Gravity (status effect)

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Gravity (or Movement down) is a status effect which decreases the number of tiles a unit can move to 1. Gravity has higher precedence over March.

When a unit has this status effect, an icon is shown on their sprite on the map.

Icon Example Source Sound Effect
Status Effect Movement Down.png Icon Class Colorless Staff.png Gravity+
 Heavy Trap

Sources of gravity (status effect)[edit | edit source]

List of Weapons

Unrefined weapons related to this keyword

Weapon Description
Brynhildr If unit initiates combat, inflicts status on foe restricting movement to 1 space through its next action.
Gravity+ After combat, if unit attacked, inflicts status on target and foes within 1 space of target restricting movement to 1 space through their next actions.
Gravity After combat, if unit attacked, inflicts status on foe restricting movement to 1 space through its next action.
Thökk Calculates damage from staff like other weapons.
At start of turn, if foe's HP ≤ unit's HP-3 and foe is in cardinal direction and uses bow, dagger, magic, or staff, foe cannot move more than 1 space through its action.

Weapons related to this keyword when refined

None, currently.

Weapons related to this keyword when refined with a certain skill

None, currently.

List of Assists

None, currently.

List of Specials

None, currently.

List of Passives

Icon Passive Description
Glare.png Glare After combat, if unit attacked, inflicts status on target and foes within 1 space of target restricting movement to 1 space through their next actions.

List of items

Icon Item Description
Pressure Charm.png Pressure Charm Limits all enemy movement to 1 space through each foe's next action.

List of structures

Icon Structure Description
Structure Heavy Trap.png Heavy Trap If foe ends movement on this structure's space, restricts movement of target and units within 2 spaces with HP ≤ $a0 to 1 space through their next actions. (Cancels foe's attack and Assist skills.)
Structure Tactics Room.png Tactics Room (D) At start of turn, if any foes are within 7 rows and 3 columns centered on structure and their HP ≤ $a0 and they use bow, dagger, magic, or staff, restricts those foes' movement to 1 space through their next actions.
Structure Tactics Room.png Tactics Room (O) At start of turn, if any foes are within the same column as structure and their HP ≤ $a0 and they use bow, dagger, magic, or staff, restricts those foes' movement to 1 space through their next actions.