Greil: Heroic Exemplar

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Greil
Heroic Exemplar

Greil Heroic Exemplar Face.png

Greil Heroic Exemplar BtlFace.png

Greil Heroic Exemplar BtlFace C.png

Greil Heroic Exemplar BtlFace D.png

Art by: Daisuke Izuka
Rarities
5★ Focus - Special
Weapon Type
 Axe
Move Type
Voice Actor EN
Release Date
Addition Date
Description
The first leader of the Greil Mercenaries. Father of Ike and Mist. Will meet his family again at the Day of Devotion festival.

Stats

All stats have a degree of variation. The stat growth page explains how the variation works.

Level 1 stats

RarityHPAtkSpdDefResTotal
1★20/21/228/9/102/3/47/8/93/4/545
2★20/21/229/10/112/3/48/9/103/4/547
3★21/22/239/10/113/4/58/9/104/5/650
4★21/22/2310/11/123/4/59/10/114/5/652
5★22/23/2410/11/124/5/69/10/115/6/755

Level 40 stats

RarityHPAtkSpdDefResTotal
1★36/39/4129/32/3410/12/1526/29/3219/22/24134
2★37/40/4332/35/3710/13/1629/32/3520/23/26143
3★40/43/4634/37/4012/15/1831/34/3723/26/29155
4★41/44/4736/39/4313/16/1933/36/3924/27/30162
5★44/47/5038/41/4514/18/2135/38/4127/30/33173~175

Growth Rates

This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.

RarityHPAtkSpdDefResTotal
3★55%70%30%65%55%275%

Stats between level 1 and 40

For stat values between level 1 and 40, see this page.

Skills[edit | edit source]

Weapons[edit | edit source]

NameMightRangeDescriptionSPDefaultUnlock
Iron Axe61-501★1★
Steel Axe81-1003★2★
Faithful Axe101If unit is adjacent to an ally, grants Atk/Spd/Def/Res+3 during combat.2004★3★
Faithful Axe+141If unit is adjacent to an ally, grants Atk/Spd/Def/Res+3 during combat.3005★5★

Faithful Axe+ can be upgraded in the Weapon Refinery.

Assists[edit | edit source]

This Hero has no Assist skills.

Specials[edit | edit source]

NameCooldownDescriptionSPDefaultUnlock
New Moon3Treats foe's Def/Res as if reduced by 30% during combat.1004★3★
Luna3Treats foe's Def/Res as if reduced by 50% during combat.200-4★
Aether5Treats foe's Def/Res as if reduced by 50% during combat.
Restores HP = half of damage dealt.
500-5★

Passives[edit | edit source]

NameDescriptionSPUnlockType
Fury 1Grants Atk/Spd/Def/Res+1.
After combat, deals 2 damage to unit.
502★A
Fury 2Grants Atk/Spd/Def/Res+2.
After combat, deals 4 damage to unit.
1003★
Fury 3Grants Atk/Spd/Def/Res+3.
After combat, deals 6 damage to unit.
2004★
Fury 4Grants Atk/Spd/Def/Res+4.
After combat, deals 8 damage to unit.
3005★
Wary Fighter 1If unit's HP ≥ 90%, unit and foe cannot make a follow-up attack.601★B
Wary Fighter 2If unit's HP ≥ 70%, unit and foe cannot make a follow-up attack.1202★
Wary Fighter 3If unit's HP ≥ 50%, unit and foe cannot make a follow-up attack.2404★
Armor March 1At start of turn, if unit's HP = 100% and unit is adjacent to an armored ally, unit and adjacent armored allies can move 1 extra space.
(That turn only. Does not stack.)
603★C
Armor March 2At start of turn, if unit's HP ≥ 50% and unit is adjacent to an armored ally, unit and adjacent armored allies can move 1 extra space.
(That turn only. Does not stack.)
1204★
Armor March 3At start of turn, if unit is adjacent to an armored ally, unit and adjacent armored allies can move 1 extra space.
(That turn only. Does not stack.)
2405★