Growing Wind

From Fire Emblem Heroes Wiki
Jump to: navigation, search
Name Cooldown Description SP Required
Growing Wind 4 Before combat this unit initiates, foes in a wide area around target take damage equal to (unit's Atk minus foe's Def or Res). 300 Rising Wind
Cannot use: Staff

Notes[edit | edit source]

  • Def is chosen if the unit does physical damage. Res is chosen if the unit does magical damage.
  • Damage dealt "before combat", like from Growing Wind, is affected by  bonuses and  penalties, but not by "during combat" effects such as Spur Atk 3.png Spur Atk 3 or weapon-triangle advantages.
  • A unit with Icon Skill Weapon.png Ethereal Breath will reduce damage dealt from Growing Wind by 80%.
  • A unit with Close Call 3.png Close Call 3 will reduce damage dealt from Growing Wind by a maximum of 40%.
  • Growing Wind inflicts out of combat damage.
    • Out of combat damage cannot reduce a unit's HP to 0.
Icon Skill Special.pngIcon Skill Special.pngIcon Skill Special.png
Icon Skill Special.png
Sword Fighter Mini Unit Idle.png
Icon Skill Special.png
Icon Skill Special.png
Icon Skill Special.pngIcon Skill Special.pngIcon Skill Special.png

List of owners[edit | edit source]

UnitSkill chain
Soren Shrewd Strategist Face FC.webp
Rising Wind
3★
Growing Wind
4★
Merric Wind Mage Face FC.webp
Rising Wind
3★
Growing Wind
4★

In other languages[edit | edit source]

Language Name
Japanese 爆風
German Tosender Wind
Spanish (Europe) Viento cegador
Spanish (Latin America) Viento cegador
French Vent croissant
Italian Vento crescente
Traditional Chinese (Taiwan) 爆風
Portuguese Vento intenso

Trivia[edit | edit source]

  • Growing Wind's cooldown was reduced by 1 with version 2.0.0, released on November 28th, 2017.