|Growing Wind||4||Before combat this unit initiates, foes in a wide area around target take damage equal to (unit's Atk minus foe's Def or Res).||300||Rising Wind|
Notes[edit | edit source]
- Def is chosen if the unit does physical damage. Res is chosen if the unit does magical damage.
- Damage dealt "before combat", like from this skill, is affected by buffs and debuffs, but not by in-combat effects such as Spur Attack or weapon-triangle advantages.
- This skill inflicts out of combat damage.
Area of Effect[edit | edit source]
List of owners[edit | edit source]
In other languages[edit | edit source]
|Spanish (Europe)||Viento cegador|
|Spanish (Latin America)||Viento cegador|
|Traditional Chinese (Taiwan)||爆風|
Trivia[edit | edit source]
- Growing Wind's cooldown was reduced by 1 with version 2.0.0, released on November 28th, 2017.