Guardian's Bow | |
---|---|
Weapon type | |
Might | 14 |
Range | 2 |
Effectiveness | |
Required | Silver Bow |
SP | 400 |
Exclusive? | Yes |
String ID | SID_守護者の烈弓
|
Description | Accelerates Special trigger (cooldown count-1). Effective against flying foes. If unit's Spd > foe's Spd at start of combat or during combat, inflicts Atk/Spd/Def-5 on foe during combat. (If unit and foe both have this weapon equipped, effect is calculated first for whoever initiates combat.) |
Notes[ | ]
- When battling a Flying unit, Attack is multiplied by 1.5.
- Sources of Flying effectiveness neutralization:
- The stat decrease that can be applied by Guardian's Bow is considered a temporary debuff.
- "If unit initiates combat" means if the user starts combat during the player phase. The unit does not need to deal damage, nor be the first to attack.
- However, if the effect is applied after combat, the unit must also survive it to fulfill this condition.
- Guardian's Bow is considered after all other skills that grant Temporary buffs or inflict Temporary debuffs.
- See Regarding an Issue with the Description of the Guardian's Bow Skill and How It Will Be Addressed for examples of the interaction between Guardian's Bow and other skills during combat.
Upgrades[ | ]
Can be upgraded in the Weapon Refinery. For a list of other such weapons, see list of upgradable weapons.
Notes[ | ]
- "If unit initiates combat" means if the user starts combat during the player phase. The unit does not need to deal damage, nor be the first to attack.
- However, if the effect is applied after combat, the unit must also survive it to fulfill this condition.
- The damage-reduction is calculated after offensive Specials and damage boosting effects such as Arcane Lúin and Dominance.
- If a skill such as Miracle or Everliving Domain can trigger, the damage-reduction effect will not trigger and the user will still survive with only 1 HP.
- Percentage-based damage-reduction effects stack multiplicatively, unlike interactions related to the weapon-triangle, such as Triangle Adept and the weapon-triangle advantage boost.
- For example, if both Buffer 4 and Godlike Reflexes activate, the maximum total damage-reduction is 70% instead of 90%, since the two skills reduce the damage to (1 − 50%) × (1 − 40%) = 30% of the original damage.
- For more information, see Damage calculation.
- Sources of effects that reduce damage-reduction:
- Atk/Res Tempo 4
- Mag. Null Follow
- Sun-Twin Wing+
- Spd/Def Tempo 4
- Soul of Zofia II
- Phys. Null Follow
- Darkling Dragon
- Impenetrable Void
- Phantasm Tome
- Þjálfi
- Pure-Wing Spear
- Quieting Claw
- Radiant Scrolls
- Silent Yule Knife
- Sky-Hopper Egg
- Tender Vessel
- Adroit War Tome
- Payday Pouch
- Noble Lance
- Joyful Vows
- Hero-King Sword
- Faded Paper Fan
- Dosing Fang
- Divine One's Arts
- Celestial Globe
- Bun-Bun Baton
- Breath of Flame
- Black Yule Lance
- Axe of Adoration
- Areadbhar
- Halves non-Special damage reduction
- Sources of damage-reduction neutralization:
- Obsession
- Special Spiral 4
- Deadly Balance+
- Sublime Heaven
- Sacred Wind
- No Quarter
- Arms of the Three
- Lunar Flash II
- Lethality
- Supreme Heaven
- Enclosure
- Dragon Blast
- Deadeye
- Twin Blades
- Mareeta's Sword
- Striving Sword
- Thunderer Tome
- Winds of Change
- Sisterly War Axe
- Righteous Lance
- Lioness Blade
- Lands Sword
- Fair-Fight Blade
- Deliverer's Brand
- Creator Sword
- Bow of Frelia
- The stat increase that can be applied by Guardian's Bow is considered a temporary buff.
- The damage boosting effect of Guardian's Bow ignores the foe's Def or Res when calculating the damage boost, and can be reduced by damage reduction effects such as Armored Beacon, Dragon Wall 3, and Dodge.
- A foe equipped with Embla's Ward, Múspellflame, Niðavellir Axiom, or Gold Perfection will neutralize all sources of damage during combat except the minimum 1 damage from Umbra Burst weapons.
- For more information, see Damage calculation.
- Guardian's Bow will neutralize the "Special cooldown charge -X" effect on unit from effects such as Guard Sword+, Guard, or 【Divine Vein (Green)】.
- Since the "Special cooldown charge -X" effect will be neutralized on unit, Guardian's Bow will also stack with the "Special cooldown charge +X" effect on unit from effects such as Heavy Blade 4, Special Cooldown Charge +1, or the Grand Conquests Infantry area effect, unless the foe is equipped with skills that neutralize the "Special cooldown charge +X" effect on unit.
- The neutralization that can be applied by Guardian's Bow works only on bonuses.
- Bonuses are neutralized by inflicting temporary debuffs of the same amount during combat.
- Bonuses reversed by Panic will not be neutralized.
List of owners[ | ]
Unit | Skill chain | |||
---|---|---|---|---|
Iron Bow 5 | Steel Bow 5 | Silver Bow 5 | Guardian's Bow 5 |
In other languages[ | ]
Language | Name |
---|---|
Japanese | 守護者の烈弓 |
German | Bogen des Hüters |
Spanish (Europe) | Arco guardián |
Spanish (Latin America) | Arco guardián |
French | Arc du gardien |
Italian | Arco sentinella |
Traditional Chinese (Taiwan) | 守護者的烈弓 |
Portuguese | Arco duna |