Guardian Fang | |
---|---|
Move type | |
Weapon type | |
Might | 14 |
Range | 1 |
Required | Adult (Cavalry) |
SP | 400 |
Exclusive? | Yes |
String ID | SID_新年の戦猫の爪牙
|
Description | Grants Spd+3. If unit's Spd > foe's Spd, deals damage = 70% of difference between stats. (Maximum bonus of +7 damage. Combos with Phantom Spd.) If unit's Spd > foe's Spd, reduces damage from attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by percentage = difference between stats × 4 (max 40%). At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, grants Atk+2, and if unit initiates combat, inflicts Atk/Def-4 on foe during combat and foe cannot make a follow-up attack. |
Notes
- The maximum Spd difference that matters for Guardian Fang's damage bonus is 10, due to Guardian Fang's cap of 7 bonus damage.
- The minimum Spd difference that matters for Guardian Fang's damage bonus is 2, which provides 1 bonus damage.
- The bonus damage from Guardian Fang is applied after other effects, and is thus not boosted by specials such as Glimmer or Astra.
- With Phantom Spd 3, Guardian Fang will deal extra damage if the user would otherwise have equal or less Spd than the target.
- This effect stops when the user is regularly 9 Spd slower than the target, as a 1-Spd advantage rounds down to zero damage.
- The damage-reduction is calculated after offensive Specials and damage boosting effects such as Arcane Lúin and Dominance.
- If a skill such as Miracle or Everliving Domain can trigger, the damage-reduction effect will not trigger and the user will still survive with only 1 HP.
- Percentage-based damage-reduction effects stack multiplicatively, unlike interactions related to the weapon-triangle, such as Triangle Adept and the weapon-triangle advantage boost.
- For example, if both Buffer 4 and Godlike Reflexes activate, the maximum total damage-reduction is 70% instead of 90%, since the two skills reduce the damage to (1 − 50%) × (1 − 40%) = 30% of the original damage.
- For more information, see Damage calculation.
- Sources of effects that reduce damage-reduction:
- Atk/Res Tempo 4
- Phys. Null Follow
- Sun-Twin Wing+
- Spoil Rotten
- Spd/Def Tempo 4
- Soul of Zofia II
- Mag. Null Follow
- Laguz Friend 4
- Darkling Dragon
- Impenetrable Void
- Sky-Hopper Egg
- Phantasm Tome
- Pure-Wing Spear
- Quieting Claw
- Radiant Scrolls
- Silent Yule Knife
- Þjálfi
- Tender Vessel
- Adroit War Tome
- Perspicacious
- Payday Pouch
- Noble Lance
- Joyful Vows
- Hero-King Sword
- Faded Paper Fan
- Dosing Fang
- Divine One's Arts
- Celestial Globe
- Bun-Bun Baton
- Breath of Flame
- Black Yule Lance
- Axe of Adoration
- Areadbhar
- Halves non-Special damage reduction
- Sources of damage-reduction neutralization:
- Obsession
- Fell Wyrmscale
- Deadly Balance+
- Special Spiral 4
- Laguz Friend 4
- Enclosure
- Lunar Flash II
- Arms of the Three
- Lethality
- No Quarter
- Sublime Heaven
- Dragon Blast
- Supreme Heaven
- Deadeye
- Twin Blades
- Sacred Wind
- Striving Sword
- Sisterly War Axe
- Lioness Blade
- Thunderer Tome
- Winds of Change
- Righteous Lance
- Mareeta's Sword
- Lands Sword
- Fell War Tome
- Fair-Fight Blade
- Deliverer's Brand
- Creator Sword
- Bride's Fang
- Bow of Frelia
- When equipped with skills such as Beast Sense 4 and Beast N Trace 3, a Beast unit will transform out of combat on turn 1 regardless of whether the transformation conditions of the user's weapon are met.
- Skills such as Beast Sense 4 and Beast N Trace 3 will also keep the unit from reverting from their Beast form.
- The Atk+2 granted by Guardian Fang when the user transforms is a stat boost, not a Bonus.
- "If unit initiates combat" means if the user starts combat during the player phase. The unit does not need to deal damage, nor be the first to attack.
- However, if the effect is applied after combat, the unit must also survive it to fulfill this condition.
- The stat decrease that can be applied by Guardian Fang is considered a temporary debuff.
- Guardian Fang can prevent the foe from making a standard follow-up attack.
- As a general rule, if a unit is both prevented from making, and guaranteed to make a standard follow-up attack, the effects cancel out, and the Spd difference is used (including effects that increase the Spd difference such as Wyvern Rift).
- Guardian Fang will not prevent a unit with a "unit attacks twice" effect from performing the 2 consecutive attacks, but the the unit will not be able to perform a standard follow-up attack.
- Guardian Fang will not prevent the additional follow-up attack of 【Potent Follow X%】.
- A foe with effects such as Mag. Null Follow or Null Follow-Up will neutralize the follow-up preventing effect of Guardian Fang.
- "If unit transforms" refers to out of combat transformations of Beast units. Transformations during combat will not trigger the stat boost, temporary debuffs, and follow-up preventing effects.
- However, if the effect(s) apply after combat, the unit must also survive combat to fulfill this condition.
List of owners
Unit | Skill chain | |||
---|---|---|---|---|
Whelp (Cavalry) 5 | Yearling (Cavalry) 5 | Adult (Cavalry) 5 | Guardian Fang 5 |
In other languages
Language | Name |
---|---|
Japanese | 新年の戦猫の爪牙 |
German | Wächterfangzahn |
Spanish (Europe) | Garra guardiana |
Spanish (Latin America) | Colmillo guardián |
French | Croc de gardiens |
Italian | Zanna protettiva |
Traditional Chinese (Taiwan) | 新年戰貓的爪牙 |
Portuguese | Presa felina |