Stats All stats have a degree of variation. The stat growth page explains how the variation works.
Level 1 stats Rarity HP Atk Spd Def Res Total 1 20/21/22 5/6/7 3/4/5 7/8/9 5/6/7 45 2 20/21/22 6/7/8 3/4/5 8/9/10 5/6/7 47 3 21/22/23 6/7/8 4/5/6 8/9/10 6/7/8 50 4 21/22/23 7/8/9 4/5/6 9/10/11 6/7/8 52 5 22/23/24 7/8/9 5/6/7 9/10/11 7/8/9 55
Level 40 stats Rarity HP Atk Spd Def Res Total 1 34/37/40 23/25/28 17/20/23 25/27/30 21/24/26 132~134 2 35/38/41 25/28/31 18/21/24 27/30/33 22/25/28 142 3 38/41/44 27/30/33 21/24/27 29/32/35 25/28/31 155 4 39/42/45 29/32/35 22/25/28 31/34/37 26/29/32 162 5 41/45/48 31/34/37 24/28/31 33/36/39 29/32/35 174~175
Growth Rates This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth .
Rarity HP Atk Spd Def Res Total 3 50% 60% 50% 60% 55% 275%
Stats between level 1 and 40 For stat values between level 1 and 40, see this page .
This unit owns no Assist skills.
Name Cooldown Description SP Default Unlock Retribution 3 Boosts damage by 30% of damage dealt to unit. 100 4 3 Vengeance 3 Boosts damage by 50% of damage dealt to unit. 200 — 4
Type Name Description SP Unlock A Brazen Def/Res 1 At start of combat, if unit's HP ≤ 80%, grants Def/Res+3 during combat. 60 3 Brazen Def/Res 2 At start of combat, if unit's HP ≤ 80%, grants Def/Res+5 during combat. 120 4 Brazen Def/Res 3 At start of combat, if unit's HP ≤ 80%, grants Def/Res+7 during combat. 240 5 B Bold Fighter 1 If unit's HP = 100% and unit initiates combat, grants Special cooldown charge +1 per unit's attack, and unit makes a guaranteed follow-up attack. (Does not stack.) 60 1 Bold Fighter 2 If unit's HP ≥ 50% and unit initiates combat, grants Special cooldown charge +1 per unit's attack, and unit makes a guaranteed follow-up attack. (Does not stack.) 120 2 Bold Fighter 3 If unit initiates combat, grants Special cooldown charge +1 per unit's attack, and unit makes a guaranteed follow-up attack. (Does not stack.) 240 4