Harsh Command+
Name | Range | Description | SP | Required |
---|---|---|---|---|
Harsh Command+ | 1 | Neutralizes target ally's penalties (from skills like Panic, Threaten, etc.) and negative status effects (preventing counterattacks, restricting movement, etc.) that last through ally's next action. Converts any penalties on target ally into bonuses. | 400 | Harsh Command |
Cannot use: ![]() |
Notes[edit | edit source]
- The stat increase that can be applied by Harsh Command+ is considered a
bonus.
- Previous
bonuses and
penalties reversed with Harsh Command+ do not stack. Only the greater bonus will take effect.
- For example, if a unit receives a +4 bonus from
Rally Attack and a -7 penalty from
Seal Atk 3, Harsh Command+ converts the -7 penalty into a +7 bonus overwriting the +4 bonus.
- If the unit had received a -3 penalty from
Seal Atk 1 instead, the converted +3 bonus from Harsh Command+ would not overwrite the +4 bonus from
Rally Attack.
- For example, if a unit receives a +4 bonus from
- Harsh Command+ can neutralize 【Penalty】.
List of owners[edit | edit source]
Unit | Skill chain | |
---|---|---|
Harsh Command 5 ![]() | Harsh Command+ 5 ![]() | |
Harsh Command 5 ![]() | Harsh Command+ 5 ![]() | |
Harsh Command 5 ![]() | Harsh Command+ 5 ![]() | |
Harsh Command 5 ![]() | Harsh Command+ 5 ![]() |
In other languages[edit | edit source]
Language | Name |
---|---|
Japanese | 一喝+ |
German | Harscher Befehl+ |
Spanish (Europe) | Ord. imperiosa + |
Spanish (Latin America) | Ord. imperiosa + |
French | Ordre impérieux + |
Italian | Ordine perentor.+ |
Traditional Chinese (Taiwan) | 大喝+ |
Portuguese | Ordem severa+ |