"_pageData" values
1 row is stored for this pageField | Field type | Value |
---|---|---|
_creationDate | Datetime | 2019-01-09 6:16:37 AM |
_modificationDate | Datetime | 2022-12-28 8:16:52 PM |
_creator | String | Markfeh |
_categories | List of String, delimiter: | | Beast weapons • Exclusive skills • Exclusive weapons • Pages using deprecated content • Skills • Skills with stat boosts • Skills with unused restrictions • Sources of Mobility increased • Sources of guaranteed follow-up attacks • Sources of status effects • Sources of temporary buffs • Upgradable weapons • Weapons • Weapons with movement restrictions • Weapons with stat boosts |
_pageID | Integer | 82,358 |
_pageName | Page | Hawk King Claw |
_pageTitle | String | Hawk King Claw |
_pageNamespace | Integer | 0 |
"Languages" values
1 row is stored for this pageField | Field type | Value |
---|---|---|
Type | String | |
English | String | Hawk King Claw |
Japanese | String | 鷹王の嘴爪 |
German | String | Falkenklaue |
SpanishEU | String | Garra de halcón |
SpanishLA | String | Garra de halcón |
Italian | String | Artiglio regale |
French | String | Serre de roi |
ChineseTW | String | 鷹王之喙 |
Portuguese | String | Garra de falcão |
"Skills" values
6 rows are stored for this pageField | Field type | Value |
---|---|---|
GroupName | String | Hawk King Claw |
Name | String | Hawk King Claw |
WikiName | String | Hawk King Claw |
TagID | String | SID_鷹王の嘴爪 |
Scategory | String | weapon |
UseRange | Integer | 1 |
Icon | File | |
RefinePath | String | |
Description | Wikitext | Grants Atk+3. If foe's HP = 100% and if unit initiates combat, unit makes a guaranteed follow-up attack. At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, unit can move 1 extra space. (That turn only. Does not stack.) If unit transforms, grants Atk+2. |
Required | List of String, delimiter: ; | Adult Flier |
Next | String | |
PromotionRarity | Integer | |
PromotionTier | Integer | |
Exclusive | Boolean | Yes |
SP | Integer | 400 |
CanUseMove | List of String, delimiter: , | Flying |
CanUseWeapon | List of String, delimiter: , | Red Beast • Blue Beast • Green Beast • Colorless Beast |
Might | Integer | 14 |
StatModifiers | String | 0,17,0,0,0 |
Cooldown | Integer | |
WeaponEffectiveness | String | |
SkillBuildCost | String | veryhigh |
Properties | List of String, delimiter: , | random_owner |
Field | Field type | Value |
---|---|---|
GroupName | String | Hawk King Claw |
Name | String | Hawk King Claw |
WikiName | String | Hawk King Claw SKILL1 |
TagID | String | SID_鷹王の嘴爪_一 |
Scategory | String | weapon |
UseRange | Integer | 1 |
Icon | File | |
RefinePath | String | skill1 |
Description | Wikitext | Grants Atk+3. If unit is transformed or foe's HP ≥ 75% at start of combat, grants Atk/Def+5 to unit during combat and unit makes a guaranteed follow-up attack. At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, unit can move 1 extra space. (That turn only. Does not stack.) If unit transforms, grants Atk+2. |
Required | List of String, delimiter: ; | |
Next | String | |
PromotionRarity | Integer | |
PromotionTier | Integer | |
Exclusive | Boolean | Yes |
SP | Integer | 400 |
CanUseMove | List of String, delimiter: , | Flying |
CanUseWeapon | List of String, delimiter: , | Red Beast • Blue Beast • Green Beast • Colorless Beast |
Might | Integer | 14 |
StatModifiers | String | 3,17,0,0,0 |
Cooldown | Integer | |
WeaponEffectiveness | String | |
SkillBuildCost | String | veryhigh |
Properties | List of String, delimiter: , |
Field | Field type | Value |
---|---|---|
GroupName | String | Hawk King Claw |
Name | String | Hawk King Claw |
WikiName | String | Hawk King Claw ATK |
TagID | String | SID_鷹王の嘴爪_ATK |
Scategory | String | weapon |
UseRange | Integer | 1 |
Icon | File | |
RefinePath | String | atk |
Description | Wikitext | Grants Atk+3. If unit is transformed or foe's HP ≥ 75% at start of combat, grants Atk/Def+5 to unit during combat and unit makes a guaranteed follow-up attack. At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, unit can move 1 extra space. (That turn only. Does not stack.) If unit transforms, grants Atk+2. |
Required | List of String, delimiter: ; | |
Next | String | |
PromotionRarity | Integer | |
PromotionTier | Integer | |
Exclusive | Boolean | Yes |
SP | Integer | 400 |
CanUseMove | List of String, delimiter: , | Flying |
CanUseWeapon | List of String, delimiter: , | Red Beast • Blue Beast • Green Beast • Colorless Beast |
Might | Integer | 14 |
StatModifiers | String | 5,19,0,0,0 |
Cooldown | Integer | |
WeaponEffectiveness | String | |
SkillBuildCost | String | veryhigh |
Properties | List of String, delimiter: , |
Field | Field type | Value |
---|---|---|
GroupName | String | Hawk King Claw |
Name | String | Hawk King Claw |
WikiName | String | Hawk King Claw SPD |
TagID | String | SID_鷹王の嘴爪_AGI |
Scategory | String | weapon |
UseRange | Integer | 1 |
Icon | File | |
RefinePath | String | spd |
Description | Wikitext | Grants Atk+3. If unit is transformed or foe's HP ≥ 75% at start of combat, grants Atk/Def+5 to unit during combat and unit makes a guaranteed follow-up attack. At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, unit can move 1 extra space. (That turn only. Does not stack.) If unit transforms, grants Atk+2. |
Required | List of String, delimiter: ; | |
Next | String | |
PromotionRarity | Integer | |
PromotionTier | Integer | |
Exclusive | Boolean | Yes |
SP | Integer | 400 |
CanUseMove | List of String, delimiter: , | Flying |
CanUseWeapon | List of String, delimiter: , | Red Beast • Blue Beast • Green Beast • Colorless Beast |
Might | Integer | 14 |
StatModifiers | String | 5,17,3,0,0 |
Cooldown | Integer | |
WeaponEffectiveness | String | |
SkillBuildCost | String | veryhigh |
Properties | List of String, delimiter: , |
Field | Field type | Value |
---|---|---|
GroupName | String | Hawk King Claw |
Name | String | Hawk King Claw |
WikiName | String | Hawk King Claw DEF |
TagID | String | SID_鷹王の嘴爪_DEF |
Scategory | String | weapon |
UseRange | Integer | 1 |
Icon | File | |
RefinePath | String | def |
Description | Wikitext | Grants Atk+3. If unit is transformed or foe's HP ≥ 75% at start of combat, grants Atk/Def+5 to unit during combat and unit makes a guaranteed follow-up attack. At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, unit can move 1 extra space. (That turn only. Does not stack.) If unit transforms, grants Atk+2. |
Required | List of String, delimiter: ; | |
Next | String | |
PromotionRarity | Integer | |
PromotionTier | Integer | |
Exclusive | Boolean | Yes |
SP | Integer | 400 |
CanUseMove | List of String, delimiter: , | Flying |
CanUseWeapon | List of String, delimiter: , | Red Beast • Blue Beast • Green Beast • Colorless Beast |
Might | Integer | 14 |
StatModifiers | String | 5,17,0,4,0 |
Cooldown | Integer | |
WeaponEffectiveness | String | |
SkillBuildCost | String | veryhigh |
Properties | List of String, delimiter: , |
Field | Field type | Value |
---|---|---|
GroupName | String | Hawk King Claw |
Name | String | Hawk King Claw |
WikiName | String | Hawk King Claw RES |
TagID | String | SID_鷹王の嘴爪_RES |
Scategory | String | weapon |
UseRange | Integer | 1 |
Icon | File | |
RefinePath | String | res |
Description | Wikitext | Grants Atk+3. If unit is transformed or foe's HP ≥ 75% at start of combat, grants Atk/Def+5 to unit during combat and unit makes a guaranteed follow-up attack. At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, unit can move 1 extra space. (That turn only. Does not stack.) If unit transforms, grants Atk+2. |
Required | List of String, delimiter: ; | |
Next | String | |
PromotionRarity | Integer | |
PromotionTier | Integer | |
Exclusive | Boolean | Yes |
SP | Integer | 400 |
CanUseMove | List of String, delimiter: , | Flying |
CanUseWeapon | List of String, delimiter: , | Red Beast • Blue Beast • Green Beast • Colorless Beast |
Might | Integer | 14 |
StatModifiers | String | 5,17,0,0,4 |
Cooldown | Integer | |
WeaponEffectiveness | String | |
SkillBuildCost | String | veryhigh |
Properties | List of String, delimiter: , |
"WeaponUpgrades" values
5 rows are stored for this pageField | Field type | Value |
---|---|---|
BaseWeapon | String | Hawk King Claw |
UpgradesInto | String | Hawk King Claw SKILL1 |
CostMedals | Integer | 500 |
CostStones | Integer | |
CostDews | Integer | 200 |
StatModifiers | String | 3,0,0,0,0 |
BaseDesc | Wikitext | Grants Atk+3. If unit is transformed or foe's HP ≥ 75% at start of combat, grants Atk/Def+5 to unit during combat and unit makes a guaranteed follow-up attack. At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, unit can move 1 extra space. (That turn only. Does not stack.) If unit transforms, grants Atk+2. |
AddedDesc | Wikitext | At start of combat, if unit's HP ≥ 25%, grants Atk/Def+5 and Special cooldown charge +1 to unit per attack during combat. (Only highest value applied. Does not stack.) |
Field | Field type | Value |
---|---|---|
BaseWeapon | String | Hawk King Claw |
UpgradesInto | String | Hawk King Claw ATK |
CostMedals | Integer | 500 |
CostStones | Integer | |
CostDews | Integer | 200 |
StatModifiers | String | 5,2,0,0,0 |
BaseDesc | Wikitext | Grants Atk+3. If unit is transformed or foe's HP ≥ 75% at start of combat, grants Atk/Def+5 to unit during combat and unit makes a guaranteed follow-up attack. At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, unit can move 1 extra space. (That turn only. Does not stack.) If unit transforms, grants Atk+2. |
AddedDesc | Wikitext |
Field | Field type | Value |
---|---|---|
BaseWeapon | String | Hawk King Claw |
UpgradesInto | String | Hawk King Claw SPD |
CostMedals | Integer | 500 |
CostStones | Integer | |
CostDews | Integer | 200 |
StatModifiers | String | 5,0,3,0,0 |
BaseDesc | Wikitext | Grants Atk+3. If unit is transformed or foe's HP ≥ 75% at start of combat, grants Atk/Def+5 to unit during combat and unit makes a guaranteed follow-up attack. At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, unit can move 1 extra space. (That turn only. Does not stack.) If unit transforms, grants Atk+2. |
AddedDesc | Wikitext |
Field | Field type | Value |
---|---|---|
BaseWeapon | String | Hawk King Claw |
UpgradesInto | String | Hawk King Claw DEF |
CostMedals | Integer | 500 |
CostStones | Integer | |
CostDews | Integer | 200 |
StatModifiers | String | 5,0,0,4,0 |
BaseDesc | Wikitext | Grants Atk+3. If unit is transformed or foe's HP ≥ 75% at start of combat, grants Atk/Def+5 to unit during combat and unit makes a guaranteed follow-up attack. At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, unit can move 1 extra space. (That turn only. Does not stack.) If unit transforms, grants Atk+2. |
AddedDesc | Wikitext |
Field | Field type | Value |
---|---|---|
BaseWeapon | String | Hawk King Claw |
UpgradesInto | String | Hawk King Claw RES |
CostMedals | Integer | 500 |
CostStones | Integer | |
CostDews | Integer | 200 |
StatModifiers | String | 5,0,0,0,4 |
BaseDesc | Wikitext | Grants Atk+3. If unit is transformed or foe's HP ≥ 75% at start of combat, grants Atk/Def+5 to unit during combat and unit makes a guaranteed follow-up attack. At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, unit can move 1 extra space. (That turn only. Does not stack.) If unit transforms, grants Atk+2. |
AddedDesc | Wikitext |