Hawkeye: Desert Guardian
General | Builds | Quotes | Misc | Heroic Ordeal |
Hawkeye Desert Guardian | |
---|---|
Art by: HACCAN | |
Rarities 3 ![]() ![]() Weapon Type
Move Type Appears in Voice Actor EN
Voice Actor JP
Release Date
Description
Guardian of the Nabata Desert and Arcadia, where dragons and humans live in harmony. |
Contents
Stats
All stats have a degree of variation. The stat growth page explains how the variation works.
Level 1 stats
Rarity | HP | ATK | SPD | DEF | RES | Total |
---|---|---|---|---|---|---|
3![]() | 19/20/21 | 7/8/9 | 3/4/5 | 4/5/6 | 4/5/6 | 42 |
4![]() | 19/20/21 | 8/9/10 | 3/4/5 | 5/6/7 | 4/5/6 | 44 |
5![]() | 20/21/22 | 8/9/10 | 4/5/6 | 5/6/7 | 5/6/7 | 47 |
Level 40 stats
Rarity | HP | ATK | SPD | DEF | RES | Total |
---|---|---|---|---|---|---|
3![]() | 38/41/44 | 26/29/32 | 16/19/22 | 21/24/27 | 23/26/29 | 139 |
4![]() | 39/42/45 | 28/31/34 | 17/20/23 | 23/26/29 | 24/27/30 | 146 |
5![]() | 42/45/48 | 30/33/36 | 19/22/25 | 24/28/31 | 27/30/33 | 157~158 |
Growth Rates
This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.
Rarity | HP | ATK | SPD | DEF | RES | Total |
---|---|---|---|---|---|---|
3![]() | 55% | 55% | 40% | 50% | 55% | 255% |
Stats between level 1 and 40
For stat values between level 1 and 40, see this page.
Skills[edit | edit source]
Weapons[edit | edit source]
Name | Might | Range | Description | SP | Default | Unlock |
---|---|---|---|---|---|---|
Iron Axe | 6 | 1 | - | 50 | 1![]() | 1![]() |
Steel Axe | 8 | 1 | - | 100 | 3![]() | 2![]() |
Killer Axe | 7 | 1 | Accelerates Special trigger (cooldown count-1). | 200 | 4![]() | 3![]() |
Killer Axe+ | 11 | 1 | Accelerates Special trigger (cooldown count-1). | 300 | 5![]() | 5![]() |
Killer Axe+ can be evolved into Slaying Axe+.
Assists[edit | edit source]
This Hero has no Assist skills.
Specials[edit | edit source]
Name | Cooldown | Description | SP | Default | Unlock |
---|---|---|---|---|---|
Rising Light | 4 | Before combat this unit initiates, foes in an area near target take damage equal to (unit's Atk minus foe's Def or Res). | 150 | 4![]() | 3![]() |
Growing Light | 4 | Before combat this unit initiates, foes in a wide area around target take damage equal to (unit's Atk minus foe's Def or Res). | 300 | - | 4![]() |
Passives[edit | edit source]
Name | Description | SP | Unlock | Type |
---|---|---|---|---|
Death Blow 1 | If unit initiates combat, grants Atk+2 during combat. | 50 | 3![]() | A |
Death Blow 2 | If unit initiates combat, grants Atk+4 during combat. | 100 | 4![]() | |
Death Blow 3 | If unit initiates combat, grants Atk+6 during combat. | 200 | 5![]() | |
Threaten Atk 1 | At start of turn, inflicts Atk-3 on foes within 2 spaces through their next actions. | 50 | 1![]() | C |
Threaten Atk 2 | At start of turn, inflicts Atk-4 on foes within 2 spaces through their next actions. | 100 | 2![]() | |
Threaten Atk 3 | At start of turn, inflicts Atk-5 on foes within 2 spaces through their next actions. | 200 | 4![]() |