Henry: Happy Vampire

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Henry
Happy Vampire

Henry Happy Vampire Face.png

Henry Happy Vampire BtlFace.png

Henry Happy Vampire BtlFace C.png

Henry Happy Vampire BtlFace D.png

Art by: Kusugi Toku (久杉トク)
Rarities
5★ Focus - Special
Weapon Type
Move Type
Voice Actor EN
Release Date
Description
This dark mage of Plegia will curse you without a second thought if you withhold candy.

Stats

All stats have a degree of variation. The stat growth page explains how the variation works.

Level 1 stats

RarityHPATKSPDDEFRESTotal
5★16/17/188/9/109/10/113/4/511/12/1352

Level 40 stats

RarityHPATKSPDDEFRESTotal
5★33/36/4030/33/3631/34/3722/26/2933/36/39164~166

Growth Rates

This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.

RarityHPATKSPDDEFRESTotal
3★45%55%55%50%55%260%

Stats between level 1 and 40

For stat values between level 1 and 40, see this page.

Skills[edit | edit source]

Weapons[edit | edit source]

NameMightRangeDescriptionSPDefaultUnlock
Wind42-501★1★
Elwind62-1003★2★
Spectral Tome82After combat, if unit attacked, converts bonuses on foes within 2 spaces of target into penalties through their next actions.2004★3★
Spectral Tome+122After combat, if unit attacked, converts bonuses on foes within 2 spaces of target into penalties through their next actions.3005★5★

Spectral Tome+ can be upgraded in the Weapon Refinery.
When upgraded, the description of Spectral Tome+ becomes "After combat, if unit attacked, converts bonuses on target and foes within 2 spaces of target into penalties through their next actions.".

Assists[edit | edit source]

This Hero has no Assist skills.

Specials[edit | edit source]

NameCooldownDescriptionSPDefaultUnlock
Retribution3Boosts damage by 30% of damage dealt to unit.1004★3★
Reprisal2Boosts damage by 30% of damage dealt to unit.200-4★

Passives[edit | edit source]

NameDescriptionSPUnlockType
Live for HonorIf unit survives, get 1.5x badges from a Training Tower map.
(Only highest value applied. Does not stack.)
1004★B
Armor March 1At start of turn, if unit's HP = 100% and unit is adjacent to an armored ally, unit and adjacent armored allies can move 1 extra space.
(That turn only. Does not stack.)
603★C
Armor March 2At start of turn, if unit's HP ≥ 50% and unit is adjacent to an armored ally, unit and adjacent armored allies can move 1 extra space.
(That turn only. Does not stack.)
1204★
Armor March 3At start of turn, if unit is adjacent to an armored ally, unit and adjacent armored allies can move 1 extra space.
(That turn only. Does not stack.)
2405★