Hero Fest (Book III) (Notification)

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Banner Focus Hero Fest Book III.png
Hero Fest

Active: to

To celebrate the release of Book III, four dependable Heroes—including Eir: Merciful Death—are part of a 5★ summoning focus!

During the active period, the initial appearance rate for the 5★ focus Heroes will be set to 5%! What's more, you can get up to 7 First Summon Tickets as a Hero Fest Log-In Bonus.

Tap More for additional information about this event.

Notes:
Eir: Merciful Death may also be obtained by clearing Chapter 1: Part 5 of Book III on Normal difficulty.
• First Summon Tickets obtained during this event will only be usable while the event is active.

More >
Notes on This Summoning Event
Once this summoning event ends, Eir: Merciful Death will be available to summon as an ally only when summoning on the Summon menu through Legendary Hero or Mythic Hero summoning events. She will not be available for normal summoning events.


The next time this Hero will be available is as follows:

Eir: Merciful Death - Late December

Notes:
• Heroes of the summoning focus might be summoned through the 5★ Focus category.
• The initial appearance rates for 5★ and 5★ Focus are 3% and 5%, respectively.
• If you summon five times in a row without getting a 5★ Hero, the appearance rates for both 5★ and 5★ Focus will increase in proportion to their initial appearance rates of 3% and 5%, respectively.
• Heroes with different illustrations and epithets are treated as different Heroes even if they are the same character. As such, you cannot use them with Merge Allies.
• To see more summoning details, tap the Appearance Rates and Details buttons on the Summon menu.

Learning Skills
• You can help Heroes learn skills by going to Allies, then Ally Growth, and then Learn Skills.
• Some skills can only be learned after raising a Hero's ★ rating.

• Heroes might have already learned some skills based on their ★ rating when they joined your team.

Once this summoning event ends, Eir: Merciful Death will be available to summon as an ally only when summoning on the Summon menu through Legendary Hero or Mythic Hero summoning events. She will not be available for normal summoning events.

The next time this Hero will be available is as follows:

Eir: Merciful Death - Late December

About Mythic Heroes and Blessings
■ About Mythic Heroes and Mythic Effects


Mythic Heroes have one of four elements assigned to them and can support Heroes who have had that same element's blessing conferred on them.

When you summon a Mythic Hero, you will get a Blessing item of the same element as the Mythic Hero.

News Mythic Blessing.jpg

Give this item to a Hero to receive the following benefits:

・ EXP and SP earned in battle will be doubled.
・ In the corresponding season, if the Hero is deployed in Aether Raids along with a matching Mythic Hero, they will receive stat bonuses.

Mythic Heroes are useful for boosting Lift gain in Aether Raids.

Light and Astra seasons

Effect during corresponding season:
If a Light- or Astra-type Mythic Hero and a Hero blessed with Light or Astra are deployed on offense in Aether Raids, then the Lift acquired for successful attacks will be boosted.

Boost amount:
Mythic Heroes Count × Blessed Hero Count × 10 + Mythic Hero Merge Count

Dark and Anima seasons

Effect during corresponding season:
If a Dark- or Anima-type Mythic Hero and a Hero blessed with Dark or Anima are deployed on defense in Aether Raids, then the Lift lost for unsuccessful defenses will be reduced.

Reduction amount:
Mythic Hero Count (Max of 2) × Blessed Hero Count × 4 + Mythic Hero Merge Count (Max of 20)

Note: Dark and Anima Mythic Effects are still in development.

About Seasons

Each season will feature two of the four elements: Light and Dark or Astra and Anima. Seasons will change at the same time as Aether Raids seasons, every week on Monday at 07:00 a.m. UTC

Time Season
Starts Icon Season Light 2.pngIcon Season Dark 2.png
Starts Icon Season Astra 2.pngIcon Season Anima 2.png
Starts Icon Season Light 2.pngIcon Season Dark 2.png
Starts Icon Season Astra 2.pngIcon Season Anima 2.png
Starts Icon Season Light 2.pngIcon Season Dark 2.png


The current season is displayed on the upper-left corner of the screen, and can also be checked on the Edit Raiding Parties and Edit Defensive Team screens for Aether Raids.

News current Aether Raids season.jpg

Notes:
・ Once a Blessing item is used on an ally, it cannot be removed from that ally. (A blessing can be changed for another, but the first blessing will be lost when the second is set.)
・ A single ally cannot benefit from both a Legendary Effect and a Mythic Effect. (An effect can be changed for another, but the first effect will be lost when the second is set.)

・ Blessing items can also be obtained through certain in-game events and in other ways.


Hero banner Eir Merciful Death.jpg

Princess of Hel, the realm of the dead. Dearly
loves her mother, Hel, who rules it. She finds
Hel's increasing mercilessness toward the living
disquieting.

Mythic Effect: Light
Boost: HP+5, Res+5

Grants allies this Mythic Effect during Light
season, if the Light blessing has been conferred
and if this unit enters battle in Aether Raids with
them: Light-blessed allies boost the Aetheric
Lift acquired for successful attacks during Light
season. (This boost is limited to the number of
Mythic Heroes × the number of Heroes with the
blessing conferred × 10.)

During Light season, this Mythic Hero will
boost Aetheric Lift acquisition for successful
attacks depending on number of merges. (This
boost is limited to the number of times the unit
has been merged × 1.)

Skills learnable at 5★:

Icon Skill Weapon.pngLyfjaberg
Mt: 14 Range: 2
Grants Res+3. At start of combat, if unit's HP ≥
50%, grants Atk/Spd+4 during combat, and if
unit initiates combat, foe cannot make a
follow-up attack. After combat, if unit attacked,
inflicts Def/Res-7 on target and foes within 2
spaces of target through their next actions, and
if bonus was granted to unit, deals 4 damage to
unit.
This skill can only be equipped by its original unit.

Icon Skill Special.pngIceberg
Cooldown: 3
Boosts damage by 50% of unit's Res.
Cannot use: Icon Class Colorless Staff.png

Swift Sparrow 2.pngSwift Sparrow 2
If unit initiates combat, grants Atk/Spd+4 during
combat.
Cannot use: Icon Class Colorless Staff.png

Mystic Boost 3.pngMystic Boost 3
Disables foe's skills that "calculate damage
using the lower of foe's Def or Res" and
"calculate damage from staff like other
weapons." Restores 6 HP after combat.

Sparkling Boost.pngSparkling Boost
At start of turn, restores 10 HP to ally that has
been dealt the most damage. (Excludes unit.)
This skill can only be equipped by its original unit.

"Hel, the realm of the dead... I lived there so long with only my mother."


Hero banner Lewyn Guiding Breeze.png

Prince of Silesse. A descendant of Ced, one of
the 12 legendary crusaders, and inheritor of the
wind tome Forseti. Appears in Fire Emblem:
Genealogy of the Holy War.

Skills learnable at 5★:

Icon Skill Weapon.pngForseti
Mt: 14 Range: 2
Grants Spd+3. If unit's HP ≥ 50% and unit
initiates combat, unit can make a follow-up
attack before foe can counterattack.
This skill can only be equipped by its original unit.

Icon Skill Special.pngGlimmer
Cooldown: 2
Boosts damage dealt by 50%.
Cannot use: Icon Class Colorless Staff.png

Swift Sparrow 2.pngSwift Sparrow 2
If unit initiates combat, grants Atk/Spd+4 during
combat.
Cannot use: Icon Class Colorless Staff.png

Special Spiral 3.pngSpecial Spiral 3
If Special triggers before or during combat,
grants Special cooldown count-2 after combat.
Cannot use: Icon Move Cavalry.pngIcon Move Flying.pngIcon Class Colorless Staff.png

Odd Atk Wave 3.pngOdd Atk Wave 3
At start of odd-numbered turns, grants Atk+6
to unit and adjacent allies for 1 turn. (Bonus
granted to unit even if no allies are adjacent.)

"I once thought that those who crave authority should simply take it. As it turns out, that was my way of justifying my own weakness. I had walked away from my responsibilities."


Hero banner Ophelia Dramatic Heroine.png

Odin's daughter. A daydreamer who applies a
flair for the dramatic to her magic. Appears in
Fire Emblem Fates.

Skills learnable at 5★:

Icon Skill Weapon.pngMissiletainn
Mt: 14 Range: 2
Accelerates Special trigger (cooldown count-1).
At the start of turn 1, grants Special cooldown
count-1 to unit for each magic ally on your
team (including unit).
This skill can only be equipped by its original unit.

Icon Skill Assist.pngRally Up Atk+
Range: 1
Grants Atk+6 to target ally and allies within
2 spaces of target (excluding unit) for 1 turn.
Cannot use: Icon Class Colorless Staff.png

Icon Skill Special.pngBlazing Light
Cooldown: 4
Before combat this unit initiates, foes
in an area near target take damage equal
to 1.5 x (unit's Atk minus foe's Def or Res).
Cannot use: Icon Class Colorless Staff.png

Sturdy Blow 2.pngSturdy Blow 2
If unit initiates combat, grants Atk/Def+4 during
combat.
Cannot use: Icon Class Colorless Staff.png

Chill Res 3.pngChill Res 3
At start of turn, inflicts Res-7 on foe
on the enemy team with the highest
Res through its next action.

"I just came up with an amazing new spell! I jotted it down in my spell diary. Um... Huh... What page again?"


Hero banner Owain Chosen One.png

Lissa's son who tends to be overly theatrical.
He loves to give weapons dramatic names.
Appears in Fire Emblem Awakening.

Skills learnable at 5★:

Icon Skill Weapon.pngMissiletainn
Mt: 16 Range: 1
Accelerates Special trigger (cooldown count-1).
Grants Special cooldown charge +1 per foe's
attack during combat. (Only highest value
applied. Does not stack. Special cooldown
charge granted even if foe’s attack deals 0
damage.)
This skill can only be equipped by its original unit.

Icon Skill Special.pngBlue Flame
Cooldown: 3
Boosts damage by 10. If unit is adjacent to an
ally, boosts damage by 25 instead.
Cannot use: Icon Class Colorless Staff.png

Atk Def Bond 3.pngAtk/Def Bond 3
If unit is adjacent to an ally, grants Atk/Def+5
during combat.

Wrath 3.pngWrath 3
At start of turn, if unit's HP ≤ 75% and unit's
attack triggers Special, grants Special cooldown
count-1. Deals +10 damage when Special
triggers.
Cannot use: Icon Move Cavalry.pngIcon Move Flying.pngIcon Class Red Bow.pngIcon Class Red Dagger.pngIcon Class Red Tome.pngIcon Class Blue Bow.pngIcon Class Blue Dagger.pngIcon Class Blue Tome.pngIcon Class Green Bow.pngIcon Class Green Dagger.pngIcon Class Green Tome.pngIcon Class Colorless Bow.pngIcon Class Colorless Dagger.pngIcon Class Colorless Staff.png

Spur Spd Def 2.pngSpur Spd/Def 2
Grants Spd/Def+3 to adjacent allies during
combat.

"I was just about to make a new entry in the Manual of Justice. But don't you even think about peeking! The legendary pages contained within are far more than your mortal eyes could handle."


Feh Face.png

"A merciful death, hm? I wonder if she could be hiding something..."

Posted: