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General | Quotes | Misc | Heroic Ordeal |
Hilda Idle Maiden | |
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Art by: Noy | |
Description | Noble of the Leicester Alliance and daughter of House Goneril. Has a lazy personality and a habit of manipulating people into doing things for her. Appears in Fire Emblem: Three Houses. |
Rarities | 4 SR |
Weapon Type | Axe |
Move Type | Infantry |
Voice Actor EN | Celeste Henderson |
Voice Actor JP | 桑原由気(Yuuki Kuwahara) |
Release Date | |
Addition Date | |
Entry | Three Houses |
Version | 3.8 |
Internal ID | PID_ヒルダ (409)
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Origin | 120000400700 |
{{InMain|
Stats
All stats have a degree of variation. The stat growth page explains how the variation works.
Level 1 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1 | 16/17/18 | 8/9/10 | 8/9/10 | 1/2/3 | 1/2/3 | 39 |
2 | 16/17/18 | 9/10/11 | 9/10/11 | 1/2/3 | 1/2/3 | 41 |
3 | 17/18/19 | 9/10/11 | 9/10/11 | 2/3/4 | 2/3/4 | 44 |
4 | 17/18/19 | 10/11/12 | 10/11/12 | 2/3/4 | 2/3/4 | 46 |
5 | 18/19/20 | 10/11/12 | 10/11/12 | 3/4/5 | 3/4/5 | 49 |
Level 40 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1 | 32/35/37 | 26/28/31 | 26/28/31 | 17/20/22 | 14/16/19 | 126~128 |
2 | 33/36/39 | 28/31/34 | 28/31/34 | 18/21/24 | 15/17/20 | 136~137 |
3 | 36/39/42 | 30/33/36 | 30/33/36 | 21/24/27 | 17/20/23 | 149 |
4 | 37/40/43 | 32/35/38 | 32/35/38 | 22/25/28 | 18/21/24 | 156 |
5 | 40/43/46 | 34/37/40 | 34/37/40 | 25/28/31 | 20/23/27 | 168~169 |
Growth Rates
This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
3 | 55% | 60% | 60% | 55% | 45% | 275% |
Stats between level 1 and 40
For stat values between level 1 and 40, see this page.
Skills[ | ]
Weapons[ | ]
Name | Might | Range | Description | SP | Default | Unlock |
---|---|---|---|---|---|---|
Iron Axe | 6 | 1 | — | 50 | 1 | 1 |
Steel Axe | 8 | 1 | — | 100 | 3 | 2 |
Silver Axe | 11 | 1 | — | 200 | 4 | 3 |
Freikugel | 16 | 1 | Grants Spd+3. At start of ally's combat, if unit is within 2 spaces of any allies with Def > unit's Def, grants Atk/Spd+4 to those allies during combat. At start of unit's combat, if unit is not within 2 spaces of any allies with Def > unit's Def, grants Atk/Spd+6 to unit during combat. | 400 | 5 | 5 |
Freikugel can be upgraded in the Weapon Refinery.
When upgraded, the description of Freikugel becomes "Grants Spd+3. At start of combat for allies within 2 spaces of unit, if the ally has Def > unit's Def or if unit has not entered combat during the current phase, grants Atk/Spd/Def/Res+4 to those allies during combat and foe cannot make a follow-up attack. At start of unit's combat, if unit is not within 2 spaces of any allies with Def > unit's Def or if unit is not adjacent to an ally, grants Atk/Spd+6 to unit during combat and deals damage = 10% of unit's Spd (excluding area-of-effect Specials).".
Freikugel can be upgraded with the additional effect "At start of combat, if unit's HP ≥ 25%, grants Atk/Spd+5 to unit and reduces damage from foe's first attack by 40% during combat.".
Assists[ | ]
Specials[ | ]
Name | Cooldown | Description | SP | Default | Unlock |
---|---|---|---|---|---|
New Moon | 3 | Treats foe's Def/Res as if reduced by 30% during combat. | 100 | 4 | 3 |
Moonbow | 2 | Treats foe's Def/Res as if reduced by 30% during combat. | 200 | — | 4 |
Passives[ | ]
Type | Name | Description | SP | Unlock | |
---|---|---|---|---|---|
A | Atk/Spd Solo 1 | If unit is not adjacent to an ally, grants Atk/Spd+2 during combat. | 60 | 3 | |
Atk/Spd Solo 2 | If unit is not adjacent to an ally, grants Atk/Spd+4 during combat. | 120 | 4 | ||
Atk/Spd Solo 3 | If unit is not adjacent to an ally, grants Atk/Spd+6 during combat. | 240 | 5 | ||
B | Null Follow-Up 1 | At start of combat, if unit's HP = 100%, neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks during combat. | 60 | 3 | |
Null Follow-Up 2 | At start of combat, if unit's HP ≥ 50%, neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks during combat. | 120 | 4 | ||
Null Follow-Up 3 | Neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks during combat. | 240 | 5 | ||
C | Def Opening 1 | At start of turn, grants Def+2 to ally with the highest Def for 1 turn. (Excludes unit.) | 60 | 1 | |
Def Opening 2 | At start of turn, grants Def+4 to ally with the highest Def for 1 turn. (Excludes unit.) | 120 | 2 | ||
Def Opening 3 | At start of turn, grants Def+6 to ally with the highest Def for 1 turn. (Excludes unit.) | 240 | 4 |