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Huginn's Egg
Weapon
Weapon Huginns Egg
Gleam
Weapon Huginns Egg V2
Weapon type Blue Tome
Might 14
Range 2
Required Thoron
SP 400
Exclusive? Yes
String ID SID_フギンの魔卵
SE
Description Grants Res+3. At start of turn, if unit's HP ≥ 50%, inflicts Atk/Def-5 on foe on the enemy team with the lowest Res through its next action.

Notes[ | ]

  • The stat decrease that can be applied by Huginn's Egg is considered a Status Effect Penalty penalty.
    • Any 【Penalty】 on a unit, including Status Effect Penalty penalties, lasts until that unit takes an action. If the unit takes multiple actions in a turn, they will only have the penalty for their first action.
      • If the unit also has Status Effect Grand Strategy Grand Strategy, any Status Effect Penalty penalties will remain active until the start of that unit's next phase.
  • Huginn's Egg does not compare Res stats.
    • Because no comparison is made, skills like Phantom Spd 3 Phantom Spd 3 have no effect.
  • Unit selection takes place after all Status Effect Bonus bonuses on allies are removed, and before any new bonuses or Status Effect Penalty penalties are applied. All other existing bonuses and penalties count towards their respective stats during unit selection.
  • If multiple units are tied for the lowest Res, each of those units will receive the effect.

Upgrades[ | ]

Can be upgraded in the Weapon Refinery. For a list of other such weapons, see list of upgradable weapons.
Type Stats Description Cost
Huginns Egg W Grants Res+3. At start of turn, if any foes have the highest Atk or Spd on the enemy team, inflicts -7 on those foes' corresponding stat through their next actions. At start of combat, if foe's HP ≥ 75%, grants Atk/Spd+5 to unit during combat.
If unit initiates combat or if unit is within 2 spaces of an ally, grants Atk/Spd+5 to unit during combat and reduces damage from foe's first attack by 30%.
400 SP, Arena Medal 500, Divine Dew 200
Attack Plus W +2 HP, +1 Mt Grants Res+3. At start of turn, if any foes have the highest Atk or Spd on the enemy team, inflicts -7 on those foes' corresponding stat through their next actions. At start of combat, if foe's HP ≥ 75%, grants Atk/Spd+5 to unit during combat. 400 SP, Arena Medal 500, Divine Dew 200
Speed Plus W +2 HP, +2 Spd Grants Res+3. At start of turn, if any foes have the highest Atk or Spd on the enemy team, inflicts -7 on those foes' corresponding stat through their next actions. At start of combat, if foe's HP ≥ 75%, grants Atk/Spd+5 to unit during combat. 400 SP, Arena Medal 500, Divine Dew 200
Defense Plus W +2 HP, +3 Def Grants Res+3. At start of turn, if any foes have the highest Atk or Spd on the enemy team, inflicts -7 on those foes' corresponding stat through their next actions. At start of combat, if foe's HP ≥ 75%, grants Atk/Spd+5 to unit during combat. 400 SP, Arena Medal 500, Divine Dew 200
Resistance Plus W +2 HP, +3 Res Grants Res+3. At start of turn, if any foes have the highest Atk or Spd on the enemy team, inflicts -7 on those foes' corresponding stat through their next actions. At start of combat, if foe's HP ≥ 75%, grants Atk/Spd+5 to unit during combat. 400 SP, Arena Medal 500, Divine Dew 200

Notes[ | ]

  • Huginn's Egg does not compare Atk or Spd stats.
    • Because no comparison is made, skills like Phantom Spd 3 Phantom Spd 3 have no effect.
  • Unit selection takes place after all Status Effect Bonus bonuses on allies are removed, and before any new bonuses or Status Effect Penalty penalties are applied. All other existing bonuses and penalties count towards their respective stats during unit selection.
  • If multiple units are tied for the highest Atk or Spd, each of those units will receive the effect.
  • The stat increase that can be applied by Huginn's Egg is considered a temporary buff.
  • "If unit initiates combat" means if the user starts combat during the player phase. The unit does not need to deal damage, nor be the first to attack.
    • However, if the effect is applied after combat, the unit must also survive it to fulfill this condition.
  • The damage-reduction is calculated after offensive Specials and damage boosting effects such as Icon Class Blue Lance Arcane Lúin and Status Effect Dominance Dominance.
    • If a skill such as Skilliconspecial Miracle or Everliving Domain Everliving Domain can trigger, the damage-reduction effect will not trigger and the user will still survive with only 1 HP.
    • Percentage-based damage-reduction effects stack multiplicatively, unlike interactions related to the weapon-triangle, such as Status Effect Triangle Adept Triangle Adept and the weapon-triangle advantage boost.
      • For example, if both Buffer 4 Buffer 4 and Skilliconspecial Godlike Reflexes activate, the maximum total damage-reduction is 70% instead of 90%, since the two skills reduce the damage to (1 − 50%) × (1 − 40%) = 30% of the original damage.
    • For more information, see Damage calculation.
  • Sources of effects that reduce damage-reduction:
  • Sources of damage-reduction neutralization:

List of owners[ | ]

UnitSkill chain
Catria Spring Whitewing Face FC
Thunder
★
Elthunder
★
Thoron
★
Huginn's Egg
★

Trivia[ | ]

  • In Norse mythology, Huginn and Muninn are two ravens that fly throughout the world to bring information to Odin.

In other languages[ | ]

Language Name
Japanese フギンの魔卵
German Hugins Ei
Spanish (Europe) Huevo de Hugin
Spanish (Latin America) Huevo de Hugin
French Œuf d'Hugin
Italian Uovo di Huginn
Traditional Chinese (Taiwan) 福金的魔卵
Portuguese Ovo de Huginn

See also[ | ]

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