Ike: Vanguard Legend

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Other related Heroes
Ike: Young Mercenary
Ike: Young Mercenary
Ike: Brave Mercenary
Ike: Brave Mercenary
General Strategy Builds Quotes Misc
Ike
Vanguard Legend

Full Portrait Ike Vanguard Legend.png

Full Attack Ike Vanguard Legend.png

Full Special Ike Vanguard Legend.png

Full Injured Ike Vanguard Legend.png

Art by: Kita Senri (北千里)
Rarities
Legendary Effect Earth.png Earth
+3 HP +2 Atk 
Weapon Type
Red SwordRed Sword
Move Type
Icon Move Infantry.png Infantry
Origin
Fire Emblem: Radiant Dawn
Gender
Male
Voice Actor EN
Release Date
January 31, 2018
The leader of the Greil Mercenaries. He is blunt but genuine and loyal. He is also a general that pulled people of different races and kingdoms together.
In‐game Hero description


Stats

All stats have a degree of variation. The stat growth page explains how the variation works.

Level 1 stats

RarityHPATKSPDDEFRESTotal
5Icon Rarity 5.png18/19/209/10/115/6/78/9/103/4/548

Level 40 stats

RarityHPATKSPDDEFRESTotal
5Icon Rarity 5.png37/41/4433/36/3927/30/3332/35/3818/21/24162~163

Growth Points

This set of values determines how much each stat will increase from level 1 to level 40, see stat growth.
StatHPATKSPDDEFRESTotal
GP6878433

Stats between level 1 and 40

For stat values between level 1 and 40, see this page.

Skills[edit | edit source]

Icon Skill Weapon.pngWeapons[edit | edit source]

NameMightRangeEffectSP CostDefaultUnlock
Iron Sword61-50--
Steel Sword81-100--
Silver Sword111-200--
Ragnell161Unit can counterattack regardless of foe's range.4005Icon Rarity 5.png-

Icon Skill Assist.pngAssists[edit | edit source]

This hero has no Assist skills.

Icon Skill Special.pngSpecials[edit | edit source]

NameCooldownEffectSP CostDefaultUnlock
Daylight3Restores HP = 30% of damage dealt.1005Icon Rarity 5.png-
Sol3Restores HP = 50% of damage dealt.200-5Icon Rarity 5.png
Radiant Aether4During combat, treats foe's Def/Res as if reduced by 50%.
Restores HP = 50% of damage dealt.
500-5Icon Rarity 5.png

Icon Skill Passive.pngPassives[edit | edit source]

NameEffectSP CostUnlockType
Warding Stance 1If foe initiates combat, grants Res+2 during combat.50-A
Warding Stance 2If foe initiates combat, grants Res+4 during combat.100-
Warding BreathIf foe initiates combat, grants Res+4 during combat. Grants Special cooldown charge +1 per attack.
(Only highest value applied. Does not stack.)
2405Icon Rarity 5.png
Seal Def 1Inflicts Def-3 on foe through its next action after combat.40-B
Seal Atk/Def 1Inflicts Atk/Def-3 on foe through its next action after combat.100-
Seal Atk/Def 2Inflicts Atk/Def-5 on foe through its next action after combat.2005Icon Rarity 5.png
Def Tactic 1At start of turn, grants Def+2 to allies within 2 spaces for 1 turn. Granted only if number of that ally's movement type on current team ≤ 2.60-C
Def Tactic 2At start of turn, grants Def+4 to allies within 2 spaces for 1 turn. Granted only if number of that ally's movement type on current team ≤ 2.120-
Def Tactic 3At start of turn, grants Def+6 to allies within 2 spaces for 1 turn. Granted only if number of that ally's movement type on current team ≤ 2.2405Icon Rarity 5.png


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