Ike: Vanguard Legend

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Other related Heroes
Ike: Young Mercenary
Ike: Young Mercenary
Ike: Brave Mercenary
Ike: Brave Mercenary
General Builds Quotes Misc
Ike
Vanguard Legend

Ike Vanguard Legend Face.png

Ike Vanguard Legend BtlFace.png

Ike Vanguard Legend BtlFace C.png

Ike Vanguard Legend BtlFace D.png

Art by: Kita Senri (北千里)
Rarities
Legendary Effect Earth.png Earth
+3 HP +2 Atk 
Weapon Type
Red SwordSword
Move Type
Icon Move Infantry.png Infantry
Appears in
Fire Emblem: Radiant Dawn
Gender
Male
Voice Actor EN
Release Date
The leader of the Greil Mercenaries. He is blunt but genuine and loyal. He is also a general that pulled people of different races and kingdoms together.
In‐game Hero description


Stats

All stats have a degree of variation. The stat growth page explains how the variation works.

Level 1 stats

RarityHPATKSPDDEFRESTotal
5Icon Rarity 5.png18/19/209/10/115/6/78/9/103/4/548

Level 40 stats

RarityHPATKSPDDEFRESTotal
5Icon Rarity 5.png37/41/4433/36/3927/30/3332/35/3818/21/24162~163

Growth Points

This set of values determines how much each stat will increase from level 1 to level 40, see stat growth.
StatHPATKSPDDEFRESTotal
GP6878433

Stats between level 1 and 40

For stat values between level 1 and 40, see this page.

Skills[edit | edit source]

Icon Skill Weapon.pngWeapons[edit | edit source]

NameMightRangeEffectSP CostDefaultUnlock
Iron Sword61-50--
Steel Sword81-100--
Silver Sword111-200--
Ragnell161Unit can counterattack regardless of foe's range.400--

Icon Skill Assist.pngAssists[edit | edit source]

This hero has no Assist skills.

Icon Skill Special.pngSpecials[edit | edit source]

NameCooldownEffectSP CostDefaultUnlock
Daylight3Restores HP = 30% of damage dealt.100--
Sol3Restores HP = 50% of damage dealt.200--
Radiant Aether4During combat, treats foe's Def/Res as if reduced by 50%.
Restores HP = 50% of damage dealt.
500--

Icon Skill Passive.pngPassives[edit | edit source]

NameEffectSP CostUnlockType
Warding Stance 1If foe initiates combat, grants Res+2 during combat.50-A
Warding Stance 2If foe initiates combat, grants Res+4 during combat.100-
Warding BreathIf foe initiates combat, grants Res+4 during combat. Grants Special cooldown charge +1 per attack.
(Only highest value applied. Does not stack.)
240-
Seal Def 1Inflicts Def-3 on foe through its next action after combat.40-B
Seal Atk/Def 1Inflicts Atk/Def-3 on foe through its next action after combat.100-
Seal Atk/Def 2Inflicts Atk/Def-5 on foe through its next action after combat.200-
Def Tactic 1At start of turn, grants Def+2 to allies within 2 spaces for 1 turn. Granted only if number of that ally's movement type on current team ≤ 2.60-C
Def Tactic 2At start of turn, grants Def+4 to allies within 2 spaces for 1 turn. Granted only if number of that ally's movement type on current team ≤ 2.120-
Def Tactic 3At start of turn, grants Def+6 to allies within 2 spaces for 1 turn. Granted only if number of that ally's movement type on current team ≤ 2.240-


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