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Laslow: Dancing Duelist |
Stats
All stats have a degree of variation. The stat growth page explains how the variation works.
Level 1 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
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1 | 12/13/14 | 3/4/5 | 4/5/6 | 2/3/4 | 0/1/2 | 26 |
2 | 12/13/14 | 4/5/6 | 5/6/7 | 2/3/4 | 0/1/2 | 28 |
3 | 13/14/15 | 4/5/6 | 5/6/7 | 3/4/5 | 1/2/3 | 31 |
4 | 13/14/15 | 5/6/7 | 6/7/8 | 3/4/5 | 1/2/3 | 33 |
5 | 14/15/16 | 5/6/7 | 6/7/8 | 4/5/6 | 2/3/4 | 36 |
Level 40 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
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1 | 26/29/32 | 17/20/23 | 22/24/27 | 13/16/18 | 11/14/16 | 102~104 |
2 | 27/30/33 | 19/22/25 | 24/27/30 | 14/17/19 | 12/15/17 | 110~111 |
3 | 30/33/36 | 21/24/27 | 26/29/32 | 16/19/22 | 14/17/20 | 122 |
4 | 31/34/37 | 23/26/29 | 28/31/34 | 17/20/23 | 15/18/21 | 129 |
5 | 33/37/40 | 24/28/31 | 30/33/36 | 19/22/25 | 17/20/23 | 139~140 |
Growth Rates
This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.
Rarity | HP | Atk | Spd | Def | Res | Total |
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3 | 50% | 50% | 60% | 40% | 40% | 240% |
Stats between level 1 and 40
For stat values between level 1 and 40, see this page.
Name | Might | Range | Description | SP | Default | Unlock |
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Wind | 4 | 2 | — | 50 | 1 | 1 |
Elwind | 6 | 2 | — | 100 | 3 | 2 |
Dancer's Ring | 8 | 2 | If unit initiates combat, restores 7 HP to adjacent allies after combat. | 200 | 4 | 3 |
Dancer's Ring+ | 12 | 2 | If unit initiates combat, restores 7 HP to adjacent allies after combat. | 300 | 5 | 5 |
Dancer's Ring+ can be upgraded in the Weapon Refinery.
Name | Range | Description | SP | Default | Unlock |
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Dance | 1 | Grants another action to target ally. (Cannot target an ally with Sing or Dance.) | 150 | 4 | 3 |
This unit owns no Special skills.
Type | | Name | Description | SP | Unlock |
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B |  | Gale Dance 1 | If Sing or Dance is used, grants Spd+2 to target. | 50 | 3 |
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 | Gale Dance 2 | If Sing or Dance is used, grants Spd+3 to target. | 100 | 4 |
 | Gale Dance 3 | If Sing or Dance is used, grants Spd+4 to target. | 200 | 5 |
C |  | Hone Atk 1 | At start of turn, grants Atk+2 to adjacent allies for 1 turn. | 50 | 1 |
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 | Hone Atk 2 | At start of turn, grants Atk+3 to adjacent allies for 1 turn. | 100 | 2 |
 | Hone Atk 3 | At start of turn, grants Atk+4 to adjacent allies for 1 turn. | 200 | 4 |