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Inigo (Performing Arts)

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Inigo (Performing Arts)
Indigo Dancer

Full Portrait Inigo (Performing Arts).png

Full Attack Inigo (Performing Arts).png

Full Special Inigo (Performing Arts).png

Full Injured Inigo (Performing Arts).png

Art by: Suekane Kumiko (スエカネクミコ)
Rarities 5Icon Rarity 5.png - Special
Weapon Type Icon Class Green Tome.pngGreen Tome
Move Type Icon Move Infantry.png Infantry
Origin Fire Emblem Awakening
Gender Male
Voice Actor EN Mick Wingert
Voice Actor JP Kijima Ryuichi (木島隆一)
Release Date September 29, 2017

A descendant of the dancer Olivia. He carries on his departed mother's dancing and her power.



Stats

All stats have a degree of variation. The stat growth page explains how the variation works.

Base Stats

RarityHPATKSPDDEFRESTotal
5Icon Rarity 5.png14/15/165/6/76/7/84/5/62/3/436

Max Stats

RarityHPATKSPDDEFRESTotal
5Icon Rarity 5.png33/37/4024/28/3130/33/3619/22/2517/20/23139~140

Growth Points

The set of values between 1 and 12 which determines how much each stat will increase from level 1 to level 40, see stat growth.
StatHPATKSPDDEFRESTotal
GP6684428

Skills[edit | edit source]

Icon Skill Weapon.pngWeapons[edit | edit source]

NameMightRangeEffectSP CostDefaultUnlock
Wind42-50--
Elwind62-100--
Dancer's Ring82If unit initiates attack, adjacent allies recover 7 HP after combat.200--
Dancer's Ring+122If unit initiates attack, adjacent allies recover 7 HP after combat.3005Icon Rarity 5.png-

Icon Skill Assist.pngAssists[edit | edit source]

NameRangeEffectSP CostDefaultUnlock
Dance1Enables target to take another action.
Cannot be used on units with Sing or Dance.
1505Icon Rarity 5.png-

Icon Skill Special.pngSpecials[edit | edit source]

This hero has no Special skills.

Icon Skill Passive.pngPassives[edit | edit source]

NameEffectSP CostUnlockType
Gale Dance 1If Sing or Dance is used, target also granted Spd+2.50-B
Gale Dance 2If Sing or Dance is used, target also granted Spd+3.100-
Gale Dance 3If Sing or Dance is used, target also granted Spd+4.2005Icon Rarity 5.png
Hone Atk 1Grants adjacent allies Atk+2 through their next actions at the start of each turn.50-C
Hone Atk 2Grants adjacent allies Atk+3 through their next actions at the start of each turn.100-
Hone Atk 3Grants adjacent allies Atk+4 through their next actions at the start of each turn.2005Icon Rarity 5.png