Jaffar: Angel of Death
Angel of Death
|Art by: Kusugi Toku (久杉トク)|
All stats have a degree of variation. The stat growth page explains how the variation works.
Level 1 stats
Level 40 stats
This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.
Stats between level 1 and 40
For stat values between level 1 and 40, see this page.
Skills[edit | edit source]
Weapons[edit | edit source]
|Iron Dagger||3||2||After combat, if unit attacked, inflicts Def/Res-3 on foe through its next action.||50||1||1|
|Steel Dagger||5||2||After combat, if unit attacked, inflicts Def/Res-3 on foe through its next action.||100||3||2|
|Silver Dagger||7||2||After combat, if unit attacked, inflicts Def/Res-5 on foe through its next action.||200||4||3|
|Deathly Dagger||11||2||After combat, if unit attacked, inflicts Def/Res-7 on foe through its next action.|
If unit initiates combat, deals 7 damage to foe after combat.
Deathly Dagger can be upgraded in the Weapon Refinery.
When upgraded, the description of Deathly Dagger becomes "After combat, if unit attacked, deals 10 damage to target and foes within 2 spaces of target and inflicts Def/Res-7 through their next actions.".
Deathly Dagger can be upgraded with the additional effect "Magic foes cannot counterattack.".
Assists[edit | edit source]
Specials[edit | edit source]
|Night Sky||3||Boosts damage dealt by 50%.||100||4||3|
|Glimmer||2||Boosts damage dealt by 50%.||200||-||4|
Passives[edit | edit source]
|Life and Death 1||Grants Atk/Spd+3.|
|Life and Death 2||Grants Atk/Spd+4.|
|Life and Death 3||Grants Atk/Spd+5.|
|Threaten Spd 1||At start of turn, inflicts Spd-3 on foes within 2 spaces through their next actions.||50||3||C|
|Threaten Spd 2||At start of turn, inflicts Spd-4 on foes within 2 spaces through their next actions.||100||4|
|Threaten Spd 3||At start of turn, inflicts Spd-5 on foes within 2 spaces through their next actions.||200||5|