Kagero: Beverage Ninja
General | Builds | Quotes | Misc | Heroic Ordeal |
Kagero Beverage Ninja | |
---|---|
Art by: cuboon | |
Rarities 5 ![]() Weapon Type
Move Type Appears in Voice Actor EN
Voice Actor JP
Release Date
Addition Date
Description
A ninja of Hoshido who is ready to lay down her life to obtain some candy. One of Ryoma's retainers. |
Contents
Stats
All stats have a degree of variation. The stat growth page explains how the variation works.
Level 1 stats
Rarity | HP | ATK | SPD | DEF | RES | Total |
---|---|---|---|---|---|---|
5![]() | 18/19/20 | 11/12/13 | 3/4/5 | 7/8/9 | 8/9/10 | 52 |
Level 40 stats
Rarity | HP | ATK | SPD | DEF | RES | Total |
---|---|---|---|---|---|---|
5![]() | 37/41/44 | 35/38/41 | 18/21/24 | 29/32/35 | 30/33/36 | 164~165 |
Growth Rates
This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.
Rarity | HP | ATK | SPD | DEF | RES | Total |
---|---|---|---|---|---|---|
3![]() | 50% | 60% | 40% | 55% | 55% | 260% |
Stats between level 1 and 40
For stat values between level 1 and 40, see this page.
Skills[edit | edit source]
Weapons[edit | edit source]
Name | Might | Range | Description | SP | Default | Unlock |
---|---|---|---|---|---|---|
Iron Dagger | 3 | 2 | After combat, if unit attacked, inflicts Def/Res-3 on foe through its next action. | 50 | 1![]() | 1![]() |
Steel Dagger | 5 | 2 | After combat, if unit attacked, inflicts Def/Res-3 on foe through its next action. | 100 | 3![]() | 2![]() |
Bottled Juice | 8 | 2 | Inflicts Special cooldown charge -1 on foe per attack during combat. (Only highest value applied. Does not stack.) After combat, if unit attacked, inflicts Def/Res-5 on target and foes within 2 spaces of target through their next actions. | 200 | 4![]() | 3![]() |
Bottled Juice+ | 12 | 2 | Inflicts Special cooldown charge -1 on foe per attack during combat. (Only highest value applied. Does not stack.) After combat, if unit attacked, inflicts Def/Res-7 on target and foes within 2 spaces of target through their next actions. | 300 | 5![]() | 5![]() |
Bottled Juice+ can be upgraded in the Weapon Refinery.
Assists[edit | edit source]
This Hero has no Assist skills.
Specials[edit | edit source]
Name | Cooldown | Description | SP | Default | Unlock |
---|---|---|---|---|---|
Dragon Gaze | 4 | Boosts damage by 30% of unit's Atk. | 100 | 4![]() | 3![]() |
Draconic Aura | 3 | Boosts damage by 30% of unit's Atk. | 200 | - | 4![]() |
Passives[edit | edit source]
Name | Description | SP | Unlock | Type |
---|---|---|---|---|
Warding Blow 1 | If unit initiates combat, grants Res+2 during combat. | 50 | 3![]() | A |
Mirror Strike 1 | If unit initiates combat, grants Atk/Res+2 during combat. | 120 | 4![]() | |
Mirror Strike 2 | If unit initiates combat, grants Atk/Res+4 during combat. | 240 | 5![]() | |
Bold Fighter 1 | If unit's HP = 100% and unit initiates combat, grants Special cooldown charge +1 per unit's attack, and unit makes a guaranteed follow-up attack. (Does not stack.) | 60 | 3![]() | B |
Bold Fighter 2 | If unit's HP ≥ 50% and unit initiates combat, grants Special cooldown charge +1 per unit's attack, and unit makes a guaranteed follow-up attack. (Does not stack.) | 120 | 4![]() | |
Bold Fighter 3 | If unit initiates combat, grants Special cooldown charge +1 per unit's attack, and unit makes a guaranteed follow-up attack. (Does not stack.) | 240 | 5![]() | |
Even Atk Wave 1 | At start of even-numbered turns, grants Atk+2 to unit and adjacent allies for 1 turn. (Bonus granted to unit even if no allies are adjacent.) | 60 | 1![]() | C |
Even Atk Wave 2 | At start of even-numbered turns, grants Atk+4 to unit and adjacent allies for 1 turn. (Bonus granted to unit even if no allies are adjacent.) | 120 | 2![]() | |
Even Atk Wave 3 | At start of even-numbered turns, grants Atk+6 to unit and adjacent allies for 1 turn. (Bonus granted to unit even if no allies are adjacent.) | 240 | 4![]() |