All stats have a degree of variation. The stat growth page explains how the variation works.
Level 1 stats
Level 40 stats
This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.
Stats between level 1 and 40
For stat values between level 1 and 40, see this page.
|Iron Dagger||3||2||After combat, if unit attacked, inflicts Def/Res-3 on foe through its next action.||50||1||1|
|Steel Dagger||5||2||After combat, if unit attacked, inflicts Def/Res-3 on foe through its next action.||100||3||2|
|Poison Dagger||2||2||Effective against infantry foes.|
After combat, if unit attacked, inflicts Def/Res-4 on infantry foe through its next action.
|Poison Dagger+||5||2||Effective against infantry foes.|
After combat, if unit attacked, inflicts Def/Res-6 on infantry foe through its next action.
This Hero has no Assist skills.
|Retribution||3||Boosts damage by 30% of damage dealt to unit.||100||4||3|
|Reprisal||2||Boosts damage by 30% of damage dealt to unit.||200||-||4|
|Warding Blow 1||If unit initiates combat, grants Res+2 during combat.||50||3||A|
|Warding Blow 2||If unit initiates combat, grants Res+4 during combat.||100||4|
|Warding Blow 3||If unit initiates combat, grants Res+6 during combat.||200||5|
|Daggerbreaker 1||If unit's HP ≥ 90% in combat against a colorless dagger foe, unit makes a guaranteed follow-up attack and foe cannot make a follow-up attack.||50||1||B|
|Daggerbreaker 2||If unit's HP ≥ 70% in combat against a colorless dagger foe, unit makes a guaranteed follow-up attack and foe cannot make a follow-up attack.||100||2|
|Daggerbreaker 3||If unit's HP ≥ 50% in combat against a colorless dagger foe, unit makes a guaranteed follow-up attack and foe cannot make a follow-up attack.||200||4|