All stats have a degree of variation. The stat growth page explains how the variation works.
Level 1 stats
Level 40 stats
This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.
Stats between level 1 and 40
For stat values between level 1 and 40, see this page.
|Iron Dagger||3||2||After combat, if unit attacked, inflicts Def/Res-3 on foe through its next action.||50||1||1|
|Steel Dagger||5||2||After combat, if unit attacked, inflicts Def/Res-3 on foe through its next action.||100||3||2|
|Barb Shuriken||8||2||Accelerates Special trigger (cooldown count-1).|
After combat, if unit attacked, inflicts Def/Res-5 on target and foes within 2 spaces of target through their next actions.
|Barb Shuriken+||12||2||Accelerates Special trigger (cooldown count-1).|
After combat, if unit attacked, inflicts Def/Res-7 on target and foes within 2 spaces of target through their next actions.
Barb Shuriken+ can be upgraded in the Weapon Refinery.
This Hero has no Assist skills.
|Chilling Wind||4||Boosts damage by 50% of unit's Res.||100||4||3|
|Iceberg||3||Boosts damage by 50% of unit's Res.||200||—||4|
|Poison Strike 1||If unit initiates combat, deals 4 damage to foe after combat.||60||3||B|
|Poison Strike 2||If unit initiates combat, deals 7 damage to foe after combat.||120||4|
|Poison Strike 3||If unit initiates combat, deals 10 damage to foe after combat.||240||5|
|Atk Smoke 1||Inflicts Atk-3 on foes within 2 spaces of target through their next actions after combat.||60||1||C|
|Atk Smoke 2||Inflicts Atk-5 on foes within 2 spaces of target through their next actions after combat.||120||2|
|Atk Smoke 3||Inflicts Atk-7 on foes within 2 spaces of target through their next actions after combat.||240||4|