L'Arachel: Princess of Light

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L'Arachel
Princess of Light

LArachel Princess of Light Face.png

LArachel Princess of Light BtlFace.png

LArachel Princess of Light BtlFace C.png

LArachel Princess of Light BtlFace D.png

Art by: Konfuzi Kokon (紺藤ココン)
Rarities
4★ - 5★
Weapon Type
Move Type
Voice Actor EN
Release Date
Princess of Rausten. Dozla and Rennac accompany her on their quest to defeat the monsters around Magvel.
In‐game Hero description

Stats

All stats have a degree of variation. The stat growth page explains how the variation works.

Level 1 stats

RarityHPATKSPDDEFRESTotal
4★14/15/168/9/106/7/82/3/45/6/740
5★15/16/178/9/106/7/83/4/56/7/843

Level 40 stats

RarityHPATKSPDDEFRESTotal
4★28/31/3428/31/3426/29/3212/15/1825/28/31134
5★30/33/3630/33/3628/31/3413/17/2028/31/34144~145

Growth Rates

This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.

RarityHPATKSPDDEFRESTotal
3★40%55%55%30%55%235%

Stats between level 1 and 40

For stat values between level 1 and 40, see this page.


Skills[edit | edit source]

Weapons[edit | edit source]

NameMightRangeEffectSPDefaultUnlock
Light42-501★1★
Ellight62-1003★2★
Shine92-2004★3★
Ivaldi142Grants Def+3. At start of combat, if foe's HP = 100%, grants Atk/Spd+3 during combat.4005★5★

Assists[edit | edit source]

This Hero has no Assist skills.

Specials[edit | edit source]

NameCooldownEffectSPDefaultUnlock
Rising Light4Before combat this unit initiates, foes in an area near target take damage equal to (unit's Atk minus foe's Def or Res).1504★3★
Growing Light4Before combat this unit initiates, foes in a wide area around target take damage equal to (unit's Atk minus foe's Def or Res).300-4★

Passives[edit | edit source]

NameEffectSPUnlockType
Renewal 1At the start of every fourth turn, restores 10 HP.601★B
Renewal 2At the start of every third turn, restores 10 HP.1202★
Renewal 3At the start of every second turn, restores 10 HP.2404★
Res Tactic 1At start of turn, grants Res+2 to allies within 2 spaces for 1 turn. Granted only if number of that ally's movement type on current team ≤ 2.603★C
Res Tactic 2At start of turn, grants Res+4 to allies within 2 spaces for 1 turn. Granted only if number of that ally's movement type on current team ≤ 2.1204★
Res Tactic 3At start of turn, grants Res+6 to allies within 2 spaces for 1 turn. Granted only if number of that ally's movement type on current team ≤ 2.2405★