Líf: Lethal Swordsman

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General Quotes Misc Heroic Ordeal
Líf
Lethal Swordsman
Portrait
Lif Lethal Swordsman Face.webp
Attack
Lif Lethal Swordsman BtlFace.webp
Special
Lif Lethal Swordsman BtlFace C.webp
Damage
Lif Lethal Swordsman BtlFace D.webp
Art by: Kozaki Yusuke (コザキユースケ)
Description General of the realm of the dead. At his queen's command, this dark swordsman fights in hopes that all the living will join the ranks of the dead.
Rarities 5★ Focus — Mythic
Effect Mythic Effect Anima.png Anima
Ally Boost +5 HP +4 Spd
Weapon Type  Sword
Move Type Icon Move Infantry.png Infantry
Voice Actor EN Edward Bosco
Voice Actor JP Maeno Tomoaki (前野智昭)
Release Date
Entry Icon MiniUnit Head 0.png Heroes
Ally Internal ID PID_リーヴ味方 (481)
Enemy Internal ID EID_リーヴ (50)
Origin 00000330300

Ally stats[edit | edit source]

All stats have a degree of variation. The stat growth page explains how the variation works.

Level 1 stats

RarityHPAtkSpdDefResTotal
1★15/16/175/6/75/6/77/8/94/5/641
2★15/16/176/7/85/6/78/9/104/5/643
3★16/17/186/7/86/7/88/9/105/6/746
4★16/17/187/8/96/7/89/10/115/6/748
5★17/18/197/8/97/8/99/10/116/7/851

Level 40 stats

RarityHPAtkSpdDefResTotal
1★31/34/3626/29/3119/22/2523/26/2818/21/24131~132
2★32/35/3829/32/3420/23/2625/28/3119/22/25139~140
3★35/38/4131/34/3723/26/2927/30/3322/25/28153
4★36/39/4233/36/4024/27/3029/32/3523/26/29160~161
5★39/42/4535/38/4226/30/3331/34/3725/29/32172~174

Growth Rates

This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.

RarityHPAtkSpdDefResTotal
3★55%70%50%55%50%280%

Stats between level 1 and 40

For stat values between level 1 and 40, see this page.

Enemy stats[edit | edit source]

Note: These stats were obtained from reading the unit's data in /assets/Common/SRPG/Enemy/. These stats are only used for leveling up the unit in certain modes (e.g. Chain Challenge, Squad Assault, Blessed Gardens), and are not used to produce hardcoded enemy stats (e.g. Main Story, Special Maps).

Level 1 Stats

RarityHPAtkSpdDefResTotal
1★16966441
2★161076443
3★171077546
4★171187548
5★181188651

Level 40 Stats

RarityHPAtkSpdDefResTotal
1★3428222520129
2★3531242721138
3★3833263024151
4★3935283125158
5★4237303428171

Growth Rates

This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.

RarityHPAtkSpdDefResTotal
3★55%60%50%60%50%275%

Skills[edit | edit source]

Weapons[edit | edit source]

NameMightRangeDescriptionSPDefaultUnlock
Iron Sword61501★1★
Steel Sword811003★2★
Silver Sword1112004★3★
Sökkvabekkr161If unit is within 3 spaces of an ally, grants Atk/Spd/Def/Res+4 during combat, and unit makes a guaranteed follow-up attack, but after combat, if unit attacked, deals 20 damage to nearest ally.4005★5★

Assists[edit | edit source]

This unit owns no Assist skills.

Specials[edit | edit source]

NameCooldownDescriptionSPDefaultUnlock
Glowing Ember4Boosts damage by 50% of unit's Def.1004★3★
Bonfire3Boosts damage by 50% of unit's Def.2004★
Open the Future3Boosts damage by 50% of unit's Def. Restores HP = 25% of damage dealt.5005★

Passives[edit | edit source]

TypeNameDescriptionSPUnlock
ADistant CounterUnit can counterattack regardless of foe's range.3005★
BDeadly BalanceAt start of combat, if unit's HP ≥ 50% or if【Penalty】is active on unit, inflicts Atk/Def-5 on foe and grants Special cooldown charge +1 per foe's attack during combat. (Only highest value applied. Does not stack. Special cooldown charge granted even if foe's attack deals 0 damage.)

【Penalty】
All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard).
3005★
CTime's Pulse 1At the start of every third turn, if Special cooldown count is at its maximum value, grants Special cooldown count-1.601★
Time's Pulse 2At start of odd-numbered turns, if Special cooldown count is at its maximum value, grants Special cooldown count-1.1202★
Time's Pulse 3At start of turn, if Special cooldown count is at its maximum value, grants Special cooldown count-1.2404★