Laevatein: Searing Steel
This page is about the Hero Laevatein: Searing Steel. For the weapon, see Laevatein (weapon).
You may be looking for: |
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Laevatein: Kumade Warrior Laevatein: Bonfire's Blaze Laevatein: Ninja of Múspell |
General | Quotes | Misc | Heroic Ordeal |
Laevatein Searing Steel | |
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Art by: Maeshima Shigeki (前嶋重機) | |
Description | The second princess of Múspell, the Kingdom of Flame. She sees herself and the blade she wields as one and the same, and keeps her emotions in check. |
Rarities | 5![]() |
Weapon Type | ![]() |
Move Type | ![]() |
Voice Actor EN | Sarah Williams |
Voice Actor JP | Kugimiya Rie (釘宮理恵) |
Release Date | |
Addition Date | |
Entry | ![]() |
Ally Internal ID | PID_レーヴァテイン味方 (294)
|
Enemy Internal ID | EID_レーヴァテイン (34)
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Origin | 00000300300 |
Contents
Ally stats[edit | edit source]
All stats have a degree of variation. The stat growth page explains how the variation works.
Level 1 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1![]() | 14/15/16 | 8/9/10 | 4/5/6 | 5/6/7 | 2/3/4 | 38 |
2![]() | 14/15/16 | 9/10/11 | 4/5/6 | 6/7/8 | 2/3/4 | 40 |
3![]() | 15/16/17 | 9/10/11 | 5/6/7 | 6/7/8 | 3/4/5 | 43 |
4![]() | 15/16/17 | 10/11/12 | 5/6/7 | 7/8/9 | 3/4/5 | 45 |
5![]() | 16/17/18 | 10/11/12 | 6/7/8 | 7/8/9 | 4/5/6 | 48 |
Level 40 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1![]() | 28/31/34 | 26/28/31 | 20/23/25 | 23/25/28 | 13/16/18 | 122~124 |
2![]() | 29/32/35 | 28/31/34 | 21/24/27 | 25/28/31 | 14/17/19 | 131~132 |
3![]() | 32/35/38 | 30/33/36 | 24/27/30 | 27/30/33 | 16/19/22 | 144 |
4![]() | 33/36/39 | 32/35/38 | 25/28/31 | 29/32/35 | 17/20/23 | 151 |
5![]() | 35/39/42 | 34/37/40 | 28/31/34 | 31/34/37 | 19/22/25 | 162~163 |
Growth Rates
This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
3![]() | 50% | 60% | 55% | 60% | 40% | 265% |
Stats between level 1 and 40
For stat values between level 1 and 40, see this page.
Enemy stats[edit | edit source]
Note: These stats were obtained from reading the unit's data in
/assets/Common/SRPG/Enemy/
. These stats are only used for leveling up the unit in certain modes (e.g. Chain Challenge, Squad Assault, Blessed Gardens), and are not used to produce hardcoded enemy stats (e.g. Main Story, Special Maps).Level 1 Stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1![]() | 17 | 8 | 5 | 7 | 4 | 41 |
2![]() | 17 | 9 | 5 | 8 | 4 | 43 |
3![]() | 18 | 9 | 6 | 8 | 5 | 46 |
4![]() | 18 | 10 | 6 | 9 | 5 | 48 |
5![]() | 19 | 10 | 7 | 9 | 6 | 51 |
Level 40 Stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1![]() | 35 | 27 | 23 | 26 | 18 | 129 |
2![]() | 36 | 30 | 24 | 29 | 19 | 138 |
3![]() | 39 | 32 | 27 | 31 | 22 | 151 |
4![]() | 40 | 34 | 28 | 33 | 23 | 158 |
5![]() | 43 | 36 | 31 | 35 | 25 | 170 |
Growth Rates
This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
3![]() | 55% | 60% | 55% | 60% | 45% | 275% |
Skills[edit | edit source]
Weapons[edit | edit source]
Name | Might | Range | Description | SP | Default | Unlock |
---|---|---|---|---|---|---|
Iron Sword | 6 | 1 | — | 50 | 1![]() | 1![]() |
Steel Sword | 8 | 1 | — | 100 | 3![]() | 2![]() |
Silver Sword | 11 | 1 | — | 200 | 4![]() | 3![]() |
Laevatein | 16 | 1 | Grants Atk+3. Grants bonus to unit’s Atk = total bonuses on unit during combat. | 400 | 5![]() | 5![]() |
Assists[edit | edit source]
Name | Range | Description | SP | Default | Unlock |
---|---|---|---|---|---|
Swap | 1 | Unit and target ally swap spaces. | 150 | 4![]() | 3![]() |
Specials[edit | edit source]
This unit owns no Special skills.
Passives[edit | edit source]
Type | Name | Description | SP | Unlock | |
---|---|---|---|---|---|
A | ![]() | Fury 1 | Grants Atk/Spd/Def/Res+1. After combat, deals 2 damage to unit. | 50 | 1![]() |
![]() | Fury 2 | Grants Atk/Spd/Def/Res+2. After combat, deals 4 damage to unit. | 100 | 2![]() | |
![]() | Fury 3 | Grants Atk/Spd/Def/Res+3. After combat, deals 6 damage to unit. | 200 | 4![]() | |
B | ![]() | Atk/Def Link 1 | If a movement Assist skill (like Reposition, Shove, Pivot, etc.) is used by unit or targets unit, grants Atk/Def+2 to unit and target ally or unit and targeting ally for 1 turn. | 60 | 3![]() |
![]() | Atk/Def Link 2 | If a movement Assist skill (like Reposition, Shove, Pivot, etc.) is used by unit or targets unit, grants Atk/Def+4 to unit and target ally or unit and targeting ally for 1 turn. | 120 | 4![]() | |
![]() | Atk/Def Link 3 | If a movement Assist skill (like Reposition, Shove, Pivot, etc.) is used by unit or targets unit, grants Atk/Def+6 to unit and target ally or unit and targeting ally for 1 turn. | 240 | 5![]() | |
C | ![]() | Odd Spd Wave 1 | At start of odd-numbered turns, grants Spd+2 to unit and adjacent allies for 1 turn. (Bonus granted to unit even if no allies are adjacent.) | 60 | 3![]() |
![]() | Odd Spd Wave 2 | At start of odd-numbered turns, grants Spd+4 to unit and adjacent allies for 1 turn. (Bonus granted to unit even if no allies are adjacent.) | 120 | 4![]() | |
![]() | Odd Spd Wave 3 | At start of odd-numbered turns, grants Spd+6 to unit and adjacent allies for 1 turn. (Bonus granted to unit even if no allies are adjacent.) | 240 | 5![]() |