Larcei's Edge | |
---|---|
Weapon type | |
Might | 16 |
Range | 1 |
Required | Silver Sword |
SP | 400 |
Exclusive? | Yes |
String ID | SID_ラクチェの流剣
|
Description | Accelerates Special trigger (cooldown count-1). At start of combat, if unit's Spd > foe's Spd or if foe's HP = 100%, grants Atk/Spd/Def/Res+4 to unit and neutralizes foe's bonuses (from skills like Fortify, Rally, etc.) during combat. |
Notes[ | ]
- A stat comparison made "At start of combat" ignores temporary buffs and temporary debuffs.
- Temporary buffs and temporary debuffs from skills such as Death Blow and Rauðrfox+ will not affect the outcome.
- Only stat boosts outside of combat, such as bonuses and penalties, will affect the outcome.
- The stat increase that can be applied by Larcei's Edge is considered a temporary buff.
- The neutralization that can be applied by Larcei's Edge works only on bonuses.
- Bonuses are neutralized by inflicting temporary debuffs of the same amount during combat.
- Bonuses reversed by Panic will not be neutralized.
Upgrades[ | ]
Can be upgraded in the Weapon Refinery. For a list of other such weapons, see list of upgradable weapons.
Notes[ | ]
- Refined Larcei's Edge will neutralize the "Special cooldown charge -X" effect on unit from effects such as Guard Sword+, Guard, or 【Divine Vein (Green)】.
- Since the "Special cooldown charge -X" effect will be neutralized on unit, Refined Larcei's Edge will also stack with the "Special cooldown charge +X" effect on unit from effects such as Heavy Blade 4, Special Cooldown Charge +1, or the Grand Conquests Infantry area effect, unless the foe is equipped with skills that neutralize the "Special cooldown charge +X" effect on unit.
- Larcei's Edge has the same effect as Time's Pulse 3.
- Larcei's Edge's cooldown count changing effect will not trigger if the unit is inflicted with False Start, unless False Start is neutralized by a skill such as Dream Deliverer.
- Cooldown count changes from skills that activate at the same time as Larcei's Edge (at start of turn) are not considered in Larcei's Edge's conditions.[1] Skills such as Infantry Pulse 4, Buffer 4, and Odd Pulse Tie 3 will have their effects stack.
- The damage boosting effect of Larcei's Edge ignores the foe's Def or Res when calculating the damage boost, and can be reduced by damage reduction effects such as Armored Beacon, Dragon Wall 3, and Dodge.
- A foe equipped with Embla's Ward, Múspellflame, Niðavellir Axiom, or Gold Perfection will neutralize all sources of damage during combat except the minimum 1 damage from Umbra Burst weapons.
- For more information, see Damage calculation.
- The effect is triggered regardless if Larcei's Edge's user performs an attack during combat. If foe engages and user cannot counterattack, Larcei's Edge's effect will still trigger.
- Larcei's Edge's user needs to survive the combat for the effect to trigger.
- Larcei's Edge triggers before after combat Specials such as Galeforce and Røkkr AoE Specials.
- Cooldown count changes from skills that activate at the same time as Larcei's Edge (after combat) are not considered in Larcei's Edge's conditions. Skills such as Special Spiral 4, Time's Pulse 4, and Pulse Smoke 3 will have their effects stack.
List of owners[ | ]
Unit | Skill chain | |||
---|---|---|---|---|
Iron Sword 5 | Steel Sword 5 | Silver Sword 5 | Larcei's Edge 5 |
In other languages[ | ]
Language | Name |
---|---|
Japanese | ラクチェの流剣 |
German | Larceis Klinge |
Spanish (Europe) | Filo Larcei |
Spanish (Latin America) | Filo Larcei |
French | Lame de Larcei |
Italian | Lama di Larcei |
Traditional Chinese (Taiwan) | 拉克榭的流劍 |
Portuguese | Espada Larcei |