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Legendary Hero Summoning Event - Hector: Marquess of Ostia (Notification)
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{{NewsStyling|1={{NewsImage|1=[[File:Banner Focus Legendary Heroes - Hector.png|640px]]}} {{NewsHeadings|1=Legendary Hero Summoning Event - Hector: Marquess of Ostia}} Active: {{HT|2018-06-28T07:00:00Z}} to {{HT|2018-07-05T06:59:59Z}}<br> <br> A Legendary Hero from the {{NewsWikilink|Fire Emblem: The Blazing Blade}} game has arrived!<br> <br> Now's your chance to summon [[Hector: Marquess of Ostia|{{NewsAccent|Hector: Marquess of Ostia}}]] during the {{NewsAccent|Legendary Hero summoning event}}.<br> <br> In this Legendary Hero summoning event, you'll also find 5★ {{NewsAccent|Special Heroes}} who were previously released. <br> <br> And listen up: 5★ Focus Heroes will have an initial appearance rate of {{NewsAccent|8%}}! (What's more, the appearance rate for regular 5★ Heroes will be set to 0%.) Plus, for new summoning events, the first time you summon, {{NewsAccent|you won't have to use}} [[Orb|{{NewsAccent|Orbs}}]].<br> <br> {{MapDescription|map=Hector: Marquess of Ostia (map)|desc=A [[Hector: Marquess of Ostia (map)|special map]] featuring [[Hector: Marquess of Ostia]] accompanies this event too. See how tough this Legendary Hero is!}}<br> <br> {{NewsTitle|Tap More for further info about this summoning focus.}} {{NewsMore|1=<div style="text-align: center;">[[File:Video thumbnail Hector Marquess of Ostia.jpg|640px|class=banner2|link=https://www.youtube.com/watch?v=baTm_e8m_nE]]</div><br> {{NewsTap|1=tap0|2={{NewsTitle|Notes on This Summoning Event}} |3={{NewsTitle|•}} [[Ike: Vanguard Legend|{{NewsTitle|Ike: Vanguard Legend}}]]{{NewsTitle|,}} [[Ephraim: Legendary Lord|{{NewsTitle|Ephraim: Legendary Lord}}]]{{NewsTitle|,}} [[Hector: Marquess of Ostia|{{NewsTitle|Hector: Marquess of Ostia}}]]{{NewsTitle|, and}} [[Robin: Fell Vessel|{{NewsTitle|Robin: Fell Vessel}}]] {{NewsTitle|will be available to obtain as allies only when summoning on the Summon menu through Legendary Hero summoning events. They will not be available during normal summoning events.}}<br> <br> {{NewsTitle|• The next time these Legendary Heroes will be available is as follows:}}<br> {{NewsWikilink|Ike: Vanguard Legend}} - Late September<br> {{NewsWikilink|Ephraim: Legendary Lord}} - Late October<br> {{NewsWikilink|Hector: Marquess of Ostia}} - Late September<br> {{NewsWikilink|Robin: Fell Vessel}} - Late July<br> <br> {{NewsTitle|As of now, this is a limited-time opportunity to summon these Special Heroes. They may or may not appear again in a summoning event held in the future. Please note that they may appear as a different rarity or at a higher appearance rate.}}{{NewsTitle|Heroes with different illustrations and epithets are treated as different Heroes even if they are the same character. As such, you cannot use them with Merge Allies.}}{{NewsTitle|To see more summoning details, tap the Appearance Rates and Details buttons on the Summon menu.}}[[Hector: Marquess of Ostia|{{NewsTitle|Hector: Marquess of Ostia}}]] {{NewsTitle|is not the special version of the character that won Choose Your Legends: Round 2 in January. We'll announce more details about the Special Heroes from Choose Your Legends: Round 2 in the future.}}<br> {{NewsTitle|Learning Skills}}<br> You can help Heroes learn skills by going to Allies, then Ally Growth, and then Learn Skills.Some skills can only be learned after raising a Hero's ★ rating.Heroes might have already learned some skills based on their ★ rating when they joined your team.}}<br> {{NewsTap|1=tap1|2=About Legendary Heroes and Blessings |3=Legendary Heroes have one of four elements assigned to them and can support Heroes who have had that element's blessing conferred to them.<br> <br> When you summon a Legendary Hero, you will get a {{NewsAccent|Blessing}} item of the same element as the Legendary Hero.<br> <br> <div style="text-align: center;">[[File:Guide Blessings 2.png|640px|class=chara]]</div><br> Give this item to a Hero to receive the following benefits:<br> <br> ・ EXP and SP earned in battle will be doubled.<br> ・ In the corresponding season, if the Hero is deployed along with the Legendary Hero, they will receive stat bonuses.<br> <br> Example: During the Water season, a Hero with a Water blessing deployed with {{NewsWikilink|Fjorm: Princess of Ice}} will get HP+3 and Spd+3.<br> <br> <div style="text-align: center;">[[File:Guide Blessings 3.png|640px|class=chara]]</div><br> Each season will feature two of the four elements: Water, Wind, Earth, and Fire. Seasons will change at the same time as Arena seasons, on Tuesday at 07:00 a.m. UTC every week.<br> <br> <table style="border-collapse: collapse; border-spacing: 0;"> <tr> <th style="padding: 5px; background-color: #9c9c9c; border: 1px solid #b9b9b9;">Date</th> <th style="padding: 5px; background-color: #9c9c9c; border: 1px solid #b9b9b9;">Season</th> </tr> <tr> <td style="padding: 5px; border: 1px solid #b9b9b9;">Starts {{HT|2018-07-03T07:00:00Z}}</td> <td style="padding: 5px; border: 1px solid #b9b9b9;">{{NewsIcon|Icon Season Fire 2.png}}{{NewsIcon|Icon Season Wind 2.png}}</td> </tr> <tr> <td style="padding: 5px; border: 1px solid #b9b9b9;">Starts {{HT|2018-07-10T07:00:00Z}}</td> <td style="padding: 5px; border: 1px solid #b9b9b9;">{{NewsIcon|Icon Season Fire 2.png}}{{NewsIcon|Icon Season Water 2.png}}</td> </tr> <tr> <td style="padding: 5px; border: 1px solid #b9b9b9;">Starts {{HT|2018-07-17T07:00:00Z}}</td> <td style="padding: 5px; border: 1px solid #b9b9b9;">{{NewsIcon|Icon Season Fire 2.png}}{{NewsIcon|Icon Season Earth 2.png}}</td> </tr> <tr> <td style="padding: 5px; border: 1px solid #b9b9b9;">Starts {{HT|2018-07-24T07:00:00Z}}</td> <td style="padding: 5px; border: 1px solid #b9b9b9;">{{NewsIcon|Icon Season Fire 2.png}}{{NewsIcon|Icon Season Wind 2.png}}</td> </tr> </table><br> The current season is displayed on the upper-left corner of the screen.<br> <br> <div style="text-align: center;">[[File:Guide Blessings 4.png|77px]]</div><br> {{NewsTitle|Notes:}}<br> {{NewsTitle|・ Once a Blessing item is used on an ally, it cannot be removed from that ally. (A blessing can be changed for another, but the first blessing will be lost when the second is set.)}}<br> {{NewsTitle|・ Blessing items can also be obtained through certain events and more.}}<br> }}<br> <div style="text-align: center;">[[File:News Legendary Heroes Table Hector.jpg|640px|class=banner]]</div><br> {{NewsTap|1=tap2|2=<div style="text-align: center;">[[File:Hero banner Hector Marquess of Ostia.png|640px|class=chara|link=Hector: Marquess of Ostia]]</div> |3=Hector has ascended as the Marquess of Ostia.<br> Will renewed, he swings Armads and leads the<br> people. Appears in Fire Emblem: The Blazing<br> Blade.<br> <br> Legendary Effect: Fire<br> Ally Boost: HP+3, Atk+2<br> <br> Grants allies this Legendary Effect <br> during Fire season, if the Fire<br> blessing has been conferred and if<br> this unit enters battle with them.<br> <br> {{NewsTitle|Skills learnable at 5★:}}<br> <br> {{NewsIcon|Icon Skill Weapon.png}}{{NewsWikilink|Thunder Armads}}<br> Mt: 16 Range: 1<br> Grants Def+3. If the number of allies<br> within 2 spaces (excluding unit) > the<br> number of foes within 2 spaces (excluding<br> target), foe cannot make a follow-up attack.<br> This skill can only be equipped by its original unit.<br> <br> {{NewsIcon|Icon Skill Special.png}}{{NewsWikilink|Draconic Aura}}<br> Cooldown: 3<br> Boosts Atk by 30%.<br> Cannot use: {{NewsIcon|Icon Class Colorless Staff.png}}<br> <br> {{NewsIcon|Distant Counter.png}}{{NewsWikilink|Distant Counter}}<br> Unit can counterattack regardless of foe's range.<br> Cannot use: {{NewsIcon|Icon Class Red Bow.png}}{{NewsIcon|Icon Class Red Tome.png}}{{NewsIcon|Icon Class Blue Bow.png}}{{NewsIcon|Icon Class Blue Tome.png}}{{NewsIcon|Icon Class Green Bow.png}}{{NewsIcon|Icon Class Green Tome.png}}{{NewsIcon|Icon Class Colorless Bow.png}}{{NewsIcon|Icon Class Colorless Dagger.png}}{{NewsIcon|Icon Class Colorless Staff.png}}<br> <br> {{NewsIcon|Vengeful Fighter 3.png}}{{NewsWikilink|Vengeful Fighter|Vengeful Fighter 3}}<br> If unit's HP ≥ 50% and foe initiates combat,<br> unit makes a guaranteed follow-up attack.<br> Grants Special cooldown charge +1 per<br> attack. (Does not stack.)<br> Cannot use: {{NewsIcon|Icon Move Infantry.png}}{{NewsIcon|Icon Move Cavalry.png}}{{NewsIcon|Icon Move Flying.png}}<br> <br> {{NewsIcon|Ostia's Pulse.png}}{{NewsWikilink|Ostia's Pulse}}<br> At the start of turn 1, grants Special cooldown<br> count-1 to all allies. Granted only if number of<br> those allies' movement types on current team<br> ≤ 2.<br> This skill can only be equipped by its original unit.<br> <br> {{NewsAccent|"Armads has been my stalwart partner for quite some time. He loves to fight, so I bet you he's happy here!"}}<br> }}<br> {{NewsTap|1=tap3|2=<div style="text-align: center;">[[File:Hero banner Myrrh Great Dragon.png|640px|class=chara|link=Myrrh: Great Dragon]]</div> |3=A manakete who is much older than her<br> appearance suggests. She's shy but oddly<br> attached to Ephraim. Appears in Fire Emblem:<br> The Sacred Stones.<br> <br> {{NewsTitle|Skills learnable at 5★:}}<br> <br> {{NewsIcon|Icon Skill Weapon.png}}{{NewsWikilink|Great Flame}}<br> Mt: 16 Range: 1<br> Grants Atk+3. If unit’s Def ≥ foe’s Def+5, foe<br> cannot make a follow-up attack. If foe's<br> Range = 2, calculates damage using the<br> lower of foe's Def or Res. <br> This skill can only be equipped by its original unit.<br> <br> {{NewsIcon|Icon Skill Special.png}}{{NewsWikilink|Bonfire}}<br> Cooldown: 3<br> Boosts damage dealt by 50% of unit's Def.<br> Cannot use: {{NewsIcon|Icon Class Colorless Staff.png}}<br> <br> {{NewsIcon|Fury 3.png}}{{NewsWikilink|Fury|Fury 3}}<br> Grants Atk/Spd/Def/Res+3. After combat, deals 6<br> damage to unit.<br> Cannot use: {{NewsIcon|Icon Class Colorless Staff.png}}<br> <br> {{NewsIcon|Hone Dragons.png}}{{NewsWikilink|Hone Dragons}}<br> At start of turn, grants Atk/Spd+6 to adjacent<br> dragon allies for 1 turn.<br> Cannot use: {{NewsIcon|Icon Class Red Sword.png}}{{NewsIcon|Icon Class Red Bow.png}}{{NewsIcon|Icon Class Red Tome.png}}{{NewsIcon|Icon Class Blue Lance.png}}{{NewsIcon|Icon Class Blue Bow.png}}{{NewsIcon|Icon Class Blue Tome.png}}{{NewsIcon|Icon Class Green Axe.png}}{{NewsIcon|Icon Class Green Bow.png}}{{NewsIcon|Icon Class Green Tome.png}}{{NewsIcon|Icon Class Colorless Bow.png}}{{NewsIcon|Icon Class Colorless Dagger.png}}{{NewsIcon|Icon Class Colorless Staff.png}}<br> <br> {{NewsAccent|"I was looking at the sky. It's a pretty kind of blue... I wonder if it stretches all the way back to the woods I come from."}}<br> }}<br> {{NewsTap|1=tap4|2=<div style="text-align: center;">[[File:Hero banner Ike Brave Mercenary.png|640px|class=chara|link=Ike: Brave Mercenary]]</div> |3=A kindhearted but stoic young man who has<br> taken command of his father's mercenary band.<br> Wields the axe of his father, Greil. Appears in<br> {{NewsWikilink|Fire Emblem: Path of Radiance}}.<br> <br> {{NewsTitle|Skills learnable at 5★:}}<br> <br> {{NewsIcon|Icon Skill Weapon.png}}{{NewsWikilink|Urvan}}<br> Mt: 16 Range: 1<br> Accelerates Special trigger (cooldown count-1).<br> If unit receives consecutive attacks, reduces<br> damage from foe's second attack onward by 80%.<br> This skill can only be equipped by its original unit.<br> <br> {{NewsIcon|Icon Skill Special.png}}{{NewsWikilink|Aether}}<br> Cooldown: 5<br> Treats foe’s Def/Res as if reduced by 50% during<br> combat. Restores HP = half of damage dealt.<br> Cannot use: {{NewsIcon|Icon Class Colorless Staff.png}}<br> <br> {{NewsIcon|Steady Breath.png}}{{NewsWikilink|Steady Breath}}<br> If foe initiates combat, grants Def+4 during<br> combat and Special cooldown charge +1 per<br> attack. (Only highest value applied. Does not<br> stack.)<br> Cannot use: {{NewsIcon|Icon Move Cavalry.png}}{{NewsIcon|Icon Move Flying.png}}{{NewsIcon|Icon Class Red Bow.png}}{{NewsIcon|Icon Class Red Tome.png}}{{NewsIcon|Icon Class Blue Bow.png}}{{NewsIcon|Icon Class Blue Tome.png}}{{NewsIcon|Icon Class Green Bow.png}}{{NewsIcon|Icon Class Green Tome.png}}{{NewsIcon|Icon Class Colorless Bow.png}}{{NewsIcon|Icon Class Colorless Dagger.png}}{{NewsIcon|Icon Class Colorless Staff.png}}<br> <br> {{NewsIcon|Beorc's Blessing.png}}{{NewsWikilink|Beorc's Blessing}}<br> Neutralizes cavalry and flying foes’ bonuses (from<br> skills like Fortify, Rally, etc.) during combat. (Skill<br> cannot be inherited.)<br> This skill can only be equipped by its original unit.<br> <br> {{NewsIcon|Threaten Def 3.png}}{{NewsWikilink|Threaten Def|Threaten Def 3}}<br> At start of turn, inflicts Def-5 on foes within<br> 2 spaces through their next actions.<br> <br> {{NewsAccent|"Swinging this axe is becoming second nature."}}<br> }}<br> {{NewsTap|1=tap5|2=<div style="text-align: center;">[[File:Hero banner Robin Fell Vessel.png|640px|class=chara|link=Robin: Fell Vessel]]</div> |3=The Ylissean tactician Robin with body<br> and soul ruled by the Fell Dragon, Grima.<br> Appears in {{NewsWikilink|Fire Emblem Awakening}}.<br> <br> Legendary Effect: Earth<br> Ally Boost: HP+3, Spd+3<br> <br> Grants allies this Legendary Effect <br> during Earth season, if the Earth<br> blessing has been conferred and if<br> this unit enters battle with them.<br> <br> {{NewsTitle|Skills learnable at 5★:}}<br> <br> {{NewsIcon|Icon Skill Weapon.png}}{{NewsWikilink|Expiration}}<br> Mt: 16 Range: 1<br> Unit can counterattack regardless of foe's<br> range. If foe's Range = 2, calculates damage<br> using the lower of foe's Def or Res.<br> This skill can only be equipped by its original unit.<br> <br> {{NewsIcon|Icon Skill Special.png}}{{NewsWikilink|Bonfire}}<br> Cooldown: 3<br> Boosts damage dealt by 50% of unit's Def.<br> Cannot use: {{NewsIcon|Icon Class Colorless Staff.png}}<br> <br> {{NewsIcon|Dragonskin.png}}{{NewsWikilink|Dragonskin}}<br> Neutralizes "effective against flying" bonuses.<br> If foe initiates combat, grants Def/Res+4 during<br> combat.<br> This skill can only be equipped by its original unit.<br> <br> {{NewsIcon|Cancel Affinity 3.png}}{{NewsWikilink|Cancel Affinity|Cancel Affinity 3}}<br> Neutralizes weapon-triangle advantage granted by<br> unit's skills. If unit has weapon-triangle<br> disadvantage, reverses weapon-triangle advantage<br> granted by foe's skills.<br> Cannot use: {{NewsIcon|Icon Class Red Bow.png}}{{NewsIcon|Icon Class Red Tome.png}}{{NewsIcon|Icon Class Blue Bow.png}}{{NewsIcon|Icon Class Blue Tome.png}}{{NewsIcon|Icon Class Green Bow.png}}{{NewsIcon|Icon Class Green Tome.png}}{{NewsIcon|Icon Class Colorless Staff.png}}<br> <br> {{NewsIcon|Res Smoke 3.png}}{{NewsWikilink|Res Smoke|Res Smoke 3}}<br> Inflicts Res-7 on foes within 2 spaces of target<br> through their next actions after combat.<br> Cannot use: {{NewsIcon|Icon Class Colorless Staff.png}}<br> <br> {{NewsAccent|"Ugh... My splitting head... I remember nothing of my time in that other world... Nothing at all."}}<br> }}<br> {{NewsTap|1=tap6|2=<div style="text-align: center;">[[File:Hero banner Roy Youthful Gifts.png|640px|class=chara|link=Roy: Youthful Gifts]]</div> |3=The son of Eliwood, Marquess of Pherae.<br> He decided to visit the festival after receiving<br> an invitation from Lilina. Appears in Fire <br> Emblem: The Binding Blade.<br> <br> {{NewsTitle|Skills learnable at 5★:}}<br> <br> {{NewsIcon|Icon Skill Weapon.png}}{{NewsWikilink|Gratia+}}<br> Mt: 12 Range: 2<br> Effective against flying foes. If foe uses <br> bow, dagger, magic, or staff, neutralizes<br> foe's bonuses (from skills like Fortify, <br> Rally, etc.) during combat.<br> <br> {{NewsIcon|Icon Skill Assist.png}}{{NewsWikilink|Reciprocal Aid}}<br> Range: 1<br> Unit and target ally swap HP. (Neither can go<br> above their max HP.)<br> Cannot use: {{NewsIcon|Icon Class Colorless Staff.png}}<br> <br> {{NewsIcon|Death Blow 3.png}}{{NewsWikilink|Death Blow|Death Blow 3}}<br> If unit initiates combat, grants Atk+6 during<br> combat.<br> Cannot use: {{NewsIcon|Icon Class Colorless Staff.png}}<br> <br> {{NewsIcon|Bow Valor 3.png}}{{NewsWikilink|Bow Valor|Bow Valor 3}}<br> While unit lives, all bow allies on team get<br> 2x SP. (Only highest value applied. Does not<br> stack.)<br> Cannot use: {{NewsIcon|Icon Class Red Sword.png}}{{NewsIcon|Icon Class Red Tome.png}}{{NewsIcon|Icon Class Red Breath.png}}{{NewsIcon|Icon Class Blue Lance.png}}{{NewsIcon|Icon Class Blue Tome.png}}{{NewsIcon|Icon Class Blue Breath.png}}{{NewsIcon|Icon Class Green Axe.png}}{{NewsIcon|Icon Class Green Tome.png}}{{NewsIcon|Icon Class Green Breath.png}}{{NewsIcon|Icon Class Colorless Dagger.png}}{{NewsIcon|Icon Class Colorless Staff.png}}{{NewsIcon|Icon Class Colorless Breath.png}}<br> <br> {{NewsAccent|"Everyone always seems a bit restless during the Day of Devotion. Maybe they're all just worried about whether or not their gifts will be well received."}}<br> }}<br> {{NewsTap|1=tap7|2=<div style="text-align: center;">[[File:Hero banner Elise Budding Flower.png|640px|class=chara|link=Elise: Budding Flower]]</div> |3=Princess of Nohr who adores her siblings. A bit<br> childish, but has a pure heart and keen eyes.<br> Appears in {{NewsWikilink|Fire Emblem Fates}}.<br> <br> {{NewsTitle|Skills learnable at 5★:}}<br> <br> {{NewsIcon|Icon Skill Weapon.png}}{{NewsWikilink|Gravity+}}<br> Mt: 10 Range: 2<br> After combat, if unit attacked, inflicts status<br> on target and foes within 1 space of target<br> restricting movement to 1 space through<br> their next actions.<br> <br> {{NewsIcon|Icon Skill Assist.png}}{{NewsWikilink|Recover+}}<br> Range: 1<br> Restores HP = 50% of Atk +10.<br> (Minimum of 15 HP.)<br> This skill can only be equipped by staff users.<br> <br> {{NewsIcon|Icon Skill Special.png}}{{NewsWikilink|Kindled-Fire Balm}}<br> Cooldown: 1<br> When healing an ally with a staff, grants Atk+4 to<br> all allies for 1 turn.<br> This skill can only be equipped by staff users.<br> <br> {{NewsIcon|Live to Serve 3.png}}{{NewsWikilink|Live to Serve|Live to Serve 3}}<br> When healing an ally with a staff, restores HP to<br> unit = HP restored to target.<br> This skill can only be equipped by staff users.<br> <br> {{NewsAccent|"Yay! Now I'll sparkle even more!"}}<br> }}<br> {{NewsTap|1=tap8|2=<div style="text-align: center;">[[File:Hero banner Ike Vanguard Legend.png|640px|class=chara|link=Ike: Vanguard Legend]]</div> |3=The leader of the Greil Mercenaries. He is blunt<br> but genuine and loyal. He is also a general that<br> pulled people of different races and kingdoms<br> together. Appears in {{NewsWikilink|Fire Emblem: Radiant Dawn}}.<br> <br> Legendary Effect: Earth<br> Ally Boost: HP+3, Atk+2<br> <br> Grants allies this Legendary Effect <br> during Earth season, if the Earth<br> blessing has been conferred and if<br> this unit enters battle with them.<br> <br> {{NewsTitle|Skills learnable at 5★:}}<br> <br> {{NewsIcon|Icon Skill Weapon.png}}{{NewsWikilink|Ragnell}}<br> Mt: 16 Range: 1<br> Unit can counterattack regardless of foe's range.<br> This skill can only be equipped by its original unit.<br> <br> {{NewsIcon|Icon Skill Special.png}}{{NewsWikilink|Radiant Aether}}<br> Cooldown: 4<br> During combat, treats foe's Def/Res as<br> if reduced by 50%. Restores HP = 50%<br> of damage dealt.<br> This skill can only be equipped by its original unit.<br> <br> {{NewsIcon|Warding Breath.png}}{{NewsWikilink|Warding Breath}}<br> If foe initiates combat, grants Res+4 during<br> combat. Grants Special cooldown charge +1<br> per attack. (Only highest value applied. Does<br> not stack.)<br> Cannot use: {{NewsIcon|Icon Move Cavalry.png}}{{NewsIcon|Icon Move Flying.png}}{{NewsIcon|Icon Class Red Bow.png}}{{NewsIcon|Icon Class Red Tome.png}}{{NewsIcon|Icon Class Blue Bow.png}}{{NewsIcon|Icon Class Blue Tome.png}}{{NewsIcon|Icon Class Green Bow.png}}{{NewsIcon|Icon Class Green Tome.png}}{{NewsIcon|Icon Class Colorless Bow.png}}{{NewsIcon|Icon Class Colorless Dagger.png}}{{NewsIcon|Icon Class Colorless Staff.png}}<br> <br> {{NewsIcon|Seal Atk Def 2.png}}{{NewsWikilink|Seal Atk Def|Seal Atk/Def 2}}<br> Inflicts Atk/Def-5 on foe through its next action<br> after combat.<br> Cannot use: {{NewsIcon|Icon Class Colorless Staff.png}}<br> <br> {{NewsIcon|Def Tactic 3.png}}{{NewsWikilink|Def Tactic|Def Tactic 3}}<br> At start of turn, grants Def+6 to allies within 2<br> spaces for 1 turn. Granted only if number of<br> that ally's movement type on current team<br> ≤ 2.<br> <br> {{NewsAccent|"One day, I'll be able to match my father's skill with a sword when he was at his peak."}}<br> }}<br> {{NewsTap|1=tap9|2=<div style="text-align: center;">[[File:Hero banner Tharja Normal Girl.png|640px|class=chara|link=Tharja: "Normal Girl"]]</div> |3=A mage from Plegia who, while usually creepy,<br> is acting bright and cheerful...for some reason.<br> Appears in {{NewsWikilink|Fire Emblem Awakening}}.<br> <br> {{NewsTitle|Skills learnable at 5★:}}<br> <br> {{NewsIcon|Icon Skill Weapon.png}}{{NewsWikilink|Candelabra+}}<br> Mt: 12 Range: 2<br> If foe initiates combat, grants Atk/Spd/Def/Res+2<br> during combat.<br> <br> {{NewsIcon|Icon Skill Special.png}}{{NewsWikilink|Iceberg}}<br> Cooldown: 3<br> Boosts damage dealt by 50% of unit's Res.<br> Cannot use: {{NewsIcon|Icon Class Colorless Staff.png}}<br> <br> {{NewsIcon|Close Counter.png}}{{NewsWikilink|Close Counter}}<br> Unit can counterattack regardless of foe's range.<br> Cannot use: {{NewsIcon|Icon Class Red Sword.png}}{{NewsIcon|Icon Class Red Breath.png}}{{NewsIcon|Icon Class Blue Lance.png}}{{NewsIcon|Icon Class Blue Breath.png}}{{NewsIcon|Icon Class Green Axe.png}}{{NewsIcon|Icon Class Green Breath.png}}{{NewsIcon|Icon Class Colorless Breath.png}}<br> <br> {{NewsIcon|Vengeful Fighter 3.png}}{{NewsWikilink|Vengeful Fighter|Vengeful Fighter 3}}<br> If unit's HP ≥ 50% and foe initiates combat,<br> unit makes a guaranteed follow-up attack.<br> Grants Special cooldown charge +1 per<br> attack. (Does not stack.)<br> Cannot use: {{NewsIcon|Icon Move Infantry.png}}{{NewsIcon|Icon Move Cavalry.png}}{{NewsIcon|Icon Move Flying.png}}<br> <br> {{NewsIcon|R Tome Valor 3.png}}{{NewsWikilink|R Tome Valor|R Tome Valor 3}}<br> While unit lives, all red tome allies on team get<br> 2x SP. (Only highest value applied. Does not<br> stack.)<br> Cannot use: {{NewsIcon|Icon Class Red Sword.png}}{{NewsIcon|Icon Class Red Bow.png}}{{NewsIcon|Icon Class Red Breath.png}}{{NewsIcon|Icon Class Blue Lance.png}}{{NewsIcon|Icon Class Blue Bow.png}}{{NewsIcon|Icon Class Blue Tome.png}}{{NewsIcon|Icon Class Blue Breath.png}}{{NewsIcon|Icon Class Green Axe.png}}{{NewsIcon|Icon Class Green Bow.png}}{{NewsIcon|Icon Class Green Tome.png}}{{NewsIcon|Icon Class Green Breath.png}}{{NewsIcon|Icon Class Colorless Bow.png}}{{NewsIcon|Icon Class Colorless Dagger.png}}{{NewsIcon|Icon Class Colorless Staff.png}}{{NewsIcon|Icon Class Colorless Breath.png}}<br> <br> {{NewsAccent|"Am I chilly in this outfit? How sweet of you to be concerned for my welfare! But I'm fine. To be honest...it's usually other people who get the chills around me. Oh-ho-ho..."}}<br> }}<br> {{NewsTap|1=tap10|2=<div style="text-align: center;">[[File:Hero banner Leif Prince of Leonster.png|640px|class=chara|link=Leif: Prince of Leonster]]</div> |3=Quan's son. He was hiding in Fiana<br> but rose up after an attack by imperial<br> forces. Appears in Fire Emblem:<br> Thracia 776.<br> <br> {{NewsTitle|Skills learnable at 5★:}}<br> <br> {{NewsIcon|Icon Skill Weapon.png}}{{NewsWikilink|Light Brand}}<br> Mt: 16 Range: 1<br> Grants Def+3. If foe's Def ≥ foe's Res+5,<br> deals +7 damage.<br> This skill can only be equipped by its original unit.<br> <br> {{NewsIcon|Icon Skill Special.png}}{{NewsWikilink|Blazing Light}}<br> Cooldown: 4<br> Before combat this unit initiates, foes<br> in an area near target take damage equal<br> to 1.5 x (unit's Atk minus foe's Def or Res).<br> Cannot use: {{NewsIcon|Icon Class Colorless Staff.png}}<br> <br> {{NewsIcon|Steady Blow 2.png}}{{NewsWikilink|Steady Blow|Steady Blow 2}}<br> If unit initiates combat, grants Spd/Def+4 during<br> combat.<br> Cannot use: {{NewsIcon|Icon Class Colorless Staff.png}}<br> <br> {{NewsIcon|S Drink.png}}{{NewsWikilink|S Drink}}<br> At the start of turn 1, restores 99 HP and<br> grants Special cooldown count-1.<br> This skill can only be equipped by its original unit.<br> <br> {{NewsIcon|Drive Atk 2.png}}{{NewsWikilink|Drive Atk|Drive Atk 2}}<br> Grants Atk+3 to allies within 2 spaces during<br> combat.<br> <br> {{NewsAccent|"I need to get stronger, so I was drilling with my sword. I'm the descendant of one of the 12 crusaders, after all."}}<br> }}<br> {{NewsTap|1=tap11|2=<div style="text-align: center;">[[File:Hero banner Ephraim Legendary Lord.png|640px|class=chara|link=Ephraim: Legendary Lord]]</div> |3=Prince of Renais. Eirika's twin. It's<br> said he destroyed the Demon King<br> of old and saved the world. Appears<br> in {{NewsWikilink|Fire Emblem: The Sacred Stones}}.<br> <br> Legendary Effect: Fire<br> Ally Boost: HP+3, Def+4<br> <br> Grants allies this Legendary Effect <br> during Fire season, if the Fire<br> blessing has been conferred and if<br> this unit enters battle with them.<br> <br> {{NewsTitle|Skills learnable at 5★:}}<br> <br> {{NewsIcon|Icon Skill Weapon.png}}{{NewsWikilink|Flame Siegmund}}<br> Mt: 16 Range: 1<br> Grants Atk+3. If the number of foes within<br> 2 spaces (excluding target) ≥ the number of<br> allies within 2 spaces (excluding unit),<br> unit makes a guaranteed follow-up attack.<br> This skill can only be equipped by its original unit.<br> <br> {{NewsIcon|Icon Skill Special.png}}{{NewsWikilink|Sol}}<br> Cooldown: 3<br> Restores HP = 50% of damage dealt.<br> Cannot use: {{NewsIcon|Icon Class Colorless Staff.png}}<br> <br> {{NewsIcon|Sturdy Stance 2.png}}{{NewsWikilink|Sturdy Stance|Sturdy Stance 2}}<br> If foe initiates combat, grants Atk/Def+4<br> during combat.<br> Cannot use: {{NewsIcon|Icon Class Colorless Staff.png}}<br> <br> {{NewsIcon|Solar Brace.png}}{{NewsWikilink|Solar Brace}}<br> Restores HP = 30% of damage dealt when<br> Special triggers. (Stacks with effects of skills<br> like Sol.)<br> This skill can only be equipped by its original unit.<br> <br> {{NewsIcon|Fortify Def 3.png}}{{NewsWikilink|Fortify Def|Fortify Def 3}}<br> At start of turn, grants Def+4 to adjacent allies for<br> 1 turn.<br> <br> {{NewsAccent|"Studying books is so very tedious... I could only make my way through them with help from my friend Lyon."}}<br> }}<br> {{NewsTap|1=tap12|2=<div style="text-align: center;">[[File:Hero banner Morgan Lass from Afar.png|640px|class=chara|link=Morgan: Lass from Afar]]</div> |3=Robin's daughter. An aspiring tactician with<br> no memory. Cheerful and loves to study.<br> Appears in {{NewsWikilink|Fire Emblem Awakening}}.<br> <br> {{NewsTitle|Skills learnable at 5★:}}<br> <br> {{NewsIcon|Icon Skill Weapon.png}}{{NewsWikilink|Blárserpent+}}<br> Mt: 12 Range: 2<br> If foe initiates combat and uses bow, dagger,<br> magic, or staff, grants Def/Res+6 during combat.<br> <br> {{NewsIcon|Icon Skill Special.png}}{{NewsWikilink|Iceberg}}<br> Cooldown: 3<br> Boosts damage dealt by 50% of unit's Res.<br> Cannot use: {{NewsIcon|Icon Class Colorless Staff.png}}<br> <br> {{NewsIcon|Mirror Stance 2.png}}{{NewsWikilink|Mirror Stance|Mirror Stance 2}}<br> If foe initiates combat, grants Atk/Res+4 during<br> combat.<br> Cannot use: {{NewsIcon|Icon Class Colorless Staff.png}}<br> <br> {{NewsIcon|Guard 3.png}}{{NewsWikilink|Guard|Guard 3}}<br> At start of combat, if unit's HP ≥ 80%, inflicts<br> Special cooldown charge -1 on foe per attack.<br> (Only highest value applied. Does not stack.)<br> <br> {{NewsIcon|Atk Ploy 3.png}}{{NewsWikilink|Atk Ploy|Atk Ploy 3}}<br> At start of turn, inflicts Atk-5 on foes in cardinal<br> directions with Res < unit’s Res through their next<br> actions.<br> <br> {{NewsAccent|"I don't have many memories from before coming here. Doesn't bother me one bit, though!"}}<br> }}<br> {{NewsTap|1=tap13|2=<div style="text-align: center;">[[File:Hero banner Lyn Winds Embrace.png|640px|class=chara|link=Lyn: Wind's Embrace]]</div> |3=A noble of Caelin whose full name is Lyndis.<br> She hopes that her gifts express all of the <br> feelings she normally doesn't put into words.<br> Appears in {{NewsWikilink|Fire Emblem: The Blazing Blade}}.<br> <br> {{NewsTitle|Skills learnable at 5★:}}<br> <br> {{NewsIcon|Icon Skill Weapon.png}}{{NewsWikilink|Blue Gift+}}<br> Mt: 12 Range: 2<br> If foe uses bow, dagger, magic, or staff,<br> neutralizes foe's bonuses (from skills like<br> Fortify, Rally, etc.) during combat.<br> <br> {{NewsIcon|Icon Skill Assist.png}}{{NewsWikilink|Ardent Sacrifice}}<br> Range: 1<br> Restores 10 HP to target ally. Unit loses 10 HP<br> but cannot go below 1.<br> Cannot use: {{NewsIcon|Icon Class Colorless Staff.png}}<br> <br> {{NewsIcon|Atk Spd Bond 3.png}}{{NewsWikilink|Atk Spd Bond|Atk/Spd Bond 3}}<br> If unit is adjacent to an ally, grants<br> Atk/Spd+5 during combat.<br> <br> {{NewsIcon|Guard 3.png}}{{NewsWikilink|Guard|Guard 3}}<br> At start of combat, if unit's HP ≥ 80%, inflicts<br> Special cooldown charge -1 on foe per attack.<br> (Only highest value applied. Does not stack.)<br> <br> {{NewsIcon|Armor March 3.png}}{{NewsWikilink|Armor March|Armor March 3}}<br> At start of turn, if unit is adjacent to an armored<br> ally, unit and adjacent armored allies can move<br> 1 extra space. (That turn only. Does not stack.)<br> Cannot use: {{NewsIcon|Icon Move Infantry.png}}{{NewsIcon|Icon Move Cavalry.png}}{{NewsIcon|Icon Move Flying.png}}<br> <br> {{NewsAccent|"I'm not used to formal wear like this... It's restricting my movement."}}<br> }}<br> [[File:Feh BtlFace D.png|70px|link=Feh]]<br> "The new Armads is so cool!" }} }} {{News|date=2018-06-28T07:00:00Z}} [[Category:Legendary Heroes news]]
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