Legendary Hero Summoning Event - Julia: Crusader of Light (Notification)

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Banner Focus Legendary Heroes - Julia.png
Legendary Hero Summoning Event - Julia: Crusader of Light

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From the Fire Emblem: Genealogy of the Holy War game, the duty-bound Princess of Grannvale and inheritor of the Book of Naga has arrived! Now's your chance to summon Julia: Crusader of Light during the Legendary Hero summoning event!

In this Legendary Hero summoning event, you'll also find 5★ Special Heroes who were previously released.

And listen up: 5★ Focus Heroes will have an initial appearance rate of 8%! (What's more, the appearance rate for regular 5★ Heroes will be set to 0%.)

Plus, for new summoning events, the first time you summon, you won't have to use Orbs!

Tap More for additional information about this event.

More >
Video thumbnail Julia Crusader of Light.jpg

Notes on This Summoning Event
*Legendary Heroes Julia: Crusader of Light, Tiki: Legendary Dragon, Gunnthrá: Voice of Dreams, Robin: Fell Vessel, Ike: Vanguard Legend, and Roy: Blazing Lion, as well as Mythic Heroes Naga: Dragon Divinity and Duma: God of Strength will be available to obtain as allies only when summoning on the Summon menu through Legendary Hero summoning events or Mythic Hero summoning events. They will not be available for normal summoning events.


The next time these Mythic and Legendary Heroes will be available is as follows:

・Julia: Crusader of Light - late November
・Tiki: Legendary Dragon - late November
・Naga: Dragon Divinity - late December
・Gunnthrá: Voice of Dreams - late December
・Robin: Fell Vessel - late December
・Duma: God of Strength - late November
・Ike: Vanguard Legend - late December
・Roy: Blazing Lion - late December

Note: The next availability of Sothis: Girl on the Throne was listed as late October, but has been changed to late November.

• As of now, this is a limited-time opportunity to summon these Special Heroes. They may or may not appear again in a summoning event held in the future. Please note that they may appear as a different rarity or at a higher appearance rate.
• Heroes with different illustrations and epithets are treated as different Heroes even if they are the same character. As such, you cannot use them with Merge Allies.
• To view summoning details, you can tap on List of Heroes at the bottom of the related notification message or tap on Appearance Rates in the Summon menu.

Learning Skills
• You can help Heroes learn skills by going to Allies, then Ally Growth, and then Learn Skills.
• Some skills can only be learned after raising a Hero's ★ rating.

• Heroes might have already learned some skills based on their ★ rating when they joined your team.

About Legendary Heroes and Blessings
Legendary Heroes have one of four elements assigned to them and can support Heroes who have had that element's blessing conferred to them.


When you summon a Legendary Hero, you will get a Blessing item of the same element as the Legendary Hero.

Guide Blessings 2.png

Give this item to a Hero to receive the following benefits:

・ EXP and SP earned in battle will be doubled.
・ In the corresponding season, if the Hero is deployed along with the Legendary Hero, they will receive stat bonuses.

Example: During the Water season, a hero with a Water blessing deployed with Fjorm: Princess of Ice will get HP+3 and Spd+3.

Guide Blessings 3.png

Mythic Heroes will receive a Legendary Effect when deployed with a Legendary Hero in battles outside of Aether Raids during a season that matches both of their blessing types.

(Since Mythic Heroes cannot be deployed in Blessed Gardens, they are unable to receive a Legendary Effect there.)

About Seasons

Each season will feature two of the four elements: Water, Wind, Earth, and Fire.

Time Season
Starts Icon Season Earth 2.pngIcon Season Wind 2.png
Starts Icon Season Earth 2.pngIcon Season Fire 2.png
Starts Icon Season Earth 2.pngIcon Season Water 2.png
Starts Icon Season Wind 2.pngIcon Season Fire 2.png

The current season is displayed on the upper-left corner of the screen. It can also be checked on the various menus used to edit your teams.

Guide Blessings current season.jpg

Notes:
・ Once a Blessing item is used on an ally, it cannot be removed from that ally. (A blessing can be changed for another, but the first blessing will be lost when the second is set.)
・ A single ally cannot benefit from both a Legendary Effect and a Mythic Effect. (An effect can be changed for another, but the first effect will be lost when the second is set.)
・ Blessing items can also be obtained through certain in-game events and in other ways.


About Mythic Heroes and Blessings
■ About Mythic Heroes and Mythic Effects


Mythic Heroes have one of four elements assigned to them and can support Heroes who have had that same element's blessing conferred on them.

When you summon a Mythic Hero, you will get a Blessing item of the same element as the Mythic Hero.

News Mythic Blessing.jpg

Give this item to a Hero to receive the following benefits:

・ EXP and SP earned in battle will be doubled.
・ In the corresponding season, if the Hero is deployed in Aether Raids along with a matching Mythic Hero, they will receive stat bonuses.

Mythic Heroes are useful for boosting Lift gain in Aether Raids.

Light and Astra seasons

Effect during corresponding season:
1. If a Light- or Astra-type Mythic Hero and a Hero blessed with Light or Astra are deployed in Aether Raids, then the Lift acquired for successful attacks will be boosted.

Boost amount:
Mythic Heroes Count × Blessed Hero Count × 10

2. If a Light- or Astra-type Mythic Hero who is merged one or more times is deployed in Aether Raids, then the Lift acquired for successful attacks will be boosted.

Boost amount:
Mythic Hero Merge Count × 1

Dark and Anima seasons

Effect during corresponding season:
3. If a Dark- or Anima-type Mythic Hero and a Hero blessed with Dark or Anima are deployed on defense in Aether Raids, then the Lift lost for unsuccessful defenses will be reduced.

Reduction amount:
Mythic Hero Count (Max of 2) × Blessed Hero Count × 5

4. If a Dark- or Anima-type Mythic Hero who is merged one or more times is deployed on defense in Aether Raids, then the Lift lost for unsuccessful defenses will be reduced.

Reduction amount:
Mythic Hero Merge Count (Max of 20) × 1

Additionally, since Legendary Heroes whose Legendary Effect matches the season effect can receive a Mythic Effect in the same way as Heroes who have been blessed with a Light, Dark, Astra, or Anima Blessing, they are counted as Blessed Heroes and recieve benefits 1 and 3 above when deployed in Aether Raids.

About Seasons

Each season will feature two of the four elements: Light and Dark or Astra and Anima.

Time Season
Starts Icon Season Light 2.pngIcon Season Dark 2.png
Starts Icon Season Astra 2.pngIcon Season Anima 2.png
Starts Icon Season Light 2.pngIcon Season Dark 2.png
Starts Icon Season Astra 2.pngIcon Season Anima 2.png

The current season is displayed on the upper-left corner of the screen. It can also be checked on the various menus used to edit your teams.

Guide Blessings current season.jpg

Notes:
・ Once a Blessing item is used on an ally, it cannot be removed from that ally. (A blessing can be changed for another, but the first blessing will be lost when the second is set.)
・ A single ally cannot benefit from both a Legendary Effect and a Mythic Effect. (An effect can be changed for another, but the first effect will be lost when the second is set.)
・ Blessing items can also be obtained through certain in-game events and in other ways.


Hero banner Julia Crusader of Light.jpg
To see an illustrated page introducing this Hero, tap here.


Princess of Grannvale. As the inheritor of the
Book of Naga, she must perform her duties in
spite of the obstacles before her. Appears in
Fire Emblem: Genealogy of the Holy War.

Legendary Effect: Earth
Ally Boost: HP+3

Grants allies this Legendary Effect during Earth
season, if the Earth blessing has been conferred
and if this unit enters battle with them.

Standard Effect 1: Duel
If unit is 5★ and level 40 and unit's stats total
less than 175, treats unit's stats as 175 in
modes like Arena. (Higher-scoring opponents
will appear. Stat total calculation excludes any
values added by merges and skills.)
Standard Effect 2: Pair Up
An ability that can only be used under certain
circumstances. Pair Up can be accessed from
the Interact with Allies menu, and allows this
unit to join battle in a group with another ally.

Skills learnable at 5★:

News icon new skill.pngIcon Skill Weapon.pngVirtuous Naga
Mt: 14 Range: 2
Effective against dragon foes. Grants Atk+3.
At start of combat, if unit’s Atk > foe’s Atk,
grants Atk/Res+6 during combat.
This skill can only be equipped by its original unit.

Icon Skill Special.pngDragon Fang
Cooldown: 4
Boosts damage by 50% of unit's Atk.
Cannot use: Icon Class Colorless Staff.png

Mirror Impact.pngMirror Impact
If unit initiates combat, grants Atk+6, Res+10
during combat and foe cannot make a
follow-up attack.
Cannot use: Icon Move Armored.pngIcon Move Cavalry.pngIcon Class Colorless Staff.png

News icon new skill.pngLight and Dark.pngLight and Dark
Inflicts Atk/Spd/Def/Res-2 on foe, neutralizes
foe's bonuses (from skills like Fortify, Rally,
etc.), and disables foe's skills that "calculate
damage using the lower of foe's Def or Res"
during combat.
This skill can only be equipped by its original unit.

News icon new skill.pngAtk Res Oath 3.pngAtk/Res Oath 3
At start of turn, if unit is adjacent to an ally,
grants Atk/Res+5 to unit for 1 turn.
Cannot use: Icon Move Armored.pngIcon Move Cavalry.png

"I must have the strength to command my fate!"

Hero banner Tiki Legendary Dragon.png
To see an illustrated page introducing this Hero, tap here.


A princess and daughter of the Divine Dragon.
Left behind long ago, before Naga's death, she
hides great power within herself. Appears in Fire
Emblem: Mystery of the Emblem.

Legendary Effect: Earth
Ally Boost: HP+3, Def+4

Grants allies this Legendary Effect
during Earth season, if the Earth
blessing has been conferred and if
this unit enters battle with them.

Skills learnable at 5★:

Icon Skill Weapon.pngDivine Mist
Mt: 16 Range: 1
Effective against dragon foes. Unit can
counterattack regardless of foe's range.
If foe's Range = 2, calculates damage
using the lower of foe's Def or Res.
This skill can only be equipped by its original unit.

Icon Skill Special.pngMoonbow
Cooldown: 2
Treats foe’s Def/Res as if reduced by 30% during
combat.
Cannot use: Icon Class Colorless Staff.png

Fierce Breath.pngFierce Breath
If foe initiates combat, grants Atk+4 during
combat and Special cooldown charge +1 per
attack. (Only highest value applied. Does not
stack.)
Cannot use: Icon Move Cavalry.pngIcon Move Flying.pngIcon Class Red Bow.pngIcon Class Red Dagger.pngIcon Class Red Tome.pngIcon Class Blue Bow.pngIcon Class Blue Dagger.pngIcon Class Blue Tome.pngIcon Class Green Bow.pngIcon Class Green Dagger.pngIcon Class Green Tome.pngIcon Class Colorless Bow.pngIcon Class Colorless Dagger.pngIcon Class Colorless Staff.png

Bold Fighter 3.pngBold Fighter 3
If unit initiates combat, grants Special cooldown
charge +1 per unit's attack, and unit makes a
guaranteed follow-up attack. (Does not stack.)
Cannot use: Icon Move Infantry.pngIcon Move Cavalry.pngIcon Move Flying.png

With Everyone.pngWith Everyone!
At start of turn, if unit is adjacent to an ally,
grants Def/Res+5 to unit and adjacent allies for
1 turn.

This skill can only be equipped by its original unit.

Hero banner Naga Dragon Divinity.jpg
To see an illustrated page introducing this Hero, tap here.


Ruler of the Divine Dragons. Takes on a variety
of appearances in the presence of humans, and
is said to have saved the world from despair.
Appears in Fire Emblem: Mystery of the Emblem
and Fire Emblem Awakening.

Mythic Effect: Astra
Boost: HP+5, Def+5

Grants allies this Mythic Effect during Astra
season, if the Astra blessing has been conferred
and if this unit enters battle in Aether Raids with
them: Astra-blessed allies boost the Aetheric
Lift acquired for successful attacks during Astra
season. (This boost is limited to the number of
Mythic Heroes × the number of Heroes with the
blessing conferred × 10.)

During Astra season, this Mythic Hero will
boost Aetheric Lift acquisition for successful
attacks depending on number of merges. (This
boost is limited to the number of times the unit
has been merged × 1.)

Skills learnable at 5★:

Icon Skill Weapon.pngDivine Breath
Mt: 16 Range: 1
Grants Atk+3. Effective against dragon foes.
Grants Atk/Spd/Def/Res+X during combat.
(X = number of dragon allies and allies that
have "effective against dragons" within 2
spaces ×3. Maximum bonus of +9 to each stat.)
If foe's Range = 2, calculates damage using the
lower of foe's Def or Res.
This skill can only be equipped by its original unit.

Icon Skill Special.pngLuna
Cooldown: 3
Treats foe’s Def/Res as if reduced by 50% during
combat.
Cannot use: Icon Class Colorless Staff.png

AR-O Atk Spd 3.pngAR-O Atk/Spd 3
If attacking in Aether Raids, grants Atk/Spd+X
during combat. (Calculates X based on number
of foe's defensive structures: ≤2 structures
grants +10; 3 grants +7; 4 grants +4; ≥5 grants
+1. Destroyed defensive structures are not
counted.)

Chill Spd 3.pngChill Spd 3
At start of turn, inflicts Spd-7 on foe on the
enemy team with the highest Spd through its
next action.

Divine Fang.pngDivine Fang
At start of turn, grants "effective against
dragons" to adjacent allies for 1 turn.

This skill can only be equipped by its original unit.

Hero banner Gunnthrá Voice of Dreams.png
To see an illustrated page introducing this Hero, tap here.


The eldest princess of Nifl, the Kingdom of
Ice. A gentle and caring soul with strong
maternal instincts.

Legendary Effect: Wind
Ally Boost: HP+3, Res+4

Grants allies this Legendary Effect
during Wind season, if the Wind
blessing has been conferred and if
this unit enters battle with them.

Skills learnable at 5★:

Icon Skill Weapon.pngBlizzard
Mt: 14 Range: 2
Grants Res+3. Grants bonus to unit's
Atk = total penalties on foe during combat.
This skill can only be equipped by its original unit.

Icon Skill Special.pngGlacies
Cooldown: 4
Boosts damage by 80% of unit's Res.
Cannot use: Icon Class Colorless Staff.png

Fortress Res 3.pngFortress Res 3
Grants Res+5.
Inflicts Atk-3.

Chilling Seal.pngChilling Seal
At start of turn, if unit's HP ≥ 50%, inflicts
Atk/Spd-6 on foe on the enemy team with
the lowest Def through its next action. (Skill
cannot be inherited.)
This skill can only be equipped by its original unit.

Res Ploy 3.pngRes Ploy 3
At start of turn, inflicts Res-5 on foes in cardinal
directions with Res < unit’s Res through their next

actions.

Hero banner Mist Purest Spirit.jpg
To see an illustrated page introducing this Hero, tap here.


Ike's sister and a great help to the Greil
Mercenaries. Looks forward to shopping at
the Day of Devotion festival. Appears in Fire
Emblem: Path of Radiance.

Skills learnable at 5★:

Icon Skill Weapon.pngGronnblooms+
Mt: 12 Range: 2
If unit is adjacent to an ally, grants
Atk/Spd/Def/Res+3 during combat.

Icon Skill Assist.pngRally Def/Res+
Range: 1
Grants Def/Res+6 to target ally for 1 turn.
Cannot use: Icon Class Colorless Staff.png

Swift Sparrow 2.pngSwift Sparrow 2
If unit initiates combat, grants Atk/Spd+4 during
combat.
Cannot use: Icon Class Colorless Staff.png

Res Feint 3.pngRes Feint 3
If a Rally Assist skill is used by unit or targets
unit, inflicts Res-7 on foes in cardinal directions
of unit through their next actions.
Cannot use: Icon Class Colorless Staff.png

G Tome Valor 3.pngG Tome Valor 3
While unit lives, all green tome allies on team get
2x SP. (Only highest value applied. Does not
stack.)

Cannot use: Icon Class Red Sword.pngIcon Class Red Bow.pngIcon Class Red Dagger.pngIcon Class Red Tome.pngIcon Class Red Breath.pngIcon Class Red Beast.pngIcon Class Blue Lance.pngIcon Class Blue Bow.pngIcon Class Blue Dagger.pngIcon Class Blue Tome.pngIcon Class Blue Breath.pngIcon Class Blue Beast.pngIcon Class Green Axe.pngIcon Class Green Bow.pngIcon Class Green Dagger.pngIcon Class Green Breath.pngIcon Class Green Beast.pngIcon Class Colorless Bow.pngIcon Class Colorless Dagger.pngIcon Class Colorless Staff.pngIcon Class Colorless Breath.pngIcon Class Colorless Beast.png

Hero banner Kaden Kitsune Braggart.jpg
To see an illustrated page introducing this Hero, tap here.


The chief of a hidden village of kitsune. He has
absolute confidence in the beauty of his fur.
Appears in Fire Emblem Fates.

Skills learnable at 5★:

Icon Skill Weapon.pngKitsune Fang
Mt: 14 Range: 1
Grants Def+3. Grants allies within 2 spaces
bonus to Atk/Spd/Def/Res during combat =
current bonus on each of unit's stats.
Calculates each stat bonus independently. At
start of turn, if unit is adjacent to only beast or
dragon allies or if unit is not adjacent to any
ally, unit transforms (otherwise, unit reverts). If
unit transforms, grants Atk+2, and if unit
initiates combat, inflicts Atk/Def-4 on foe
during combat and foe cannot make a
follow-up attack.
This skill can only be equipped by its original unit.

Icon Skill Assist.pngPivot
Range: 1
Unit moves to opposite side of target ally.
Cannot use: Icon Class Colorless Staff.png

Spd Res Link 3.pngSpd/Res Link 3
If a movement Assist skill (like Reposition,
Shove, Pivot, etc.) is used by unit or targets
unit, grants Spd/Res+6 to unit and target ally
or unit and targeting ally for 1 turn.
Cannot use: Icon Class Colorless Staff.png

Goad Beasts.pngGoad Beasts
Grants Atk/Spd+4 to beast allies within 2
spaces during combat.

Cannot use: Icon Class Red Sword.pngIcon Class Red Bow.pngIcon Class Red Dagger.pngIcon Class Red Tome.pngIcon Class Red Breath.pngIcon Class Blue Lance.pngIcon Class Blue Bow.pngIcon Class Blue Dagger.pngIcon Class Blue Tome.pngIcon Class Blue Breath.pngIcon Class Green Axe.pngIcon Class Green Bow.pngIcon Class Green Dagger.pngIcon Class Green Tome.pngIcon Class Green Breath.pngIcon Class Colorless Bow.pngIcon Class Colorless Dagger.pngIcon Class Colorless Staff.pngIcon Class Colorless Breath.png

Hero banner Robin Fell Vessel.png
To see an illustrated page introducing this Hero, tap here.


The Ylissean tactician Robin with body
and soul ruled by the Fell Dragon, Grima.
Appears in Fire Emblem Awakening.

Legendary Effect: Earth
Ally Boost: HP+3, Spd+3

Grants allies this Legendary Effect
during Earth season, if the Earth
blessing has been conferred and if
this unit enters battle with them.

Skills learnable at 5★:

Icon Skill Weapon.pngExpiration
Mt: 16 Range: 1
Unit can counterattack regardless of foe's
range. If foe's Range = 2, calculates damage
using the lower of foe's Def or Res.
This skill can only be equipped by its original unit.

Icon Skill Special.pngBonfire
Cooldown: 3
Boosts damage by 50% of unit's Def.
Cannot use: Icon Class Colorless Staff.png

Dragonskin.pngDragonskin
Neutralizes "effective against flying" bonuses.
If foe initiates combat, grants Def/Res+4 during
combat.
This skill can only be equipped by its original unit.

Cancel Affinity 3.pngCancel Affinity 3
Neutralizes weapon-triangle advantage granted by
unit's skills. If unit has weapon-triangle
disadvantage, reverses weapon-triangle advantage
granted by foe's skills.
Cannot use: Icon Class Red Bow.pngIcon Class Red Dagger.pngIcon Class Red Tome.pngIcon Class Blue Bow.pngIcon Class Blue Dagger.pngIcon Class Blue Tome.pngIcon Class Green Bow.pngIcon Class Green Dagger.pngIcon Class Green Tome.pngIcon Class Colorless Staff.png

Res Smoke 3.pngRes Smoke 3
Inflicts Res-7 on foes within 2 spaces of target
through their next actions after combat.

Cannot use: Icon Class Colorless Staff.png

Hero banner Duma God of Strength.jpg
To see an illustrated page introducing this Hero, tap here.


God of Strength and brother of the goddess
Mila. He and Mila fought over the continent of
Valentia and split it in twain. Rigel, the north of
Valentia, is his domain. Appears in Fire Emblem
Echoes: Shadows of Valentia.

Mythic Effect: Anima
Boost: HP+5, Atk+3

Grants allies this Mythic Effect during Anima
season, if the Anima blessing has been conferred
and if this unit enters battle in Aether Raids with
them: Anima-blessed allies decrease the
Aetheric Lift lost for defense failures during
Anima season. (This decrease is limited to the
number of Mythic Heroes (Max: 2) × the number
of Heroes with the blessing conferred × 5.)

During Anima season, this Mythic Hero will
decrease Aetheric Lift loss for defense
failures depending on number of merges. (This
decrease is limited to the number of times the
units have been merged × 1 (Max: 20).)

Skills learnable at 5★:

Icon Skill Weapon.pngFell Breath
Mt: 16 Range: 1
Grants Atk+3. At the start of combat, if foe’s
HP < 100%, grants Atk/Res+6 during combat
and foe cannot make a follow-up attack. If
foe's Range = 2, calculates damage using the
lower of foe's Def or Res.
This skill can only be equipped by its original unit.

Icon Skill Special.pngDraconic Aura
Cooldown: 3
Boosts damage by 30% of unit's Atk.
Cannot use: Icon Class Colorless Staff.png

Def Res Solo 3.pngDef/Res Solo 3
If unit is not adjacent to an ally, grants
Def/Res+6 during combat.

Bold Fighter 3.pngBold Fighter 3
If unit initiates combat, grants Special cooldown
charge +1 per unit's attack, and unit makes a
guaranteed follow-up attack. (Does not stack.)
Cannot use: Icon Move Infantry.pngIcon Move Cavalry.pngIcon Move Flying.png

Upheaval.pngUpheaval
At the start of turn 1, deals 7 damage to all
foes, and if defending in Aether Raids during
anima season, destroys offensive structure
within same column as unit. (Does not affect
structures that cannot be destroyed.)

This skill can only be equipped by its original unit.

Hero banner Bruno Masked Hare.jpg
To see an illustrated page introducing this Hero, tap here.


Prince of the Emblian empire, whose lineage
remains something of a mystery. Dressing as
a rabbit isn't clarifying things for anybody.

Skills learnable at 5★:

Icon Skill Weapon.pngOvoid Staff+
Mt: 12 Range: 2
At start of turn, restores 7 HP to unit and
adjacent allies.

Icon Skill Assist.pngMartyr+
Range: 1
Restores HP = damage dealt to unit +50%
of Atk. (Minimum of 7 HP.) Restores HP to
unit = half damage dealt to unit.
This skill can only be equipped by staff users.

Icon Skill Special.pngMiracle
Cooldown: 5
If unit’s HP > 1 and foe would reduce unit’s HP
to 0, unit survives with 1 HP.

Atk Def Push 3.pngAtk/Def Push 3
At start of combat, if unit's HP = 100%,
grants Atk/Def+5, but if unit attacked, deals
1 damage to unit after combat.

Dazzling Staff 3.pngDazzling Staff 3
Foe cannot counterattack.

This skill can only be equipped by staff users.

Hero banner Ike Vanguard Legend.png
To see an illustrated page introducing this Hero, tap here.


The leader of the Greil Mercenaries. He is blunt
but genuine and loyal. He is also a general that
pulled people of different races and kingdoms
together. Appears in Fire Emblem: Radiant Dawn.

Legendary Effect: Earth
Ally Boost: HP+3, Atk+2

Grants allies this Legendary Effect
during Earth season, if the Earth
blessing has been conferred and if
this unit enters battle with them.

Skills learnable at 5★:

Icon Skill Weapon.pngRagnell
Mt: 16 Range: 1
Unit can counterattack regardless of foe's range.
This skill can only be equipped by its original unit.

Icon Skill Special.pngRadiant Aether
Cooldown: 4
During combat, treats foe's Def/Res as
if reduced by 50%. Restores HP = 50%
of damage dealt.
This skill can only be equipped by its original unit.

Warding Breath.pngWarding Breath
If foe initiates combat, grants Res+4 during
combat and Special cooldown charge +1 per
attack. (Only highest value applied. Does not
stack.)
Cannot use: Icon Move Cavalry.pngIcon Move Flying.pngIcon Class Red Bow.pngIcon Class Red Dagger.pngIcon Class Red Tome.pngIcon Class Blue Bow.pngIcon Class Blue Dagger.pngIcon Class Blue Tome.pngIcon Class Green Bow.pngIcon Class Green Dagger.pngIcon Class Green Tome.pngIcon Class Colorless Bow.pngIcon Class Colorless Dagger.pngIcon Class Colorless Staff.png

Seal Atk Def 2.pngSeal Atk/Def 2
Inflicts Atk/Def-5 on foe through its next action
after combat.
Cannot use: Icon Class Colorless Staff.png

Def Tactic 3.pngDef Tactic 3
At start of turn, grants Def+6 to allies within 2
spaces for 1 turn. Granted only if number of
that ally's movement type on current team

≤ 2.

Hero banner Roy Blazing Lion.jpg
To see an illustrated page introducing this Hero, tap here.


The son of the Marquess of Pherae. After
overcoming misfortunes, he quells the uprising
at Bern and ends the war between humans and
dragons. Appears in Fire Emblem: The Binding
Blade.

Legendary Effect: Fire
Ally Boost: HP+3

Grants allies this Legendary Effect during Fire
season, if the Fire blessing has been conferred
and if this unit enters battle with them.

Standard Effect 1: Duel
If unit is 5★ and level 40 and unit's stats total
less than 175, treats unit's stats as 175 in
modes like Arena. (Higher-scoring opponents
will appear. Stat total calculation excludes any
values added by merges and skills.)
Standard Effect 2: Pair Up
An ability that can only be used under certain
circumstances. Pair Up can be accessed from
the Interact with Allies menu, and allows this
unit to join battle in a group with another ally.

Skills learnable at 5★:

Icon Skill Weapon.pngDragonbind
Mt: 16 Range: 1
Effective against dragon foes. Unit can
counterattack regardless of foe's range.
This skill can only be equipped by its original unit.

Icon Skill Special.pngDragon Fang
Cooldown: 4
Boosts damage by 50% of unit's Atk.
Cannot use: Icon Class Colorless Staff.png

Bonus Doubler 3.pngBonus Doubler 3
Grants bonus to Atk/Spd/Def/Res during
combat = current bonus on each of unit's stats.
Calculates each stat bonus independently.
Cannot use: Icon Move Armored.pngIcon Move Cavalry.pngIcon Move Flying.png

Renewal 3.pngRenewal 3
At the start of every second
turn, restores 10 HP.

Human Virtue.pngHuman Virtue
At start of turn, if unit is adjacent to any allies
that are not beast or dragon allies, grants
Atk/Spd+6 to unit and those allies for 1 turn.

This skill can only be equipped by its original unit.

Hero banner Elise Bubbling Flower.jpg
Youngest princess of Nohr. Sometimes slips out

of the castle to enjoy herself at a famous hot
spring. Appears in Fire Emblem Fates.

Skills learnable at 5★:

Icon Skill Weapon.pngRed-Hot Ducks+
Mt: 12 Range: 2
If unit's Spd > foe's Spd, deals damage = 70%
of difference between stats. (Maximum bonus
of +7 damage. Combos with Phantom Spd.)
After combat, if unit attacked, inflicts
Def/Res-7 on foes within 2 spaces of target
through their next actions.

Icon Skill Assist.pngRally Up Atk+
Range: 1
Grants Atk+6 to target ally and allies within
2 spaces of target (excluding unit) for 1 turn.
Cannot use: Icon Class Colorless Staff.png

Swift Sparrow 2.pngSwift Sparrow 2
If unit initiates combat, grants Atk/Spd+4 during
combat.
Cannot use: Icon Class Colorless Staff.png

Atk Feint 3.pngAtk Feint 3
If a Rally Assist skill is used by unit or targets
unit, inflicts Atk-7 on foes in cardinal directions
of unit through their next actions.
Cannot use: Icon Class Colorless Staff.png

Dagger Valor 3.pngDagger Valor 3
While unit lives, all dagger allies on team get
2x SP. (Only highest value applied. Does
not stack.)

Cannot use: Icon Class Red Sword.pngIcon Class Red Bow.pngIcon Class Red Tome.pngIcon Class Red Breath.pngIcon Class Red Beast.pngIcon Class Blue Lance.pngIcon Class Blue Bow.pngIcon Class Blue Tome.pngIcon Class Blue Breath.pngIcon Class Blue Beast.pngIcon Class Green Axe.pngIcon Class Green Bow.pngIcon Class Green Tome.pngIcon Class Green Breath.pngIcon Class Green Beast.pngIcon Class Colorless Bow.pngIcon Class Colorless Staff.pngIcon Class Colorless Breath.pngIcon Class Colorless Beast.png

News Anna Reaction Ok.png

"Do you think Julia would Pair Up with me?"

Posted: