Legendary Hero Summoning Event - Lyn: Lady of the Wind (Notification)

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Banner Focus Legendary Heroes - Lyn.png
Legendary Hero Summoning Event - Lyn: Lady of the Wind

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A Legendary Hero from the Fire Emblem: The Blazing Blade game has arrived!

Now's your chance to summon Lyn: Lady of the Wind during the Legendary Hero summoning event!

In this Legendary Hero summoning event, you'll also find 5★ Special Heroes who were previously released.

And listen up: 5★ Focus Heroes will have an initial appearance rate of 8%! (What's more, the appearance rate for regular 5★ Heroes will be set to 0%.) Plus, for new summoning events, the first time you summon, you won't have to use Orbs!

A special map featuring Lyn: Lady of the Wind accompanies this event too. See how tough this Legendary Hero is!

Tap More for notes on this summoning focus.

More >
Video thumbnail Lyn Lady of the Wind.jpg


Notes on This Summoning Event
Ike: Vanguard Legend, Ephraim: Legendary Lord, Lyn: Lady of the Wind, and Robin: Fell Vessel will be available to obtain as allies only when summoning on the Summon menu through Legendary Hero summoning events. They will not be available for normal summoning events.

• The next time these Legendary Heroes will be available is as follows:

Ike: Vanguard Legend - late June
Ephraim: Legendary Lord - late June
Lyn: Lady of the Wind - late July
Robin: Fell Vessel - late May

• As of now, this is a limited-time opportunity to summon these Special Heroes. They may or may not appear again in a summoning event held in the future. Please note that they may appear as a different rarity or at a higher appearance rate.
• Heroes with different illustrations and epithets are treated as different Heroes even if they are the same character. As such, you cannot use them with Merge Allies.
• To see more summoning details, tap the Appearance Rates and Details buttons on the Summon menu.

Learning Skills
• You can help Heroes learn skills by going to Allies, then Ally Growth, and then Learn Skills.
• Some skills can only be learned after raising a Hero's ★ rating.

• Heroes might have already learned some skills based on their ★ rating when they joined your team.

About Legendary Heroes and Blessings
Legendary Heroes have one of four elements assigned to them and can support Heroes who have had that element's blessing conferred to them.


When you summon a Legendary Hero, you will get a Blessing item of the same element as the Legendary Hero.

Guide Blessings 2.png

Give this item to a Hero to receive the following benefits:

・ SP earned in battle will be doubled.
・ In the corresponding season, if the Hero is deployed along with the Legendary Hero, they will receive stat bonuses.

Example: During the Water season, a hero with a Water blessing deployed with Fjorm: Princess of Ice will get HP+3 and Spd+3.

Guide Blessings 3.png

Each season will feature two of the four elements: Water, Wind, Earth, and Fire. Seasons will change at the same time as Arena seasons, on Tuesday at 07:00 a.m. UTC every week.

Date Season
Starts Icon Season Wind 2.pngIcon Season Water 2.png
Starts Icon Season Wind 2.pngIcon Season Fire 2.png
Starts Icon Season Wind 2.pngIcon Season Earth 2.png
Starts Icon Season Wind 2.pngIcon Season Water 2.png
Starts Icon Season Water 2.pngIcon Season Fire 2.png


The current season is displayed on the upper-left corner of the screen.

Guide Blessings 4.png

Notes:
・ Once a Blessing item is used on an ally, it cannot be removed from that ally. (A blessing can be changed for another, but the first blessing will be lost when the second is set.)

・ Blessing items can also be obtained through certain in-game events and in other ways.

Hero banner Lyn Lady of the Wind.png
Noblewoman of Caelin whose true name is

Lyndis. Legends say she once secretly helped
save a continent from disaster. Appears in
Fire Emblem: The Blazing Blade.

Legendary Effect: Wind
Ally Boost: HP+3, Atk+2

Grants allies this Legendary Effect
during Wind season, if the Wind
blessing has been conferred and if
this unit enters battle with them.

Skills learnable at 5★:

Icon Skill Weapon.pngSwift Mulagir
Mt: 14 Range: 2
Effective against flying foes. Grants Res+3.
If the number of allies within 2 spaces
(excluding unit) > the number of foes
within 2 spaces (excluding target), grants
Atk/Spd+5 during combat.
This skill can only be equipped by its original unit.

Icon Skill Assist.pngRally Def/Res
Range: 1
Grants Def/Res+3 to target ally for 1 turn.
Cannot use: Icon Class Colorless Staff.png

Laws of Sacae.pngLaws of Sacae
If foe initiates combat and the number
of allies within 2 spaces ≥ 2, grants
Atk/Spd/Def/Res+4 during combat.
This skill can only be equipped by its original unit.

Desperation 3.pngDesperation 3
If unit’s HP ≤ 75% and unit initiates combat, unit
can make a follow-up attack before foe can
counterattack.

Spd Tactic 3.pngSpd Tactic 3
At start of turn, grants Spd+6 to allies within 2
spaces for 1 turn. Granted only if number of
that ally's movement type on current team
≤ 2.

"The people of the plains don't need to loose countless arrows to hunt. We need but a single, well-aimed shot.

This helps ensure our prey does not suffer needlessly."

Hero banner Inigo Indigo Dancer.png
A descendant of the dancer Olivia. He carries

on his departed mother's dancing and her
power. Appears in Fire Emblem Awakening.

Skills learnable at 5★:

Icon Skill Weapon.pngDancer's Ring+
Mt: 12 Range: 2
If unit initiates combat, restores 7 HP to adjacent
allies after combat.

Icon Skill Assist.pngDance
Range: 1
Grants another action to target ally. (Cannot target
an ally with Sing or Dance.)
This skill can only be equipped by its original unit.

Gale Dance 3.pngGale Dance 3
If Sing or Dance is used, grants Spd+4 to target.
Cannot use: Icon Class Colorless Staff.png

Hone Atk 3.pngHone Atk 3
At start of turn, grants Atk+4 to adjacent allies for
1 turn.

"I'm told some don't appreciate male dancers, but I do my best to support everyone all the same."

Hero banner Henry Happy Vampire.png
This dark mage of Plegia will curse you without

a second thought if you withhold candy.
Appears in Fire Emblem Awakening.

Skills learnable at 5★:

Icon Skill Weapon.pngSpectral Tome+
Mt: 12 Range: 2
After combat, if unit attacked, converts
bonuses on foes within 2 spaces of target
into penalties through their next actions.

Icon Skill Special.pngReprisal
Cooldown: 2
Boosts damage dealt to foe by 30% of damage
dealt to unit.
Cannot use: Icon Class Colorless Staff.png

Live for Honor.pngLive for Honor
If unit survives, get 1.5x badges from a Training
Tower map. (Only highest value applied. Does
not stack.)

Armor March 3.pngArmor March 3
At start of turn, if unit is adjacent to an armored
ally, unit and adjacent armored allies can move
1 extra space. (That turn only. Does not stack.)
Cannot use: Icon Move Infantry.pngIcon Move Cavalry.pngIcon Move Flying.png

"It's a harvest festival, right? So we should go harvest some candy! Or maybe you'd rather harvest the heads of our enemies... I'm up for either one!"

Hero banner Robin Fell Vessel.png
The Ylissean tactician Robin with body

and soul ruled by the Fell Dragon, Grima.
Appears in Fire Emblem Awakening.

Legendary Effect: Earth
Ally Boost: HP+3, Spd+3

Grants allies this Legendary Effect
during Earth season, if the Earth
blessing has been conferred and if
this unit enters battle with them.

Skills learnable at 5★:

Icon Skill Weapon.pngExpiration
Mt: 16 Range: 1
Unit can counterattack regardless of foe's
range. If foe's Range = 2, calculates damage
using the lower of foe's Def or Res.
This skill can only be equipped by its original unit.

Icon Skill Special.pngBonfire
Cooldown: 3
Boosts damage dealt by 50% of unit's Def.
Cannot use: Icon Class Colorless Staff.png

Dragonskin.pngDragonskin
Neutralizes "effective against flying" bonuses.
If foe initiates combat, grants Def/Res+4 during
combat.
This skill can only be equipped by its original unit.

Cancel Affinity 3.pngCancel Affinity 3
Neutralizes weapon-triangle advantage granted by
unit's skills. If unit has weapon-triangle
disadvantage, reverses weapon-triangle advantage
granted by foe's skills.
Cannot use: Icon Class Red Bow.pngIcon Class Red Tome.pngIcon Class Blue Bow.pngIcon Class Blue Tome.pngIcon Class Green Bow.pngIcon Class Green Tome.pngIcon Class Colorless Staff.png

Res Smoke 3.pngRes Smoke 3
Inflicts Res-7 on foes within 2 spaces of target
through their next actions after combat.
Cannot use: Icon Class Colorless Staff.png

"Insolent worms... I shall teach you what it means to feel true fear."

Hero banner Jakob Devoted Monster.png
A butler of Nohr who serves Corrin. He would

rather receive tea than candy. Appears in
Fire Emblem Fates.

Skills learnable at 5★:

Icon Skill Weapon.pngMonstrous Bow+
Mt: 12 Range: 2
Effective against flying foes. After combat, if
unit attacked, converts bonuses on foes
within 2 spaces of target into penalties
through their next actions.

Icon Skill Special.pngIgnis
Cooldown: 4
Boosts damage dealt by 80% of unit's Def.
Cannot use: Icon Class Colorless Staff.png

Bracing Blow 2.pngBracing Blow 2
If unit initiates combat, grants Def/Res+4
during combat.
Cannot use: Icon Class Colorless Staff.png

Wary Fighter 3.pngWary Fighter 3
If unit's HP ≥ 50%, unit and foe cannot make a
follow-up attack.
Cannot use: Icon Move Infantry.pngIcon Move Cavalry.pngIcon Move Flying.png

"I suppose this outfit must make me look quite intimidating. The other Heroes don't often approach me. I'm not complaining, mind you. It means I needn't bother with social niceties, after all."

Hero banner Genny Endearing Ally.png
A meek young cleric from Novis. Likes to

write her own stories. Appears in Fire
Emblem Echoes: Shadows of Valentia.

Skills learnable at 5★:

Icon Skill Weapon.pngGravity+
Mt: 10 Range: 2
After combat, if unit attacked, inflicts status
on target and foes within 1 space of target
restricting movement to 1 space through
their next actions.

Icon Skill Assist.pngPhysic+
Range: 2
Restores HP = 50% of Atk. (Minimum of
8 HP.) Range = 2.
This skill can only be equipped by staff users.

Icon Skill Special.pngHeavenly Light
Cooldown: 2
When healing an ally with a staff, restores 10 HP
to all allies.
This skill can only be equipped by staff users.

Wrathful Staff 3.pngWrathful Staff 3
Calculates damage from staff like other weapons.
This skill can only be equipped by staff users.

"I'm writing a story. Actually... I want someone to read it. Do you think you might have time later? Only if it's OK."

Hero banner Ike Vanguard Legend.png
The leader of the Greil Mercenaries. He is blunt

but genuine and loyal. He is also a general that
pulled people of different races and kingdoms
together. Appears in Fire Emblem: Radiant Dawn.

Legendary Effect: Earth
Ally Boost: HP+3, Atk+2

Grants allies this Legendary Effect
during Earth season, if the Earth
blessing has been conferred and if
this unit enters battle with them.

Skills learnable at 5★:

Icon Skill Weapon.pngRagnell
Mt: 16 Range: 1
Unit can counterattack regardless of foe's range.
This skill can only be equipped by its original unit.

Icon Skill Special.pngRadiant Aether
Cooldown: 4
During combat, treats foe's Def/Res as
if reduced by 50%. Restores HP = 50%
of damage dealt.
This skill can only be equipped by its original unit.

Warding Breath.pngWarding Breath
If foe initiates combat, grants Res+4 during
combat. Grants Special cooldown charge +1
per attack. (Only highest value applied. Does
not stack.)
Cannot use: Icon Move Cavalry.pngIcon Move Flying.pngIcon Class Red Bow.pngIcon Class Red Tome.pngIcon Class Blue Bow.pngIcon Class Blue Tome.pngIcon Class Green Bow.pngIcon Class Green Tome.pngIcon Class Colorless Bow.pngIcon Class Colorless Dagger.pngIcon Class Colorless Staff.png

Seal Atk Def 2.pngSeal Atk/Def 2
Inflicts Atk/Def-5 on foe through its next action
after combat.
Cannot use: Icon Class Colorless Staff.png

Def Tactic 3.pngDef Tactic 3
At start of turn, grants Def+6 to allies within 2
spaces for 1 turn. Granted only if number of
that ally's movement type on current team
≤ 2.

"I'll repeat something I was told, once... 'You should challenge your fates. When all else fails, you can still die fighting.'"

Hero banner Celica Imprisoned Soul.png
Celica's form as a witch after giving her

soul to Duma. It seems her old memories
occassionally rise to the surface. Appears
in Fire Emblem Echoes: Shadows of Valentia.

Skills learnable at 5★:

Icon Skill Weapon.pngBeloved Zofia
Mt: 16 Range: 1
Grants Def+3. At start of combat, if unit's
HP = 100%, grants Atk/Spd/Def/Res+4, but
after combat, if unit attacked, deals 4
damage to unit.
This skill can only be equipped by its original unit.

Icon Skill Special.pngLuna
Cooldown: 3
Treats foe’s Def/Res as if reduced by 50% during
combat.
Cannot use: Icon Class Colorless Staff.png

Chill Spd 3.pngChill Spd 3
At start of turn, inflicts Spd-7 on foe on the
enemy team with the highest Spd through its
next action.

Hone Atk 3.pngHone Atk 3
At start of turn, grants Atk+4 to adjacent allies for
1 turn.

"All is for Lord Duma's sake. Someday this world, too, shall belong to him. Heeheehee..."

Hero banner Eirika Anamnesis Lady.png
Princess of Renais, Ephraim's twin sister,

and Lyon's friend. The three of them studied
many things together in their youth. Appears
in Fire Emblem: The Sacred Stones.

Skills learnable at 5★:

Icon Skill Weapon.pngGleipnir
Mt: 14 Range: 2
Grants Res+3. At start of combat, if foe's
HP = 100%, grants Atk/Spd+3 during
combat.
This skill can only be equipped by its original unit.

Icon Skill Assist.pngRally Atk/Spd
Range: 1
Grants Atk/Spd+3 to target ally for 1 turn.
Cannot use: Icon Class Colorless Staff.png

Swift Sparrow 2.pngSwift Sparrow 2
If unit initiates combat, grants Atk/Spd+4 during
combat.
Cannot use: Icon Class Colorless Staff.png

Desperation 3.pngDesperation 3
If unit’s HP ≤ 75% and unit initiates combat, unit
can make a follow-up attack before foe can
counterattack.

R Tome Exp. 3.pngR Tome Exp. 3
While unit lives, all red tome allies on team
get 2x EXP. (Only highest value applied.
Does not stack.)
Cannot use: Icon Class Red Sword.pngIcon Class Red Bow.pngIcon Class Red Breath.pngIcon Class Blue Lance.pngIcon Class Blue Bow.pngIcon Class Blue Tome.pngIcon Class Blue Breath.pngIcon Class Green Axe.pngIcon Class Green Bow.pngIcon Class Green Tome.pngIcon Class Green Breath.pngIcon Class Colorless Bow.pngIcon Class Colorless Dagger.pngIcon Class Colorless Staff.pngIcon Class Colorless Breath.png

"Dark magic is generally not well regarded...but at a basic level, it is not innately evil."

Hero banner Ephraim Legendary Lord.png
Prince of Renais. Eirika's twin. It's

said he destroyed the Demon King
of old and saved the world. Appears
in Fire Emblem: The Sacred Stones.

Legendary Effect: Fire
Ally Boost: HP+3, Def+4

Grants allies this Legendary Effect
during Fire season, if the Fire
blessing has been conferred and if
this unit enters battle with them.

Skills learnable at 5★:

Icon Skill Weapon.pngFlame Siegmund
Mt: 16 Range: 1
Grants Atk+3. If the number of foes within
2 spaces (excluding target) ≥ the number of
allies within 2 spaces (excluding unit),
unit makes a guaranteed follow-up attack.
This skill can only be equipped by its original unit.

Icon Skill Special.pngSol
Cooldown: 3
Restores HP = 50% of damage dealt.
Cannot use: Icon Class Colorless Staff.png

Sturdy Stance 2.pngSturdy Stance 2
If foe initiates combat, grants Atk/Def+4
during combat.
Cannot use: Icon Class Colorless Staff.png

Solar Brace.pngSolar Brace
Restores HP = 30% of damage dealt when
Special triggers. (Stacks with effects of skills
like Sol.)
This skill can only be equipped by its original unit.

Fortify Def 3.pngFortify Def 3
At start of turn, grants Def+4 to adjacent allies for
1 turn.

"People criticize my fighting style—'reckless,' they call me! Call me that when I lose—because I won't."

Hero banner Micaiah Priestess of Dawn.png
A member of the Dawn Brigade with silver hair

and mysterious powers. As close with Sothe as
a sister, though they're not related by blood.
Appears in Fire Emblem: Radiant Dawn.

Skills learnable at 5★:

Icon Skill Weapon.pngThani
Mt: 14 Range: 2
Effective against armored and cavalry foes.
Grants Res+3. If armored or cavalry foe
uses bow, dagger, magic, or staff, reduces
damage from foe's first attack by 30%.
This skill can only be equipped by its original unit.

Icon Skill Assist.pngSacrifice
Range: 1
Converts penalties on target into bonuses.
Restores HP to target = unit's current HP-1.
Reduces unit's HP by amount restored.
This skill can only be equipped by its original unit.

Distant Def 3.pngDistant Def 3
If foe initiates combat and uses bow, dagger,
magic, or staff, grants Def/Res+6 during combat.

Guard 3.pngGuard 3
At start of combat, if unit's HP ≥ 80%, inflicts
Special cooldown charge -1 on foe per attack.
(Only highest value applied. Does not stack.)

Drive Atk 2.pngDrive Atk 2
Grants Atk+3 to allies within 2 spaces during
combat.

"Goddess Ashunera, I thank you for your guidance."

Hero banner Shigure Dark Sky Singer.png
A descendant of the songstress Azura. Sings

in Cyrkensia while hiding his identity.
Appears in Fire Emblem Fates.

Skills learnable at 5★:

Icon Skill Weapon.pngDancer's Score+
Mt: 12 Range: 2
If unit initiates combat, restores 7 HP to adjacent
allies after combat.

Icon Skill Assist.pngSing
Range: 1
Grants another action to target ally. (Cannot target
an ally with Sing or Dance.)
This skill can only be equipped by its original unit.

Geyser Dance 2.pngGeyser Dance 2
If Sing or Dance is used, grants Def/Res+4 to
target.
Cannot use: Icon Class Colorless Staff.png

B Tome Valor 3.pngB Tome Valor 3
While unit lives, all blue tome allies on team get
2x SP. (Only highest value applied. Does not
stack.)
Cannot use: Icon Class Red Sword.pngIcon Class Red Bow.pngIcon Class Red Tome.pngIcon Class Red Breath.pngIcon Class Blue Lance.pngIcon Class Blue Bow.pngIcon Class Blue Breath.pngIcon Class Green Axe.pngIcon Class Green Bow.pngIcon Class Green Tome.pngIcon Class Green Breath.pngIcon Class Colorless Bow.pngIcon Class Colorless Dagger.pngIcon Class Colorless Staff.pngIcon Class Colorless Breath.png

"I'm Shigure. My songs hold mysterious power. Would you like me to sing one for you?"

Feh BtlFace D.png

"The green bow really suits Lyn!"

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