All stats have a degree of variation. The stat growth page explains how the variation works.
Level 1 stats
Level 40 stats
This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.
Stats between level 1 and 40
For stat values between level 1 and 40, see this page.
This Hero has no Assist skills.
|Rising Light||4||Before combat this unit initiates, foes in an area near target take damage equal to (unit's Atk minus foe's Def or Res).||150||4||3|
|Blazing Light||4||Before combat this unit initiates, foes in an area near target take damage equal to 1.5 x (unit's Atk minus foe's Def or Res).||300||-||4|
|Armored Blow 1||If unit initiates combat, grants Def+2 during combat.||50||3||A|
|Steady Blow 1||If unit initiates combat, grants Spd/Def+2 during combat.||120||4|
|Steady Blow 2||If unit initiates combat, grants Spd/Def+4 during combat.||240||5|
|S Drink||At the start of turn 1, restores 99 HP and grants Special cooldown count-1.||300||5||B|
|Spur Atk 1||Grants Atk+2 to adjacent allies during combat.||50||1||C|
|Drive Atk 1||Grants Atk+2 to allies within 2 spaces during combat.||120||3|
|Drive Atk 2||Grants Atk+3 to allies within 2 spaces during combat.||240||4|