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Status Icon WeaponStatus Icon MoveLeila Keen Lookout Face FC
Leila: Keen Lookout
General Quotes Misc Heroic Ordeal
Leila
Rose amid Fangs
Portrait
Leila Rose amid Fangs Face
Attack
Leila Rose amid Fangs BtlFace
Special
Leila Rose amid Fangs BtlFace C
Damage

Leila Rose amid Fangs BtlFace D

Art by: PenekoR (п猫R)
Description A member of the Black Fang group of assassins whose true loyalties lie with Ostia, which she serves as a spy and skilled infiltrator. Appears in Fire Emblem: The Blazing Blade.
Rarities ★ SR
Weapon Type Icon Class Colorless Dagger Colorless Dagger
Move Type Icon Move Infantry Infantry
Voice Actor EN Rebeka Thomas
Voice Actor JP 日笠陽子(Yoko Hikasa)
Release Date
Entry Icon MiniUnit Head 6 The Blazing Blade
Version 4.2
Internal ID PID_レイラ (489)
Origin 60000300210

{{InMain|

Stats

All stats have a degree of variation. The stat growth page explains how the variation works.

Level 1 stats

RarityHPAtkSpdDefResTotal
★15/16/175/6/78/9/101/2/34/5/638
★15/16/176/7/89/10/111/2/34/5/640
★16/17/186/7/89/10/112/3/45/6/743
★16/17/187/8/910/11/122/3/45/6/745
★17/18/197/8/910/11/123/4/56/7/848

Level 40 stats

RarityHPAtkSpdDefResTotal
★29/32/3524/27/3029/32/3414/16/1917/19/22125~127
★30/33/3627/30/3332/35/3715/17/2018/20/23134~136
★33/36/3929/32/3534/37/4017/20/2320/23/26148
★34/37/4031/34/3736/39/4318/21/2421/24/27155~156
★36/40/4333/36/3938/41/4520/23/2723/26/30165~167

Growth Rates

This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.

RarityHPAtkSpdDefResTotal
★50%65%70%45%45%275%

Stats between level 1 and 40

For stat values between level 1 and 40, see this page.

Skills[ | ]

Weapons[ | ]

NameMightRangeDescriptionSPDefaultUnlock
Iron Dagger32
After combat, if unit attacked, inflicts Def/Res-3 on foe through its next action.
50★★
Steel Dagger52
After combat, if unit attacked, inflicts Def/Res-3 on foe through its next action.
100★★
Silver Dagger72
After combat, if unit attacked, inflicts Def/Res-5 on foe through its next action.
200★★
Constant Dagger142
Grants Spd+3. If unit initiates combat, grants Atk/Spd+5 during combat. If unit initiates combat and is within 2 spaces of support partner, foe cannot counterattack and unit and support partner swap spaces after combat. (If unit is within 2 spaces of more than one support partner, swap does not occur.)
Effect:【Dagger 7】

【Dagger 7】
After combat, if unit attacked, inflicts Def/Res-7 on target and foes within 2 spaces of target through their next actions.
400★★

Constant Dagger can be upgraded in the Weapon Refinery.
When upgraded, the description of Constant Dagger becomes "Grants Spd+3. If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd+5 to unit during combat and deals damage = 10% of unit's Spd (excluding area-of-effect Specials), and also, if unit's Spd > foe's Spd or unit is within 2 spaces of unit's support partner (if any), foe cannot counterattack. If unit initiates combat and unit is within 2 spaces of support partner, unit and support partner swap spaces after combat (if unit is within 2 spaces of more than one support partner, swap does not occur).

Effect:【Dagger 7】

【Dagger 7】
After combat, if unit attacked, inflicts Def/Res-7 on target and foes within 2 spaces of target through their next actions.".
Constant Dagger can be upgraded with the additional effect Constant Dagger W "At start of turn, inflicts Spd/Def-6 and【Discord】on closest foes within 5 spaces and any foe within 2 spaces of those foes through their next actions. At start of combat, if unit's HP ≥ 25%, grants Atk/Spd+5 and Special cooldown charge +1 to unit per attack during combat (only highest value applied; does not stack), and after combat, if unit initiated combat and attacked, deals 7 damage to target and foes within 2 spaces of target.

【Discord】
Inflicts Atk/Spd/Def/Res-X on unit during combat (X = 2 + number of allies within 2 spaces of unit; max 5) through its next action.".

Assists[ | ]

NameRangeDescriptionSPDefaultUnlock
Rally Speed1
Grants Spd+4 to target ally for 1 turn.
150★★
Rally Atk/Spd1
Grants Atk/Spd+3 to target ally for 1 turn.
300★
Rally Atk/Spd+1
Grants Atk/Spd+6 to target ally for 1 turn.
400★

Specials[ | ]

This unit owns no Special skills.

Passives[ | ]

TypeNameDescriptionSPUnlock
ALife and Death 1Life and Death 1
Grants Atk/Spd+3.
Inflicts Def/Res-3.
50★
Life and Death 2Life and Death 2
Grants Atk/Spd+4.
Inflicts Def/Res-4.
100★
Life and Death 3Life and Death 3
Grants Atk/Spd+5.
Inflicts Def/Res-5.
200★
Life and Death 4Life and Death 4
Grants Atk/Spd+7.
Inflicts Def/Res-5.
300★
BAtk Def Ruse 1Atk/Def Ruse 1
If a Rally Assist skill is used by unit or targets unit, inflicts Atk/Def-1 and【Guard】on foes in cardinal directions of unit and target through their next actions.

【Guard】
Inflicts Special cooldown charge -1 on target per attack during combat through its next action. (Only highest value applied. Does not stack.)
60★
Atk Def Ruse 2Atk/Def Ruse 2
If a Rally Assist skill is used by unit or targets unit, inflicts Atk/Def-3 and【Guard】on foes in cardinal directions of unit and target through their next actions.

【Guard】
Inflicts Special cooldown charge -1 on target per attack during combat through its next action. (Only highest value applied. Does not stack.)
120★
Atk Def Ruse 3Atk/Def Ruse 3
If a Rally Assist skill is used by unit or targets unit, inflicts Atk/Def-5 and【Guard】on foes in cardinal directions of unit and target through their next actions.

【Guard】
Inflicts Special cooldown charge -1 on target per attack during combat through its next action. (Only highest value applied. Does not stack.)
240★
CAtk Smoke 1Atk Smoke 1
Inflicts Atk-3 on foes within 2 spaces of target through their next actions after combat.
60★
Atk Smoke 2Atk Smoke 2
Inflicts Atk-5 on foes within 2 spaces of target through their next actions after combat.
120★
Atk Smoke 3Atk Smoke 3
Inflicts Atk-7 on foes within 2 spaces of target through their next actions after combat.
240★

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