Stats All stats have a degree of variation. The stat growth page explains how the variation works.
Level 1 stats Rarity HP Atk Spd Def Res Total 1 15/16/17 5/6/7 4/5/6 2/3/4 6/7/8 37 2 15/16/17 6/7/8 4/5/6 2/3/4 7/8/9 39 3 16/17/18 6/7/8 5/6/7 3/4/5 7/8/9 42 4 16/17/18 7/8/9 5/6/7 3/4/5 8/9/10 44 5 17/18/19 7/8/9 6/7/8 4/5/6 8/9/10 47
Level 40 stats Rarity HP Atk Spd Def Res Total 1 29/32/35 21/24/26 18/21/24 15/17/20 25/28/31 121~123 2 30/33/36 23/26/29 19/22/25 16/18/21 28/31/34 130~131 3 33/36/39 25/28/31 22/25/28 18/21/24 30/33/36 143 4 34/37/40 27/30/33 23/26/29 19/22/25 32/35/38 150 5 36/40/43 29/32/35 25/29/32 21/24/28 34/37/40 161~163
Growth Rates This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth .
Rarity HP Atk Spd Def Res Total 3 50% 55% 50% 45% 65% 265%
Stats between level 1 and 40 For stat values between level 1 and 40, see this page .
Name Might Range Description SP Default Unlock Assault 10 2 — 50 — 1 Gravity 6 2 After combat, if unit attacked, inflicts status on foe restricting movement to 1 space through its next action. 150 — 3 Gravity+ 10 2 After combat, if unit attacked, inflicts status on target and foes within 1 space of target restricting movement to 1 space through their next actions. 300 — 5
Gravity+ can be upgraded in the Weapon Refinery . Gravity+ can be upgraded with the additional effect "Foe cannot counterattack.". Gravity+ can be upgraded with the additional effect "Calculates damage from staff like other weapons.".
Name Range Description SP Default Unlock Heal 1 Restores 5 HP to target ally. 50 1 1 Mend 1 Restores 10 HP to target ally. 100 3 2 Recover 1 Slows Special trigger (cooldown count+1). Restores 15 HP to target ally. 200 4 3 Recover+ 1 Restores HP = 50% of Atk +10. (Minimum of 15 HP.) 300 5 5
Name Cooldown Description SP Default Unlock Imbue 1 When healing an ally with a staff, restores an additional 10 HP to target ally. 50 4 2 Heavenly Light 2 When healing an ally with a staff, restores 10 HP to all allies. 150 5 3
Type Name Description SP Unlock A Resistance +1 Grants Res+1. 30 1 Def/Res 1 Grants Def/Res+1. 80 2 Def/Res 2 Grants Def/Res+2. 160 4 C Atk Ploy 1 At start of turn, inflicts Atk-3 on foes in cardinal directions with Res < unit's Res through their next actions. 60 3 Atk Ploy 2 At start of turn, inflicts Atk-4 on foes in cardinal directions with Res < unit's Res through their next actions. 120 4 Atk Ploy 3 At start of turn, inflicts Atk-5 on foes in cardinal directions with Res < unit's Res through their next actions. 240 5