General | Quotes | Misc | Heroic Ordeal |
Lex Young Blade | |
---|---|
Art by: Shimomura Watari (霜村航) | |
Description | Second son of Duke Lombard of House Dozel. Joins the army under Sigurd's command along with his friend Azelle. Appears in Fire Emblem: Genealogy of the Holy War. |
Rarities | 4 ![]() ![]() |
Weapon Type | ![]() |
Move Type | ![]() |
Voice Actor EN | Nazeeh Tarsha |
Voice Actor JP | 浪川大輔 |
Release Date | |
Entry | ![]() |
Internal ID | PID_レックス (630) |
Origin | 30000600200 |
Contents
Stats
Level 1 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1 ![]() | 18/19/20 | 5/6/7 | 3/4/5 | 7/8/9 | 1/2/3 | 39 |
2 ![]() | 18/19/20 | 6/7/8 | 3/4/5 | 8/9/10 | 1/2/3 | 41 |
3 ![]() | 19/20/21 | 6/7/8 | 4/5/6 | 8/9/10 | 2/3/4 | 44 |
4 ![]() | 19/20/21 | 7/8/9 | 4/5/6 | 9/10/11 | 2/3/4 | 46 |
5 ![]() | 20/21/22 | 7/8/9 | 5/6/7 | 9/10/11 | 3/4/5 | 49 |
Level 40 stats
Growth Rates
This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
3 ![]() | 55% | 65% | 55% | 65% | 35% | 275% |
Stats between level 1 and 40
For stat values between level 1 and 40, see this page.Skills
Weapons
Name | Might | Range | Description | SP | Default | Unlock |
---|---|---|---|---|---|---|
Iron Axe | 6 | 1 | — | 50 | 1 ![]() | 1 ![]() |
Steel Axe | 8 | 1 | — | 100 | 2 ![]() | 2 ![]() |
Brave Axe | 5 | 1 | Inflicts Spd-5. If unit initiates combat, unit attacks twice. | 200 | 4 ![]() | 3 ![]() |
Goddess Axe | 11 | 1 | Grants Def+5 and inflicts Spd/Res-5 on unit. Unit attacks twice. (Even if foe initiates combat, unit attacks twice.) | 400 | 5 ![]() | 5 ![]() |
Assists
Name | Range | Description | SP | Default | Unlock |
---|---|---|---|---|---|
Reposition | 1 | Target ally moves to opposite side of unit. | 150 | 4 ![]() | 3 ![]() |
Specials
This unit owns no Special skills.
Passives
Type | Name | Description | SP | Unlock | |
---|---|---|---|---|---|
A | ![]() | Atk/Def Push 1 | At start of combat, if unit's HP = 100%, grants Atk/Def+3, but if unit attacked, deals 1 damage to unit after combat. | 60 | 1 ![]() |
![]() | Atk/Def Push 2 | At start of combat, if unit's HP = 100%, grants Atk/Def+4, but if unit attacked, deals 1 damage to unit after combat. | 120 | 2 ![]() | |
![]() | Atk/Def Push 3 | At start of combat, if unit's HP = 100%, grants Atk/Def+5, but if unit attacked, deals 1 damage to unit after combat. | 240 | 4 ![]() | |
C | ![]() | Axe Experience 1 | While unit lives and uses an axe, unit gets 1.5x EXP. (Only highest value applied. Does not stack.) | 30 | 3 ![]() |
![]() | Axe Experience 2 | While unit lives, all axe allies on team get 1.5x EXP. (Only highest value applied. Does not stack.) | 60 | 4 ![]() | |
![]() | Axe Experience 3 | While unit lives, all axe allies on team get 2x EXP. (Only highest value applied. Does not stack.) | 120 | 5 ![]() |