All stats have a degree of variation. The stat growth page explains how the variation works.
Level 1 stats
Level 40 stats
This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.
Stats between level 1 and 40
For stat values between level 1 and 40, see this page.
|Water Breath||10||1||If foe initiates combat, grants Def/Res+4 during combat.|
If foe's Range = 2, calculates damage using the lower of foe's Def or Res.
|Astral Breath||16||1||Grants Spd+3. Unit can move to a space adjacent to support partner. If unit is within 3 spaces of support partner, grants Atk/Spd/Def/Res+5 to unit during combat. If foe's Range = 2, calculates damage using the lower of foe's Def or Res.||400||5||5|
|Reposition||1||Target ally moves to opposite side of unit.||150||4||3|
This Hero owns no Special skills.
|Atk/Spd Bond 1||If unit is adjacent to an ally, grants Atk/Spd+3 during combat.||60||3||A|
|Atk/Spd Bond 2||If unit is adjacent to an ally, grants Atk/Spd+4 during combat.||120||4|
|Atk/Spd Bond 3||If unit is adjacent to an ally, grants Atk/Spd+5 during combat.||240||5|
|Def/Res Link 1||If a movement Assist skill (like Reposition, Shove, Pivot, etc.) is used by unit or targets unit, grants Def/Res+2 to unit and target ally or unit and targeting ally for 1 turn.||60||1||B|
|Def/Res Link 2||If a movement Assist skill (like Reposition, Shove, Pivot, etc.) is used by unit or targets unit, grants Def/Res+4 to unit and target ally or unit and targeting ally for 1 turn.||120||2|
|Def/Res Link 3||If a movement Assist skill (like Reposition, Shove, Pivot, etc.) is used by unit or targets unit, grants Def/Res+6 to unit and target ally or unit and targeting ally for 1 turn.||240||4|
|Spur Atk 1||Grants Atk+2 to adjacent allies during combat.||50||2||C|
|Drive Atk 1||Grants Atk+2 to allies within 2 spaces during combat.||120||3|
|Drive Atk 2||Grants Atk+3 to allies within 2 spaces during combat.||240||4|
|Joint Drive Atk||Grants Atk+4 to allies within 2 spaces during combat. If unit is within 2 spaces of an ally, grants Atk+4 to unit during combat.||300||5|