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Revision as of 04:05, 18 December 2017
This page is about Lissa: Pure Joy. For Lissa: Sprightly Cleric, see Lissa.
General | Quotes | Misc | Heroic Ordeal |
Lissa: Pure Joy | |
---|---|
Art by: Umiu Geso | |
Description | |
Rarities | 5 - Special |
Weapon Type | |
Move Type | |
Voice Actor EN | Kate Davis |
Voice Actor JP | Asumi Kana |
Release Date | |
Entry | |
Version | 2.0 |
Lissa: Pure Joy/Stats
Skills
Template:SkillsIconWeapons
Name | Might | Range | Description | SP | Default | Unlock |
---|---|---|---|---|---|---|
Iron Axe | 6 | 1 | — | 50 | — | — |
Steel Axe | 8 | 1 | — | 100 | — | — |
Handbell | 10 | 1 | If foe initiates combat, grants Atk/Spd/Def/Res+2 during combat. | 200 | — | — |
Handbell+ | 14 | 1 | If foe initiates combat, grants Atk/Spd/Def/Res+2 during combat. | 300 | 5 | — |
Handbell+ can be upgraded in the Weapon Refinery.
Template:SkillsIconAssists
This unit owns no Assist skills.
Template:SkillsIconSpecials
Name | Cooldown | Description | SP | Default | Unlock |
---|---|---|---|---|---|
Glowing Ember | 4 | Boosts damage by 50% of unit's Def. | 100 | — | — |
Bonfire | 3 | Boosts damage by 50% of unit's Def. | 200 | — | — |
Template:SkillsIconPassives
Type | Name | Description | SP | Unlock | |
---|---|---|---|---|---|
B | Bold Fighter 1 | If unit's HP = 100% and unit initiates combat, grants Special cooldown charge +1 per unit's attack, and unit makes a guaranteed follow-up attack. (Does not stack.) | 60 | ? | |
Bold Fighter 2 | If unit's HP ≥ 50% and unit initiates combat, grants Special cooldown charge +1 per unit's attack, and unit makes a guaranteed follow-up attack. (Does not stack.) | 120 | ? | ||
Bold Fighter 3 | If unit initiates combat, grants Special cooldown charge +1 per unit's attack, and unit makes a guaranteed follow-up attack. (Does not stack.) | 240 | 5 | ||
C | Fortify Def 1 | At start of turn, grants Def+2 to adjacent allies for 1 turn. | 50 | ? | |
Fortify Def 2 | At start of turn, grants Def+3 to adjacent allies for 1 turn. | 100 | ? | ||
Fortify Armor | At start of turn, grants Def/Res+6 to adjacent armored allies for 1 turn. | 200 | 5 |