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The following weapons can be upgraded using the Weapon Refinery.

Red weapons[ | ]

Sword

WeaponIconMtHPSpdDefResOriginal effectUpgraded effectCost
Allied Sword+
Mt 14 Rng 1
Attack Plus W16 MtHP+5Grants Atk/Def+4 to allies within 2 spaces during combat. If unit is within 2 spaces of an ally, grants Atk/Def+4 to unit during combat.(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Alondite
Mt 16 Rng 1
Killer All WHP+3Unit can counterattack regardless of foe's range.Unit can counterattack regardless of foe's range.
Accelerates Special trigger (cooldown count-1). At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+4.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W18 MtHP+5(Unchanged)
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Amiti
Mt 11 Rng 1
Swift Sparrow WHP+3Inflicts Spd-2. If unit initiates combat, unit attacks twice.Inflicts Spd-2. If unit initiates combat, unit attacks twice.
If unit initiates combat, grants Atk/Spd+4 during combat.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W12 MtHP+5(Unchanged)
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Arcane Devourer
Mt 16 Rng 1
Attack Plus W18 MtHP+5Accelerates Special trigger (cooldown count-1). At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+5 to unit, grants Special cooldown charge +1 to unit per attack (only highest value applied; does not stack), and reduces damage from foe's first attack by 40% during combat, and also, if unit's Spd > foe's Spd, neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks during combat.(Unchanged)350 SP
500 Arena Medal
200 Refining Stone
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Arcane Éljúðnir
Mt 16 Rng 1
Attack Plus W18 MtHP+5Accelerates Special trigger (cooldown count-1). At start of combat, if unit's HP ≥ 25%, inflicts Atk/Def-6 on foe during combat, unit makes a guaranteed follow-up attack, foe cannot make a follow-up attack, and inflicts Special cooldown charge -1 on foe per attack. (Only highest value applied. Does not stack.)(Unchanged)350 SP
500 Arena Medal
200 Refining Stone
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Arden's Blade
Mt 10 Rng 1
Ardens Blade WHP+3Inflicts Spd-5. Unit attacks twice.
(Even if foe initiates combat, unit attacks twice.)
Inflicts Spd-5. Unit attacks twice.
(Even if foe initiates combat, unit attacks twice.)
At start of combat, if unit's HP ≥ 50%, grants Atk+4, Def+6 to unit during combat and inflicts Special cooldown charge -1 on foe per attack. (Only highest value applied. Does not stack.)
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W11 MtHP+5(Unchanged)
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Ardent Durandal
Mt 16 Rng 1
Ardent Durandal WHP+3Grants Atk+3. At start of turn, grants 【Bonus Doubler】 to ally with the highest Atk.

【Bonus Doubler】
Grants bonus to Atk/Spd/Def/Res during combat = current bonus on each of unit's stats for 1 turn. Calculates each stat bonus independently.
Grants Atk+3. At start of turn, grants 【Bonus Doubler】to unit and ally with the highest Atk (excluding unit). At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+4 to unit during combat.

【Bonus Doubler】
Grants bonus to Atk/Spd/Def/Res during combat = current bonus on each of unit's stats for 1 turn. Calculates each stat bonus independently.
If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd/Def/Res+4 to unit and neutralizes foe's bonuses (from skills like Fortify, Rally, etc.) during combat, and deals damage = 15% of foe's Def (including as part of Specials that trigger before combat).
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W18 MtHP+5Grants Atk+3. At start of turn, grants 【Bonus Doubler】to unit and ally with the highest Atk (excluding unit). At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+4 to unit during combat.

【Bonus Doubler】
Grants bonus to Atk/Spd/Def/Res during combat = current bonus on each of unit's stats for 1 turn. Calculates each stat bonus independently.
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Armorsmasher+
Mt 14 Rng 1
Dull Armor WHP+3Effective against armored foes.Effective against armored foes.
Neutralizes armored foes' bonuses (from skills like Fortify, Rally, etc.) during combat.
350 SP
500 Arena Medal
50 Refining Stone
Attack Plus W16 MtHP+5(Unchanged)
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Astra Blade
Mt 16 Rng 1
Astra Blade WHP+3Grants Atk+3. If unit's Atk > foe's Def, deals damage = 50% of unit's Atk minus foe's Def.Grants Atk+3. If unit's Atk > foe's Def, deals damage = 50% of unit's Atk minus foe's Def. If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd/Def/Res+4 to unit during combat.
Unit can move to a space within 2 spaces of any ally within 2 spaces. At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+4 and an additional Atk+X to unit and inflicts Def-X on foe during combat (X = number of spaces from start position to end position of whoever initiated combat × 2; max 8).
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W18 MtHP+5Grants Atk+3. If unit's Atk > foe's Def, deals damage = 50% of unit's Atk minus foe's Def. If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd/Def/Res+4 to unit during combat.
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Audhulma
Mt 16 Rng 1
Audhulma WHP+3Accelerates Special trigger (cooldown count-1).
Grants Res+5.
Accelerates Special trigger (cooldown count-1).
Grants Res+5.
If foe initiates combat or if foe's HP = 100% at start of combat, grants Atk/Spd/Def/Res+4 to unit during combat and inflicts Special cooldown charge -1 on foe per attack during combat. (Only highest value applied. Does not stack.)
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W18 MtHP+5(Unchanged)
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Ayra's Blade
Mt 16 Rng 1
Ayras Blade WHP+3Grants Spd+3. If unit's Spd > foe's Spd, grants Special cooldown charge +1 per unit's attack. (Only highest value applied. Does not stack.)Accelerates Special trigger (cooldown count-1). Grants Atk/Spd+3. During combat, neutralizes effects that grant "Special cooldown charge +X" to foe or inflict "Special cooldown charge -X" on unit.
At start of combat, if foe's HP ≥ 75%, grants Atk/Spd/Def/Res+4 during combat and reduces damage from foe's first attack by 20%.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W18 MtHP+5Accelerates Special trigger (cooldown count-1). Grants Atk/Spd+3. During combat, neutralizes effects that grant "Special cooldown charge +X" to foe or inflict "Special cooldown charge -X" on unit.
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Balmung
Mt 16 Rng 1
Balmung WHP+3Grants Spd+3. If foe initiates combat or if foe's HP = 100% at start of combat, neutralizes penalties on unit and grants Atk/Spd/Def/Res+5 to unit during combat.Grants Spd+3. If foe initiates combat or if foe's HP ≥ 75% at start of combat, neutralizes unit's penalties, grants Atk/Spd/Def/Res+5 to unit, and neutralizes effects that grant "Special cooldown charge +X" to foe or inflict "Special cooldown charge -X" on unit during combat.
At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+X to unit during combat (X = 15% of unit's Spd at start of combat, + 4), and also, if unit's Spd > foe's Spd, reduces damage from attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by percentage = difference between Spd stats × 4 (max 40%).
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W18 MtHP+5Grants Spd+3. If foe initiates combat or if foe's HP ≥ 75% at start of combat, neutralizes unit's penalties, grants Atk/Spd/Def/Res+5 to unit, and neutralizes effects that grant "Special cooldown charge +X" to foe or inflict "Special cooldown charge -X" on unit during combat.
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Barrier Blade+
Mt 14 Rng 1
Attack Plus W16 MtHP+5If foe initiates combat, grants Res+7 during combat.(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Bellringer+
Mt 14 Rng 1
Attack Plus W16 MtHP+5When unit deals damage to foe during combat, restores 5 HP to unit. (Triggers even if 0 damage is dealt.)(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Beloved Zofia
Mt 16 Rng 1
Beloved Zofia WHP+3Grants Def+3. At start of combat, if unit's HP = 100%, grants Atk/Spd/Def/Res+4, but after combat, if unit attacked, deals 4 damage to unit.Grants Def+3. Grants Atk/Spd/Def/Res+4 during combat. After combat, if unit attacked, deals 4 damage to unit.
At start of combat, if unit's or foe's HP < 100%, grants Atk/Spd/Def/Res+4 to unit during combat, and if unit deals damage to foe during combat, restores 7 HP to unit. (Triggers even if 0 damage is dealt.)"
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W18 MtHP+5Grants Def+3. Grants Atk/Spd/Def/Res+4 during combat. After combat, if unit attacked, deals 4 damage to unit.
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Binding Blade
Mt 16 Rng 1
Quick Riposte WHP+3If foe initiates combat, grants Def/Res+2 during combat.Effective against dragon foes. If foe initiates combat, grants Def/Res+4 during combat.
If unit's HP ≥ 50% and foe initiates combat, unit makes a guaranteed follow-up attack.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W18 MtHP+5Effective against dragon foes. If foe initiates combat, grants Def/Res+4 during combat.
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Blazing Durandal
Mt 16 Rng 1
Blazing Durandal WHP+3Grants Atk+3. If unit's Atk > foe's Atk, grants Special cooldown charge +1 per unit's attack. (Only highest value applied. Does not stack.)Grants Atk+3. If unit initiates combat, grants Special cooldown charge +1 to unit and inflicts Special cooldown charge -1 on foe per attack. (Only highest value applied. Does not stack.)
If unit initiates combat, grants Spd+7 and Def+10 during combat and foe cannot make a follow-up attack.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W18 MtHP+5Grants Atk+3. If unit initiates combat, grants Special cooldown charge +1 to unit and inflicts Special cooldown charge -1 on foe per attack. (Only highest value applied. Does not stack.)
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Bridal Blade+
Mt 14 Rng 1
Attack Plus W16 MtHP+5If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd/Def/Res+4 to unit and inflicts penalty on foe's Atk/Spd/Def/Res = current bonus on each of foe's stats × 2 during combat. (Calculates each stat penalty independently; example: if foe has +7 bonus to Atk, inflicts Atk-14, for a net penalty of Atk-7.)(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Brilliant Rapier
Mt 16 Rng 1
Brilliant Rapier WHP+3Effective against armored and cavalry foes. Grants Spd+3. If foe initiates combat or foe's HP ≥ 75% at start of combat, grants Atk/Spd/Def/Res+4 to unit and neutralizes foe's bonuses to Spd/Def (from skills like Fortify, Rally, etc.) during combat. If unit's HP ≤ 80% and foe initiates combat, unit can counterattack before foe's first attack.Effective against armored and cavalry foes. Grants Spd+3. If foe initiates combat or foe's HP ≥ 75% at start of combat, grants Atk/Spd/Def/Res+4 to unit and neutralizes foe's bonuses to Spd/Def (from skills like Fortify, Rally, etc.) during combat. If unit's HP ≤ 80% and foe initiates combat, unit can counterattack before foe's first attack.
If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd/Def/Res+X to unit during combat (X = 4 + highest bonus on each stat between unit and allies within 2 spaces of unit; calculates each stat bonus independently) and deals damage = 15% of unit's Spd (excluding area-of-effect Specials).
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W18 MtHP+5(Unchanged)
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Bull Blade
Mt 16 Rng 1
Consecutive Attack RG WHP+3During combat, boosts unit's Atk/Def by number of allies within 2 spaces × 2. (Maximum bonus of +6 to each stat.)During combat, boosts unit's Atk/Def by number of allies within 2 spaces × 2. (Maximum bonus of +6 to each stat.)
If cavalry allies within 2 spaces use sword, lance, or axe and unit initiates combat, unit attacks twice.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W18 MtHP+5(Unchanged)
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Cake Cutter+
Mt 14 Rng 1
Attack Plus W16 MtHP+5If unit initiates combat, grants Atk/Spd+4 during combat.(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Carrot Cudgel+
Mt 14 Rng 1
Attack Plus W16 MtHP+5If unit is within 2 spaces of an ally, grants Atk/Def+5 to unit and neutralizes unit's penalties to Atk/Def during combat.(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Concealed Blade
Mt 16 Rng 1
Desperation WHP+3Deals +10 damage when Special triggers.Deals +10 damage when Special triggers.
If unit's HP ≤ 75% and unit initiates combat, unit can make a follow-up attack before foe can counterattack.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W18 MtHP+5(Unchanged)
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Conjurer Curios
Mt 16 Rng 1
Conjurer Curios WHP+3Effective against armored foes. Grants Atk+3. If it is an odd-numbered turn or if foe's HP < 100% at start of combat, grants Atk/Spd/Def/Res+4 to unit during combat.Effective against armored foes. Grants Atk+3. If it is an odd-numbered turn or foe's HP < 100% at start of combat, grants Atk/Spd/Def/Res+4 to unit during combat and reduces damage from foe's first attack by X%. (If foe can make a follow-up attack, X = 60; otherwise, X = 30.)
At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+4 to unit during combat, inflicts penalty on foe's Atk/Def during combat = 10% of unit's Atk at start of combat, and restores 7 HP to unit after combat.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W18 MtHP+5Effective against armored foes. Grants Atk+3. If it is an odd-numbered turn or foe's HP < 100% at start of combat, grants Atk/Spd/Def/Res+4 to unit during combat and reduces damage from foe's first attack by X%. (If foe can make a follow-up attack, X = 60; otherwise, X = 30.)
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Coral Saber+
Mt 14 Rng 1
Attack Plus W16 MtHP+5If unit initiates combat or is within 2 spaces of an ally, grants Atk/Def+5 to unit during combat and unit makes a guaranteed follow-up attack.(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Creator Sword
Mt 16 Rng 1
Creator Sword WHP+3Accelerates Special trigger (cooldown count-1). During combat, neutralizes effects that guarantee foe's follow-up attacks, prevent unit's follow-up attacks, grant "Special cooldown charge +X" to foe, or inflict "Special cooldown charge -X" on unit.Accelerates Special trigger (cooldown count-1). During combat, neutralizes effects that guarantee foe's follow-up attacks, prevent unit's follow-up attacks, grant "Special cooldown charge +X" to foe, or inflict "Special cooldown charge -X" on unit. If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd/Def/Res+4 during combat.
At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+4 to unit and reduces damage from foe's first attack by 30% during combat. If Special triggers, neutralizes "reduces damage by X%" effects from non-Special skills (excluding area-of-effect Specials).
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W18 MtHP+5Accelerates Special trigger (cooldown count-1). During combat, neutralizes effects that guarantee foe's follow-up attacks, prevent unit's follow-up attacks, grant "Special cooldown charge +X" to foe, or inflict "Special cooldown charge -X" on unit. If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd/Def/Res+4 during combat.
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Dark Greatsword
Mt 16 Rng 1
Dark Greatsword WHP+3If unit initiates combat, grants Atk/Spd+4 during combat.If unit initiates combat, grants Atk/Spd+4 during combat.
If unit is not adjacent to an ally, grants Atk/Spd+5 and neutralizes foe's bonuses (from skills like Fortify, Rally, etc.) during combat.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W18 MtHP+5(Unchanged)
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Dark Mystletainn
Mt 16 Rng 1
Dark Mystletainn WHP+3Accelerates Special trigger (cooldown count-1). If Special triggers before or during combat, grants Special cooldown count-2 after combat.Accelerates Special trigger (cooldown count-1). If Special triggers before or during combat, grants Special cooldown count-2 after combat.
If foe initiates combat or if foe's HP ≥ 75% at start of combat, grants Atk/Def+5 to unit during combat and deals +7 damage when Special triggers during combat. If foe's HP ≥ 75%, deals +7 damage when Special triggers before combat.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W18 MtHP+5(Unchanged)
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Defier's Sword+
Mt 14 Rng 1
Attack Plus W16 MtHP+5At start of combat, if foe's HP ≥ 75%, grants Def+5 to unit and inflicts Def-5 on foe during combat, and also, if foe has bonuses, grants bonus to unit's Def and inflicts penalty on foe's Def during combat = current bonus on foe's Def. Calculates each stat bonus and penalty independently.(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Divine Tyrfing
Mt 16 Rng 1
Divine Tyrfing WHP+3Grants Res+3. Reduces damage from magic foe's first attack by 50%.Grants Res+3. At start of combat, if unit's HP ≥ 50%, grants Atk/Def+5 during combat. If foe uses magic, reduces damage from magic foe's first attack by 50%.
At start of combat, if foe's HP ≥ 50%, grants Atk/Def+5 to unit during combat and unit makes a guaranteed follow-up attack.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W18 MtHP+5Grants Res+3. At start of combat, if unit's HP ≥ 50%, grants Atk/Def+5 during combat. If foe uses magic, reduces damage from magic foe's first attack by 50%.
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Dracofalchion
Mt 16 Rng 1
Dracofalchion WHP+3Effective against dragon foes. Grants Atk+3. If the number of foes within 2 spaces (excluding target) ≥ the number of allies within 2 spaces (excluding unit), grants Atk/Spd/Def/Res+5 during combat.Effective against dragon foes. Grants Atk+3. At start of turn, unit can move 1 extra space. (That turn only. Does not stack.) If unit initiates combat or is not adjacent to an ally, grants Atk/Spd/Def/Res+5 to unit during combat.
At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+5 to unit during combat, and also, if foe uses sword, lance, axe, bow, dagger, or beast damage and unit's Spd > foe's Spd, neutralizes effects that prevent unit's follow-up attacks and foe cannot counterattack.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W18 MtHP+5Effective against dragon foes. Grants Atk+3. At start of turn, unit can move 1 extra space. (That turn only. Does not stack.) If unit initiates combat or is not adjacent to an ally, grants Atk/Spd/Def/Res+5 to unit during combat.
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Dragonbind
Mt 16 Rng 1
Dragonbind WHP+3Effective against dragon foes. Unit can counterattack regardless of foe's range.Effective against dragon foes. Unit can counterattack regardless of foe's range.
At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+4 and Special cooldown charge +1 to unit per attack (only highest value applied; does not stack), and neutralizes effects that inflict "Special cooldown charge -X" on unit during combat.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W18 MtHP+5(Unchanged)
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Durandal
Mt 16 Rng 1
Swift Sparrow WHP+3If unit initiates combat, grants Atk+4 during combat.If unit initiates combat, grants Atk+6 during combat.
If unit initiates combat, grants Atk/Spd+4 during combat.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W18 MtHP+5If unit initiates combat, grants Atk+6 during combat.
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Eckesachs
Mt 16 Rng 1
Distant Def WHP+3At start of turn, inflicts Def-4 on foes within 2 spaces through their next actions.At start of turn, inflicts Def-6 on foes (excluding dragons) within 2 spaces through their next actions.
If foe initiates combat and uses bow, dagger, magic, or staff, grants Def/Res+6 during combat.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W18 MtHP+5At start of turn, inflicts Def-6 on foes (excluding dragons) within 2 spaces through their next actions.
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Exalted Falchion
Mt 16 Rng 1
Exalted Falchion WHP+3Effective against dragon foes. Grants Spd+3.
Grants bonus to Atk/Spd/Def/Res during combat = current bonus on each of unit's stats. Calculates each stat bonus independently.
Effective against dragon foes. Grants Spd+3. Grants bonus to Atk/Spd/Def/Res during combat = current bonus on each of unit's stats. Calculates each stat bonus independently. At start of combat, if unit's HP ≥ 50% or if 【Bonus】is active on unit, grants Atk/Spd/Def/Res+4 to unit during combat.

【Bonus】
All effects that last "for 1 turn" or "that turn only." Includes bonuses granted by a skill like Rally or Hone and positive status effects (extra movement or effects like Dominance).
If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd/Def/Res+4 and bonus to Atk/Spd/Def/Res during combat = current penalty on each of unit's stats × 2. (Example: if unit has -7 penalty to Atk, grants Atk+18, for a net bonus of Atk+11.) Calculates each stat bonus independently.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W18 MtHP+5Effective against dragon foes. Grants Spd+3. Grants bonus to Atk/Spd/Def/Res during combat = current bonus on each of unit's stats. Calculates each stat bonus independently. At start of combat, if unit's HP ≥ 50% or if 【Bonus】is active on unit, grants Atk/Spd/Def/Res+4 to unit during combat.

【Bonus】
All effects that last "for 1 turn" or "that turn only." Includes bonuses granted by a skill like Rally or Hone and positive status effects (extra movement or effects like Dominance).
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Falchion
Mt 16 Rng 1
Falchion Awakening WHP+3Effective against dragon foes. At the start of every third turn, restores 10 HP.Effective against dragon foes. At start of odd-numbered turns, restores 10 HP.
If unit is adjacent to an ally, grants Atk/Spd/Def/Res+4 during combat.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W18 MtHP+5Effective against dragon foes. At start of odd-numbered turns, restores 10 HP.
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Falchion
Mt 16 Rng 1
Falchion Gaiden WHP+3Effective against dragons. At the start of every third turn, unit recovers 10 HP.Effective against dragon foes. At start of odd-numbered turns, restores 10 HP.
If unit's HP = 100% at start of combat and unit initiates combat, unit attacks twice, but deals 5 damage to unit after combat.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W18 MtHP+5Effective against dragon foes. At start of odd-numbered turns, restores 10 HP.
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Falchion
Mt 16 Rng 1
Falchion Mystery WHP+3Effective against dragon foes. At the start of every third turn, restores 10 HP.Effective against dragon foes. At start of odd-numbered turns, restores 10 HP.
Grants Atk/Spd/Def/Res+2 to allies within 2 spaces during combat.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W18 MtHP+5Effective against dragon foes. At start of odd-numbered turns, restores 10 HP.
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Farmer's Tool+
Mt 14 Rng 1
Attack Plus W16 MtHP+5At start of turn, if unit is within 2 spaces of an ally, grants Atk/Def+6 to unit and allies within 2 spaces of unit for 1 turn. If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd/Def/Res+X to unit during combat (X = 4 + highest bonus on each stat between unit and allies within 2 spaces of unit; calculates each stat bonus independently).(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Feather Sword
Mt 16 Rng 1
Feather Sword WHP+3Grants Atk+3. Effective against sword, lance, axe, colorless bow, and armored foes. If foe initiates combat and is armored or uses sword, lance, axe, or colorless bow, or if unit's HP ≤ 75%, unit can counterattack before foe's first attack.Grants Atk+3. Effective against sword, lance, axe, colorless bow, and armored foes. If foe initiates combat or if foe's HP ≥ 75% at start of combat, grants Atk/Spd/Def/Res+4 to unit during combat and neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks. If foe initiates combat and is armored or uses sword, lance, axe, or colorless bow, or if unit's HP ≤ 90%, unit can counterattack before foe's first attack.
Enables【Canto (2)】.<br><br>At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+4 to unit, grants bonus to unit's Atk/Spd = number of allies within 3 spaces × 3 (max 6), and reduces damage from foe's first attack by 40% during combat ("first attack" normally means only the first strike; for effects that grant "unit attacks twice," it means the first and second strikes).<br><br>【Canto (2)】<br>After an attack, Assist skill, or structure destruction, unit can move 2 space(s).<br><br>(Unit moves according to movement type. Once per turn. Cannot attack or assist. Only highest value applied. Does not stack. After moving, if a skill that grants another action would be triggered (like with Galeforce), Canto will trigger after the granted action. Unit's base movement has no effect on movement granted. Cannot warp (using skills like Wings of Mercy) a distance greater than 2 space(s).)
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W18 MtHP+5Grants Atk+3. Effective against sword, lance, axe, colorless bow, and armored foes. If foe initiates combat or if foe's HP ≥ 75% at start of combat, grants Atk/Spd/Def/Res+4 to unit during combat and neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks. If foe initiates combat and is armored or uses sword, lance, axe, or colorless bow, or if unit's HP ≤ 90%, unit can counterattack before foe's first attack.
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Flame Gunbai+
Mt 14 Rng 1
Attack Plus W16 MtHP+5At start of combat, if unit's HP ≥ 25%, grants Atk/Def+5 to unit and inflicts penalty on foe's Atk/Def during combat = 20% of unit's Def at start of combat.(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Florid Cane+
Mt 14 Rng 1
Attack Plus W16 MtHP+5Enables【Canto (Rem. +1)】.

At start of combat, if foe's HP ≥ 75%, grants Atk/Spd+5 to unit during combat.

【Canto (Rem. +1)】
After an attack, Assist skill, or structure destruction, unit can move spaces = any movement not already used that turn +1. (If unit used a movement skill that warped them, its remaining movement is 0.)

(Unit moves according to movement type. Once per turn. Cannot attack or assist. Only highest value applied. Does not stack. After moving, if a skill that grants another action would be triggered (like with Galeforce), Canto will trigger after the granted action. Unit's base movement has no effect on movement granted. Cannot warp (using skills like Wings of Mercy) a distance greater than unit's remaining movement +1.)
(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Flower of Ease
Mt 16 Rng 1
Flower of Ease WHP+3Grants Res+3. If【Penalty】is active on any foes within 3 columns centered on unit, inflicts Atk/Def/Res-3 on those foes during combat.

【Penalty】
All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard).
Grants Res+3. If【Penalty】is active on any foes within 3 columns centered on unit, inflicts Atk/Def/Res-4 on those foes during combat. At start of combat, if foe's HP ≥ 75% or【Penalty】is active on foe, inflicts Atk/Def-5 on foe during combat.

【Penalty】
All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard).
At start of combat, if unit's HP ≥ 25%, inflicts Atk/Def-5 on foe and unit makes a guaranteed follow-up attack during combat, and also, after combat, if unit attacked, inflicts status on foes within 3 columns centered on target preventing counterattacks through their next actions.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W18 MtHP+5Grants Res+3. If【Penalty】is active on any foes within 3 columns centered on unit, inflicts Atk/Def/Res-4 on those foes during combat. At start of combat, if foe's HP ≥ 75% or【Penalty】is active on foe, inflicts Atk/Def-5 on foe during combat.

【Penalty】
All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard).
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Fólkvangr
Mt 16 Rng 1
Triangle Adept WHP+3At start of turn, if unit's HP ≤ 50%, grants Atk+5 for 1 turn.At start of combat, if unit's HP ≤ 80%, grants Atk/Def+7 during combat.
If unit has weapon-triangle advantage, boosts Atk by 20%. If unit has weapon-triangle disadvantage, reduces Atk by 20%.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W18 MtHP+5At start of combat, if unit's HP ≤ 80%, grants Atk/Def+7 during combat.
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Freeblade's Edge
Mt 16 Rng 1
Freeblades Edge WHP+3If foe initiates combat or foe's HP ≥ 75% at start of combat, grants Atk/Spd/Def/Res+4 to unit and inflicts Special cooldown charge -1 on foe per attack during combat (only highest value applied; does not stack), and reduces damage from attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by 30%.If foe initiates combat or foe's HP ≥ 75% at start of combat, grants Atk/Spd/Def/Res+4 to unit and inflicts Special cooldown charge -1 on foe per attack during combat (only highest value applied; does not stack), and reduces damage from attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by 30%.
At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+4, deals damage = 15% of unit's Def during combat, including when dealing damage with a Special triggered before combat, and unit makes a guaranteed follow-up attack during combat.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W18 MtHP+5(Unchanged)
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Geishun+
Mt 14 Rng 1
Attack Plus W16 MtHP+5At start of turn, inflicts Atk-7 on foe on the enemy team with the highest Atk through its next action.(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Genesis Falchion
Mt 16 Rng 1
Genesis Falchion WHP+3Accelerates Special trigger (cooldown count-1). Effective against dragon foes. If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd/Def/Res+5 during combat, and also grants effects based on the total value of bonuses on the 3 allies with the highest bonus totals:
If ≥ 10, neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks during combat. If ≥ 25, grants an additional Atk+5 during combat, and also, if unit deals damage to foe during combat, restores 5 HP to unit. (Triggers even if 0 damage is dealt.) If ≥ 60, if foe initiates combat, unit can counterattack before foe's first attack.
Accelerates Special trigger (cooldown count-1). Effective against dragon foes. If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd/Def/Res+5 to unit during combat and grants effects to unit based on the total value of bonuses on the 3 allies with the highest bonus totals (excluding unit): if ≥ 10, neutralizes effects that guarantee foe's follow-up attacks, effects that prevent unit's follow-up attacks, and effects that inflict "Special cooldown charge -X" on unit during combat; if ≥ 25, grants an additional Atk+5 to unit during combat, and also, if unit deals damage to foe during combat, restores 7 HP to unit (triggers even if 0 damage is dealt); and if ≥ 60 and foe initiates combat, unit can counterattack before foe's first attack.
At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+X to unit (X = 5 + highest bonus on each stat between unit and allies within 2 spaces of unit; calculates each stat bonus independently) and reduces damage from foe's first attack by 40% during combat ("first attack" normally means only the first strike; for effects that grant "unit attacks twice," it means the first and second strikes).
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W18 MtHP+5Accelerates Special trigger (cooldown count-1). Effective against dragon foes. If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd/Def/Res+5 to unit during combat and grants effects to unit based on the total value of bonuses on the 3 allies with the highest bonus totals (excluding unit): if ≥ 10, neutralizes effects that guarantee foe's follow-up attacks, effects that prevent unit's follow-up attacks, and effects that inflict "Special cooldown charge -X" on unit during combat; if ≥ 25, grants an additional Atk+5 to unit during combat, and also, if unit deals damage to foe during combat, restores 7 HP to unit (triggers even if 0 damage is dealt); and if ≥ 60 and foe initiates combat, unit can counterattack before foe's first attack.
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Gjöll
Mt 16 Rng 1
Gjoll WHP+3Grants Atk+3. If a penalty inflicted by a skill like Panic or Threaten and/or a negative status effect (preventing counterattacks or restricting movement) is active on foe, unit makes a guaranteed follow-up attack and foe cannot.Grants Atk+3. If 【Penalty】 is active on foe, unit makes a guaranteed follow-up attack and foe cannot make a follow-up attack. At start of combat, if unit's HP ≥ 25% or if 【Penalty】 is active on foe, inflicts Atk/Def-5 on foe during combat.

【Penalty】
All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard).
If unit initiates combat or is within 2 spaces of an ally, inflicts Atk/Def-5 on foe during combat and inflicts penalty on foe's Atk/Def during combat = current bonus on each of foe's stats × 2. (Example: if foe has +7 bonus to Atk, inflicts Atk-14 and Atk-5, for a net penalty of Atk-12.) Calculates each stat penalty independently.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W18 MtHP+5Grants Atk+3. If 【Penalty】 is active on foe, unit makes a guaranteed follow-up attack and foe cannot make a follow-up attack. At start of combat, if unit's HP ≥ 25% or if 【Penalty】 is active on foe, inflicts Atk/Def-5 on foe during combat.

【Penalty】
All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard).
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Gladiator's Blade
Mt 16 Rng 1
Gladiators Blade WHP+3If unit’s Atk > foe’s Atk, grants Special cooldown charge +1 per unit's attack. (Only highest value applied. Does not stack.)If unit’s Atk > foe’s Atk, grants Special cooldown charge +1 per unit's attack. (Only highest value applied. Does not stack.)
If unit is within 2 spaces of a flying or infantry ally, grants Atk/Spd+4 during combat.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W18 MtHP+5(Unchanged)
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Golden Dagger
Mt 16 Rng 1
Golden Dagger WHP+3Accelerates Special trigger (cooldown count-1).Accelerates Special trigger (cooldown count-1).
At start of combat, if Special is ready, grants Atk/Spd/Def/Res+3 during combat and unit can counterattack regardless of foe's range.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W18 MtHP+5(Unchanged)
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Guard Sword+
Mt 14 Rng 1
Attack Plus W16 MtHP+5Inflicts Special cooldown charge -1 on foe per attack during combat. (Only highest value applied. Does not stack.)(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Gurgurant
Mt 16 Rng 1
Gurgurant WHP+3Neutralizes "effective against flying" bonuses. Grants Def+3. Inflicts Atk/Def-5 on foes within 2 spaces during combat.Neutralizes "effective against flying" bonuses. Grants Def+3. Inflicts Atk/Def-5 on foes within 4 spaces of unit during combat, neutralizes those foe's bonuses to Atk/Def during combat, those foes cannot make a follow-up attack, and inflicts Special cooldown charge -1 on those foes per attack during combat (only highest value applied; does not stack).
If foe initiates combat or foe's HP ≥ 75% at start of combat, inflicts Atk/Def-X on foe during combat (X = 15% of unit's Def at start of combat + 5) and reduces damage from attacks during combat by 30% (excluding area-of-effect Specials).
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W18 MtHP+5Neutralizes "effective against flying" bonuses. Grants Def+3. Inflicts Atk/Def-5 on foes within 4 spaces of unit during combat, neutralizes those foe's bonuses to Atk/Def during combat, those foes cannot make a follow-up attack, and inflicts Special cooldown charge -1 on those foes per attack during combat (only highest value applied; does not stack).
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Hana's Katana
Mt 16 Rng 1
Swift Sparrow WHP+3Effective against armored foes.Effective against armored foes.
If unit initiates combat, grants Atk/Spd+4 during combat.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W18 MtHP+5(Unchanged)
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Heart's Blade+
Mt 14 Rng 1
Attack Plus W16 MtHP+5If unit is adjacent to an ally, grants Atk/Spd/Def/Res+3 during combat.(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Hikami
Mt 16 Rng 1
Hikami WHP+3Grants Spd+3. At start of turn, inflicts Atk/Spd/Def/Res-4 on nearest foes within 4 spaces through their next actions.Grants Spd+3. At start of turn, inflicts Atk/Spd/Def/Res-6 on nearest foes within 4 spaces of unit through their next actions. At start of combat, if unit's HP ≥ 25%, inflicts Atk/Spd/Def-4 on foe during combat.
If unit initiates combat or is within 2 spaces of an ally, inflicts Atk/Spd/Def-4 on foe during combat and grants bonus to unit's Atk = total penalties on foe.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W18 MtHP+5Grants Spd+3. At start of turn, inflicts Atk/Spd/Def/Res-6 on nearest foes within 4 spaces of unit through their next actions. At start of combat, if unit's HP ≥ 25%, inflicts Atk/Spd/Def-4 on foe during combat.
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Hinata's Katana
Mt 16 Rng 1
Fury WHP+3If foe initiates combat, grants Atk/Def+4 during combat.If foe initiates combat, grants Atk/Def+4 during combat.
Grants Atk/Spd/Def/Res+3. After combat, deals 6 damage to unit.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W18 MtHP+5(Unchanged)
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Instant Sword+
Mt 14 Rng 1
Attack Plus W16 MtHP+5If unit initiates combat, grants Atk/Def+4 during combat and foe cannot make a follow-up attack.(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Jubilant Blade
Mt 16 Rng 1
Combat Bonuses Life WHP+3Effective against armored foes.Effective against armored foes.
At start of combat, if unit's max HP ≥ foe's HP+1, grants Atk/Spd/Def/Res+4 to unit during combat.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W18 MtHP+5(Unchanged)
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Kadomatsu+
Mt 14 Rng 1
Attack Plus W16 MtHP+5Grants Def/Res+2 to allies within 2 spaces during combat.(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Laevatein
Mt 16 Rng 1
Laevatein WHP+3Grants Atk+3. Grants bonus to unit’s Atk = total bonuses on unit during combat.Grants Atk+3. Grants bonus to unit’s Atk = total bonuses on unit during combat. At start of combat, if unit's HP ≥ 50% or【Bonus】is active on unit, grants Atk/Def+5 to unit during combat.

【Bonus】
All effects that last "for 1 turn" or "that turn only." Includes bonuses granted by a skill like Rally or Hone and positive status effects (extra movement or effects like Dominance).
At start of turn, if unit is within 2 spaces of an ally, grants Atk/Def+6 to unit for 1 turn. At start of turn, if unit is within 2 spaces of unit's support partner (if any), grants Atk/Def+6 to unit's support partner for 1 turn. At start of combat, if foe's HP ≥ 75%, grants Atk/Def+5 to unit during combat.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W18 MtHP+5Grants Atk+3. Grants bonus to unit’s Atk = total bonuses on unit during combat. At start of combat, if unit's HP ≥ 50% or【Bonus】is active on unit, grants Atk/Def+5 to unit during combat.

【Bonus】
All effects that last "for 1 turn" or "that turn only." Includes bonuses granted by a skill like Rally or Hone and positive status effects (extra movement or effects like Dominance).
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Laid-Back Blade
Mt 16 Rng 1
Laid-Back Blade WHP+3Effective against cavalry foes. At start of combat, if unit's HP ≥ 50%, grants Atk/Spd/Def/Res+3 during combat.Effective against cavalry foes. At start of combat, if unit's HP ≥ 50%, grants Atk/Spd/Def/Res+3 during combat.
If the number of foes within 2 spaces (excluding target) ≥ the number of allies within 2 spaces (excluding unit), grants Atk/Spd/Def/Res+5 to unit during combat.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W18 MtHP+5(Unchanged)
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Larcei's Edge
Mt 16 Rng 1
Larceis Edge WHP+3Accelerates Special trigger (cooldown count-1). At start of combat, if unit's Spd > foe's Spd or if foe's HP = 100%, grants Atk/Spd/Def/Res+4 to unit and neutralizes foe's bonuses (from skills like Fortify, Rally, etc.) during combat.Accelerates Special trigger (cooldown count-1). At start of combat, if unit's Spd > foe's Spd or foe's HP ≥ 75%, grants Atk/Spd/Def/Res+4 to unit, neutralizes foe's bonuses (from skills like Fortify, Rally, etc.), and neutralizes effects that inflict "Special cooldown charge -X" on unit during combat.
At start of turn, if unit's Special cooldown count is at its maximum value, grants Special cooldown count-1 to unit. At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+4 to unit, deals damage = 15% of unit's Spd during combat (excluding area-of-effect Specials), and also, after combat, if unit's Special cooldown count is at its maximum value, grants Special cooldown count-1 to unit.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W18 MtHP+5Accelerates Special trigger (cooldown count-1). At start of combat, if unit's Spd > foe's Spd or foe's HP ≥ 75%, grants Atk/Spd/Def/Res+4 to unit, neutralizes foe's bonuses (from skills like Fortify, Rally, etc.), and neutralizes effects that inflict "Special cooldown charge -X" on unit during combat.
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Laslow's Blade
Mt 16 Rng 1
Laslows Blade WHP+3If a movement Assist skill (like Reposition, Shove, Pivot, etc.) is used by unit or targets unit, grants Atk/Spd/Def/Res+4 to target or targeting ally and allies within 2 spaces of unit and target or targeting ally for 1 turn after movement. (Excludes unit.)If a movement Assist skill (like Reposition, Shove, Pivot, etc.) is used by unit or targets unit, grants Atk/Spd/Def/Res+4 to target or targeting ally and allies within 2 spaces of unit and target or targeting ally for 1 turn after movement. (Excludes unit.)
If unit is within 3 spaces of 2 or more allies who each have total bonuses ≥ 10, grants Atk/Def+3 during combat and unit attacks twice.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W18 MtHP+5(Unchanged)
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Light Brand
Mt 16 Rng 1
Light Brand WHP+3Grants Def+3. If foe's Def ≥ foe's Res+5, deals +7 damage.Grants Def+3. If foe's Def ≥ foe's Res+5, deals +7 damage.
Accelerates Special trigger (cooldown count-1). At start of combat, if foe's HP = 100%, grants Spd/Def+4 to unit during combat.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W18 MtHP+5(Unchanged)
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Lyngheiðr
Mt 16 Rng 1
Lyngheidr WHP+3Grants Spd+3. Enables【Canto (3)】during turns 1 through 4. If unit initiates combat, grants Atk/Spd+6 during combat and reduces damage from foe's first attack by 30%.

【Canto (3)】
After an attack, Assist skill, or structure destruction, unit can move 3 space(s). (Unit moves according to movement type. Once per turn. Cannot attack or assist. Only highest value applied. Does not stack. After moving, if a skill that grants another action would be triggered (like with Galeforce), Canto will trigger after the granted action. Unit's base movement has no effect on movement granted. Cannot warp (using skills like Wings of Mercy) a distance greater than 3 space(s).)
Grants Spd+3. Enables【Canto (3)】during turns 1 through 4. If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd+6 and Def/Res+4 to unit, neutralizes unit's penalties to Atk/Spd, and reduces damage from foe's first attack by 40% during combat ("first attack" normally means only the first strike; for effects that grant "unit attacks twice," it means the first and second strikes).

【Canto (3)】
After an attack, Assist skill, or structure destruction, unit can move 3 space(s).

(Unit moves according to movement type. Once per turn. Cannot attack or assist. Only highest value applied. Does not stack. After moving, if a skill that grants another action would be triggered (like with Galeforce), Canto will trigger after the granted action. Unit's base movement has no effect on movement granted. Cannot warp (using skills like Wings of Mercy) a distance greater than 3 space(s).)
At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+4 to unit, neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks, and deals damage = 20% of unit's Spd (excluding area-of-effect Specials) during combat.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W18 MtHP+5Grants Spd+3. Enables【Canto (3)】during turns 1 through 4. If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd+6 and Def/Res+4 to unit, neutralizes unit's penalties to Atk/Spd, and reduces damage from foe's first attack by 40% during combat ("first attack" normally means only the first strike; for effects that grant "unit attacks twice," it means the first and second strikes).

【Canto (3)】
After an attack, Assist skill, or structure destruction, unit can move 3 space(s).

(Unit moves according to movement type. Once per turn. Cannot attack or assist. Only highest value applied. Does not stack. After moving, if a skill that grants another action would be triggered (like with Galeforce), Canto will trigger after the granted action. Unit's base movement has no effect on movement granted. Cannot warp (using skills like Wings of Mercy) a distance greater than 3 space(s).)
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Mareeta's Sword
Mt 16 Rng 1
Mareetas Sword WHP+3Accelerates Special trigger (cooldown count-1). If unit is not adjacent to an ally, grants Atk/Spd/Def/Res+4 and neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks during combat.Accelerates Special trigger (cooldown count-1). If unit initiates combat or the number of allies adjacent to unit ≤ 1, grants Atk/Spd/Def/Res+4 to unit, neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks, and neutralizes foe's bonuses to Spd/Def (from skills like Fortify, Rally, etc.) during combat.
At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+4 to unit, neutralizes effects that inflict "Special cooldown charge -X" on unit, and deals damage = 10% of unit's Spd during combat (excluding area-of-effect Specials), and also, if unit's Special triggers (excluding area-of-effect Specials), neutralizes "reduces damage by X%" effects from non-Special skills.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W18 MtHP+5Accelerates Special trigger (cooldown count-1). If unit initiates combat or the number of allies adjacent to unit ≤ 1, grants Atk/Spd/Def/Res+4 to unit, neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks, and neutralizes foe's bonuses to Spd/Def (from skills like Fortify, Rally, etc.) during combat.
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Meisterschwert
Mt 11 Rng 1
Meisterschwert WHP+3Inflicts Spd-5. Unit attacks twice.
(Even if foe initiates combat, unit attacks twice.)
Inflicts Spd-5. Unit attacks twice.
(Even if foe initiates combat, unit attacks twice.)
At start of combat, if foe's HP ≥ 50%, grants Atk+5 to unit and inflicts Atk-5 on foe during combat, and also, if unit initiates combat, foe cannot make a follow-up attack.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W12 MtHP+5(Unchanged)
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Melee Bouquet+
Mt 14 Rng 1
Attack Plus W16 MtHP+5If unit initiates combat, grants Atk/Def+4 during combat and foe cannot make a follow-up attack.(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Mercurius
Mt 16 Rng 1
Mercurius WHP+3Grants Atk+3. At start of turn, if unit's HP ≥ 50%, grants Atk/Spd/Def/Res+4 to unit and sword, lance, axe, bow, dagger, or beast allies within 2 spaces for 1 turn. (Bonus granted to unit even if no allies are within 2 spaces.)Grants Atk+3. At start of turn, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+6 to unit and allies within 2 spaces of unit for 1 turn (bonus granted to unit even if no allies are within 2 spaces.) At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+4 to unit during combat.
If unit is within 3 spaces of an ally, grants Atk/Spd/Def/Res+X to unit during combat (X = 4 + highest bonus on each stat between unit and allies within 3 spaces; calculates each stat bonus independently).
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W18 MtHP+5Grants Atk+3. At start of turn, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+6 to unit and allies within 2 spaces of unit for 1 turn (bonus granted to unit even if no allies are within 2 spaces.) At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+4 to unit during combat.
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Mirage Falchion
Mt 16 Rng 1
Mirage Falchion WHP+3Effective against dragon foes. Grants Def+3. If unit initiates combat, grants bonus to unit's Atk/Def during combat = 3 + number of allies who have already acted × 2 (max value of 7). If foe initiates combat, grants bonus to unit's Atk/Def during combat = 7 - number of foes who have already acted × 2 (min value of 3).Effective against dragon foes. Grants Def+3. If unit initiates combat, grants Atk/Spd/Def/Res+X to unit during combat (X = 4 + number of allies who have already acted × 3; max 10). If foe initiates combat, grants Atk/Spd/Def/Res+X to unit during combat (X = 10 - number of foes who have already acted × 3; min 4). Restores 7 HP to unit after combat.
If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd/Def/Res+4 to unit, unit makes a guaranteed follow-up attack, and reduces damage from foe's first attack by 30% during combat.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W18 MtHP+5Effective against dragon foes. Grants Def+3. If unit initiates combat, grants Atk/Spd/Def/Res+X to unit during combat (X = 4 + number of allies who have already acted × 3; max 10). If foe initiates combat, grants Atk/Spd/Def/Res+X to unit during combat (X = 10 - number of foes who have already acted × 3; min 4). Restores 7 HP to unit after combat.
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Missiletainn
Mt 16 Rng 1
Missiletainn sword WHP+3Accelerates Special trigger (cooldown count-1). Grants Special cooldown charge +1 per foe's attack during combat. (Only highest value applied. Does not stack. Special cooldown charge granted even if foe's attack deals 0 damage.)Accelerates Special trigger (cooldown count-1). Grants Special cooldown charge +1 per foe's attack during combat. (Only highest value applied. Does not stack. Special cooldown charge granted even if foe's attack deals 0 damage.) At start of combat, if foe's HP ≥ 50%, grants Atk/Spd+5 to unit during combat.
If unit is within 3 spaces of an ally, grants Atk/Spd+5 to unit during combat and, when Special triggers, deals damage = damage dealt to unit (max 30).
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W18 MtHP+5Accelerates Special trigger (cooldown count-1). Grants Special cooldown charge +1 per foe's attack during combat. (Only highest value applied. Does not stack. Special cooldown charge granted even if foe's attack deals 0 damage.) At start of combat, if foe's HP ≥ 50%, grants Atk/Spd+5 to unit during combat.
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Mystletainn
Mt 16 Rng 1
Fury WHP+3Accelerates Special trigger (cooldown count-1).Accelerates Special trigger (cooldown count-1).
Grants Atk/Spd/Def/Res+3. After combat, deals 6 damage to unit.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W18 MtHP+5(Unchanged)
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Nameless Blade
Mt 16 Rng 1
Special Damage WHP+3Accelerates Special trigger (cooldown count-1).Accelerates Special trigger (cooldown count-1).
Deals +10 damage when Special triggers.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W18 MtHP+5(Unchanged)
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Níu
Mt 16 Rng 1
Niu WHP+3Grants Spd+3. Adds 50% of total bonuses on foe to unit's Atk/Spd/Def/Res during combat.Grants Spd+3. Grants bonus to unit's Atk/Spd/Def/Res during combat = 40% of total bonuses on unit and foe (max: +10).
At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+4 during combat and also neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks during combat.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W18 MtHP+5Grants Spd+3. Grants bonus to unit's Atk/Spd/Def/Res during combat = 40% of total bonuses on unit and foe (max: +10).
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Null Blade+
Mt 14 Rng 1
Attack Plus W16 MtHP+5At start of combat, if unit's HP ≥ 25%, grants Atk/Spd+5 during combat, and also, if unit's Spd > foe's Spd, neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks during combat and deals +5 damage (excluding when dealing damage with an area-of-effect Special).(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Panther Sword
Mt 16 Rng 1
Def Side Consecutive Atk RG WHP+3If unit has weapon-triangle advantage, boosts Atk by 20%. If unit has weapon-triangle disadvantage, reduces Atk by 20%.If unit has weapon-triangle advantage, boosts Atk by 20%. If unit has weapon-triangle disadvantage, reduces Atk by 20%.
If cavalry allies within 2 spaces use sword, lance, or axe and foe initiates combat, unit attacks twice.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W18 MtHP+5(Unchanged)
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Petal Parasol+
Mt 14 Rng 1
Attack Plus W16 MtHP+5If【Penalty】is active on foe, grants Atk/Spd+5 during combat.

【Penalty】
All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard).
(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Petalfall Blade+
Mt 14 Rng 1
Attack Plus W16 MtHP+5At start of combat, if unit's HP ≥ 25%, grants Atk/Spd+5 during combat, and also, if unit's Spd > foe's Spd, neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks and deals +5 damage (excluding when dealing damage with an area-of-effect Special).(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Pledged Blade+
Mt 14 Rng 1
Attack Plus W16 MtHP+5If【Bonus】is active on unit, grants Atk/Def+4 and Special cooldown charge +1 per foe's attack during combat. (Only highest value applied. Does not stack. Special cooldown charge granted even if foe's attack deals 0 damage.)

【Bonus】
All effects that last "for 1 turn" or "that turn only." Includes bonuses granted by a skill like Rally or Hone and positive status effects (extra movement or effects like Dominance).
(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Protection Edge+
Mt 14 Rng 1
Attack Plus W16 MtHP+5If unit is within 3 spaces of an ally, grants Atk/Def+5 to unit and inflicts Special cooldown charge -1 on foe per attack during combat (only highest value applied; does not stack).(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Ragnell
Mt 16 Rng 1
Killer All WHP+3Unit can counterattack regardless of foe's range.Unit can counterattack regardless of foe's range.
Accelerates Special trigger (cooldown count-1). At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+4.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W18 MtHP+5(Unchanged)
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Ragnell·Alondite
Mt 10 Rng 1
RagnellAlondite WHP+3Unit can counterattack regardless of foe's range. Inflicts Spd-5. Unit attacks twice (even if foe initiates combat).Unit can counterattack regardless of foe's range. Inflicts Spd-5. Unit attacks twice (even if foe initiates combat).
If foe initiates combat or if foe's HP ≥ 75% at start of combat, grants Atk/Res+5 to unit during combat and Special cooldown charge +1 to unit per attack (only highest value applied; does not stack), and neutralizes bonuses on foe's Atk/Def during combat.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W11 MtHP+5(Unchanged)
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Raijinto
Mt 16 Rng 1
Raijinto WHP+3Unit can counterattack regardless of foe's range.Unit can counterattack regardless of foe's range.
If unit initiates combat or if unit is within 2 spaces of an ally, grants Atk/Spd/Def/Res+4 during combat and neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks during combat.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W18 MtHP+5(Unchanged)
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Regal Blade
Mt 16 Rng 1
Regal Blade WHP+3At start of combat, if foe’s HP = 100%, grants Atk/Spd+2 during combat.At start of combat, if foe's HP = 100%, grants Atk/Spd+3 during combat.
If unit is within 2 spaces of an infantry magic ally, grants Atk/Spd/Def/Res+3 during combat.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W18 MtHP+5At start of combat, if foe's HP = 100%, grants Atk/Spd+3 during combat.
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Rein Sword+
Mt 14 Rng 1
Attack Plus W16 MtHP+5Inflicts Spd/Def-5 on foes within 2 spaces during combat.(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Resolute Blade
Mt 16 Rng 1
Resolute Blade WHP+3Grants Atk+3. Deals +10 damage when Special triggers.Grants Atk+3. Deals +10 damage when Special triggers.
If unit's Spd > foe's Spd, deals damage = 70% of difference between stats. (Maximum bonus of +7 damage. Combos with Phantom Spd.)
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W18 MtHP+5(Unchanged)
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Reversal Blade+
Mt 14 Rng 1
Attack Plus W16 MtHP+5If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd/Def/Res+4 to unit during combat and inflicts penalty on foe's Atk/Spd/Def/Res during combat = current bonus on each of foe's stats × 2 (calculates each stat penalty independently; example: if foe has +7 bonus to Atk, inflicts Atk-14, for a net penalty of Atk-7).(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Rowdy Sword
Mt 11 Rng 1
Rowdy Sword WHP+3Inflicts Spd-5. If unit initiates combat, unit attacks twice.Inflicts Spd-5. If unit initiates combat, unit attacks twice.
If a bonus granted by a skill like Rally or Hone is not active on foe, grants Atk/Def+6 during combat.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W12 MtHP+5(Unchanged)
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Royal Sword
Mt 16 Rng 1
Royal Sword WHP+3Grants Spd+3. If unit is within 2 spaces of an ally, grants unit Special cooldown charge +1 per unit's attack. (Only highest value applied. Does not stack.)Grants Spd+3. If unit initiates combat or is within 2 spaces of an ally, grants Special cooldown charge +1 to unit per unit's attack. (Only highest value applied. Does not stack.)
At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+5 during combat, and also, after combat, grants Special cooldown count-1 and restores 7 HP.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W18 MtHP+5Grants Spd+3. If unit initiates combat or is within 2 spaces of an ally, grants Special cooldown charge +1 to unit per unit's attack. (Only highest value applied. Does not stack.)
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Safeguard+
Mt 14 Rng 1
Attack Plus W16 MtHP+5If foe initiates combat, grants Def+7 during combat.(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Sandfort Spade+
Mt 14 Rng 1
Attack Plus W16 MtHP+5If a bonus granted by a skill like Rally or Hone is active on unit, grants Atk/Def+4 during combat.(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Scarlet Sword
Mt 16 Rng 1
Quickened Pulse WHP+3Accelerates Special trigger (cooldown count-1).Accelerates Special trigger (cooldown count-1).
At the start of turn 1, grants Special cooldown count-2.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W18 MtHP+5(Unchanged)
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Sealed Falchion
Mt 16 Rng 1
Sealed Falchion WHP+3Effective against dragon foes.
At start of combat, if unit's HP < 100%, grants Atk/Spd/Def/Res+5 during combat.
Effective against dragon foes.
At start of combat, if unit's HP < 100% or if【Bonus】is active on unit, grants Atk/Spd/Def/Res+5 during combat.

【Bonus】
All effects that last "for 1 turn" or "that turn only." Includes bonuses granted by a skill like Rally or Hone and positive status effects (extra movement or effects like Dominance).
At start of combat, if foe's HP ≥ 75%, grants Atk/Spd/Def+5 to unit during combat and foe cannot make a follow-up attack.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W18 MtHP+5Effective against dragon foes.
At start of combat, if unit's HP < 100% or if【Bonus】is active on unit, grants Atk/Spd/Def/Res+5 during combat.

【Bonus】
All effects that last "for 1 turn" or "that turn only." Includes bonuses granted by a skill like Rally or Hone and positive status effects (extra movement or effects like Dominance).
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Selena's Blade
Mt 16 Rng 1
Special Damage WHP+3Effective against armored foes. At start of combat, if foe's Atk ≥ unit's Atk+3, grants Atk/Spd/Def/Res+3 during combat.Effective against armored foes. At start of combat, if foe's Atk ≥ unit's Atk+3, grants Atk/Spd/Def/Res+3 during combat.
Deals +10 damage when Special triggers.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W18 MtHP+5(Unchanged)
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Shadow Sword
Mt 16 Rng 1
Shadow Sword WHP+3Accelerates Special trigger (cooldown count-1). If unit's HP ≥ 50% and unit initiates combat, unit can make a follow-up attack before foe can counterattack.Accelerates Special trigger (cooldown count-1). At start of combat, if unit's HP ≥ 25%, grants Atk/Spd+5 to unit during combat, and also, if unit initiates combat, unit can make a follow-up attack before foe can counterattack.
At start of combat, if foe's HP ≥ 75%, grants Atk/Spd+5 to unit and neutralizes effects that inflict "Special cooldown charge -X" on unit during combat, and also, if foe's Spd > foe's Def at start of combat, inflicts Spd-8 on foe during combat; otherwise, inflicts Def-8 on foe during combat.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W18 MtHP+5Accelerates Special trigger (cooldown count-1). At start of combat, if unit's HP ≥ 25%, grants Atk/Spd+5 to unit during combat, and also, if unit initiates combat, unit can make a follow-up attack before foe can counterattack.
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Shamshir
Mt 16 Rng 1
Shamshir WHP+3Accelerates Special trigger (cooldown count-1). Deals +7 damage when Special triggers.Accelerates Special trigger (cooldown count-1). Deals +7 damage when Special triggers.
At start of turn, if Special cooldown count is at its maximum value, grants Special cooldown count-1. If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd+5 to unit during combat.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W18 MtHP+5(Unchanged)
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Siegfried
Mt 16 Rng 1
Siegfried WHP+3Unit can counterattack regardless of foe's range.Unit can counterattack regardless of foe's range.
At start of combat, if foe's HP ≥ 75%, inflicts Atk/Def-5 on foe during combat and foe cannot make a follow-up attack.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W18 MtHP+5(Unchanged)
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Sieglinde
Mt 16 Rng 1
Sieglinde WHP+3At start of turn, grants Atk+3 to adjacent allies for 1 turn.At start of turn, grants Atk+4 to adjacent allies for 1 turn.
Grants bonus to Atk/Spd/Def/Res = highest bonus on allies within 2 spaces during combat. Calculates each stat bonus independently.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W18 MtHP+5At start of turn, grants Atk+4 to adjacent allies for 1 turn.
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Silver Sword+
Mt 15 Rng 1
Attack Plus W18 MtHP+5(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus W16 MtHP+5Spd+3
Defense Plus W16 MtHP+5Def+4
Resistance Plus W16 MtHP+5Res+4
Silverbrand
Mt 16 Rng 1
Spd Tactic WHP+3If unit has weapon-triangle advantage, boosts Atk by 20%. If unit has weapon-triangle disadvantage, reduces Atk by 20%.If unit has weapon-triangle advantage, boosts Atk by 20%. If unit has weapon-triangle disadvantage, reduces Atk by 20%.
At start of turn, grants Spd+6 to allies within 2 spaces for 1 turn. Granted only if number of that ally's movement type on current team ≤ 2.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W18 MtHP+5(Unchanged)
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Slaying Edge+
Mt 14 Rng 1
Attack Plus W16 MtHP+5Accelerates Special trigger (cooldown count-1).(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Sökkvabekkr
Mt 16 Rng 1
Sokkvabekkr WHP+3If unit is within 3 spaces of an ally, grants Atk/Spd/Def/Res+4 during combat, and unit makes a guaranteed follow-up attack, but after combat, if unit attacked, deals 20 damage to nearest ally.If unit is within 4 spaces of an ally, grants Atk/Spd/Def/Res+6 to unit and unit makes a guaranteed follow-up attack during combat, but after combat, if unit attacked, deals 20 damage to nearest ally, and also, if unit's Special is ready or unit's Special triggered before or during this combat, deals +5 damage (excluding when dealing damage with an area-of-effect Special), and when unit deals damage to foe, restores 7 HP to unit during combat (triggers even if 0 damage is dealt).
Accelerates Special trigger (cooldown count-1). At the start of turn 1, grants Special cooldown count-2 to unit. At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+4 to unit and reduces damage from foe's first attack by 30% during combat.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W18 MtHP+5If unit is within 4 spaces of an ally, grants Atk/Spd/Def/Res+6 to unit and unit makes a guaranteed follow-up attack during combat, but after combat, if unit attacked, deals 20 damage to nearest ally, and also, if unit's Special is ready or unit's Special triggered before or during this combat, deals +5 damage (excluding when dealing damage with an area-of-effect Special), and when unit deals damage to foe, restores 7 HP to unit during combat (triggers even if 0 damage is dealt).
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Sol Katti
Mt 16 Rng 1
Brash Assault WHP+3If unit's HP ≤ 50% and unit initiates combat, unit can make a follow-up attack before foe can counterattack.If unit's HP ≤ 75% and unit initiates combat, unit can make a follow-up attack before foe can counterattack.
If unit initiates combat against a foe that can counter and unit's HP ≤ 75%, unit makes a guaranteed follow-up attack.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W18 MtHP+5If unit's HP ≤ 75% and unit initiates combat, unit can make a follow-up attack before foe can counterattack.
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Soleil's Shine
Mt 16 Rng 1
Soleils Shine WHP+3Unit and foe cannot counterattack.Unit and foe cannot counterattack.
If unit initiates combat, grants Atk/Spd+5 and Special cooldown charge +1 per unit's attack during combat. (Only highest value applied. Does not stack.)
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W18 MtHP+5(Unchanged)
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Solitary Blade
Mt 16 Rng 1
Life and Death WHP+3Accelerates Special trigger (cooldown count-1).Accelerates Special trigger (cooldown count-1).
Grants Atk/Spd+5. Inflicts Def/Res-5.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W18 MtHP+5(Unchanged)
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Spirited Sword+
Mt 14 Rng 1
Attack Plus W16 MtHP+5If【Bonus】is active on unit, grants Atk/Def+4 and Special cooldown charge +1 per foe's attack during combat. (Only highest value applied. Does not stack. Special cooldown charge granted even if foe's attack deals 0 damage.)

【Bonus】
All effects that last "for 1 turn" or "that turn only." Includes bonuses granted by a skill like Rally or Hone and positive status effects (extra movement or effects like Dominance).
(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Stalwart Sword
Mt 16 Rng 1
Stalwart Sword WHP+3If foe initiates combat, inflicts Atk-6 on foe during combat.If foe initiates combat, inflicts Atk-6 on foe during combat.
If unit is within 2 spaces of an ally, grants Atk/Def+5 to unit and neutralizes unit's penalties to Atk/Def during combat.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W18 MtHP+5(Unchanged)
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Steadfast Sword+
Mt 14 Rng 1
Attack Plus W16 MtHP+5If unit is within 2 spaces of an ally, grants Atk/Def+5 to unit and neutralizes unit's penalties to Atk/Def during combat.(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Storm Sieglinde
Mt 16 Rng 1
Storm Sieglinde WHP+3Grants Atk+3. If the number of foes within 2 spaces (excluding target) ≥ the number of allies within 2 spaces (excluding unit), grants Def/Res+3 and Special cooldown charge +1 per unit's attack during combat.
(Only highest value applied. Does not stack.)
Grants Atk+3. If unit initiates combat or is not adjacent to an ally, grants Atk/Spd/Def/Res+4 and Special cooldown charge +1 to unit per attack during combat. (Only highest value applied. Does not stack.)
At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+4 to unit during combat, and also, if unit's Spd > foe's Spd, reduces damage from attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by percentage = difference between stats × 4 (max 40%).
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W18 MtHP+5Grants Atk+3. If unit initiates combat or is not adjacent to an ally, grants Atk/Spd/Def/Res+4 and Special cooldown charge +1 to unit per attack during combat. (Only highest value applied. Does not stack.)
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Tyrfing
Mt 16 Rng 1
Atk Def Bond WHP+3If unit's HP ≤ 50%, grants Def+4 during combat.At start of combat, if unit's HP ≥ 50%, grants: “If unit’s HP > 1 and foe would reduce unit’s HP to 0, unit survives with 1 HP. (Once per combat. Does not stack.)”
If unit is adjacent to an ally, grants Atk/Def+5 during combat.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W18 MtHP+5At start of combat, if unit's HP ≥ 50%, grants: “If unit’s HP > 1 and foe would reduce unit’s HP to 0, unit survives with 1 HP. (Once per combat. Does not stack.)”
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Unbound Blade+
Mt 14 Rng 1
Attack Plus W16 MtHP+5If unit is not adjacent to an ally, inflicts Atk/Def-5 on foe during combat and neutralizes foe's bonuses to Atk/Def (from skills like Fortify, Rally, etc.) during combat.(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Up-Front Blade+
Mt 14 Rng 1
Attack Plus W16 MtHP+5At start of combat, if foe's HP ≥ 75%, grants Atk/Spd+5 to unit and neutralizes unit's penalties to Atk/Spd during combat.(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Vassal's Blade
Mt 16 Rng 1
Vassals Blade WHP+3Accelerates Special trigger (cooldown count-1). If unit's Spd > foe's Spd, deals damage = 70% of difference between stats. (Maximum bonus of +7 damage. Combos with Phantom Spd.)Accelerates Special trigger (cooldown count-1). If unit initiates combat or is within 2 spaces of an ally, grants Spd+5 to unit during combat and deals damage = 15% of unit's Spd.
At start of combat, if foe's HP ≥ 75%, grants Atk/Spd+5 during combat and neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks during combat.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W18 MtHP+5Accelerates Special trigger (cooldown count-1). If unit initiates combat or is within 2 spaces of an ally, grants Spd+5 to unit during combat and deals damage = 15% of unit's Spd.
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Venin Edge
Mt 16 Rng 1
Venin Edge WHP+3Grants Def+3. After combat, if unit attacked, deals 10 damage to target and foes within 2 spaces of target, and inflicts status on those foes preventing counterattacks through their next actions.Grants Def+3. At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+4 to unit during combat. After combat, if unit attacked, deals 10 damage to target and foes within 2 spaces of target, and inflicts status on those foes preventing counterattacks through their next actions.
If number of allies adjacent to unit ≤ 1, grants Atk/Spd/Def/Res+4 to unit and reduces damage from foe's first attack by 30% during combat, and also, after combat, if unit attacked, inflicts 【Discord】on target and foes within 2 spaces of target.<br><br>【Discord】<br>Inflicts Atk/Spd/Def/Res-X on unit during combat (X = 2 + number of allies within 2 spaces of unit; max 5) through its next action.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W18 MtHP+5Grants Def+3. At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+4 to unit during combat. After combat, if unit attacked, deals 10 damage to target and foes within 2 spaces of target, and inflicts status on those foes preventing counterattacks through their next actions.
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Virtuous Tyrfing
Mt 16 Rng 1
Virtuous Tyrfing WHP+3Grants Res+3. If foe initiates combat or if unit's HP < 100% at start of combat, inflicts Atk/Def-6 on foe during combat, and if unit deals damage to foe during combat, restores 7 HP to unit. (Triggers even if 0 damage is dealt.)Grants Res+3. At start of combat, if unit's HP ≤ 99%, if foe's HP ≥ 75%, or if foe initiates combat, inflicts Atk/Def-6 on foe, deals damage = 15% of unit's Atk (excluding area-of-effect Specials), and neutralizes effects that prevent unit's counterattacks during combat, and also, if unit deals damage to foe during combat, restores 8 HP to unit (triggers even if 0 damage is dealt).
If unit initiates combat or is within 3 spaces of an ally, inflicts Atk/Def-5 on foe and reduces damage from attacks by X% during combat (if foe uses magic or staff, X = 80; otherwise, X = 40; excluding area-of-effect Specials). If foe initiates combat, unit is within 3 spaces of an ally, unit's HP ≥ 50%, and foe would reduce unit's HP to 0 during combat, unit survives with 1 HP (once per turn; does not stack with non-Special effects that allow unit to survive with 1 HP if foe's attack would reduce unit's HP to 0; when any other such effect triggers, this effect will trigger too, regardless of its HP conditional).
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W18 MtHP+5Grants Res+3. At start of combat, if unit's HP ≤ 99%, if foe's HP ≥ 75%, or if foe initiates combat, inflicts Atk/Def-6 on foe, deals damage = 15% of unit's Atk (excluding area-of-effect Specials), and neutralizes effects that prevent unit's counterattacks during combat, and also, if unit deals damage to foe during combat, restores 8 HP to unit (triggers even if 0 damage is dealt).
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Vulture Blade+
Mt 14 Rng 1
Attack Plus W16 MtHP+5If unit is not adjacent to an ally, inflicts penalty on foe's Atk/Def during combat = 5 + any current penalty on each of those stats. (Example: if foe has -7 penalty to Atk, inflicts Atk-12, for a net penalty of Atk-19 during combat.) Calculates each stat penalty independently.(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Wanderer Blade
Mt 16 Rng 1
Wanderer Blade WHP+3Accelerates Special trigger (cooldown count-1). At start of combat, if foe's HP ≥ 75%, grants Atk/Spd+5 to unit during combat, and also, if unit's Spd > foe's Spd, grants Special cooldown charge +1 per attack. (Only highest value applied. Does not stack.)Accelerates Special trigger (cooldown count-1). At start of combat, if foe's HP ≥ 75%, grants Atk/Spd+5 to unit during combat, and also, if unit's Spd > foe's Spd, grants Special cooldown charge +1 per attack. (Only highest value applied. Does not stack.)
At start of combat, if unit's HP ≥ 25%, grants Atk/Spd+5 to unit during combat, and also, if unit's Spd > foe's Spd, reduces damage from attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by percentage = difference between stats × 4 (max 40%).
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W18 MtHP+5(Unchanged)
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Whitewing Blade
Mt 16 Rng 1
Triangle WHP+3If unit has weapon-triangle advantage, boosts Atk by 20%. If unit has weapon-triangle disadvantage, reduces Atk by 20%.If unit has weapon-triangle advantage, boosts Atk by 20%. If unit has weapon-triangle disadvantage, reduces Atk by 20%.
If the number of flying allies within 2 spaces ≥ 2, grants Atk/Spd/Def/Res+3 during combat, and if unit initiates combat, unit attacks twice.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W18 MtHP+5(Unchanged)
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Wing Sword
Mt 16 Rng 1
Flashing Blade WHP+3Effective against armored and cavalry foes.Effective against armored and cavalry foes.
If unit's Spd > foe's Spd, grants Special cooldown charge +1 per unit's attack. (Only highest value applied. Does not stack.)
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W18 MtHP+5(Unchanged)
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Winter Rapier+
Mt 14 Rng 1
Attack Plus W16 MtHP+5If unit is within 2 spaces of an ally, grants Atk/Def+5 and bonus to Atk/Def during combat = current penalty on each of those stats × 2. (Example: if unit has -7 penalty to Atk, grants Atk+19, for a net bonus of Atk+12.) Calculates each stat bonus independently.(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Wo Dao+
Mt 13 Rng 1
Attack Plus W16 MtHP+5Deals +10 damage when Special triggers.(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus W14 MtHP+5Spd+3
Defense Plus W14 MtHP+5Def+4
Resistance Plus W14 MtHP+5Res+4
Yato
Mt 16 Rng 1
Yato WHP+3If unit initiates combat, grants Spd+4 during combat.Grants Atk/Spd/Def/Res+2.
If unit is within 2 spaces of support partner, grants Atk/Spd/Def/Res+4 to that ally during combat.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W18 MtHP+5Grants Atk/Spd/Def/Res+2.
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Zanbato+
Mt 14 Rng 1
Dull Cavalry WHP+3Effective against cavalry foes.Effective against cavalry foes.
Neutralizes cavalry foes' bonuses (from skills like Fortify, Rally, etc.) during combat.
350 SP
500 Arena Medal
50 Refining Stone
Attack Plus W16 MtHP+5(Unchanged)
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4

Red Tome

WeaponIconMtHPSpdDefResOriginal effectUpgraded effectCost
Ancient Codex
Mt 14 Rng 2
Ancient Codex WIf unit is within 3 spaces of an ally, deals damage = 20% of the greater of unit's Res or foe's Res and grants Atk/Res+5 to unit during combat.If unit is within 3 spaces of an ally, deals damage = 20% of the greater of unit's Res or foe's Res and grants Atk/Res+5 to unit during combat.
At the start of turns 1 through 3, grants Special cooldown count-1 to unit. At start of combat, if foe's HP ≥ 75%, grants Atk/Res+5 to unit during combat.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W15 MtHP+2(Unchanged)
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Arcane Eclipse
Mt 14 Rng 2
Attack Plus W15 MtHP+2Accelerates Special trigger (cooldown count-1). At the start of turn 1, grants Special cooldown count-1. At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+5 to unit, unit makes a guaranteed follow-up attack, and neutralizes penalties to unit's Atk during combat.(Unchanged)350 SP
500 Arena Medal
200 Refining Stone
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Aversa's Night
Mt 14 Rng 2
Aversas Night WGrants Res+3. At start of turn, if any foe's HP ≤ unit's HP-3 and that foe is adjacent to another foe, inflicts Atk/Spd/Def/Res-3 on that foe and bonuses on that foe become penalties through its next action.Grants Res+3. At start of turn, if any foe's HP ≤ unit's HP-3 and that foe is adjacent to another foe, inflicts Atk/Spd/Def/Res-4 on that foe and bonuses on that foe become penalties through its next action. At start of combat, if unit's HP ≥ 25%, inflicts Atk/Spd/Res-4 on foe during combat.
At start of combat, if foe's HP ≥ 75% or 【Penalty】is active on foe, inflicts penalty on foe's Atk/Spd/Res during combat = 4 + any current penalty on each of those stats. (Example: if foe has -7 penalty to Atk, inflicts Atk-11, for a net penalty of Atk-18 during combat.) Calculates each stat penalty independently.<br><br>【Penalty】<br>All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard).
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W15 MtHP+2Grants Res+3. At start of turn, if any foe's HP ≤ unit's HP-3 and that foe is adjacent to another foe, inflicts Atk/Spd/Def/Res-4 on that foe and bonuses on that foe become penalties through its next action. At start of combat, if unit's HP ≥ 25%, inflicts Atk/Spd/Res-4 on foe during combat.
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Bolganone+
Mt 13 Rng 2
Attack Plus W15 MtHP+2(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus W14 MtHP+2Spd+2
Defense Plus W14 MtHP+2Def+3
Resistance Plus W14 MtHP+2Res+3
Book of Dreams
Mt 14 Rng 2
Book of Dreams WGrants Atk+3. If unit is adjacent to an ally, inflicts Atk/Spd/Def/Res-4 on foe during combat.Grants Atk+3. At start of turn, inflicts Atk/Spd/Res-5 on closest foes within 5 spaces and any foe within 2 spaces of those foes through their next actions. If unit initiates combat or is within 2 spaces of an ally, inflicts Atk/Spd/Def/Res-4 on foe during combat.
At start of combat, if unit's HP ≥ 25%, grants Atk/Spd+5 to unit during combat, and deals damage = 15% of unit's Atk, including when dealing damage with a Special triggered before combat.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W15 MtHP+2Grants Atk+3. At start of turn, inflicts Atk/Spd/Res-5 on closest foes within 5 spaces and any foe within 2 spaces of those foes through their next actions. If unit initiates combat or is within 2 spaces of an ally, inflicts Atk/Spd/Def/Res-4 on foe during combat.
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Bridal Orchid+
Mt 12 Rng 2
Attack Plus W13 MtHP+2At start of combat, if unit's HP ≥ 25%, grants Atk/Res+5 and bonus to Atk/Res during combat = current bonus on unit's Atk/Res. Calculates each stat bonus independently.(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Brynhildr
Mt 14 Rng 2
Brynhildr WIf unit initiates combat, inflicts status on foe restricting movement to 1 space through its next action.Reduces damage from magic foe's first attack by 30%.
If foe uses bow, dagger, magic, or staff and unit's Def > foe's Def, foe cannot make a follow-up attack.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W15 MtHP+2Reduces damage from magic foe's first attack by 30%.
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Candelabra+
Mt 12 Rng 2
Attack Plus W13 MtHP+2If foe initiates combat, grants Atk/Spd/Def/Res+2 during combat.(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Conch Bouquet+
Mt 12 Rng 2
Attack Plus W13 MtHP+2During unit's first combat in player phase or enemy phase, grants Atk/Res+5 to unit and restores 7 HP to unit after combat.(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Corvus Tome
Mt 14 Rng 2
Corvus Tome WGrants weapon-triangle advantage against colorless foes, and inflicts weapon-triangle disadvantage on colorless foes during combat.Grants weapon-triangle advantage against colorless foes, and inflicts weapon-triangle disadvantage on colorless foes during combat.
At start of combat, if foe's Atk ≥ unit's Atk+3, inflicts Atk/Res-6 on foe during combat and Special cooldown charge -1 on foe per attack. (Only highest value applied. Does not stack.)
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W15 MtHP+2(Unchanged)
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Cymbeline
Mt 14 Rng 2
Cymbeline WIf unit initiates combat, grants Atk+4 to adjacent allies for 1 turn after combat.Grants Atk+3 to allies within 2 spaces during combat.
If unit is within 2 spaces of a flying ally, grants Atk/Res+5 during combat.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W15 MtHP+2Grants Atk+3 to allies within 2 spaces during combat.
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Dark Spikes Τ
Mt 14 Rng 2
Dark Spikes Tau WEffective against cavalry foes. Grants Spd+3. At the start of combat, if foe's HP ≥ 75%, grants Atk/Spd+6 during combat. If unit's HP < 100% and unit initiates combat, unit makes a guaranteed follow-up attack before foe can counterattack.Effective against cavalry foes. Grants Spd+3. At the start of combat, if foe's HP ≥ 75%, grants Atk/Spd+6 during combat. If unit's HP < 100% and unit initiates combat, unit makes a guaranteed follow-up attack before foe can counterattack.
Accelerates Special trigger (cooldown count-1). At start of turn, grants the following status to unit for 1 turn and deals 1 damage to unit: "Unit can move to a space adjacent to any ally within 2 spaces." If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd+6 to unit during combat and Special cooldown charge +1 per unit's attack. (Only highest value applied. Does not stack.)
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W15 MtHP+2(Unchanged)
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Devoted Basket+
Mt 12 Rng 2
Attack Plus W13 MtHP+2At start of combat, if unit's HP ≥ 25%, deals damage to foe = X% of foe's Atk as combat begins (if unit has weapon-triangle advantage or if unit's Spd > foe's Spd, X = 30; otherwise, X = 15; activates only when unit can attack in combat; effects that reduce damage "during combat" do not apply; will not reduce foe's HP below 1), grants Atk/Spd+5 to unit during combat, and grants bonus to unit's Atk/Spd during combat = 15% of unit's Spd at start of combat.(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Eternal Tome
Mt 14 Rng 2
Bracing Stance WGrants weapon-triangle advantage against colorless foes, and inflicts weapon-triangle disadvantage on colorless foes during combat.Grants weapon-triangle advantage against colorless foes, and inflicts weapon-triangle disadvantage on colorless foes during combat.
If foe initiates combat, grants Def/Res+4 during combat.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W15 MtHP+2(Unchanged)
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Fenrir+
Mt 13 Rng 2
Attack Plus W15 MtHP+2(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus W14 MtHP+2Spd+2
Defense Plus W14 MtHP+2Def+3
Resistance Plus W14 MtHP+2Res+3
Flower of Plenty
Mt 14 Rng 2
Flower of Plenty WGrants Res+3. Grants Atk/Res+3 to allies within 5 rows and 3 columns centered on unit during combat.Grants Res+3. If an ally is within 5 rows and 3 columns centered on unit, grants Atk/Res+5 to unit during combat. Grants Atk/Res+4 to allies within 5 rows and 3 columns centered on unit during their combat.
At start of combat, if unit's HP ≥ 25%, grants Atk/Res+5 to unit and unit makes a guaranteed follow-up attack during combat, and also, after combat, if unit attacked, inflicts【Gravity】 on target and foes within 1 space of target.<br><br>【Gravity】<br>Restricts target's movement to 1 space through its next action.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W15 MtHP+2Grants Res+3. If an ally is within 5 rows and 3 columns centered on unit, grants Atk/Res+5 to unit during combat. Grants Atk/Res+4 to allies within 5 rows and 3 columns centered on unit during their combat.
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Forblaze
Mt 14 Rng 2
Death Blow WAt start of turn, inflicts Res-7 on foe on the enemy team with the highest Res through its next action.At start of turn, inflicts Res-7 on foe on the enemy team with the highest Res through its next action.
If unit initiates combat, grants Atk+6 during combat.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W15 MtHP+2(Unchanged)
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Fruit of Iðunn
Mt 14 Rng 2
Giga Excalibur WGrants Spd+3. If unit's HP ≥ 50%, allies within 2 spaces can move to a space adjacent to unit.Grants Spd+3. Allies within 2 spaces can move to a space within 2 spaces of unit. At start of combat, if foe's HP ≥ 75%, grants Atk/Spd+5 to unit during combat.
Grants Atk/Spd+4 to allies within 2 spaces during combat. If unit is within 2 spaces of an ally, grants Atk/Spd+4 to unit during combat.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W15 MtHP+2Grants Spd+3. Allies within 2 spaces can move to a space within 2 spaces of unit. At start of combat, if foe's HP ≥ 75%, grants Atk/Spd+5 to unit during combat.
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Gleipnir
Mt 14 Rng 2
Gleipnir WGrants Res+3. At start of combat, if foe's HP = 100%, grants Atk/Spd+3 during combat.Grants Res+3. At start of combat, if foe's HP = 100%, grants Atk/Spd+4 during combat.
At start of combat, if foe's HP = 100%, inflicts Atk/Spd/Def/Res-4 on foe and neutralizes unit's penalties during combat.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W15 MtHP+2Grants Res+3. At start of combat, if foe's HP = 100%, grants Atk/Spd+4 during combat.
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Grima's Truth
Mt 14 Rng 2
Weakness Amplification WGrants Def+3. After combat, if unit attacked, inflicts Atk/Spd-5 on target and foes within 2 spaces of target through their next actions, and grants Atk/Spd+5 to unit and allies within 2 spaces for 1 turn.Grants Def+3. At start of turn, inflicts Atk/Spd/Res-5 on nearest foes within 4 spaces through their next actions and grants Atk/Spd/Res+5 to unit for 1 turn.
At start of combat, if unit's HP ≥ 25%, inflicts penalty on foe's Atk/Spd/Def/Res during combat = 4 + any current penalty on each of those stats. (Example: if foe has -7 penalty to Atk, inflicts Atk-11, for a net penalty of Atk-18 during combat.) Calculates each stat bonus independently.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W15 MtHP+2Grants Def+3. At start of turn, inflicts Atk/Spd/Res-5 on nearest foes within 4 spaces through their next actions and grants Atk/Spd/Res+5 to unit for 1 turn.
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Grimoire
Mt 14 Rng 2
Grimoire WIf unit's HP ≥ 50%, unit can move to a space adjacent to an ally within 2 spaces.Unit can move to a space within 2 spaces of any ally within 2 spaces. If unit is within 2 spaces of an ally, grants Atk/Spd+4 during combat.
Inflicts Atk/Spd/Res-4 on foes within 3 spaces during combat.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W15 MtHP+2Unit can move to a space within 2 spaces of any ally within 2 spaces. If unit is within 2 spaces of an ally, grants Atk/Spd+4 during combat.
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Hermit's Tome
Mt 14 Rng 2
Hermits Tome WEffective against cavalry foes. If foe uses bow, dagger, magic, or staff, neutralizes foe's bonuses (from skills like Fortify, Rally, etc.) during combat.Effective against cavalry foes. If foe uses bow, dagger, magic, or staff, neutralizes foe's bonuses (from skills like Fortify, Rally, etc.) during combat.
During combat, boosts unit's Atk/Spd/Def/Res by number of adjacent allies × 2.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W15 MtHP+2(Unchanged)
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Iago's Tome
Mt 14 Rng 2
Iagos Tome WGrants Res+3. At start of odd-numbered turns, if any foe's HP ≤ unit's HP-3 and that foe is not adjacent to another foe, inflicts Atk/Spd-4 and【Guard】on that foe. At start of even-numbered turns, if any foe's HP ≤ unit's HP-3 and that foe is adjacent to another foe, inflicts Def/Res-4 and【Panic】on that foe.

【Guard】
Inflicts Special cooldown charge -1 on target per attack during combat through its next action. (Only highest value applied. Does not stack.)

【Panic】
Converts bonuses on target into penalties through its next action.
Grants Res+3. At start of odd-numbered turns, if any foe's HP ≤ unit's HP-1 and that foe is not adjacent to another foe, inflicts Atk/Spd-6 and【Guard】on that foe through its next action. At start of even-numbered turns, if any foe's HP < unit's HP and that foe is adjacent to another foe, inflicts Def/Res-6 and【Panic】on that foe through its next action. At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+4 to unit during combat.

【Guard】
Inflicts Special cooldown charge -1 on target per attack during combat through its next action. (Only highest value applied. Does not stack.)

【Panic】
Converts bonuses on target into penalties through its next action.
At start of odd-numbered turns, grants Def/Res+6, "foe cannot make a follow-up attack," and "neutralizes foe's bonuses during combat" to unit and allies within 2 spaces of unit for 1 turn. At start of even-numbered turns, grants Atk/Spd+6, "if unit initiates combat, unit makes a guaranteed follow-up attack," and【Hexblade】to unit and allies within 2 spaces of unit for 1 turn. If foe initiates combat or if foe's HP ≥ 75% at start of combat, grants Atk/Spd/Def/Res+4 to unit during combat.<br><br>【Hexblade】<br>Calculates damage using the lower of foe's Def or Res during combat for 1 turn (including damage dealt by Specials before combat).
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W15 MtHP+2Grants Res+3. At start of odd-numbered turns, if any foe's HP ≤ unit's HP-1 and that foe is not adjacent to another foe, inflicts Atk/Spd-6 and【Guard】on that foe through its next action. At start of even-numbered turns, if any foe's HP < unit's HP and that foe is adjacent to another foe, inflicts Def/Res-6 and【Panic】on that foe through its next action. At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+4 to unit during combat.

【Guard】
Inflicts Special cooldown charge -1 on target per attack during combat through its next action. (Only highest value applied. Does not stack.)

【Panic】
Converts bonuses on target into penalties through its next action.
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Imhullu
Mt 14 Rng 2
Imhullu WGrants Res+3. At the start of turn 3, deals 5 damage to non-magic foes within 5 columns centered on unit, and inflicts status on those foes preventing counterattacks through their next actions.Grants Res+3. At the start of turn 3, deals 7 damage to non-magic foes within 5 columns centered on unit and inflicts status on those foes preventing counterattacks through their next actions. If unit initiates combat or unit is not adjacent to an ally, grants Atk/Spd+5 to unit during combat.
At start of combat, if unit's HP ≥ 25%, grants Atk/Spd+5 to unit during combat, and also, if foe is non-magic, reduces damage from attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by 30% and foe cannot counterattack.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W15 MtHP+2Grants Res+3. At the start of turn 3, deals 7 damage to non-magic foes within 5 columns centered on unit and inflicts status on those foes preventing counterattacks through their next actions. If unit initiates combat or unit is not adjacent to an ally, grants Atk/Spd+5 to unit during combat.
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Keen Rauðrwolf+
Mt 12 Rng 2
Dull Cavalry WEffective against cavalry foes.Effective against cavalry foes.
Neutralizes cavalry foes' bonuses (from skills like Fortify, Rally, etc.) during combat.
350 SP
500 Arena Medal
50 Refining Stone
Attack Plus W13 MtHP+2(Unchanged)
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Loptous
Mt 14 Rng 2
Loptous WGrants Res+3. Skills with "effective against dragons" are effective against unit.
If foe has no skills with "effective against dragons," inflicts Atk-6 on foe during combat.
Grants Res+3. Skills with "effective against dragons" are effective against unit. If foe has no skills with "effective against dragons," inflicts Atk/Res-6 on foe during combat, and also, if unit's Res > foe's Res, reduces damage from attacks during combat and from area-of- effect Specials (excluding Røkkr area-of-effect Specials) by percentage = difference between stats × 4 (max 40%).
At start of turn, if any foe's Res < unit's Res and that foe is adjacent to another foe, inflicts Atk/Res-5 on that foe through its next action. At start of combat, if unit's HP ≥ 25%, inflicts Atk/Res-5 on foe during combat.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W15 MtHP+2Grants Res+3. Skills with "effective against dragons" are effective against unit. If foe has no skills with "effective against dragons," inflicts Atk/Res-6 on foe during combat, and also, if unit's Res > foe's Res, reduces damage from attacks during combat and from area-of- effect Specials (excluding Røkkr area-of-effect Specials) by percentage = difference between stats × 4 (max 40%).
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Loyal Wreath+
Mt 12 Rng 2
Attack Plus W13 MtHP+2If unit is adjacent to an ally, grants Atk/Spd/Def/Res+3 during combat.(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Luminous Grace+
Mt 12 Rng 2
Attack Plus W13 MtHP+2At start of turn, restores 10 HP. At start of combat, if unit's HP ≥ 25%, grants Atk/Spd+5 to unit during combat.(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Mirage Rod
Mt 14 Rng 2
Mirage Rod WGrants Atk+3. Inflicts Atk/Res-6 on foes within 2 spaces during combat.Grants Atk+3. Inflicts Atk/Res-6 on foes within 2 spaces during combat. At start of combat, if unit's HP ≥ 25%, unit makes a guaranteed follow-up attack and reduces damage from foe's follow-up attack by 75% ("follow-up attack" normally means the second strike; for effects that grant "unit attacks twice," it means the third and fourth strikes).
At start of turn, inflicts Atk/Res-6 and【Sabotage】on foes within 3 columns or 3 rows centered on unit through their next actions. If foe initiates combat or if foe's HP ≥ 75% at start of combat, inflicts Atk/Res-5 on foe during combat, deals damage = 15% of unit's Atk (excluding area-of-effect Specials), and restores 7 HP to unit after combat.<br><br>【Sabotage】<br>Inflicts penalty on unit's Atk/Spd/Def/Res during combat = highest penalty on each stat between unit and allies within 2 spaces of unit through its next action. Calculates each stat penalty independently.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W15 MtHP+2Grants Atk+3. Inflicts Atk/Res-6 on foes within 2 spaces during combat. At start of combat, if unit's HP ≥ 25%, unit makes a guaranteed follow-up attack and reduces damage from foe's follow-up attack by 75% ("follow-up attack" normally means the second strike; for effects that grant "unit attacks twice," it means the third and fourth strikes).
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Múspell Fireposy
Mt 14 Rng 2
Muspell Fireposy WGrants Spd+3. During combat, boosts unit's Atk/Spd by number of allies within 2 spaces × 2.
(Maximum bonus of +6 to each stat.)
Grants Spd+3. If unit is within 3 spaces of an ally, grants Atk+X and Spd+5 during combat. (X = 5 + number of allies within 3 spaces × 2. Maximum bonus of +9 to Atk.)
Inflicts Spd/Res-X on foes within 3 spaces of unit during combat. (Calculates X based on number of allies within 3 spaces of unit: 0 allies inflicts -0; 1 ally inflicts -2; 2 allies inflicts -4; ≥3 allies inflicts -6.)
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W15 MtHP+2Grants Spd+3. If unit is within 3 spaces of an ally, grants Atk+X and Spd+5 during combat. (X = 5 + number of allies within 3 spaces × 2. Maximum bonus of +9 to Atk.)
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Nabata Beacon+
Mt 12 Rng 2
Attack Plus W13 MtHP+2At start of turn, if unit is within 2 spaces of an ally, grants "unit cannot be slowed by terrain (does not apply to impassable terrain)" and 【Desperation】to unit for 1 turn. If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd/Def/Res+4 to unit during combat and deals damage = 10% of unit's Atk (excluding area-of-effect Specials).

【Desperation】
Grants the following effect for 1 turn: "If unit initiates combat, unit can make a follow-up attack before foe can counterattack."
(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Naglfar
Mt 14 Rng 2
Naglfar WGrants weapon-triangle advantage against colorless foes, and inflicts weapon-triangle disadvantage on colorless foes during combat.Grants weapon-triangle advantage against colorless foes, and inflicts weapon-triangle disadvantage on colorless foes during combat.
At start of combat, if unit's HP ≥ 50%, inflicts Atk/Res-4 on foe during combat, and if unit's HP ≥ 70% and foe initiates combat, unit makes a guaranteed follow-up attack.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W15 MtHP+2(Unchanged)
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Peachy Parfait+
Mt 12 Rng 2
Attack Plus W13 MtHP+2At start of combat, if foe's HP ≥ 75%, grants Res+5 to unit and inflicts Res-5 on foe during combat, and also, if foe has Res bonus, grants bonus to unit's Res and inflicts penalty on foe's Res during combat = current bonus on foe's Res. Calculates each stat bonus independently.(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Pumpkin Stem+
Mt 12 Rng 2
Attack Plus W13 MtHP+2At start of turn, if unit is within 2 spaces of an ally, grants Atk/Res+6 to unit and allies within 2 spaces of unit for 1 turn. If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd/Def/Res+X to unit during combat (X = 4 + highest bonus on each stat between unit and allies within 2 spaces of unit; calculates each stat bonus independently).(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Pupil's Tome
Mt 14 Rng 2
Pupils Tome WIf unit initiates combat or foe's Range = 2, grants Atk/Spd/Def/Res+4 to unit, reduces damage from foe's first attack by 30%, and neutralizes unit's penalties to Atk/Res during combat.If unit initiates combat or foe's Range = 2, grants Atk/Spd/Def/Res+4 to unit, reduces damage from foe's first attack by 30%, and neutralizes unit's penalties to Atk/Res during combat.
If unit is within 3 spaces of an ally, grants Atk/Spd/Def/Res+4 to unit, inflicts penalty on foe's Atk/Res = 20% of unit's Res at start of combat, and unit makes a guaranteed follow-up attack during combat.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W15 MtHP+2(Unchanged)
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Ragnarok
Mt 14 Rng 2
Brazen Atk Spd WAt start of combat, if unit's HP = 100%, grants Atk/Spd+5, but after combat, if unit attacked, deals 5 damage to unit.Grants Atk/Spd+5 during combat. After combat, if unit attacked, deals 5 damage to unit.
At start of combat, if unit's HP ≤ 80%, grants Atk/Spd+7 during combat.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W15 MtHP+2Grants Atk/Spd+5 during combat. After combat, if unit attacked, deals 5 damage to unit.
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Rauðrdeer+
Mt 12 Rng 2
Attack Plus W13 MtHP+2If foe initiates combat or if foe's HP ≥ 75% at start of combat, grants Atk+5 to unit, inflicts Atk-5 on foe, and inflicts Special cooldown charge -1 on foe per attack during combat. (Only highest value applied. Does not stack.)(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Rauðrfox+
Mt 12 Rng 2
Attack Plus W13 MtHP+2If unit initiates combat, inflicts Atk/Spd/Def/Res-4 on foe during combat.(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Rauðrlion+
Mt 12 Rng 2
Attack Plus W13 MtHP+2At start of turn, grants Atk+6 to adjacent allies for 1 turn. At start of combat, if foe's HP ≥ 75%, grants Atk/Res+5 to unit during combat.(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Rauðrowl+
Mt 10 Rng 2
Attack Plus W12 MtHP+2During combat, boosts unit's Atk/Spd/Def/Res by number of adjacent allies × 2.(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus W11 MtHP+2Spd+2
Defense Plus W11 MtHP+2Def+3
Resistance Plus W11 MtHP+2Res+3
Rauðrrabbit+
Mt 12 Rng 2
Attack Plus W13 MtHP+2During unit's first combat in player phase or enemy phase, grants Atk/Res+5 to unit and restores 7 HP to unit after combat.(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Rauðrserpent+
Mt 12 Rng 2
Attack Plus W13 MtHP+2If foe initiates combat and uses bow, dagger, magic, or staff, grants Def/Res+6 during combat.(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Rauðrvulture+
Mt 12 Rng 2
Attack Plus W13 MtHP+2If unit is not adjacent to an ally, inflicts penalty on foe's Atk/Res during combat = 5 + any current penalty on each of those stats. (Example: if foe has -7 penalty to Atk, inflicts Atk-12, for a net penalty of Atk-19 during combat.) Calculates each stat penalty independently.(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Reese's Tome
Mt 14 Rng 2
Reeses Tome WDuring combat, boosts unit's Atk/Spd/Def/Res by number of adjacent allies × 2.During combat, boosts unit's Atk/Spd/Def/Res by number of adjacent allies × 2.
At start of turn, inflicts Spd/Res-4 on foes in cardinal directions with Res < unit's Res through their next actions.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W15 MtHP+2(Unchanged)
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Retainer's Report
Mt 14 Rng 2
Retainers Report WAt start of combat, if foe's HP ≥ 75%, or if【Penalty】is active on foe, grants Atk/Spd/Def/Res+4 to unit during combat and unit makes a guaranteed follow-up attack.

【Penalty】
All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard).
At start of combat, if foe's HP ≥ 75%, or if【Penalty】is active on foe, grants Atk/Spd/Def/Res+4 to unit during combat and unit makes a guaranteed follow-up attack.

【Penalty】
All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard).
If a Rally or movement Assist skill (like Reposition, Shove, Pivot, etc.) is used by unit or targets unit, inflicts Atk/Def/Res-7, 【Guard】, and【Exposure】on foes in cardinal directions of unit and target after movement through their next actions. At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+4 to unit during combat.<br><br>【Guard】<br>Inflicts Special cooldown charge -1 on target per attack during combat through its next action. (Only highest value applied. Does not stack.)<br><br>【Exposure】<br>Foe's attacks deal +10 damage.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W15 MtHP+2(Unchanged)
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Ring of Affiance+
Mt 12 Rng 2
Attack Plus W13 MtHP+2If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd/Def/Res+4 to unit and inflicts penalty on foe's Atk/Spd/Def/Res = current bonus on each of foe's stats × 2 during combat. (Calculates each stat penalty independently; example: if foe has +7 bonus to Atk, inflicts Atk-14, for a net penalty of Atk-7.)(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Studied Forblaze
Mt 14 Rng 2
Studied Forblaze WAccelerates Special trigger (cooldown count-1). At the start of turn 1, grants Special cooldown count-1 to unit. At start of combat, if unit's HP ≥ 25%, grants Atk/Res+6 during combat and disables unit's and foe's skills that change attack priority.Accelerates Special trigger (cooldown count-1). At start of turn, if Special cooldown count is at its maximum value, grants Special cooldown count-1 to unit. At start of combat, if unit's HP ≥ 25%, grants Atk/Res+6 to unit during combat and disables unit's and foe's skills that change attack priority.
If unit initiates combat or is within 2 spaces of an ally, grants Atk/Res+5 to unit during combat, unit makes a guaranteed follow-up attack, deals damage = 15% of unit's Res (including when dealing damage with a Special triggered before combat), and reduces damage from foe's first attack during combat by 30%.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W15 MtHP+2Accelerates Special trigger (cooldown count-1). At start of turn, if Special cooldown count is at its maximum value, grants Special cooldown count-1 to unit. At start of combat, if unit's HP ≥ 25%, grants Atk/Res+6 to unit during combat and disables unit's and foe's skills that change attack priority.
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Tharja's Hex
Mt 14 Rng 2
Tharjas Hex WGrants bonus to unit’s Atk = total bonuses on unit during combat.Grants bonus to unit’s Atk = total bonuses on unit during combat.
Inflicts Atk/Spd-4 on foes within 2 spaces during combat.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W15 MtHP+2(Unchanged)
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Tomato Tome+
Mt 12 Rng 2
Attack Plus W13 MtHP+2Grants Atk/Spd+1 to allies within 2 spaces during combat.(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Unity Blooms+
Mt 12 Rng 2
Attack Plus W13 MtHP+2If unit is within 2 spaces of an ally, inflicts Atk/Res-5 on foe during combat, and when unit deals damage to foe during combat, restores 4 HP to unit. (Triggers even if 0 damage is dealt.)(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Valflame
Mt 14 Rng 2
Weakness Atk WAt start of turn, inflicts Atk/Res-4 on foes in cardinal directions with Res < unit's Res through their next actions.At start of turn, inflicts Atk/Res-5 on foes within 3 columns or 3 rows centered on unit through their next actions.
Grants bonus to unit's Atk = total penalties on foe during combat.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W15 MtHP+2At start of turn, inflicts Atk/Res-5 on foes within 3 columns or 3 rows centered on unit through their next actions.
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3

Blue weapons[ | ]

Blue Tome

WeaponIconMtHPSpdDefResOriginal effectUpgraded effectCost
Arcane Euphoria
Mt 14 Rng 2
Attack Plus W15 MtHP+2Accelerates Special trigger (cooldown count-1). At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+5 to unit, unit makes a guaranteed follow-up attack, deals damage = 15% of unit's Atk (including when dealing damage with a Special triggered before combat), and reduces damage from foe's first attack by 30% during combat.(Unchanged)350 SP
500 Arena Medal
200 Refining Stone
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Arcane Thunder
Mt 14 Rng 2
Attack Plus W15 MtHP+2Accelerates Special trigger (cooldown count-1). At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+5 to unit, grants Special cooldown charge +1 to unit per attack (only highest value applied; does not stack), and neutralizes foe's bonuses to Spd/Res (from skills like Fortify, Rally, etc.) during combat, and also, if unit's Spd > foe's Spd, neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks during combat.(Unchanged)350 SP
500 Arena Medal
200 Refining Stone
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Aura
Mt 14 Rng 2
Magic Staff Atk Spd Bond WIf unit initiates combat, restores 5 HP to adjacent allies after combat.At start of turn, grants Atk+6 to adjacent magic and staff allies for 1 turn.
If unit is within 2 spaces of magic or staff ally, grants Atk/Spd+5 during combat.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W15 MtHP+2At start of turn, grants Atk+6 to adjacent magic and staff allies for 1 turn.
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Blárblooms+
Mt 12 Rng 2
Attack Plus W13 MtHP+2If unit is adjacent to an ally, grants Atk/Spd/Def/Res+3 during combat.(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Blárdeer+
Mt 12 Rng 2
Attack Plus W13 MtHP+2If foe initiates combat or if foe's HP ≥ 75% at start of combat, grants Atk+5 to unit, inflicts Atk-5 on foe, and inflicts Special cooldown charge -1 on foe per attack during combat. (Only highest value applied. Does not stack.)(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Blárfox+
Mt 12 Rng 2
Attack Plus W13 MtHP+2If unit initiates combat, inflicts Atk/Spd/Def/Res-4 on foe during combat.(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Blárlion+
Mt 12 Rng 2
Attack Plus W13 MtHP+2At start of turn, grants Atk+6 to adjacent allies for 1 turn. At start of combat, if foe's HP ≥ 75%, grants Atk/Res+5 to unit during combat.(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Blárowl+
Mt 10 Rng 2
Attack Plus W12 MtHP+2During combat, boosts unit's Atk/Spd/Def/Res by number of adjacent allies × 2.(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus W11 MtHP+2Spd+2
Defense Plus W11 MtHP+2Def+3
Resistance Plus W11 MtHP+2Res+3
Blárrabbit+
Mt 12 Rng 2
Attack Plus W13 MtHP+2During unit's first combat in player phase or enemy phase, grants Atk/Res+5 to unit and restores 7 HP to unit after combat.(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Blárserpent+
Mt 12 Rng 2
Attack Plus W13 MtHP+2If foe initiates combat and uses bow, dagger, magic, or staff, grants Def/Res+6 during combat.(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Blessed Bouquet+
Mt 12 Rng 2
Attack Plus W13 MtHP+2If unit initiates combat, grants Def/Res+2 to allies within 2 spaces for 1 turn after combat.After combat, if unit attacked, grants Def/Res+5 to unit and allies within 2 spaces of unit for 1 turn.350 SP
500 Arena Medal
50 Refining Stone
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Blue Egg+
Mt 11 Rng 2
Attack Plus W13 MtHP+2If unit initiates combat, restores 4 HP after combat.After combat, if unit attacked, restores 4 HP.350 SP
500 Arena Medal
50 Refining Stone
Speed Plus W12 MtHP+2Spd+2
Defense Plus W12 MtHP+2Def+3
Resistance Plus W12 MtHP+2Res+3
Blue Gift+
Mt 12 Rng 2
Attack Plus W13 MtHP+2If foe uses bow, dagger, magic, or staff, neutralizes foe's bonuses (from skills like Fortify, Rally, etc.) during combat.(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Blue-Crow Tome
Mt 14 Rng 2
Weakness Atk WEffective against cavalry foes.Effective against cavalry foes.
Grants bonus to unit's Atk = total penalties on foe during combat.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W15 MtHP+2(Unchanged)
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Book of Orchids
Mt 14 Rng 2
Atk Spd Link WIf unit initiates combat, grants Atk+6 during combat.If unit initiates combat, grants Atk+6 during combat.
If a movement Assist skill (like Reposition, Shove, Pivot, etc.) is used by unit or targets unit, grants Atk/Spd+6 to unit and target ally or unit and targeting ally for 1 turn.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W15 MtHP+2(Unchanged)
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Dancer's Score+
Mt 12 Rng 2
Attack Plus W13 MtHP+2If unit initiates combat, restores 7 HP to adjacent allies after combat.(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Dark Aura
Mt 14 Rng 2
Dark Aura WAt start of turn, if adjacent allies use sword, axe, lance, dragonstone, or beast damage, grants Atk+6 to those allies for 1 turn.At start of turn, if adjacent allies use sword, axe, lance, dragonstone, or beast damage, grants Atk+6 to those allies for 1 turn.
If unit is within 2 spaces of a sword, lance, axe, dragon, or beast ally, grants Atk/Spd+5 to unit during combat.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W15 MtHP+2(Unchanged)
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Death
Mt 14 Rng 2
Death WGrants Res+3. Grants Atk/Spd/Def/Res+4 during combat. After combat, if unit attacked, deals 4 damage to unit.Grants Res+3. Grants Atk/Spd/Def/Res+5 to unit during combat, inflicts penalty on foe's Spd/Res during combat = unit's max Special cooldown count value + 1 (minimum penalty of 1; if unit does not have a Special skill, penalty = 1), and neutralizes foe's bonuses to Spd/Res (from skills like Fortify, Rally, etc.) during combat. After combat, if unit attacked, deals 4 damage to unit.
Unit can move to a space within 2 spaces of any ally within 2 spaces. At start of combat, if foe's HP ≥ 75%, grants Atk/Spd/Def/Res+4 to unit during combat.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W15 MtHP+2Grants Res+3. Grants Atk/Spd/Def/Res+5 to unit during combat, inflicts penalty on foe's Spd/Res during combat = unit's max Special cooldown count value + 1 (minimum penalty of 1; if unit does not have a Special skill, penalty = 1), and neutralizes foe's bonuses to Spd/Res (from skills like Fortify, Rally, etc.) during combat. After combat, if unit attacked, deals 4 damage to unit.
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Drifting Grace+
Mt 12 Rng 2
Attack Plus W13 MtHP+2At start of turn, restores 10 HP. At start of combat, if unit's HP ≥ 25%, grants Atk/Spd+5 to unit during combat.(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Eagle's Egg
Mt 14 Rng 2
Eagles Egg WGrants Atk+3. If unit is within 2 spaces of an ally, grants Atk/Spd/Def/Res+5 to unit and neutralizes unit's penalties during combat.Grants Atk+3. If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd/Def/Res+5 to unit, neutralizes unit's penalties, and unit makes a guaranteed follow-up attack during combat.
Enables【Canto (1)】.<br><br>At start of turn, inflicts Def/Res-6 and【Exposure】 on nearest foes within 5 spaces of unit and foes within 2 spaces of those foes through their next actions. At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+4 to unit during combat, and if【Penalty】is active on foe, foe cannot counterattack.<br><br>【Canto (1)】<br>After an attack, Assist skill, or structure destruction, unit can move 1 space(s).<br><br>(Unit moves according to movement type. Once per turn. Cannot attack or assist. Only highest value applied. Does not stack. After moving, if a skill that grants another action would be triggered (like with Galeforce), Canto will trigger after the granted action. Unit's base movement has no effect on movement granted. Cannot warp (using skills like Wings of Mercy) a distance greater than 1 space(s).)<br><br>【Exposure】<br>Foe's attacks deal +10 damage.<br><br>【Penalty】<br>All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard).
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W15 MtHP+2Grants Atk+3. If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd/Def/Res+5 to unit, neutralizes unit's penalties, and unit makes a guaranteed follow-up attack during combat.
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Father's Tactics
Mt 14 Rng 2
Fathers Tactics WAt start of combat, if unit's Res > foe's Res, grants Atk/Spd/Def/Res+4 during combat.At start of combat, if unit's Res > foe's Res, grants Atk/Spd/Def/Res+4 during combat.
Grants Atk/Spd+3 to allies within 2 spaces during combat. If unit is within 2 spaces of an ally, grants Atk/Spd+3 to unit during combat.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W15 MtHP+2(Unchanged)
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Fimbulvetr
Mt 14 Rng 2
Fimbulvetr WGrants Res+3. At start of combat, if【Penalty】 is active on unit or if unit's HP < 100%, neutralizes penalties on unit and grants Atk/Spd/Def/Res+4 during combat.

【Penalty】
All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard).
Grants Res+3. At start of combat, if【Penalty】 is active on unit, unit's HP ≤ 99%, or foe's HP ≥ 75%, grants Atk/Spd/Def/Res+4 to unit and neutralizes unit's penalties during combat.

【Penalty】
All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard).
If unit is within 3 spaces of an ally, grants Atk/Spd/Def/Res+4 to unit and inflicts Atk/Res-X on foe during combat (X = 10 - foe's max Special cooldown count value × 2; min 2; if foe does not have a Special skill, penalty = 2). If unit is within 3 spaces of support partner, unit makes a guaranteed follow-up attack during combat.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W15 MtHP+2Grants Res+3. At start of combat, if【Penalty】 is active on unit, unit's HP ≤ 99%, or foe's HP ≥ 75%, grants Atk/Spd/Def/Res+4 to unit and neutralizes unit's penalties during combat.

【Penalty】
All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard).
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Flora Guide+
Mt 12 Rng 2
Attack Plus W13 MtHP+2Inflicts Spd/Res-5 on foes within 2 spaces during combat.(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Flower of Joy
Mt 14 Rng 2
Flower of Joy WGrants Res+3. Grants Atk/Spd+3 to any ally in a cardinal direction from unit during that ally's combat.Grants Res+3. Grants Atk/Spd+4 to any ally in a cardinal direction from unit during that ally's combat. If an ally is in a cardinal direction from unit, grants Atk/Spd/Def/Res+4 to unit during combat.
At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+4 to unit during combat and unit makes a guaranteed follow-up attack. After combat, restores 7 HP to unit and allies in cardinal directions.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W15 MtHP+2Grants Res+3. Grants Atk/Spd+4 to any ally in a cardinal direction from unit during that ally's combat. If an ally is in a cardinal direction from unit, grants Atk/Spd/Def/Res+4 to unit during combat.
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Fresh Bouquet+
Mt 12 Rng 2
Attack Plus W13 MtHP+2At start of turn, if unit is adjacent to an ally, grants Spd+4 to unit and adjacent allies for 1 turn.(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Huginn's Egg
Mt 14 Rng 2
Huginns Egg WGrants Res+3. At start of turn, if unit's HP ≥ 50%, inflicts Atk/Def-5 on foe on the enemy team with the lowest Res through its next action.Grants Res+3. At start of turn, if any foes have the highest Atk or Spd on the enemy team, inflicts -7 on those foes' corresponding stat through their next actions. At start of combat, if foe's HP ≥ 75%, grants Atk/Spd+5 to unit during combat.
If unit initiates combat or if unit is within 2 spaces of an ally, grants Atk/Spd+5 to unit during combat and reduces damage from foe's first attack by 30%.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W15 MtHP+2Grants Res+3. At start of turn, if any foes have the highest Atk or Spd on the enemy team, inflicts -7 on those foes' corresponding stat through their next actions. At start of combat, if foe's HP ≥ 75%, grants Atk/Spd+5 to unit during combat.
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Imbued Koma
Mt 14 Rng 2
Imbued Koma WAccelerates Special trigger (cooldown count-1). At start of combat, if Special is ready, grants Atk/Spd/Def/Res+5 during combat and foe cannot make a follow-up attack.Accelerates Special trigger (cooldown count-1). At start of combat, if unit's Special is ready, grants Atk/Spd/Def/Res+5 to unit, foe cannot make a follow-up attack, and reduces damage from foe's attacks by 20% of unit's Def (excluding area-of-effect Specials) during combat.
If unit is within 3 spaces of an ally, grants Atk/Spd/Def/Res+4 to unit, inflicts Special cooldown charge -1 on foe per attack (only highest value applied; does not stack), reduces the effect of【Deep Wounds】on unit by 50% during combat, and also, when Special triggers, unit deals damage = 15% of unit's Def.<br><br>【Deep Wounds】<br>Unit's HP cannot be healed through its next action.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W15 MtHP+2Accelerates Special trigger (cooldown count-1). At start of combat, if unit's Special is ready, grants Atk/Spd/Def/Res+5 to unit, foe cannot make a follow-up attack, and reduces damage from foe's attacks by 20% of unit's Def (excluding area-of-effect Specials) during combat.
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Ivaldi
Mt 14 Rng 2
Ivaldi WGrants Def+3. At start of combat, if foe's HP = 100%, grants Atk/Spd+3 during combat.Grants Def+3. At start of combat, if foe's HP ≥ 75%, grants Atk/Spd/Res+3 to unit during combat.
At start of combat, if foe's HP ≥ 75%, inflicts Atk/Res-5 on foe during combat and restores 7 HP to unit after combat.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W15 MtHP+2Grants Def+3. At start of combat, if foe's HP ≥ 75%, grants Atk/Spd/Res+3 to unit during combat.
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Juicy Wave+
Mt 12 Rng 2
Attack Plus W13 MtHP+2If unit's HP ≤ 75% and unit initiates combat, unit can make a follow-up attack before foe can counterattack.(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Keen Blárwolf+
Mt 12 Rng 2
Dull Cavalry WEffective against cavalry foes.Effective against cavalry foes.
Neutralizes cavalry foes' bonuses (from skills like Fortify, Rally, etc.) during combat.
350 SP
500 Arena Medal
50 Refining Stone
Attack Plus W13 MtHP+2(Unchanged)
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Love Bouquet+
Mt 12 Rng 2
Attack Plus W13 MtHP+2Grants Atk/Res+4 to allies within 2 spaces during combat. If unit is within 2 spaces of an ally, grants Atk/Res+4 to unit during combat.(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Magical Lantern+
Mt 12 Rng 2
Attack Plus W13 MtHP+2At start of turn, if unit is within 2 spaces of an ally, grants "unit cannot be slowed by terrain (does not apply to impassable terrain)" and "Special cooldown charge +1 per attack during combat (only highest value applied; does not stack)" to unit for 1 turn. If unit initiates combat or is within 2 spaces of an ally, grants Atk/Res+5 to unit during combat.(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Mjölnir
Mt 14 Rng 2
Mjölnir WAccelerates Special trigger (cooldown count-1).
If unit initiates combat, grants Spd+6 during combat.
Accelerates Special trigger (cooldown count-1). If unit initiates combat or is not adjacent to an ally, grants Spd+6 during combat.
If unit initiates combat or if unit is not adjacent to an ally, grants Atk/Spd+5 during combat and neutralizes effects that prevent unit's follow-up attacks.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W15 MtHP+2Accelerates Special trigger (cooldown count-1). If unit initiates combat or is not adjacent to an ally, grants Spd+6 during combat.
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Odin's Grimoire
Mt 14 Rng 2
Atk Spd Link WGrants bonus to unit’s Atk = total bonuses on unit during combat.Grants bonus to unit’s Atk = total bonuses on unit during combat.
If a movement Assist skill (like Reposition, Shove, Pivot, etc.) is used by unit or targets unit, grants Atk/Spd+6 to unit and target ally or unit and targeting ally for 1 turn.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W15 MtHP+2(Unchanged)
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Pact Blooms+
Mt 12 Rng 2
Attack Plus W13 MtHP+2If unit is within 2 spaces of an ally, inflicts Atk/Res-5 on foe during combat, and when unit deals damage to foe during combat, restores 4 HP to unit. (Triggers even if 0 damage is dealt.)(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Prayer Wheel
Mt 14 Rng 2
Prayer Wheel WGrants Spd+3. If a skill like Sing or Dance is used, grants bonus to target's Atk/Spd/Def/Res = highest bonus on target ally for 1 turn. (Example: if target has a +6 bonus to Atk, grants Atk/Spd/Def/Res+6.)Grants Spd+3. If a skill like Sing or Dance is used, grants bonus to target's Atk/Spd/Def/Res = highest bonus on target ally for 1 turn. (Example: if target has a +6 bonus to Atk, grants Atk/Spd/Def/Res+6.)
At start of turn, grants Spd+6 to allies within 2 spaces of unit for 1 turn. At start of combat, if unit's HP ≥ 25%, grants Atk/Spd+5 and the following status to unit during combat: "If unit has weapon-triangle advantage, boosts Atk by 20%. If unit has weapon-triangle disadvantage, reduces Atk by 20%."
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W15 MtHP+2(Unchanged)
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Sagittae
Mt 14 Rng 2
Expiration WGrants Def+3.
At start of combat, if foe's Atk ≥ unit's Atk+5, grants Atk/Spd/Def/Res+5 during combat.
Grants Def+3. At start of combat, if foe's Atk > unit's Atk, grants Atk/Spd/Def/Res+5 during combat and deals damage = 15% of foe's Atk, including when dealing damage with a Special triggered before combat.
At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+4 to unit during combat and inflicts Special cooldown charge -1 on foe per attack during combat. (Only highest value applied. Does not stack.)
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W15 MtHP+2Grants Def+3. At start of combat, if foe's Atk > unit's Atk, grants Atk/Spd/Def/Res+5 during combat and deals damage = 15% of foe's Atk, including when dealing damage with a Special triggered before combat.
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Sealife Tome+
Mt 12 Rng 2
Attack Plus W13 MtHP+2Grants Atk/Spd+1 to allies within 2 spaces during combat.(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Seashell Bowl+
Mt 12 Rng 2
Attack Plus W13 MtHP+2At start of combat, if unit's HP ≥ 25%, grants Atk/Spd+5 to unit during combat, inflicts Spd/Res-X on foe during combat (X = 25% of unit's HP at start of combat; max 10), and restores 10 HP to unit after combat.(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Shine+
Mt 13 Rng 2
Attack Plus W15 MtHP+2(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus W14 MtHP+2Spd+2
Defense Plus W14 MtHP+2Def+3
Resistance Plus W14 MtHP+2Res+3
Silver Goblet+
Mt 12 Rng 2
Attack Plus W13 MtHP+2Grants Def/Res+4 to allies within 2 spaces during combat against bow, dagger, magic, or staff foes.(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Spider Plush+
Mt 12 Rng 2
Attack Plus W13 MtHP+2If foe initiates combat or if foe's HP ≥ 75% at start of combat, grants Atk+5 to unit, inflicts Atk-5 on foe, and inflicts Special cooldown charge -1 on foe per attack during combat. (Only highest value applied. Does not stack.)(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Spooky Censer+
Mt 12 Rng 2
Attack Plus W13 MtHP+2Grants Atk/Spd/Def/Res+3. After combat, deals 6 damage to unit.(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Tactical Bolt
Mt 14 Rng 2
All Tactic WGrants weapon-triangle advantage against colorless foes, and inflicts weapon-triangle disadvantage on colorless foes during combat.Grants weapon-triangle advantage against colorless foes, and inflicts weapon-triangle disadvantage on colorless foes during combat.
At start of turn, grants Atk/Spd/Def/Res+4 to allies within 2 spaces for 1 turn. Granted only if number of that ally's movement type on current team ≤ 2.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W15 MtHP+2(Unchanged)
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Tannenbit+
Mt 12 Rng 2
Attack Plus W13 MtHP+2When unit deals damage to foe during combat, restores 5 HP to unit. (Triggers even if 0 damage is dealt.)(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Thani
Mt 14 Rng 2
Thani WEffective against armored and cavalry foes. Grants Res+3. If armored or cavalry foe uses bow, dagger, magic, or staff, reduces damage from foe's first attack by 30%.Effective against armored and cavalry foes. Grants Res+3. If foe uses bow, dagger, magic, or staff, reduces damage from foe's first attack by 30% during combat.
At start of combat, if units HP ≥ 50%, grants Atk/Res+5 during combat and unit makes a guaranteed follow-up attack.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W15 MtHP+2Effective against armored and cavalry foes. Grants Res+3. If foe uses bow, dagger, magic, or staff, reduces damage from foe's first attack by 30% during combat.
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Thoron+
Mt 13 Rng 2
Attack Plus W15 MtHP+2(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus W14 MtHP+2Spd+2
Defense Plus W14 MtHP+2Def+3
Resistance Plus W14 MtHP+2Res+3
Tome of Favors
Mt 14 Rng 2
Tome of Favors WIf foe does not use beast damage, grants Atk/Res+5 to unit during combat and restores 7 HP to unit after combat.If foe does not use beast damage, grants Atk/Res+5 to unit during combat and restores 7 HP to unit after combat.
Unit can move to a space adjacent to a beast ally that can equip Sing or Dance. If unit is within 3 spaces of a beast ally that can equip Sing or Dance, grants Atk/Res+5 to unit during combat.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W15 MtHP+2(Unchanged)
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Tome of Thoron
Mt 14 Rng 2
Darting Blow WAt start of turn, if unit's HP ≤ 75% and unit's attack can trigger their Special, grants Special cooldown count-1, and deals +10 damage when Special triggers.At start of turn, if unit's HP ≤ 75% and unit's attack can trigger their Special, grants Special cooldown count-1, and deals +10 damage when Special triggers.
If unit initiates combat, grants Spd+6 during combat.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W15 MtHP+2(Unchanged)
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Vessel of Cheer+
Mt 12 Rng 2
Attack Plus W13 MtHP+2If unit initiates combat, grants Atk/Spd+4 during combat.(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Virtuous Naga
Mt 14 Rng 2
Virtuous Naga WEffective against dragon foes. Grants Atk+3. At start of combat, if unit's Atk > foe's Atk, grants Atk/Res+6 during combat.Effective against dragon foes. Grants Atk+3. At start of combat, if unit’s Atk > foe’s Atk or foe's HP ≥ 75%, grants Atk/Res+6 to unit during combat, and also, if unit's Res > foe's Res, reduces damage from attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by percentage = difference between stats × 4 (max 40%).
If unit is within 3 spaces of an ally, grants Atk/Spd/Def/Res+4 to unit during combat and unit makes a guaranteed follow-up attack, and also, if in combat against a dragon foe, unit can counterattack regardless of foe's range.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W15 MtHP+2Effective against dragon foes. Grants Atk+3. At start of combat, if unit’s Atk > foe’s Atk or foe's HP ≥ 75%, grants Atk/Res+6 to unit during combat, and also, if unit's Res > foe's Res, reduces damage from attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by percentage = difference between stats × 4 (max 40%).
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Wargod's Tome
Mt 14 Rng 2
Weakness Atk WAt start of turn, inflicts Atk/Res-4 on foes in cardinal directions with Res < unit's Res through their next actions.At start of turn, inflicts Atk/Res-5 on foes within 3 columns or 3 rows centered on unit through their next actions.
Grants bonus to unit's Atk = total penalties on foe during combat.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W15 MtHP+2At start of turn, inflicts Atk/Res-5 on foes within 3 columns or 3 rows centered on unit through their next actions.
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Weirding Tome
Mt 14 Rng 2
Combat Bonuses Enemy Penalty WGrants Spd+3. At start of turn, inflicts Spd-5 on foes in cardinal directions with Res < unit's Res through their next actions.Grants Spd+3. At start of turn, if any foe's Res ≤ unit's Res-3 and that foe is adjacent to another foe, inflicts Spd/Res-5 on that foe through its next action.
If【Penalty】is active on foe, grants Atk/Spd/Def/Res+4 to unit during combat.<br><br>【Penalty】<br>All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard).
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W15 MtHP+2Grants Spd+3. At start of turn, if any foe's Res ≤ unit's Res-3 and that foe is adjacent to another foe, inflicts Spd/Res-5 on that foe through its next action.
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Worldsea Wave
Mt 14 Rng 2
Worldsea Wave WGrants Spd+3. If unit's HP ≥ 50% and unit initiates combat, unit can make a follow-up attack before foe can counterattack.Grants Spd+3. At start of combat, if unit's HP ≥ 25%, grants Atk/Spd+5 to unit during combat, and also, if unit initiates combat, unit can make a follow-up attack before foe can counterattack.
If unit initiates combat or is within 2 spaces of an ally, grants bonus to unit's Atk/Spd during combat = 5 + 40% of total bonuses on unit and foe (max +10). If unit initiates combat and unit's Spd ≥ foe's Spd+10, neutralizes effects that prevent unit's follow-up attacks.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W15 MtHP+2Grants Spd+3. At start of combat, if unit's HP ≥ 25%, grants Atk/Spd+5 to unit during combat, and also, if unit initiates combat, unit can make a follow-up attack before foe can counterattack.
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3

Lance

WeaponIconMtHPSpdDefResOriginal effectUpgraded effectCost
Airborne Spear
Mt 16 Rng 1
Airborne Spear WHP+3If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd/Def/Res+4 to unit and neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks during combat, and also, if unit's Res > foe's Res, reduces damage from attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by percentage = difference between stats × 4 (max 40%).If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd/Def/Res+4 to unit and neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks during combat, and also, if unit's Res > foe's Res, reduces damage from attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by percentage = difference between stats × 4 (max 40%).
At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+4 to unit and neutralizes effects that grant "Special cooldown charge +X" to foe or inflict "Special cooldown charge -X" on unit during combat, and also, if unit's attack can trigger unit's Special and unit's Spd+Res ≥ foe's Spd+Res-5 during combat (excluding effects from【Phantom】), grants Special cooldown count-2 to unit before unit's first attack during combat. At start of combat, if unit's HP ≥ 25%, restores 7 HP to unit after combat.<br><br>【Phantom】<br>If a skill effect compares unit's stats to a foe's stats, treats unit's stats as if granted +X.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W18 MtHP+5(Unchanged)
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Allied Lance+
Mt 14 Rng 1
Attack Plus W16 MtHP+5Grants Atk/Def+4 to allies within 2 spaces during combat. If unit is within 2 spaces of an ally, grants Atk/Def+4 to unit during combat.(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Arcane Lúin
Mt 16 Rng 1
Attack Plus W18 MtHP+5Accelerates Special trigger (cooldown count-1). At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+5 to unit, deals damage = 20% of unit's Spd (including when dealing damage with a Special triggered before combat), neutralizes foe's bonuses to Spd/Def during combat, and also, if unit's Spd > foe's Spd, neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks during combat.(Unchanged)350 SP
500 Arena Medal
200 Refining Stone
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Arcane Qiang
Mt 16 Rng 1
Attack Plus W18 MtHP+5Accelerates Special trigger (cooldown count-1). At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+5 during combat, unit makes a guaranteed follow-up attack, foe cannot make a follow-up attack, and also, if unit or foe initiates combat after moving to a different space, grants Special cooldown charge +1 to unit per attack during combat. (Only highest value applied. Does not stack.)(Unchanged)350 SP
500 Arena Medal
200 Refining Stone
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Areadbhar
Mt 16 Rng 1
Areadbhar WHP+3Accelerates Special trigger (cooldown count-1). At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+5 during combat, and also, if unit's Spd > foe's Spd, reduces damage from attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by percentage = difference between stats × 4 (max 40%).

(If area-of-effect Special triggers outside of combat, checks stats and conditions for damage reduction at time of trigger and again at start of combat.)
Accelerates Special trigger (cooldown count-1). If a skill compares unit's Spd to a foe's or ally's Spd, treats unit's Spd as if granted +7. At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+5 to unit during combat and restores 7 HP to unit after combat, and also, if unit's Spd > foe's Spd, reduces damage from attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by percentage = difference between stats × 4 (max 40%). (If area-of-effect Special triggers outside of combat, checks stats and conditions for damage reduction at time of trigger and again at start of combat.)
If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd/Def/Res+4 to unit, neutralizes effects that grant "Special cooldown charge +X" to foe or inflict "Special cooldown charge -X" on unit, and reduces the percentage of foe's non-Special "reduces damage by X%" skills by 50% during combat (example: a foe with a "reduces damage by 45%" skill would reduce damage by 23% instead).
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W18 MtHP+5Accelerates Special trigger (cooldown count-1). If a skill compares unit's Spd to a foe's or ally's Spd, treats unit's Spd as if granted +7. At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+5 to unit during combat and restores 7 HP to unit after combat, and also, if unit's Spd > foe's Spd, reduces damage from attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by percentage = difference between stats × 4 (max 40%). (If area-of-effect Special triggers outside of combat, checks stats and conditions for damage reduction at time of trigger and again at start of combat.)
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Azure Lance
Mt 16 Rng 1
Azure Lance WHP+3If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd+5 to unit during combat and unit deals +7 damage.If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd+5 to unit during combat and unit deals +7 damage.
If a Rally or movement Assist skill (like Reposition, Shove, Pivot, etc.) is used by unit or targets unit, grants Atk/Spd+6 to unit and target ally or unit and targeting ally for 1 turn and restores 10 HP to both. At start of combat, if foe's HP ≥ 75%, grants Atk/Spd+5 to unit during combat.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W18 MtHP+5(Unchanged)
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Barrier Lance+
Mt 14 Rng 1
Attack Plus W16 MtHP+5If foe initiates combat, grants Res+7 during combat.(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Berkut's Lance+
Mt 14 Rng 1
Attack Plus W16 MtHP+5If foe initiates combat, grants Res+4 during combat.If foe initiates combat, grants Res+7 during combat.350 SP
500 Arena Medal
50 Refining Stone
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Binding Reginleif
Mt 16 Rng 1
Binding Reginleif WHP+3Accelerates Special trigger (cooldown count-1). Effective against armored and cavalry foes. At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+5 during combat, reduces damage from foe's first attack by 30%, and also, if unit initiates combat, neutralizes effects that prevent unit's follow-up attacks.Accelerates Special trigger (cooldown count-1). Effective against armored and cavalry foes. At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+5 to unit, reduces damage from foe's first attack by 40%, and neutralizes effects that prevent unit's follow-up attacks during combat.
If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd/Def/Res+5 to unit, inflicts Atk/Spd/Def-X on foe (X = 5 + number of【Bonus】effects active on foe; max 9; excludes stat bonuses), neutralizes foe's bonuses to Atk/Spd/Def (from skills like Fortify, Rally, etc.), and neutralizes effects that guarantee foe's follow-up attacks during combat.<br><br>【Bonus】<br>All effects that last "for 1 turn" or "that turn only." Includes bonuses granted by a skill like Rally or Hone and positive status effects (extra movement or effects like Dominance).
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W18 MtHP+5Accelerates Special trigger (cooldown count-1). Effective against armored and cavalry foes. At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+5 to unit, reduces damage from foe's first attack by 40%, and neutralizes effects that prevent unit's follow-up attacks during combat.
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Bridal Sunflower+
Mt 14 Rng 1
Attack Plus W16 MtHP+5At start of combat, if unit's HP ≥ 25%, grants Atk/Def+5 and bonus to Atk/Def during combat = current bonus on unit's Atk/Def. Calculates each stat bonus independently.(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Bright Naginata
Mt 16 Rng 1
Bright Naginata WHP+3If foe initiates combat, grants Atk/Def+4 during combat.If foe initiates combat, grants Atk/Def+4 during combat.
If unit is within 2 spaces of an ally, grants Atk/Def+5 to unit and neutralizes unit's penalties during combat.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W18 MtHP+5(Unchanged)
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Bull Spear
Mt 16 Rng 1
Def Side Consecutive Atk RG WHP+3If unit has weapon-triangle advantage, boosts Atk by 20%. If unit has weapon-triangle disadvantage, reduces Atk by 20%.If unit has weapon-triangle advantage, boosts Atk by 20%. If unit has weapon-triangle disadvantage, reduces Atk by 20%.
If cavalry allies within 2 spaces use sword, lance, or axe and foe initiates combat, unit attacks twice.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W18 MtHP+5(Unchanged)
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Candy Cane+
Mt 14 Rng 1
Attack Plus W16 MtHP+5If unit is within 2 spaces of an ally, grants Atk/Def+5 to unit during combat and inflicts Special cooldown charge -1 on foe per attack. (Only highest value applied. Does not stack.)(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Carrot Lance+
Mt 13 Rng 1
Attack Plus W16 MtHP+5If unit initiates combat, restores 4 HP after combat.After combat, if unit attacked, restores 4 HP.350 SP
500 Arena Medal
50 Refining Stone
Speed Plus W14 MtHP+5Spd+3
Defense Plus W14 MtHP+5Def+4
Resistance Plus W14 MtHP+5Res+4
Carrot-Tip Spear+
Mt 14 Rng 1
Attack Plus W16 MtHP+5At start of combat, if foe's HP ≥ 75% or 【Penalty】is active on foe, grants Atk/Def+5 to unit during combat and unit's first attack during combat deals damage = total Atk/Def penalties on foe.

【Penalty】
All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard).
(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Casa Blanca+
Mt 14 Rng 1
Attack Plus W16 MtHP+5If foe uses bow, dagger, magic, or staff, neutralizes foe's bonuses (from skills like Fortify, Rally, etc.) during combat.(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Command Lance
Mt 16 Rng 1
Command Lance WHP+3If unit is within 3 spaces of an ally, grants Atk/Spd/Def/Res+4 to unit during combat and reduces damage from foe's first attack by 40%.If unit is within 3 spaces of an ally, grants Atk/Spd/Def/Res+4 to unit during combat and reduces damage from foe's first attack by 40%.
At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+X to unit during combat (X = number of allies within 3 spaces × 2, + 4; max 10), and restores 7 HP to unit after combat.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W18 MtHP+5(Unchanged)
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Cordelia's Lance
Mt 10 Rng 1
Cordelias Lance WHP+3Inflicts Spd-2. If unit initiates combat, unit attacks twice.Inflicts Spd-2. If unit initiates combat, unit attacks twice.
At start of combat, if unit's HP ≥ 70%, grants Atk/Spd+4 during combat.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W12 MtHP+5(Unchanged)
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Courtly Candle+
Mt 14 Rng 1
Attack Plus W16 MtHP+5At start of combat, if unit's HP ≥ 50%, grants Atk/Def+5 during combat, and also, if foe can make a follow-up attack, reduces damage from foe's first attack by 50%.(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Cursed Lance
Mt 16 Rng 1
Cursed Lance WHP+3Accelerates Special trigger (cooldown count-1). Grants Atk/Spd+2. Deals 4 damage to unit after combat.Accelerates Special trigger (cooldown count-1). Grants Atk/Spd/Def/Res+3. After combat, deals 6 damage to unit.
If unit's HP < 100% at start of combat, or if 【Penalty】 is active on foe, grants Atk/Spd/Def+5 to unit during combat and inflicts Special cooldown charge -1 on foe per attack during combat. (Only highest value applied. Does not stack.) <br><br>【Penalty】<br>All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard).
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W18 MtHP+5Accelerates Special trigger (cooldown count-1). Grants Atk/Spd/Def/Res+3. After combat, deals 6 damage to unit.
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Dark Royal Spear
Mt 16 Rng 1
Lull Atk Def WHP+3If foe initiates combat or if foe's HP = 100% at start of combat, grants Atk/Def/Res+5 to unit during combat.If foe initiates combat or if foe's HP = 100% at start of combat, grants Atk/Def/Res+5 to unit during combat.
Inflicts Atk/Def-3 on foe and neutralizes foe's bonuses to Atk/Def (from skills like Fortify, Rally, etc.) during combat.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W18 MtHP+5(Unchanged)
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Dauntless Lance
Mt 16 Rng 1
Steady Posture WHP+3Accelerates Special trigger (cooldown count-1). Effective against armored foes.Accelerates Special trigger (cooldown count-1). Effective against armored foes.
If foe initiates combat, grants Spd/Def+4 during combat.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W18 MtHP+5(Unchanged)
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Daybreak Lance
Mt 16 Rng 1
Sturdy Stance WHP+3Accelerates Special trigger (cooldown count-1).Accelerates Special trigger (cooldown count-1).
If foe initiates combat, grants Atk/Def+4 during combat.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W18 MtHP+5(Unchanged)
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Defier's Lance+
Mt 14 Rng 1
Attack Plus W16 MtHP+5At start of combat, if foe's HP ≥ 75%, grants Def+5 to unit and inflicts Def-5 on foe during combat, and also, if foe has bonuses, grants bonus to unit's Def and inflicts penalty on foe's Def during combat = current bonus on foe's Def. Calculates each stat bonus and penalty independently.(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Deft Harpoon+
Mt 14 Rng 1
Attack Plus W16 MtHP+5At start of combat, if unit's HP = 100%, grants Atk/Spd/Def/Res+2, but after combat, if unit attacked, deals 2 damage to unit.(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Earthly Gáe Bolg
Mt 16 Rng 1
Earthly Gae Bolg WHP+3Grants Def+3. In combat against an infantry, armored, or cavalry foe, inflicts Atk/Def-5 on foe and neutralizes foe's bonuses to Atk/Def (from skills like Fortify, Rally, etc.) during combat.Grants Def+3. In combat against an infantry, armored, or cavalry foe, or if unit's HP ≥ 50% at start of combat, inflicts Atk/Def-5 on foe, neutralizes foe's bonuses to Atk/Def (from skills like Fortify, Rally, etc.), and deals damage = 10% of unit's Def (excluding area-of-effect Specials) during combat.
If foe initiates combat or if foe's HP ≥ 75% at start of combat, inflicts Atk/Def-5 on foe, unit makes a guaranteed follow-up attack, and neutralizes unit's penalties to Atk/Def during combat.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W18 MtHP+5Grants Def+3. In combat against an infantry, armored, or cavalry foe, or if unit's HP ≥ 50% at start of combat, inflicts Atk/Def-5 on foe, neutralizes foe's bonuses to Atk/Def (from skills like Fortify, Rally, etc.), and deals damage = 10% of unit's Def (excluding area-of-effect Specials) during combat.
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Effie's Lance
Mt 16 Rng 1
Effies Lance WHP+3At start of combat, if unit's HP ≥ 50%, grants Atk+6 during combat.At start of combat, if unit's HP ≥ 50%, grants Atk+6 during combat.
During unit's first combat in player phase or enemy phase, Inflicts Atk/Def-5 on foe and neutralizes foe's bonuses to Atk/Def (from skills like Fortify, Rally, etc.) during combat.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W18 MtHP+5(Unchanged)
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Fensalir
Mt 16 Rng 1
Spd Def Bond WHP+3At start of turn, inflicts Atk-4 on foes within 2 spaces through their next actions.Neutralizes foes' bonuses (from skills like Fortify, Rally, etc.) during combat.
If unit is adjacent to an ally, grants Spd/Def+5 during combat.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W18 MtHP+5Neutralizes foes' bonuses (from skills like Fortify, Rally, etc.) during combat.
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Festive Siegmund
Mt 16 Rng 1
Festive Siegmund WHP+3Accelerates Special trigger (cooldown count-1). If unit is not adjacent to an ally, grants Atk/Spd/Def/Res+4 during combat.Accelerates Special trigger (cooldown count-1). At start of combat, if foe's HP ≥ 75% or if unit is not adjacent to an ally, grants Atk/Spd/Def/Res+4 to unit during combat and restores 7 HP to unit after combat.
At start of combat, if unit's HP ≥ 25%, inflicts Atk/Def-5 on foe during combat, and also, if foe initiates combat and unit's Atk > foe’s Atk, unit attacks twice.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W18 MtHP+5Accelerates Special trigger (cooldown count-1). At start of combat, if foe's HP ≥ 75% or if unit is not adjacent to an ally, grants Atk/Spd/Def/Res+4 to unit during combat and restores 7 HP to unit after combat.
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
First Bite+
Mt 14 Rng 1
Attack Plus W16 MtHP+5If unit initiates combat, grants Def/Res+2 to allies within 2 spaces for 1 turn after combat.After combat, if unit attacked, grants Def/Res+5 to unit and allies within 2 spaces of unit for 1 turn.350 SP
500 Arena Medal
50 Refining Stone
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Flame Siegmund
Mt 16 Rng 1
Flame Siegmund WHP+3Grants Atk+3. If the number of foes within 2 spaces (excluding target) ≥ the number of allies within 2 spaces (excluding unit), unit makes a guaranteed follow-up attack.Grants Atk+3. If unit initiates combat or is not adjacent to an ally, grants Atk/Def+4 to unit during combat and unit makes a guaranteed follow-up attack.
At start of combat, if unit's HP ≥ 25%, inflicts Atk/Def-5 on foe and grants Special cooldown charge +1 to unit per attack during combat. (Only highest value applied. Does not stack.)
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W18 MtHP+5Grants Atk+3. If unit initiates combat or is not adjacent to an ally, grants Atk/Def+4 to unit during combat and unit makes a guaranteed follow-up attack.
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Flashing Carrot+
Mt 14 Rng 1
Attack Plus W16 MtHP+5At start of combat, if foe's HP = 100%, grants Atk/Spd/Def/Res+2 during combat.(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Florina's Lance
Mt 16 Rng 1
Florinas Lance WHP+3Effective against armored foes.Effective against armored foes.
If foe initiates combat and uses sword, lance, axe, dragonstone, or beast damage, grants Atk/Spd/Def/Res+4 during combat.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W18 MtHP+5(Unchanged)
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Flower Lance
Mt 16 Rng 1
Flower Lance WHP+3At start of combat, if foe's HP ≥ 75%, grants Atk/Spd/Def/Res+4 to unit during combat.At start of combat, if foe's HP ≥ 75%, grants Atk/Spd/Def/Res+4 to unit during combat.
Enables【Canto (2)】. <br><br> If an ally's HP ≤ 80%, unit can move to a space adjacent to that ally. If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd+5 to unit during combat. <br><br> 【Canto (2)】

After an attack, Assist skill, or structure destruction, unit can move 2 space(s).

(Unit moves according to movement type. Once per turn. Cannot attack or assist. Only highest value applied. Does not stack. After moving, if a skill that grants another action would be triggered (like with Galeforce), Canto will trigger after the granted action. Unit's base movement has no effect on movement granted. Cannot warp (using skills like Wings of Mercy) a distance greater than 2 space(s).)
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W18 MtHP+5(Unchanged)
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Flowing Lance+
Mt 14 Rng 1
Attack Plus W16 MtHP+5If unit is not adjacent to an ally, inflicts Atk/Def-5 on foe and neutralizes foe's bonuses to Atk/Def (from skills like Fortify, Rally, etc.) during combat.(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Gáe Bolg
Mt 16 Rng 1
Gae Bolg WHP+3In combat against an infantry, armored, or cavalry foe, grants Atk/Def+5 during combat.In combat against an infantry, armored, or cavalry foe, grants Atk/Def+5 during combat.
If there is a sword, lance, axe, or cavalry ally on your team (excluding unit), grants Atk/Def+5 to unit during combat. Grants Atk/Def+5 to sword, lance, axe, and cavalry allies within 3 spaces of unit during combat.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W18 MtHP+5(Unchanged)
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Geirskögul
Mt 16 Rng 1
Geirskogul WHP+3Grants Def+3. If allies within 2 spaces use sword, lance, axe, bow, dagger, or beast damage, grants Atk/Spd+3 to those allies during combat.Effective against dragon foes. Grants Def+3. Grants Atk/Spd+3 to sword, lance, axe, bow, dagger, or beast allies within 2 spaces during combat.
Grants Def/Res+3 to sword, lance, axe, bow, dagger, or beast allies within 2 spaces during combat, and if foe initiates combat against those allies, grants Special cooldown charge +1 per attack to those allies. (Only highest value applied. Does not stack.)
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W18 MtHP+5Effective against dragon foes. Grants Def+3. Grants Atk/Spd+3 to sword, lance, axe, bow, dagger, or beast allies within 2 spaces during combat.
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Gilt Fork+
Mt 14 Rng 1
Attack Plus W16 MtHP+5If unit is within 2 spaces of an ally, grants Atk/Def+5 to unit and neutralizes unit's penalties to Atk/Def during combat.(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Golden Naginata
Mt 16 Rng 1
Golden Naginata WHP+3Accelerates Special trigger (cooldown count-1). At start of combat, if foe's Atk ≥ unit's Atk+3, grants Atk/Spd/Def/Res+3 during combat.Accelerates Special trigger (cooldown count-1). At start of combat, if foe's Atk ≥ unit's Atk+3, grants Atk/Spd/Def/Res+3 during combat.
At the start of combat, if unit's HP ≥ 70%, deals +7 damage.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W18 MtHP+5(Unchanged)
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Gradivus
Mt 16 Rng 1
Gradivus WHP+3Unit can counterattack regardless of foe's range.Unit can counterattack regardless of foe's range.
If foe initiates combat or if foe's HP = 100% at start of combat, grants Atk/Spd/Def/Res+4 to unit during combat, and also, if unit deals damage to foe during combat, restores 7 HP to unit. (Triggers even if 0 damage is dealt.)
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W18 MtHP+5(Unchanged)
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Guard Lance+
Mt 14 Rng 1
Attack Plus W16 MtHP+5Inflicts Special cooldown charge -1 on foe per attack during combat. (Only highest value applied. Does not stack.)(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Hare's Lance+
Mt 14 Rng 1
Attack Plus W16 MtHP+5At start of combat, if unit's HP ≥ 25%, grants Atk/Def+5 during combat and reduces damage from foe's first attack by 40%.(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Harmonic Lance+
Mt 13 Rng 1
Attack Plus W16 MtHP+5Deals +10 damage when Special triggers.(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus W14 MtHP+5Spd+3
Defense Plus W14 MtHP+5Def+4
Resistance Plus W14 MtHP+5Res+4
Heartbeat Lance
Mt 16 Rng 1
Heartbeat Lance WHP+3At start of combat, if unit's HP ≥ 25%, inflicts Atk/Def-5 on foe during combat and foe cannot make a follow-up attack.At start of combat, if unit's HP ≥ 25%, inflicts Atk/Def-5 on foe during combat and foe cannot make a follow-up attack.
If foe initiates combat or foe's HP ≥ 75% at start of combat, inflicts Atk/Def-5 on foe during combat and reduces foe's Atk during combat by X% of foe's Atk at start of combat (X = number of unit's base HP/Atk/Spd/Def/Res stats that are greater than foe's stats at start of combat × 5, + 10).
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W18 MtHP+5(Unchanged)
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Hewn Lance
Mt 11 Rng 1
Hewn Lance WHP+3Inflicts Spd-5. If unit initiates combat, unit attacks twice.Inflicts Spd-5. If unit initiates combat, unit attacks twice.
If unit initiates combat, grants Atk/Def+4 during combat and foe cannot make a follow-up attack.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W12 MtHP+5(Unchanged)
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Hinoka's Spear
Mt 16 Rng 1
Hinokas Spear WHP+3If unit is within 2 spaces of a flying or infantry ally, grants Atk/Spd+4 during combat.If unit is within 2 spaces of a flying or infantry ally, grants Atk/Spd+4 during combat.
Infantry and flying allies within 2 spaces can move to a space adjacent to unit.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W18 MtHP+5(Unchanged)
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Hyperion Lance
Mt 16 Rng 1
Hyperion Lance WHP+3Effective against cavalry foes. If foe initiates combat or foe's HP ≥ 75% at start of combat, grants Atk/Spd/Def/Res+4 to unit, inflicts Atk/Spd/Def-X on foe (X = 10% of unit's Def at start of combat), and inflicts Special cooldown charge -1 on foe per attack during combat (only highest value applied; does not stack).Effective against cavalry foes. If foe initiates combat or foe's HP ≥ 75% at start of combat, grants Atk/Spd/Def/Res+4 to unit, inflicts Atk/Spd/Def-X on foe (X = 10% of unit's Def at start of combat), and inflicts Special cooldown charge -1 on foe per attack during combat (only highest value applied; does not stack).
At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+4 to unit during combat, unit makes a guaranteed follow-up attack, and reduces damage from attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by X% (if it is unit's first combat initiated by unit or first combat initiated by foe that turn, X = 40; otherwise, X = 20).
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W18 MtHP+5(Unchanged)
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Icy Maltet
Mt 16 Rng 1
Icy Maltet WHP+3At start of turn, if unit has been enhanced using Dragonflowers ten or more times, grants Atk/Def+6 for 1 turn. If foe initiates combat or if foe's HP ≥ 75% at start of combat, grants bonus to Atk/Spd/Def/Res during combat based on the number of times unit has been enhanced using Dragonflowers (one or more times grants +5, max; zero times grants +4), and also, if unit has been enhanced using Dragonflowers five or more times, inflicts Special cooldown charge -1 on foe per attack. (Only highest value applied. Does not stack.)At start of turn, if unit has been enhanced using Dragonflowers ten or more times, grants Atk/Def+6 for 1 turn. If foe initiates combat or if foe's HP ≥ 75% at start of combat, grants bonus to Atk/Spd/Def/Res during combat based on the number of times unit has been enhanced using Dragonflowers (one or more times grants +5, max; zero times grants +4), and also, if unit has been enhanced using Dragonflowers five or more times, inflicts Special cooldown charge -1 on foe per attack. (Only highest value applied. Does not stack.)
If unit is within 3 spaces of an ally, grants Atk/Spd/Def/Res+4 to unit during combat and grants bonus to Atk/Spd/Def/Res during combat = current bonus on each of unit's stats. Calculates each stat bonus independently.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W18 MtHP+5(Unchanged)
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Instant Lance+
Mt 14 Rng 1
Attack Plus W16 MtHP+5If unit initiates combat, grants Atk/Def+4 during combat and foe cannot make a follow-up attack.(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
It's Curtains...+
Mt 14 Rng 1
Attack Plus W16 MtHP+5At the start of turn 1, grants Special cooldown count-2.(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Knightly Lance
Mt 16 Rng 1
Ally Support Joint Bonuses WHP+3Accelerates Special trigger (cooldown count-1).Accelerates Special trigger (cooldown count-1).
If unit is within 2 spaces of support partner, grants Atk/Spd/Def/Res+3 to unit and to that ally during combat.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W18 MtHP+5(Unchanged)
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Kriemhild
Mt 16 Rng 1
Kriemhild WHP+3If a bow, dagger, magic, or staff foe initiates combat and unit is within 2 spaces of an ally, unit can counterattack regardless of foe's range and foe cannot make a follow-up attack, but after combat, if unit attacked, deals 20 damage to nearest ally.If foe initiates combat and unit is within 3 spaces of an ally, unit can counterattack regardless of foe's range and foe cannot make a follow-up attack, but after combat, if unit attacked, deals 20 damage to nearest ally.
If foe initiates combat or if foe's HP ≥ 75% at start of combat, inflicts Atk/Def-5 on foe during combat and unit makes a guaranteed follow-up attack.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W18 MtHP+5If foe initiates combat and unit is within 3 spaces of an ally, unit can counterattack regardless of foe's range and foe cannot make a follow-up attack, but after combat, if unit attacked, deals 20 damage to nearest ally.
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Lance of Heroics
Mt 16 Rng 1
Lance of Heroics WHP+3If an ally's HP ≤ 80%, unit can move to a space adjacent to that ally. At start of combat, if unit's HP ≥ 25%, grants bonus to unit's Atk/Spd/Def/Res during combat = 4 + X (X = number of spaces from start position to end position of whoever initiated combat × 2; max 8).If an ally's HP ≤ 80%, unit can move to a space adjacent to that ally. At start of combat, if unit's HP ≥ 25%, grants bonus to unit's Atk/Spd/Def/Res during combat = 4 + X (X = number of spaces from start position to end position of whoever initiated combat × 2; max 8).
If unit is within 3 spaces of an ally, grants Atk/Spd/Def/Res+4 to unit during combat and bonus to Atk/Spd/Def/Res during combat = current penalty on each of those stats × 2. (Example: if unit has -7 penalty to Atk, grants Atk+18, for a net bonus of Atk+11.) Calculates each stat bonus independently.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W18 MtHP+5(Unchanged)
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Leiptr
Mt 16 Rng 1
Leiptr WHP+3Unit can counterattack regardless of foe's range.Unit can counterattack regardless of foe's range.
At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+4 to unit during combat and neutralizes unit's penalties during combat, and also, if foe initiates combat, grants an additional Def/Res+4 to unit during combat.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W18 MtHP+5(Unchanged)
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Lofty Blossoms+
Mt 14 Rng 1
Attack Plus W16 MtHP+5If unit initiates combat, grants Atk/Spd+4 during combat.(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Lordly Lance
Mt 16 Rng 1
Ally Support Joint Bonuses WHP+3Effective against armored foes.Effective against armored foes.
If unit is within 2 spaces of support partner, grants Atk/Spd/Def/Res+3 to unit and to that ally during combat.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W18 MtHP+5(Unchanged)
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Loyal Greatlance
Mt 16 Rng 1
Loyal Greatlance WHP+3Accelerates Special trigger (cooldown count-1).Accelerates Special trigger (cooldown count-1).
Grants Atk/Spd+3 to infantry and cavalry allies within 2 spaces during combat. If unit is within 2 spaces of an infantry or cavalry ally, grants Atk/Spd+3 during combat.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W18 MtHP+5(Unchanged)
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Loyalty Spear
Mt 10 Rng 1
Loyalty Spear WHP+3Grants Spd+4 and inflicts Def/Res-4 on unit. Unit attacks twice. (Even if foe initiates combat, unit attacks twice.)Grants Spd+4 and inflicts Def/Res-4 on unit. Unit attacks twice. (Even if foe initiates combat, unit attacks twice.)
At start of combat, if unit's HP ≥ 25%, inflicts Atk/Spd/Def-4 on foe during combat and also neutralizes bonuses to foe's Atk/Def (from skills like Fortify, Rally, etc.) during combat.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W11 MtHP+5(Unchanged)
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Luncheon Lance+
Mt 14 Rng 1
Attack Plus W16 MtHP+5If foe initiates combat, grants Atk/Def+4 during combat.(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Maltet
Mt 16 Rng 1
Maltet WHP+3Accelerates Special trigger (cooldown count-1). If unit's HP ≥ 50% and foe initiates combat, unit makes a guaranteed follow-up attack.Accelerates Special trigger (cooldown count-1). Neutralizes "effective against armored" bonuses. If unit's HP ≥ 25% and foe initiates combat, neutralizes unit's penalties during combat and unit makes a guaranteed follow-up attack.
If foe initiates combat or if foe's HP = 100% at start of combat, inflicts Atk/Def-6 on foe during combat and foe cannot make a follow-up attack.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W18 MtHP+5Accelerates Special trigger (cooldown count-1). Neutralizes "effective against armored" bonuses. If unit's HP ≥ 25% and foe initiates combat, neutralizes unit's penalties during combat and unit makes a guaranteed follow-up attack.
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Masked Lance
Mt 16 Rng 1
Masked Lance WHP+3If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd/Def/Res+4 to unit during combat and inflicts penalty on foe's Atk/Def/Res during combat = 20% of unit's Res at start of combat.If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd/Def/Res+4 to unit during combat and inflicts penalty on foe's Atk/Def/Res during combat = 20% of unit's Res at start of combat.
At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+4 to unit during combat, and also, if unit's Res > foe's Res, reduces damage from attacks during combat and from area-of- effect Specials (excluding Røkkr area-of-effect Specials) by percentage = difference between stats × 4 (max 40%).
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W18 MtHP+5(Unchanged)
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Mirage Feather
Mt 16 Rng 1
Mirage Feather WHP+3Effective against armored and cavalry foes. Grants Spd+3. If unit initiates combat after an ally has already acted, grants Atk/Spd+6 during combat and unit can make a follow-up attack before foe can counterattack.Effective against armored and cavalry foes. Grants Spd+3. If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd+6 to unit and neutralizes effects that prevent unit's follow-up attacks during combat. If unit initiates combat after an ally has already acted, unit can make a follow-up attack before foe can counterattack.
Enables【Canto (2)】.<br><br>At start of combat, if unit's HP ≥ 25%, grants Atk/Spd+5 to unit and neutralizes unit's penalties to Atk/Spd during combat, and also, if unit initiates combat after an ally has already acted, grants an additional Atk/Spd+5 to unit during combat.<br><br>【Canto (2)】<br>After an attack, Assist skill, or structure destruction, unit can move 2 space(s).<br><br>(Unit moves according to movement type. Once per turn. Cannot attack or assist. Only highest value applied. Does not stack. After moving, if a skill that grants another action would be triggered (like with Galeforce), Canto will trigger after the granted action. Unit's base movement has no effect on movement granted. Cannot warp (using skills like Wings of Mercy) a distance greater than 2 space(s).)
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W18 MtHP+5Effective against armored and cavalry foes. Grants Spd+3. If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd+6 to unit and neutralizes effects that prevent unit's follow-up attacks during combat. If unit initiates combat after an ally has already acted, unit can make a follow-up attack before foe can counterattack.
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Moon Gradivus
Mt 16 Rng 1
Moon Gradivus WHP+3Unit can counterattack regardless of foe's range. Grants Special cooldown charge +1 per foe's attack during combat. (Only highest value applied. Does not stack. Special cooldown charge granted even if foe's attack deals 0 damage.)Unit can counterattack regardless of foe's range. Grants Special cooldown charge +1 per foe's attack during combat. (Only highest value applied. Does not stack. Special cooldown charge granted even if foe's attack deals 0 damage.)
If unit is within 3 spaces of an ally, grants Spd/Def/Res+5 to unit during combat, deals damage = 20% of unit's Def, reduces damage from foe's attacks by 20% of unit's Def (excluding area-of-effect Specials), inflicts Def-5 on foe during combat, and neutralizes foe's bonuses to Atk/Def (from skills like Fortify, Rally, etc.).
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W18 MtHP+5(Unchanged)
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Nabata Lance+
Mt 14 Rng 1
Attack Plus W16 MtHP+5At start of turn, if unit is within 2 spaces of an ally, grants "unit cannot be slowed by terrain (does not apply to impassable terrain)" and 【Hexblade】to unit for 1 turn. If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd/Def/Res+4 to unit during combat and deals damage = 10% of unit's Atk (excluding area-of-effect Specials).

【Hexblade】
Calculates damage using the lower of foe's Def or Res during combat for 1 turn (including damage dealt by Specials before combat).
(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Ninis's Ice Lance
Mt 16 Rng 1
Niniss Ice Lance WHP+3Effective against dragon and beast foes. Grants Spd+3. If unit initiates combat, grants Atk/Spd/Def/Res+4 during combat.Effective against dragon and beast foes. Grants Spd+3. If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd/Def/Res+5 to unit and neutralizes effects that prevent unit's follow-up attacks during combat.
If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd/Def/Res+5 to unit during combat, and also, if unit's Spd > foe's Spd, reduces damage from attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by percentage = difference between stats × 4 (max 40%).
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W18 MtHP+5Effective against dragon and beast foes. Grants Spd+3. If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd/Def/Res+5 to unit and neutralizes effects that prevent unit's follow-up attacks during combat.
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Noble Lance
Mt 16 Rng 1
Noble Lance WHP+3Grants Atk+3. At start of combat, if both unit's and foe's HP = 100% or if both unit's and foe's HP < 100%, unit makes a guaranteed follow-up attack.Grants Atk+3. At start of combat, if unit's HP ≤ 99% or if foe's HP ≥ 75%, grants Atk/Spd/Def/Res+4 to unit during combat and unit makes a guaranteed follow-up attack.
If unit initiates combat or if foe's HP ≥ 75% at start of combat, grants Atk/Spd/Def/Res+4 to unit during combat, deals damage = 10% of unit's Atk, reduces damage from foe's attacks by 10% of unit's Atk (excluding area-of-effect Specials), and reduces the percentage of foe's non-Special "reduce damage by X%" skills by 50% (example: a foe with a "reduce damage by 45%" skill would reduce damage by 23% instead).
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W18 MtHP+5Grants Atk+3. At start of combat, if unit's HP ≤ 99% or if foe's HP ≥ 75%, grants Atk/Spd/Def/Res+4 to unit during combat and unit makes a guaranteed follow-up attack.
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Oboro's Spear
Mt 16 Rng 1
Close Def WHP+3Effective against armored foes.Effective against armored foes.
If foe initiates combat and uses sword, lance, axe, dragonstone, or beast damage, grants Def/Res+6 during combat.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W18 MtHP+5(Unchanged)
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Panther Lance
Mt 16 Rng 1
Consecutive Attack RG WHP+3During combat, boosts unit's Atk/Def by number of allies within 2 spaces × 2. (Maximum bonus of +6 to each stat.)During combat, boosts unit's Atk/Def by number of allies within 2 spaces × 2. (Maximum bonus of +6 to each stat.)
If cavalry allies within 2 spaces use sword, lance, or axe and unit initiates combat, unit attacks twice.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W18 MtHP+5(Unchanged)
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Peri's Lance
Mt 16 Rng 1
Peris Lance WHP+3Accelerates Special trigger (cooldown count-1).Accelerates Special trigger (cooldown count-1).
At start of combat, if unit's HP < 100%, grants Atk/Spd/Def/Res+4 during combat.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W18 MtHP+5(Unchanged)
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Piercing Tribute+
Mt 14 Rng 1
Attack Plus W16 MtHP+5If foe initiates combat or if foe's HP ≥ 75% at start of combat, grants Atk/Spd+5 to unit and neutralizes effects that guarantee foe's follow-up attacks during combat.(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Prized Lance
Mt 16 Rng 1
Prized Lance WHP+3Accelerates Special trigger (cooldown count-1). At start of combat, if foe’s HP = 100%, grants Atk/Spd/Def/Res+4 during combat and inflicts Special cooldown charge -1 on foe per attack. (Only highest value applied. Does not stack.)Accelerates Special trigger (cooldown count-1). If unit initiates combat or if foe's HP ≥ 75% at start of combat, grants Atk/Spd/Def/Res+4 to unit and inflicts Special cooldown charge -1 on foe per attack during combat (only highest value applied; does not stack).
At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+4 to unit, deals damage = 15% of unit's Spd (excluding area-of-effect Specials), and neutralizes effects that guarantee foe's follow-up attacks, effects that prevent unit's follow-up attacks, and effects that inflict "Special cooldown charge -X" on unit during combat.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W18 MtHP+5Accelerates Special trigger (cooldown count-1). If unit initiates combat or if foe's HP ≥ 75% at start of combat, grants Atk/Spd/Def/Res+4 to unit and inflicts Special cooldown charge -1 on foe per attack during combat (only highest value applied; does not stack).
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Protection Pike+
Mt 14 Rng 1
Attack Plus W16 MtHP+5If unit is within 3 spaces of an ally, grants Atk/Def+5 to unit and inflicts Special cooldown charge -1 on foe per attack during combat (only highest value applied; does not stack).(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Reginleif
Mt 16 Rng 1
Reginleif WHP+3Effective against armored and cavalry foes. Grants Atk+3. If unit’s Atk > foe’s Atk and/or 1 extra space of movement granted by another skill is active on unit, unit makes a guaranteed follow-up attack.Effective against armored and cavalry foes. Grants Atk+3. Unit cannot be slowed by terrain. (Does not apply to impassable terrain.) At start of combat, if unit's Atk > foe's Atk or if【Bonus】is active on unit, grants Atk/Spd/Def/Res+4 to unit during combat. During combat, if unit's Atk > foe's Atk or if【Bonus】is active on unit, unit makes a guaranteed follow-up attack.

【Bonus】
All effects that last "for 1 turn" or "that turn only." Includes bonuses granted by a skill like Rally or Hone and positive status effects (extra movement or effects like Dominance).
If【Bonus】is active on unit, enables 【Canto (Rem. +1)】. At start of even-numbered turns, unit can move 1 extra space. (That turn only. Does not stack.) At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+4 to unit during combat, and if【Bonus】is active on unit, foe cannot make a follow-up attack.<br><br>【Bonus】<br>All effects that last "for 1 turn" or "that turn only." Includes bonuses granted by a skill like Rally or Hone and positive status effects (extra movement or effects like Dominance).<br><br>【Canto (Rem. +1)】<br>After an attack, Assist skill, or structure destruction, unit can move spaces = any movement not already used that turn +1. (If unit used a movement skill that warped them, its remaining movement is 0.)<br><br>(Unit moves according to movement type. Once per turn. Cannot attack or assist. Only highest value applied. Does not stack. After moving, if a skill that grants another action would be triggered (like with Galeforce), Canto will trigger after the granted action. Unit's base movement has no effect on movement granted. Cannot warp (using skills like Wings of Mercy) a distance greater than unit's remaining movement +1.)
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W18 MtHP+5Effective against armored and cavalry foes. Grants Atk+3. Unit cannot be slowed by terrain. (Does not apply to impassable terrain.) At start of combat, if unit's Atk > foe's Atk or if【Bonus】is active on unit, grants Atk/Spd/Def/Res+4 to unit during combat. During combat, if unit's Atk > foe's Atk or if【Bonus】is active on unit, unit makes a guaranteed follow-up attack.

【Bonus】
All effects that last "for 1 turn" or "that turn only." Includes bonuses granted by a skill like Rally or Hone and positive status effects (extra movement or effects like Dominance).
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Rein Lance+
Mt 14 Rng 1
Attack Plus W16 MtHP+5Inflicts Spd/Def-5 on foes within 2 spaces during combat.(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Reprisal Lance+
Mt 14 Rng 1
Attack Plus W16 MtHP+5If foe initiates combat, grants Atk+6 during combat.(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Revenger Lance
Mt 16 Rng 1
Revenger Lance WHP+3Accelerates Special trigger (cooldown count-1). If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd/Def/Res+4 to unit during combat, and also, if foe's HP ≥ 75% at start of combat, unit makes a guaranteed follow-up attack during combat.Accelerates Special trigger (cooldown count-1). If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd/Def/Res+4 to unit during combat, and also, if foe's HP ≥ 75% at start of combat, unit makes a guaranteed follow-up attack during combat.
At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+4 to unit, neutralizes effects that inflict "Special cooldown charge -X" on unit, and reduces damage from foe's attacks by 15% of unit's Def during combat (excluding area-of-effect Specials).
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W18 MtHP+5(Unchanged)
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Rhomphaia
Mt 16 Rng 1
Flashing Blade WHP+3Effective against armored and cavalry foes.Effective against armored and cavalry foes.
If unit's Spd > foe's Spd, grants Special cooldown charge +1 per unit's attack. (Only highest value applied. Does not stack.)
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W18 MtHP+5(Unchanged)
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Ridersbane+
Mt 14 Rng 1
Dull Cavalry WHP+3Effective against cavalry foes.Effective against cavalry foes.
Neutralizes cavalry foes' bonuses (from skills like Fortify, Rally, etc.) during combat.
350 SP
500 Arena Medal
50 Refining Stone
Attack Plus W16 MtHP+5(Unchanged)
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Sable Lance
Mt 16 Rng 1
Sable Lance WHP+3Accelerates Special trigger (cooldown count-1). If unit is not adjacent to an ally, grants Atk/Spd/Def/Res+4 during combat.Accelerates Special trigger (cooldown count-1). If unit initiates combat or is not adjacent to an ally, grants Atk/Spd/Def/Res+4 to unit and neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks during combat.
At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+X to unit during combat (X = number of spaces from start position to end position of whoever initiated combat × 2, + 4; max 10), and reduces damage from foe's first attack by 30%.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W18 MtHP+5Accelerates Special trigger (cooldown count-1). If unit initiates combat or is not adjacent to an ally, grants Atk/Spd/Def/Res+4 to unit and neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks during combat.
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Scythe of Sariel
Mt 16 Rng 1
Scythe of Sariel WHP+3Accelerates Special trigger (cooldown count-1). If a bonus granted by a skill like Rally or Hone and/or 1 extra space of movement granted by a skill like Armor March or Armored Boots is active on foe, grants Atk/Spd/Def/Res+4 to unit during combat and foe cannot make a follow-up attack.Accelerates Special trigger (cooldown count-1). If【Bonus】is active on foe or if foe's HP ≥ 75% at start of combat, grants Atk/Spd/Def/Res+4 to unit during combat and foe cannot make a follow-up attack.

【Bonus】
All effects that last "for 1 turn" or "that turn only." Includes bonuses granted by a skill like Rally or Hone and positive status effects (extra movement or effects like Dominance).
At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+4 during combat, and unit makes a guaranteed follow-up attack.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W18 MtHP+5Accelerates Special trigger (cooldown count-1). If【Bonus】is active on foe or if foe's HP ≥ 75% at start of combat, grants Atk/Spd/Def/Res+4 to unit during combat and foe cannot make a follow-up attack.

【Bonus】
All effects that last "for 1 turn" or "that turn only." Includes bonuses granted by a skill like Rally or Hone and positive status effects (extra movement or effects like Dominance).
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Shanna's Lance
Mt 16 Rng 1
Special Damage WHP+3Accelerates Special trigger (cooldown count-1).Accelerates Special trigger (cooldown count-1).
Deals +10 damage when Special triggers.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W18 MtHP+5(Unchanged)
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Shell Lance+
Mt 14 Rng 1
Attack Plus W16 MtHP+5If unit initiates combat, grants Atk/Spd/Def/Res+2 during combat.(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Shellpoint Lance+
Mt 14 Rng 1
Attack Plus W16 MtHP+5At start of turn, if unit is within 3 spaces of an ally, grants Def+6 to unit for 1 turn. If unit is within 3 spaces of an ally, grants Atk/Def+5 to unit during combat.(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Siegmund
Mt 16 Rng 1
Siegmund WHP+3At start of turn, grants Atk+3 to adjacent allies for 1 turn.At start of turn, grants Atk+4 to adjacent allies for 1 turn.
If unit's HP ≥ 90% and unit initiates combat, unit makes a guaranteed follow-up attack.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W18 MtHP+5At start of turn, grants Atk+4 to adjacent allies for 1 turn.
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Silver Lance+
Mt 15 Rng 1
Attack Plus W18 MtHP+5(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus W16 MtHP+5Spd+3
Defense Plus W16 MtHP+5Def+4
Resistance Plus W16 MtHP+5Res+4
Slaying Lance+
Mt 14 Rng 1
Attack Plus W16 MtHP+5Accelerates Special trigger (cooldown count-1).(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Slaying Spear+
Mt 14 Rng 1
Dull Armor WHP+3Effective against armored foes.Effective against armored foes.
Neutralizes armored foes' bonuses (from skills like Fortify, Rally, etc.) during combat.
350 SP
500 Arena Medal
50 Refining Stone
Attack Plus W16 MtHP+5(Unchanged)
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Sol Lance
Mt 16 Rng 1
Sol Lance WHP+3Grants Res+3. When unit deals damage to foe during combat, restores 10 HP to unit. (Triggers even if 0 damage is dealt.)Grants Res+3. When unit deals damage to foe during combat, restores 14 HP to unit (triggers even if 0 damage is dealt). At start of combat, if unit's HP ≥ 25%, inflicts Atk/Def-5 on foe and reduces the effect of【Deep Wounds】by 50% during combat.

【Deep Wounds】
Unit's HP cannot be healed through its next action.
If unit is within 3 spaces of an ally, inflicts Atk/Def-5 on foe during combat, foe cannot make a follow-up attack, and also, if unit's HP ≥ 50% at start of combat, reduces damage from foe's first attack by 30%.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W18 MtHP+5Grants Res+3. When unit deals damage to foe during combat, restores 14 HP to unit (triggers even if 0 damage is dealt). At start of combat, if unit's HP ≥ 25%, inflicts Atk/Def-5 on foe and reduces the effect of【Deep Wounds】by 50% during combat.

【Deep Wounds】
Unit's HP cannot be healed through its next action.
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Spirited Spear+
Mt 14 Rng 1
Attack Plus W16 MtHP+5If【Bonus】is active on unit, grants Atk/Def+4 and Special cooldown charge +1 per foe's attack during combat. (Only highest value applied. Does not stack. Special cooldown charge granted even if foe's attack deals 0 damage.)

【Bonus】
All effects that last "for 1 turn" or "that turn only." Includes bonuses granted by a skill like Rally or Hone and positive status effects (extra movement or effects like Dominance).
(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Springy Lance+
Mt 14 Rng 1
Attack Plus W16 MtHP+5At start of combat, if foe's HP ≥ 75%, grants Atk/Spd+5 to unit and neutralizes unit's penalties to Atk/Spd during combat.(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Steadfast Lance+
Mt 14 Rng 1
Attack Plus W16 MtHP+5If unit is within 2 spaces of an ally, grants Atk/Def+5 to unit and neutralizes unit's penalties to Atk/Def during combat.(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Steady Lance
Mt 16 Rng 1
Darting Blow WHP+3Unit and foe cannot counterattack.Unit and foe cannot counterattack.
If unit initiates combat, grants Spd+6 during combat.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W18 MtHP+5(Unchanged)
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Stout Lance+
Mt 14 Rng 1
Attack Plus W16 MtHP+5At start of combat, if unit's HP ≥ 50%, grants Atk/Def+5 during combat, and also, if foe can make a follow-up attack, reduces damage from foe's first attack by 50%.(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Stoutheart Lance
Mt 16 Rng 1
Stoutheart Lance WHP+3At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+X to unit during combat (X = current penalty on each of those stats × 2, + 4; example: if unit has -7 penalty to Atk, grants Atk+18, for a net bonus of Atk+11 during combat; calculates each stat bonus independently), and the following effects will occur based on unit's HP at start of combat: if unit's HP ≥ 50%, unit makes a guaranteed follow-up attack; if unit's HP ≥ 75%, deals +7 damage during combat as well (except when dealing damage with area-of-effect Specials).At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+X to unit during combat (X = current penalty on each of those stats × 2, + 4; example: if unit has -7 penalty to Atk, grants Atk+18, for a net bonus of Atk+11 during combat; calculates each stat bonus independently), and the following effects will occur based on unit's HP at start of combat: if unit's HP ≥ 50%, unit makes a guaranteed follow-up attack; if unit's HP ≥ 75%, deals +7 damage during combat as well (except when dealing damage with area-of-effect Specials).
If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd/Def/Res+4 to unit, reduces damage from foe's first attack by 40%, and foe cannot make a follow-up attack during combat, and also, restores 7 HP to unit after combat.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W18 MtHP+5(Unchanged)
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Sworn Lance
Mt 16 Rng 1
Sworn Lance WHP+3Effective against armored foes. At start of combat, if unit's HP ≥ 25%, grants Atk/Def+5 to unit during combat.Effective against armored foes. At start of combat, if unit's HP ≥ 25%, grants Atk/Def+5 to unit during combat.
If unit is within 3 spaces of support partner or support partner's HP ≤ 80%, grants Atk/Def+7 to unit during combat and foe cannot make a follow-up attack.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W18 MtHP+5(Unchanged)
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Tannenboom!+
Mt 14 Rng 1
Attack Plus W16 MtHP+5If foe initiates combat, grants Atk/Spd/Def/Res+2 during combat.(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Thorn Lance
Mt 16 Rng 1
Thorn Lance WHP+3Accelerates Special trigger (cooldown count-1). At start of combat, if unit's Atk > foe's Atk, inflicts Atk/Def-6 on foe during combat and foe cannot make a follow-up attack.Accelerates Special trigger (cooldown count-1). At start of combat, if unit's HP ≥ 25% or unit’s Atk > foe’s Atk, inflicts Atk/Def-6 on foe during combat, foe cannot make a follow-up attack, and reduces damage from attacks (excluding area-of-effect Specials) by percentage = unit's Atk minus foe's Atk during combat, × 2 (min 0%, max 40%).
If foe initiates combat or foe's HP ≥ 75% at start of combat, inflicts Atk/Def-5 on foe during combat, inflicts Atk-X on foe and grants Atk+X to unit during combat (X = 50% of highest total bonuses among unit and allies within 2 spaces of unit), and restores 7 HP to unit after combat.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W18 MtHP+5Accelerates Special trigger (cooldown count-1). At start of combat, if unit's HP ≥ 25% or unit’s Atk > foe’s Atk, inflicts Atk/Def-6 on foe during combat, foe cannot make a follow-up attack, and reduces damage from attacks (excluding area-of-effect Specials) by percentage = unit's Atk minus foe's Atk during combat, × 2 (min 0%, max 40%).
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Thracia Kinglance
Mt 16 Rng 1
Thracia Kinglance WHP+3Neutralizes "effective against flying" bonuses. If foe initiates combat or foe's HP ≥ 75% at start of combat, grants Atk/Spd/Def/Res+4 to unit, inflicts Atk-X on foe (X = 15% of unit's Def at start of combat), and inflicts Special cooldown charge -1 on foe per attack during combat (only highest value applied; does not stack).Neutralizes "effective against flying" bonuses. If foe initiates combat or foe's HP ≥ 75% at start of combat, grants Atk/Spd/Def/Res+4 to unit, inflicts Atk-X on foe (X = 15% of unit's Def at start of combat), and inflicts Special cooldown charge -1 on foe per attack during combat (only highest value applied; does not stack).
At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+4 to unit, unit makes a guaranteed follow-up attack, and grants Special cooldown charge +1 to unit per attack during combat (only highest value applied; does not stack).
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W18 MtHP+5(Unchanged)
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Trident+
Mt 14 Rng 1
Attack Plus W16 MtHP+5At start of turn, if unit is within 3 spaces of an ally, grants Atk+6 to unit for 1 turn. If unit is within 3 spaces of an ally, grants Atk/Def+5 to unit during combat.(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Unbound Lance+
Mt 14 Rng 1
Attack Plus W16 MtHP+5If unit is not adjacent to an ally, inflicts Atk/Def-5 on foe during combat and neutralizes foe's bonuses to Atk/Def (from skills like Fortify, Rally, etc.) during combat.(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Up-Front Lance+
Mt 14 Rng 1
Attack Plus W16 MtHP+5At start of combat, if foe's HP ≥ 75%, grants Atk/Spd+5 to unit and neutralizes unit's penalties to Atk/Spd during combat.(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Valbar's Lance
Mt 16 Rng 1
Valbars Lance WHP+3If unit is within 3 spaces of an ally, grants Atk/Def+5 to unit during combat, and also, if foe initiates combat, reduces damage from foe's follow-up attack by 60% during combat ("follow-up attack" normally means only the second strike; for effects that grant "unit attacks twice," it means the third and fourth strikes).If unit is within 3 spaces of an ally, grants Atk/Def+5 to unit during combat, and also, if foe initiates combat, reduces damage from foe's follow-up attack by 60% during combat ("follow-up attack" normally means only the second strike; for effects that grant "unit attacks twice," it means the third and fourth strikes).
If foe initiates combat or foe's HP ≥ 75% at start of combat, grants Atk/Def+5 to unit, grants Special cooldown charge +1 to unit per attack during combat (only highest value applied; does not stack), and restores 7 HP to unit after combat.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W18 MtHP+5(Unchanged)
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Vanguard+
Mt 14 Rng 1
Attack Plus W16 MtHP+5If foe initiates combat, grants Def+7 during combat.(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Veteran Lance
Mt 16 Rng 1
Sabotage Atk WHP+3If foe initiates combat or, at start of combat, if foe's HP ≥ 70%, grants Atk/Res+5 to unit during combat.If foe initiates combat or, at start of combat, if foe's HP ≥ 70%, grants Atk/Res+5 to unit during combat.
At start of turn, if any foe's Res ≤ unit's Res-3 and that foe is adjacent to another foe, inflicts Atk-7 on that foe through its next action.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W18 MtHP+5(Unchanged)
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Vidofnir
Mt 16 Rng 1
Vidofnir WHP+3If foe initiates combat and uses sword, lance, or axe, grants Def+7 during combat.If foe initiates combat and uses sword, lance, axe, dragonstone, or beast damage, grants Def/Res+7 during combat.
If unit is within 2 spaces of an infantry or armored ally, grants Atk/Spd+4 during combat.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W18 MtHP+5If foe initiates combat and uses sword, lance, axe, dragonstone, or beast damage, grants Def/Res+7 during combat.
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Vulture Lance+
Mt 14 Rng 1
Attack Plus W16 MtHP+5If unit is not adjacent to an ally, inflicts penalty on foe's Atk/Def during combat = 5 + any current penalty on each of those stats. (Example: if foe has -7 penalty to Atk, inflicts Atk-12, for a net penalty of Atk-19 during combat.) Calculates each stat penalty independently.(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Wagasa+
Mt 14 Rng 1
Attack Plus W16 MtHP+5At start of turn, inflicts Def-7 on foe on the enemy team with the highest Def through its next action.(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Weighted Lance
Mt 16 Rng 1
Weighted Lance WHP+3Accelerates Special trigger (cooldown count-1).Accelerates Special trigger (cooldown count-1).
At start of combat, if unit's HP ≥ 50%, grants Def/Res+4 and Special cooldown charge +1 per foe's attack during combat. (Only highest value applied. Does not stack. Special cooldown charge granted even if foe's attack deals 0 damage.)
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W18 MtHP+5(Unchanged)
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Whitedown Spear
Mt 16 Rng 1
Whitedown Spear WHP+3Grants Atk+3. If the number of flying units on team ≥ 3 and unit initiates combat, inflicts Atk/Def-4 on foe during combat and unit makes a guaranteed follow-up attack. If the number of flying allies within 2 spaces ≥ 2 and unit initiates combat, unit attacks twice.Grants Atk+3. If unit initiates combat or is within 3 spaces of an ally, inflicts Atk/Spd/Def-4 on foe during combat and unit makes a guaranteed follow-up attack. If the number of flying allies within 3 spaces of unit ≥ 2, unit attacks twice.
If unit is within 3 spaces of a flying ally, enables【Canto (Rem. +1)】.<br><br>At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+4 to unit during combat and deals damage = 15% of unit's Atk (excluding area-of-effect Specials), and also, if the number of flying allies within 3 spaces of unit ≥ 2, grants Special cooldown charge +1 to unit per attack during combat (only highest value applied; does not stack).<br><br>【Canto (Rem. +1)】<br>After an attack, Assist skill, or structure destruction, unit can move spaces = any movement not already used that turn +1. (If unit used a movement skill that warped them, its remaining movement is 0.)<br><br>(Unit moves according to movement type. Once per turn. Cannot attack or assist. Only highest value applied. Does not stack. After moving, if a skill that grants another action would be triggered (like with Galeforce), Canto will trigger after the granted action. Unit's base movement has no effect on movement granted. Cannot warp (using skills like Wings of Mercy) a distance greater than unit's remaining movement +1.)
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W18 MtHP+5Grants Atk+3. If unit initiates combat or is within 3 spaces of an ally, inflicts Atk/Spd/Def-4 on foe during combat and unit makes a guaranteed follow-up attack. If the number of flying allies within 3 spaces of unit ≥ 2, unit attacks twice.
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Whitewing Lance
Mt 16 Rng 1
Triangle WHP+3Accelerates Special trigger (cooldown count-1).Accelerates Special trigger (cooldown count-1).
If the number of flying allies within 2 spaces ≥ 2, grants Atk/Spd/Def/Res+3 during combat, and if unit initiates combat, unit attacks twice.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W18 MtHP+5(Unchanged)
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Whitewing Spear
Mt 16 Rng 1
Triangle WHP+3Effective against armored foes.Effective against armored foes.
If the number of flying allies within 2 spaces ≥ 2, grants Atk/Spd/Def/Res+3 during combat, and if unit initiates combat, unit attacks twice.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W18 MtHP+5(Unchanged)
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4

Green weapons[ | ]

Axe

WeaponIconMtHPSpdDefResOriginal effectUpgraded effectCost
Allied Axe+
Mt 14 Rng 1
Attack Plus W16 MtHP+5Grants Atk/Def+4 to allies within 2 spaces during combat. If unit is within 2 spaces of an ally, grants Atk/Def+4 to unit during combat.(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Arcane Downfall
Mt 16 Rng 1
Attack Plus W18 MtHP+5Accelerates Special trigger (cooldown count-1). At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+5 to unit during combat, foe cannot make a follow-up attack, grants Special cooldown charge +1 per attack (only highest value applied; does not stack), and when unit deals damage to foe during combat, restores 7 HP to unit (triggers even if 0 damage is dealt).(Unchanged)350 SP
500 Arena Medal
200 Refining Stone
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Arcane Þrima
Mt 16 Rng 1
Attack Plus W18 MtHP+5Accelerates Special trigger (cooldown count-1). At start of turn, if unit's HP ≥ 25%, inflicts Atk/Def-6 on closest foes and foes within 2 spaces of those foes through their next actions. At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+5 to unit, inflicts Atk/Spd/Def/Res-X on foe (X = highest penalty on each stat between target and foes within 2 spaces of target; calculates each stat penalty independently), neutralizes effects that grant "Special cooldown charge +X" to foe or inflict "Special cooldown charge -X" on unit during combat, and also, if unit's Spd > foe's Spd, neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks during combat.(Unchanged)350 SP
500 Arena Medal
200 Refining Stone
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Ardent Service+
Mt 14 Rng 1
Attack Plus W16 MtHP+5At start of turn, if unit is adjacent to an ally, grants Atk+4 to unit and adjacent allies for 1 turn.(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Arthur's Axe
Mt 16 Rng 1
Arthurs Axe WHP+3If a bonus granted by a skill like Rally or Hone is active on unit, grants Atk/Spd/Def/Res+3 during combat.If a bonus granted by a skill like Rally or Hone is active on unit, grants Atk/Spd/Def/Res+3 during combat.
At start of combat, if【Penalty】 is active on unit or if unit's HP < 100%, grants Atk/Spd/Def/Res+5 during combat.<br><br>【Penalty】<br>All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard).
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W18 MtHP+5(Unchanged)
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Axe of Devotion+
Mt 14 Rng 1
Attack Plus W16 MtHP+5At start of combat, if unit's HP ≥ 25%, deals damage to foe = X% of foe's Atk as combat begins (if unit has weapon-triangle advantage or if unit's Def > foe's Def, X = 30; otherwise, X = 15; activates only when unit can attack in combat; effects that reduce damage "during combat" do not apply; will not reduce foe's HP below 1), grants Atk/Def+5 to unit during combat, and grants bonus to unit's Atk/Def during combat = 15% of unit's Def at start of combat.(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Axe of Virility
Mt 16 Rng 1
Fury WHP+3Effective against armored foes.Effective against armored foes.
Grants Atk/Spd/Def/Res+3. After combat, deals 6 damage to unit.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W18 MtHP+5(Unchanged)
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Aymr
Mt 16 Rng 1
Aymr WHP+3Grants Atk+3. If unit is not adjacent to an ally, inflicts Atk/Def-6 on foe during combat and foe cannot make a follow-up attack.Grants Atk+3. If unit is not adjacent to an ally or if foe initiates combat, inflicts Atk/Def-6 on foe, foe cannot make a follow-up attack, and reduces damage from foe's first attack by 30% during combat.
At start of combat, if foe's HP ≥ 75% or unit is not adjacent to an ally, inflicts Atk/Def-5 on foe, deals damage = 15% of unit's Atk (including when dealing damage with a Special triggered before combat), and grants Special cooldown charge +1 to unit per attack during combat (only highest value applied; does not stack).
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W18 MtHP+5Grants Atk+3. If unit is not adjacent to an ally or if foe initiates combat, inflicts Atk/Def-6 on foe, foe cannot make a follow-up attack, and reduces damage from foe's first attack by 30% during combat.
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Barrier Axe+
Mt 14 Rng 1
Attack Plus W16 MtHP+5If foe initiates combat, grants Res+7 during combat.(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Basilikos
Mt 16 Rng 1
Life and Death WHP+3Accelerates Special trigger (cooldown count-1).Accelerates Special trigger (cooldown count-1).
Grants Atk/Spd+5. Inflicts Def/Res-5.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W18 MtHP+5(Unchanged)
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Beach Banner+
Mt 14 Rng 1
Attack Plus W16 MtHP+5If unit initiates combat, grants Atk/Spd/Def/Res+2 during combat.(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Berserk Armads
Mt 16 Rng 1
Berserk Armads WHP+3Accelerates Special trigger (cooldown count-1). At start of turn, if unit's HP ≤ 75% and unit's attack can trigger their Special, grants Special cooldown count-1, and deals +10 damage when Special triggers.Accelerates Special trigger (cooldown count-1). At start of turn, if unit's HP ≤ 75% and unit's attack can trigger their Special, grants Special cooldown count-1, and deals +10 damage when Special triggers.
If foe initiates combat or foe's HP = 100% at start of combat, inflicts Atk/Def-5 on foe during combat, and also, if unit deals damage to foe using a Special, restores 30% of unit's maximum HP. (Triggers even if 0 damage is dealt.)
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W18 MtHP+5(Unchanged)
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Beruka's Axe
Mt 16 Rng 1
Berukas Axe WHP+3Accelerates Special trigger (cooldown count-1).Accelerates Special trigger (cooldown count-1).
At start of combat, if unit's HP ≥ 50%, inflicts Atk-4 on foe during combat and Special cooldown charge -1 on foe per attack. (Only highest value applied. Does not stack.)
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W18 MtHP+5(Unchanged)
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Bun-Bun Baton
Mt 16 Rng 1
Bun-Bun Baton WHP+3Accelerates Special trigger (cooldown count-1). Effective against armored foes. Neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks during combat.Accelerates Special trigger (cooldown count-1). Effective against armored foes. Neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks during combat. At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+4 to unit and neutralizes effects that inflict "Special cooldown charge -X" on unit during combat.
If a skill compares unit's Spd to a foe's or ally's Spd, treats unit's Spd as if granted +7. If foe initiates combat or foe's HP ≥ 75% at start of combat, grants Atk/Spd/Def/Res+4 to unit and reduces the percentage of foe's non-Special "reduces damage by X%" skills by 50% during combat (example: a foe with a "reduces damage by 45%" skill would reduce damage by 23% instead), and also, if unit's Spd > foe's Spd, reduces damage from attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by percentage = difference between stats × 4 (max 40%).
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W18 MtHP+5Accelerates Special trigger (cooldown count-1). Effective against armored foes. Neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks during combat. At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+4 to unit and neutralizes effects that inflict "Special cooldown charge -X" on unit during combat.
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Býleistr
Mt 16 Rng 1
Byleistr WHP+3At start of odd-numbered turns, grants Atk/Spd/Def/Res+4 to unit and adjacent allies for 1 turn.
(Bonus granted to unit even if no allies are adjacent.)
At start of turn, if unit is within 4 spaces of a foe or if it is an odd-numbered turn, grants Atk/Spd/Def/Res+5 to unit and allies within 2 spaces of unit for 1 turn. (Bonus granted to unit even if no allies are within 2 spaces.) If it is an odd-numbered turn or if foe's HP ≥ 75% at start of combat, grants Atk+5 to unit and inflicts Atk-5 on foe during combat.
If unit initiates combat or is within 2 spaces of an ally, grants Atk+5 to unit and inflicts Atk-5 on foe during combat and foe cannot make a follow-up attack.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W18 MtHP+5At start of turn, if unit is within 4 spaces of a foe or if it is an odd-numbered turn, grants Atk/Spd/Def/Res+5 to unit and allies within 2 spaces of unit for 1 turn. (Bonus granted to unit even if no allies are within 2 spaces.) If it is an odd-numbered turn or if foe's HP ≥ 75% at start of combat, grants Atk+5 to unit and inflicts Atk-5 on foe during combat.
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Camilla's Axe
Mt 16 Rng 1
Camillas Axe WHP+3If unit is within 2 spaces of a cavalry or flying ally, grants Atk/Spd+4 during combat.If unit is within 2 spaces of a cavalry or flying ally, grants Atk/Spd+4 during combat.
Grants Atk/Spd+3 to cavalry and flying allies within 2 spaces during combat.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W18 MtHP+5(Unchanged)
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Carrot Axe+
Mt 13 Rng 1
Attack Plus W16 MtHP+5If unit initiates combat, restores 4 HP after combat.After combat, if unit attacked, restores 4 HP.350 SP
500 Arena Medal
50 Refining Stone
Speed Plus W14 MtHP+5Spd+3
Defense Plus W14 MtHP+5Def+4
Resistance Plus W14 MtHP+5Res+4
Cherche's Axe
Mt 11 Rng 1
Panic Ploy WHP+3Inflicts Spd-5. If unit initiates combat, unit attacks twice.Inflicts Spd-5. If unit initiates combat, unit attacks twice.
At start of turn, converts bonuses on foes in cardinal directions with HP < unit's HP into penalties through their next actions.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W12 MtHP+5(Unchanged)
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Crimson Axe
Mt 16 Rng 1
Crimson Axe WHP+3Accelerates Special trigger (cooldown count-1).Accelerates Special trigger (cooldown count-1).
If foe initiates combat or if foe's HP = 100% at start of combat, grants Atk/Def+5 to unit during combat and inflicts Special cooldown charge -1 on foe per attack. (Only highest value applied. Does not stack.)
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W18 MtHP+5(Unchanged)
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Crusher
Mt 16 Rng 1
Crusher WHP+3Grants Atk+3. Calculates damage using the lower of foe's Def or Res. If a Rally Assist skill is used by unit, target can move 1 extra space. (That turn only. Does not stack. No effect on cavalry allies with Range = 2.)Grants Atk+3. Calculates damage using the lower of foe's Def or Res. If a Rally Assist skill is used by unit, target can move 1 extra space (that turn only; does not stack; no effect on cavalry allies with Range = 2), and afterward, once per turn, grants another action to unit. At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+4 to unit and reduces damage from foe's first attack by 40% during combat ("first attack" normally means only the first strike; for effects that grant "unit attacks twice," it means the first and second strikes).
If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd/Def/Res+4 to unit, inflicts penalty on foe's Spd/Def/Res = 6 - current penalty on each of those stats (min: 0; calculates each stat penalty independently; still inflicts penalty on foe even if foe triggers an effect that neutralizes penalties during combat), unit makes a guaranteed follow-up attack, and if penalty is active on foe's Spd, Def, or Res, deals damage = 15% of unit's Atk (excluding area-of-effect Specials) during combat. If unit initiates combat or is within 2 spaces of an ally, after combat, inflicts Spd/Def/Res-6 on foe through its next action.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W18 MtHP+5Grants Atk+3. Calculates damage using the lower of foe's Def or Res. If a Rally Assist skill is used by unit, target can move 1 extra space (that turn only; does not stack; no effect on cavalry allies with Range = 2), and afterward, once per turn, grants another action to unit. At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+4 to unit and reduces damage from foe's first attack by 40% during combat ("first attack" normally means only the first strike; for effects that grant "unit attacks twice," it means the first and second strikes).
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Deck Swabber+
Mt 14 Rng 1
Attack Plus W16 MtHP+5If unit is not adjacent to an ally, inflicts Atk/Def-5 on foe and neutralizes foe's bonuses to Atk/Def (from skills like Fortify, Rally, etc.) during combat.(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Defier's Axe+
Mt 14 Rng 1
Attack Plus W16 MtHP+5At start of combat, if foe's HP ≥ 75%, grants Def+5 to unit and inflicts Def-5 on foe during combat, and also, if foe has bonuses, grants bonus to unit's Def and inflicts penalty on foe's Def during combat = current bonus on foe's Def. Calculates each stat bonus and penalty independently.(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Desert-Tiger Axe
Mt 16 Rng 1
Desert-Tiger Axe WHP+3At the start of turn 1, grants Special cooldown count-1 to unit and allies with HP < unit's HP. At start of turn, grants Atk/Spd+6, "neutralizes unit's penalties during combat," and【Null Panic】 to unit and allies with HP < unit’s HP for 1 turn. At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+4 to unit during combat.

【Null Panic】
If unit is inflicted with Panic (bonuses converted into penalties), neutralizes the "converts bonuses on target into penalties" effect for 1 turn. (Even though the effect is neutralized, the Panic status remains, and is treated as a Penalty status.)
At the start of turn 1, grants Special cooldown count-1 to unit and allies with HP < unit's HP. At start of turn, grants Atk/Spd+6, "neutralizes unit's penalties during combat," and【Null Panic】 to unit and allies with HP < unit’s HP for 1 turn. At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+4 to unit during combat.

【Null Panic】
If unit is inflicted with Panic (bonuses converted into penalties), neutralizes the "converts bonuses on target into penalties" effect for 1 turn. (Even though the effect is neutralized, the Panic status remains, and is treated as a Penalty status.)
If unit is within 3 spaces of an ally, grants Atk/Spd/Def/Res+X to unit (X = 4 + highest bonus on each stat between unit and allies within 3 spaces of unit; calculates each stat bonus independently), reduces damage from foe's first attack by 30%, and neutralizes effects that inflict "Special cooldown charge -X" on unit during combat.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W18 MtHP+5(Unchanged)
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Devil Axe
Mt 16 Rng 1
Wrath WHP+3Grants Atk/Spd/Def/Res+4 during combat, but if unit attacked, deals 4 damage to unit after combat.Grants Atk/Spd/Def/Res+4 during combat, but if unit attacked, deals 4 damage to unit after combat.
At start of turn, if unit's HP ≤ 75% and unit's attack triggers Special, grants Special cooldown count-1, and deals +10 damage when Special triggers.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W18 MtHP+5(Unchanged)
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Draconic Poleax
Mt 16 Rng 1
Res Tactic WHP+3If unit has weapon-triangle advantage, boosts Atk by 20%. If unit has weapon-triangle disadvantage, reduces Atk by 20%.If unit has weapon-triangle advantage, boosts Atk by 20%. If unit has weapon-triangle disadvantage, reduces Atk by 20%.
At start of turn, grants Res+6 to allies within 2 spaces for 1 turn. Granted only if number of that ally's movement type on current team ≤ 2.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W18 MtHP+5(Unchanged)
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Dragoon Axe
Mt 16 Rng 1
Dragoon Axe WHP+3Accelerates Special trigger (cooldown count-1). At start of combat, if foe's HP = 100%, grants Atk/Spd/Def/Res+4 during combat and inflicts Special cooldown charge -1 on foe per attack. (Only highest value applied. Does not stack.)Accelerates Special trigger (cooldown count-1). If foe initiates combat or if foe's HP ≥ 75% at start of combat, grants Atk/Spd/Def/Res+4 to unit and inflicts Special cooldown charge -1 on foe per attack during combat (only highest value applied; does not stack), and restores 7 HP to unit after combat.
At start of turn, if unit is within 2 spaces of an ally, grants Atk/Spd+6 and the following status to unit and allies within 2 spaces for 1 turn: "Grants Special cooldown charge +1 per attack during combat (only highest value applied; does not stack)." If unit is within 3 spaces of an ally, grants Atk/Spd/Def/Res+4 to unit and neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks during combat.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W18 MtHP+5Accelerates Special trigger (cooldown count-1). If foe initiates combat or if foe's HP ≥ 75% at start of combat, grants Atk/Spd/Def/Res+4 to unit and inflicts Special cooldown charge -1 on foe per attack during combat (only highest value applied; does not stack), and restores 7 HP to unit after combat.
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Eldhrímnir
Mt 16 Rng 1
Eldhrimnir WHP+3Effective against beast foes. Grants Spd+3. At start of combat, if unit's Res > foe's Res, reduces foe's Atk/Spd by 50% of difference between stats during combat. (Calculates reduction before combat. Maximum penalty of -8.)Grants Spd+3. Effective against beast foes. At start of combat, if unit's Res > foe's Res, inflicts penalty on foe's Atk/Spd/Def during combat = 80% of difference between Res stats (unit's Res minus foe's Res) before combat. (Maximum penalty of -8, minimum of 0.) At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+4 during combat.
If foe initiates combat or if foe's HP ≥ 75% at start of combat, grants Atk/Spd/Def/Res+4 to unit and neutralizes effects that guarantee foe's follow-up attacks during combat, and also, if unit's Res > foe's Res, reduces damage from foe's first attack during combat by 30%.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W18 MtHP+5Grants Spd+3. Effective against beast foes. At start of combat, if unit's Res > foe's Res, inflicts penalty on foe's Atk/Spd/Def during combat = 80% of difference between Res stats (unit's Res minus foe's Res) before combat. (Maximum penalty of -8, minimum of 0.) At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+4 during combat.
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Faithful Axe+
Mt 14 Rng 1
Attack Plus W16 MtHP+5If unit is adjacent to an ally, grants Atk/Spd/Def/Res+3 during combat.(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Fanged Basilikos
Mt 16 Rng 1
Fanged Basilikos WHP+3Accelerates Special trigger (cooldown count-1). At start of combat, if unit's HP ≥ 25%, grants Atk/Spd+5 to unit during combat.Accelerates Special trigger (cooldown count-1). At start of combat, if unit's HP ≥ 25%, grants Atk/Spd+5 to unit during combat.
At start of combat, if foe's HP ≥ 75%, inflicts Spd/Def-5 on foe during combat and inflicts penalty on foe's Spd/Def during combat = current bonus on each of foe's stats × 2. (Example: if foe has +7 bonus to Spd, inflicts Spd-19, for a net penalty of Spd-12.) Calculates each stat penalty independently.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W18 MtHP+5(Unchanged)
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Father's-Son Axe
Mt 10 Rng 1
Fathers-Son Axe WHP+3Inflicts Spd-5. Unit attacks twice. (Even if foe initiates combat, unit attacks twice.)Inflicts Spd-5. Unit attacks twice. (Even if foe initiates combat, unit attacks twice.)
If unit initiates combat or is within 2 spaces of an ally, inflicts Atk/Def-5 on foe during combat and deals damage = 15% of unit's HP at start of combat (including when dealing damage with a Special triggered before combat), and restores 7 HP to unit after combat.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W11 MtHP+5(Unchanged)
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Flame Battleaxe
Mt 16 Rng 1
Flame Battleaxe WHP+3At start of combat, if unit's HP ≥ 25%, inflicts Atk/Def-X on foe during combat (X = 15 - foe's max Special cooldown count value × 2; min 7; if foe does not have a Special skill, penalty = 7) and inflicts Special cooldown charge -1 on foe per attack during combat (only highest value applied; does not stack).At start of combat, if unit's HP ≥ 25%, inflicts Atk/Def-X on foe during combat (X = 15 - foe's max Special cooldown count value × 2; min 7; if foe does not have a Special skill, penalty = 7) and inflicts Special cooldown charge -1 on foe per attack during combat (only highest value applied; does not stack).
At start of turn, inflicts Atk-7 and【Sabotage】 on foes within 3 rows or 3 columns centered on unit through their next actions. If foe initiates combat or foe's HP ≥ 75% at start of combat, inflicts Atk/Def-5 on foe and unit makes a guaranteed follow-up attack during combat.<br><br>【Sabotage】<br>Inflicts penalty on unit's Atk/Spd/Def/Res during combat = highest penalty on each stat between unit and allies within 2 spaces of unit through its next action. Calculates each stat penalty independently.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W18 MtHP+5(Unchanged)
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Flower Hauteclere
Mt 16 Rng 1
Flower Hauteclere WHP+3Accelerates Special trigger (cooldown count-1). At start of turn, if unit's HP ≥ 25%, unit can move 1 extra space (that turn only; does not stack) and grants the following status to unit for 1 turn: "Unit can move to a space adjacent to any ally within 2 spaces." At the start of combat, if unit's HP ≥ 25%, inflicts Atk/Def-6 on foe during combat.Accelerates Special trigger (cooldown count-1). At start of turn, if unit's HP ≥ 25%, unit can move 1 extra space (that turn only; does not stack) and grants the following status to unit for 1 turn: "Unit can move to a space adjacent to any ally within 2 spaces." At the start of combat, if unit's HP ≥ 25%, inflicts Atk/Def-6 on foe during combat.
If unit is within 3 spaces of an ally, grants bonus to unit's Atk/Def/Res during combat = X × 2, + 3 (X = number of spaces from start position to end position of whoever initiated combat; max 3), inflicts Atk/Def-6 on foe during combat, restores 7 HP to unit when unit deals damage to foe during combat (triggers even if 0 damage is dealt), and also, if X ≥ 1, inflicts Special cooldown charge -1 on foe per attack. (Only highest value applied. Does not stack.)
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W18 MtHP+5(Unchanged)
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Frederick's Axe
Mt 16 Rng 1
Death Blow WHP+3Effective against armored foes.Effective against armored foes.
If unit initiates combat, grants Atk+6 during combat.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W18 MtHP+5(Unchanged)
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Freikugel
Mt 16 Rng 1
Freikugel WHP+3Grants Spd+3. At start of ally's combat, if unit is within 2 spaces of any allies with Def > unit's Def, grants Atk/Spd+4 to those allies during combat. At start of unit's combat, if unit is not within 2 spaces of any allies with Def > unit's Def, grants Atk/Spd+6 to unit during combat.Grants Spd+3. At start of combat for allies within 2 spaces of unit, if the ally has Def > unit's Def or if unit has not entered combat during the current phase, grants Atk/Spd/Def/Res+4 to those allies during combat and foe cannot make a follow-up attack. At start of unit's combat, if unit is not within 2 spaces of any allies with Def > unit's Def or if unit is not adjacent to an ally, grants Atk/Spd+6 to unit during combat and deals damage = 10% of unit's Spd (excluding area-of-effect Specials).
At start of combat, if unit's HP ≥ 25%, grants Atk/Spd+5 to unit and reduces damage from foe's first attack by 40% during combat.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W18 MtHP+5Grants Spd+3. At start of combat for allies within 2 spaces of unit, if the ally has Def > unit's Def or if unit has not entered combat during the current phase, grants Atk/Spd/Def/Res+4 to those allies during combat and foe cannot make a follow-up attack. At start of unit's combat, if unit is not within 2 spaces of any allies with Def > unit's Def or if unit is not adjacent to an ally, grants Atk/Spd+6 to unit during combat and deals damage = 10% of unit's Spd (excluding area-of-effect Specials).
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Garm
Mt 16 Rng 1
Garm WHP+3Grants Atk+3. If a bonus granted by a skill like Rally or Hone and/or 1 extra space of movement granted by a skill like Armor March or Armored Boots is active, unit makes a guaranteed follow-up attack.Grants Atk+3. If【Bonus】is active on unit, unit makes a guaranteed follow-up attack and neutralizes effects that prevent unit's follow-up attacks.

【Bonus】
All effects that last "for 1 turn" or "that turn only." Includes bonuses granted by a skill like Rally or Hone and positive status effects (extra movement or effects like Dominance).
At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+5 during combat, and also, if unit deals damage to foe during combat, restores 7 HP to unit. (Triggers even if 0 damage is dealt.)
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W18 MtHP+5Grants Atk+3. If【Bonus】is active on unit, unit makes a guaranteed follow-up attack and neutralizes effects that prevent unit's follow-up attacks.

【Bonus】
All effects that last "for 1 turn" or "that turn only." Includes bonuses granted by a skill like Rally or Hone and positive status effects (extra movement or effects like Dominance).
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Giant Spoon+
Mt 13 Rng 1
Attack Plus W16 MtHP+5Deals +10 damage when Special triggers.(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus W14 MtHP+5Spd+3
Defense Plus W14 MtHP+5Def+4
Resistance Plus W14 MtHP+5Res+4
Grado Poleax
Mt 16 Rng 1
Grado Poleax WHP+3Accelerates Special trigger (cooldown count-1).Accelerates Special trigger (cooldown count-1).
If a bonus granted by a skill like Rally or Hone and/or 1 extra space of movement granted by a skill like Armor March or Armored Boots is active, grants Spd/Def+5 during combat.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W18 MtHP+5(Unchanged)
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Guard Axe+
Mt 14 Rng 1
Attack Plus W16 MtHP+5Inflicts Special cooldown charge -1 on foe per attack during combat. (Only highest value applied. Does not stack.)(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Guardian's Axe
Mt 16 Rng 1
Lull Atk Def WHP+3Accelerates Special trigger (cooldown count-1).Accelerates Special trigger (cooldown count-1).
Inflicts Atk/Def-3 on foe and neutralizes foe's bonuses to Atk/Def (from skills like Fortify, Rally, etc.) during combat.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W18 MtHP+5(Unchanged)
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Hack-o'-Lantern+
Mt 14 Rng 1
Attack Plus W16 MtHP+5Inflicts Special cooldown charge -1 on foe per attack during combat. (Only highest value applied. Does not stack.)(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Hagoita+
Mt 14 Rng 1
Attack Plus W16 MtHP+5Grants Def/Res+2 to allies within 2 spaces during combat.(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Handbell+
Mt 14 Rng 1
Attack Plus W16 MtHP+5If foe initiates combat, grants Atk/Spd/Def/Res+2 during combat.(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Hauteclere
Mt 16 Rng 1
Special Damage WHP+3Accelerates Special trigger (cooldown count-1).Accelerates Special trigger (cooldown count-1).
Deals +10 damage when Special triggers.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W18 MtHP+5(Unchanged)
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Helmsman Axe+
Mt 14 Rng 1
Attack Plus W16 MtHP+5If unit initiates combat, inflicts Atk/Spd/Def/Res-4 on foe during combat.(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Hel's Reaper
Mt 16 Rng 1
Hels Reaper WHP+3Accelerates Special trigger (cooldown count-1). Neutralizes "effective against flying" bonuses. If foe does not use magic or staff, calculates damage using foe's Res, and if unit’s HP > 1 and foe would reduce unit’s HP to 0, unit survives with 1 HP. (Once per combat. Does not stack.)Accelerates Special trigger (cooldown count-1). Neutralizes "effective against flying" bonuses. If foe does not use magic or staff, calculates damage using foe's Res, and also, if unit's HP > 1 and foe would reduce unit's HP to 0 during combat, unit survives with 1 HP (once per combat; does not stack). If foe initiates combat or foe's HP ≥ 50% at start of combat, grants Atk/Spd/Def/Res+4 to unit during combat and restores 7 HP to unit after combat.
At start of combat, if unit's HP ≥ 25% or 【Penalty】is active on foe, grants Atk/Spd/Def/Res+4 to unit, deals damage = 20% of unit's Spd (including when dealing damage with a Special triggered before combat), and reduces damage from foe's first attack by 40% during combat.<br><br>【Penalty】<br>All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard).
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W18 MtHP+5Accelerates Special trigger (cooldown count-1). Neutralizes "effective against flying" bonuses. If foe does not use magic or staff, calculates damage using foe's Res, and also, if unit's HP > 1 and foe would reduce unit's HP to 0 during combat, unit survives with 1 HP (once per combat; does not stack). If foe initiates combat or foe's HP ≥ 50% at start of combat, grants Atk/Spd/Def/Res+4 to unit during combat and restores 7 HP to unit after combat.
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Huge Fan+
Mt 14 Rng 1
Attack Plus W16 MtHP+5If【Bonus】is active on unit, grants Atk/Def+4 and Special cooldown charge +1 per foe's attack during combat. (Only highest value applied. Does not stack. Special cooldown charge granted even if foe's attack deals 0 damage.)

【Bonus】
All effects that last "for 1 turn" or "that turn only." Includes bonuses granted by a skill like Rally or Hone and positive status effects (extra movement or effects like Dominance).
(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Instant Axe+
Mt 14 Rng 1
Attack Plus W16 MtHP+5If unit initiates combat, grants Atk/Def+4 during combat and foe cannot make a follow-up attack.(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Inveterate Axe
Mt 16 Rng 1
Inveterate Axe WHP+3At start of turn, if unit's HP ≥ 50%, inflicts Atk/Def-5 on foe on the enemy team with the lowest Spd through its next action.At start of turn, if unit's HP ≥ 50%, inflicts Atk/Def-5 on foe on the enemy team with the lowest Spd through its next action.
Grants Atk/Def+4 to infantry and cavalry allies within 2 spaces during combat. If unit is within 2 spaces of an infantry or cavalry ally, grants Atk/Def+4 to unit during combat.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W18 MtHP+5(Unchanged)
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Inviolable Axe
Mt 16 Rng 1
Inviolable Axe WHP+3If unit initiates combat or is within 2 spaces of an ally, inflicts Atk/Spd/Def-4 on foe during combat and unit deals +7 damage.If unit initiates combat or is within 2 spaces of an ally, inflicts Atk/Spd/Def-4 on foe during combat and unit deals +7 damage.
At start of combat, if unit's HP ≥ 25%, inflicts Atk/Spd/Def-4 on foe during combat and restores 7 HP to unit and allies within 2 spaces after combat.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W18 MtHP+5(Unchanged)
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Legion's Axe+
Mt 14 Rng 1
Attack Plus W16 MtHP+5After combat, if unit attacked, converts bonuses on foe into penalties through its next action.After combat, if unit attacked, converts bonuses on target and foes within 2 spaces of target into penalties through their next actions.350 SP
500 Arena Medal
50 Refining Stone
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Lilith Floatie+
Mt 14 Rng 1
Attack Plus W16 MtHP+5Grants Atk/Spd+1 to allies within 2 spaces during combat.(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Love Candelabra+
Mt 14 Rng 1
Attack Plus W16 MtHP+5Grants Atk/Def+4 to allies within 2 spaces during combat. If unit is within 2 spaces of an ally, grants Atk/Def+4 to unit during combat.(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Masking Axe
Mt 16 Rng 1
Masking Axe WHP+3Effective against cavalry foes. If foe initiates combat or if foe's HP ≥ 75% at start of combat, grants Atk/Def+5 to unit during combat.Effective against cavalry foes. If foe initiates combat or if foe's HP ≥ 75% at start of combat, grants Atk/Def+5 to unit during combat.
If unit is not adjacent to an ally, inflicts Atk/Def-5 on foe during combat. At start of turn, if unit is not adjacent to an ally, grants Atk/Def+6 to unit for 1 turn.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W18 MtHP+5(Unchanged)
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Melon Crusher+
Mt 14 Rng 1
Attack Plus W16 MtHP+5At start of combat, if unit's HP = 100%, grants Atk/Spd/Def/Res+2, but after combat, if unit attacked, deals 2 damage to unit.(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Mirage Axe
Mt 16 Rng 1
Mirage Axe WHP+3Grants Res+3. If unit is within 2 spaces of an ally, grants Def/Res+6 to unit during combat and foe cannot make a follow-up attack.Grants Res+3. If unit is within 3 spaces of an ally, grants Atk/Spd+4, Def/Res+6 to unit and foe cannot make a follow-up attack during combat, and also, if foe initiates combat, inflicts Atk/Def-X on foe during combat (X = number of foes who have yet to finish their actions × 3; min 6; max 12).
For allies within 2 spaces of unit, grants Def/Res+4 to ally during that ally's combat and restores 7 HP to ally after that ally's combat. At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+4 to unit during combat, reduces damage from attacks by 30% during combat (excluding area-of-effect Specials), and restores 7 HP to unit after combat.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W18 MtHP+5Grants Res+3. If unit is within 3 spaces of an ally, grants Atk/Spd+4, Def/Res+6 to unit and foe cannot make a follow-up attack during combat, and also, if foe initiates combat, inflicts Atk/Def-X on foe during combat (X = number of foes who have yet to finish their actions × 3; min 6; max 12).
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Nóatún
Mt 16 Rng 1
Follow WHP+3If unit's HP ≤ 40%, unit can move to a space adjacent to any ally.If unit's HP ≤ 50%, unit can move to a space adjacent to any ally.
If unit's HP ≥ 50%, unit can move to a space adjacent to any ally within 2 spaces.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W18 MtHP+5If unit's HP ≤ 50%, unit can move to a space adjacent to any ally.
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Petalfall Vase+
Mt 14 Rng 1
Attack Plus W16 MtHP+5At start of combat, if unit's HP ≥ 25%, grants Atk/Spd+5 during combat, and also, if unit's Spd > foe's Spd, neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks and deals +5 damage (excluding when dealing damage with an area-of-effect Special).(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Plegian Axe+
Mt 14 Rng 1
Attack Plus W16 MtHP+5If unit is not adjacent to an ally, inflicts penalty on foe's Atk/Def during combat = 5 + any current penalty on each of those stats. (Example: if foe has -7 penalty to Atk, inflicts Atk-12, for a net penalty of Atk-19 during combat.) Calculates each stat penalty independently.(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Poleaxe+
Mt 14 Rng 1
Dull Cavalry WHP+3Effective against cavalry foes.Effective against cavalry foes.
Neutralizes cavalry foes' bonuses (from skills like Fortify, Rally, etc.) during combat.
350 SP
500 Arena Medal
50 Refining Stone
Attack Plus W16 MtHP+5(Unchanged)
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Rearguard+
Mt 14 Rng 1
Attack Plus W16 MtHP+5If foe initiates combat, grants Def+7 during combat.(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Rein Axe+
Mt 14 Rng 1
Attack Plus W16 MtHP+5Inflicts Spd/Def-5 on foes within 2 spaces during combat.(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Reprisal Axe+
Mt 14 Rng 1
Attack Plus W16 MtHP+5If foe initiates combat, grants Atk+6 during combat.(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Rinkah's Club
Mt 16 Rng 1
Rinkahs Club WHP+3Accelerates Special trigger (cooldown count-1). If foe initiates combat or if unit's HP < 100% at start of combat, grants Atk/Def+5 and Special cooldown charge +1 per foe's attack during combat. (Only highest value applied. Does not stack. Special cooldown charge granted even if foe's attack deals 0 damage.)Accelerates Special trigger (cooldown count-1). If unit's HP ≤ 99% or foe's HP ≥ 75% at start of combat or if foe initiates combat, grants Atk/Def+5 and Spd/Res+4 to unit, grants Special cooldown charge +1 per attack during combat (only highest value applied; does not stack), and reduces damage from foe's first attack by 15% of unit's Def during combat ("first attack" normally means only the first strike; for effects that grant "unit attacks twice," it means the first and second strikes).
If unit is within 3 spaces of an ally, grants Atk/Spd/Def/Res+4 to unit during combat, when unit deals damage to foe during combat, restores 7 HP to unit (triggers even if 0 damage is dealt), reduces damage from foe's first attack by 40% during combat ("first attack" normally means only the first strike; for effects that grant "unit attacks twice," it means the first and second strikes), and unit's next attack deals damage = total damage reduced from foe's first attack (by any source, including other skills). Resets at end of combat.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W18 MtHP+5Accelerates Special trigger (cooldown count-1). If unit's HP ≤ 99% or foe's HP ≥ 75% at start of combat or if foe initiates combat, grants Atk/Def+5 and Spd/Res+4 to unit, grants Special cooldown charge +1 per attack during combat (only highest value applied; does not stack), and reduces damage from foe's first attack by 15% of unit's Def during combat ("first attack" normally means only the first strike; for effects that grant "unit attacks twice," it means the first and second strikes).
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Runeaxe
Mt 16 Rng 1
Combat Bonuses Enemy Penalty WHP+3When unit deals damage to foe during combat, restores 7 HP to unit. (Triggers even if 0 damage is dealt.)When unit deals damage to foe during combat, restores 7 HP to unit. (Triggers even if 0 damage is dealt.)
If【Penalty】is active on foe, grants Atk/Spd/Def/Res+4 to unit during combat.<br><br>【Penalty】<br>All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard).
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W18 MtHP+5(Unchanged)
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Sack o' Gifts+
Mt 14 Rng 1
Attack Plus W16 MtHP+5If foe initiates combat, grants Atk/Spd/Def/Res+2 during combat.(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Scepter of Love
Mt 16 Rng 1
Scepter of Love WHP+3Grants Spd+3. At start of combat, if a bonus granted by a skill like Rally or Hone is active on unit or if unit's HP ≥ 70%, grants bonus to unit's Atk = 25% of foe's Def and inflicts penalty on foe's Atk = 25% of foe's Res during combat.Grants Spd+3. At start of combat, if【Bonus】 is active on unit or if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+4 to unit, grants bonus to unit's Atk/Spd during combat = 25% of foe's Def at start of combat, and inflicts penalty on foe's Atk/Def during combat = 25% of foe's Res at start of combat.

【Bonus】
All effects that last "for 1 turn" or "that turn only." Includes bonuses granted by a skill like Rally or Hone and positive status effects (extra movement or effects like Dominance).
If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd/Def/Res+4 to unit, neutralizes foe's bonuses (from skills like Fortify, Rally, etc.), and neutralizes effects that grant "Special cooldown charge +X" to foe or inflict "Special cooldown charge -X" on unit during combat.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W18 MtHP+5Grants Spd+3. At start of combat, if【Bonus】 is active on unit or if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+4 to unit, grants bonus to unit's Atk/Spd during combat = 25% of foe's Def at start of combat, and inflicts penalty on foe's Atk/Def during combat = 25% of foe's Res at start of combat.

【Bonus】
All effects that last "for 1 turn" or "that turn only." Includes bonuses granted by a skill like Rally or Hone and positive status effects (extra movement or effects like Dominance).
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Seahorse Axe+
Mt 14 Rng 1
Attack Plus W16 MtHP+5If unit initiates combat or is within 2 spaces of an ally, grants Atk/Def+5 to unit during combat and unit makes a guaranteed follow-up attack.(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Shoreline Rake+
Mt 14 Rng 1
Attack Plus W16 MtHP+5If a bonus granted by a skill like Rally or Hone is active on unit, grants Atk/Def+4 during combat.(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Silver Axe+
Mt 15 Rng 1
Attack Plus W18 MtHP+5(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus W16 MtHP+5Spd+3
Defense Plus W16 MtHP+5Def+4
Resistance Plus W16 MtHP+5Res+4
Skinfaxi
Mt 16 Rng 1
Skinfaxi WHP+3Grants Spd+3 and【Pathfinder】. At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+5 and bonus to Atk/Spd/Def/Res during combat = current penalty on each of those stats × 2. (Example: if unit has -7 penalty to Atk, grants Atk+19, for a net bonus of Atk+12.) Calculates each stat bonus independently.

【Pathfinder】
When an ally moves through unit's space, that space is counted as 0 spaces moved instead of 1 space. (Unit's space can be freely added to ally's normal movement. Applies only to allies with movement types that allow movement through unit's space.)
Grants Spd+3 and【Pathfinder】. At start of turn, grants【Pathfinder】to unit's support partner for 1 turn (if more than one support partner is present, effect is not granted). At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+5 and bonus to Atk/Spd/Def/Res during combat = current penalty on each of those stats × 2 (example: if unit has -7 penalty to Atk, grants Atk+19, for a net bonus of Atk+12; calculates each stat bonus independently).

【Pathfinder】
When an ally moves through unit's space, that space is counted as 0 spaces moved instead of 1 space. (Unit's space can be freely added to ally's normal movement. Applies only to allies with movement types that allow movement through unit's space.)
If unit initiates combat or is within 2 spaces of an ally, inflicts Atk/Spd/Def-4 on foe, inflicts penalty on foe's Atk/Spd/Def during combat = current bonus on each of foe's stats × 2 (calculates each stat penalty independently; example: if foe has +7 bonus to Atk, inflicts Atk-18, for a net penalty of Atk-11), deals damage = 10% of unit's Atk (excluding area-of-effect Specials), and reduces damage from foe's first attack by 40% during combat ("first attack" normally means only the first strike; for effects that grant "unit attacks twice," it means the first and second strikes).
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W18 MtHP+5Grants Spd+3 and【Pathfinder】. At start of turn, grants【Pathfinder】to unit's support partner for 1 turn (if more than one support partner is present, effect is not granted). At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+5 and bonus to Atk/Spd/Def/Res during combat = current penalty on each of those stats × 2 (example: if unit has -7 penalty to Atk, grants Atk+19, for a net bonus of Atk+12; calculates each stat bonus independently).

【Pathfinder】
When an ally moves through unit's space, that space is counted as 0 spaces moved instead of 1 space. (Unit's space can be freely added to ally's normal movement. Applies only to allies with movement types that allow movement through unit's space.)
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Slaying Axe+
Mt 14 Rng 1
Attack Plus W16 MtHP+5Accelerates Special trigger (cooldown count-1).(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Slaying Hammer+
Mt 14 Rng 1
Dull Armor WHP+3Effective against armored foes.Effective against armored foes.
Neutralizes armored foes' bonuses (from skills like Fortify, Rally, etc.) during combat.
350 SP
500 Arena Medal
50 Refining Stone
Attack Plus W16 MtHP+5(Unchanged)
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Sneering Axe
Mt 16 Rng 1
Sneering Axe WHP+3Inflicts penalty on foe's Atk/Spd/Def/Res during combat = current bonus on each of foe's stats × 2. (Example: if foe has +7 bonus to Atk, inflicts Atk-14, for a net penalty of Atk-7.) Calculates each stat penalty independently. After combat, if unit attacked, inflicts【Panic】
on target and foes within 2 spaces of target.

【Panic】
Converts bonuses on target into penalties through its next action.
Inflicts penalty on foe's Atk/Spd/Def/Res during combat = current bonus on each of foe's stats × 2. (Example: if foe has +7 bonus to Atk, inflicts Atk-14, for a net penalty of Atk-7.) Calculates each stat penalty independently. After combat, if unit attacked, inflicts【Panic】
on target and foes within 2 spaces of target.

【Panic】
Converts bonuses on target into penalties through its next action.
At start of combat, if foe's HP ≥ 75%, grants Atk/Spd+5 and Special cooldown charge +1 per unit's attack during combat. (Only highest value applied. Does not stack.)
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W18 MtHP+5(Unchanged)
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Spirited Axe+
Mt 14 Rng 1
Attack Plus W16 MtHP+5If【Bonus】is active on unit, grants Atk/Def+4 and Special cooldown charge +1 per foe's attack during combat. (Only highest value applied. Does not stack. Special cooldown charge granted even if foe's attack deals 0 damage.)

【Bonus】
All effects that last "for 1 turn" or "that turn only." Includes bonuses granted by a skill like Rally or Hone and positive status effects (extra movement or effects like Dominance).
(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Springy Axe+
Mt 14 Rng 1
Attack Plus W16 MtHP+5At start of combat, if foe's HP ≥ 75%, grants Atk/Spd+5 to unit and neutralizes unit's penalties to Atk/Spd during combat.(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Steadfast Axe+
Mt 14 Rng 1
Attack Plus W16 MtHP+5If unit is within 2 spaces of an ally, grants Atk/Def+5 to unit and neutralizes unit's penalties to Atk/Def during combat.(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Stout Axe+
Mt 14 Rng 1
Attack Plus W16 MtHP+5At start of combat, if unit's HP ≥ 50%, grants Atk/Def+5 during combat, and also, if foe can make a follow-up attack, reduces damage from foe's first attack by 50%.(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Stout Tomahawk
Mt 16 Rng 1
Stout Tomahawk WHP+3Unit can counterattack regardless of foe's range.Unit can counterattack regardless of foe's range.
If unit initiates combat or is within 2 spaces of an ally, inflicts Atk/Def-5 on foe and neutralizes foe's bonuses (from skills like Fortify, Rally, etc.) during combat.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W18 MtHP+5(Unchanged)
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Tempest's Claw
Mt 10 Rng 1
Tempests Claw WHP+3Neutralizes "effective against flying" bonuses. Blue tomes are effective against unit. Inflicts Spd-5. Unit attacks twice.Neutralizes "effective against flying" bonuses. Blue tomes are effective against unit. Inflicts Spd-5. Unit attacks twice.
If unit initiates combat or is within 2 spaces of an ally, grants Atk/Def+5 to unit during combat, reduces damage from foe's attacks by 15% of unit's Def (excluding area-of-effect Specials), and inflicts Special cooldown charge -1 on foe per attack. (Only highest value applied. Does not stack.)
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W11 MtHP+5(Unchanged)
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Thunder Armads
Mt 16 Rng 1
Thunder Armads WHP+3Grants Def+3. If the number of allies within 2 spaces (excluding unit) > the number of foes within 2 spaces (excluding target), foe cannot make a follow-up attack.Grants Def+3. If unit is within 3 spaces of an ally, inflicts Atk/Def-5 on foe during combat and foe cannot make a follow-up attack.
If foe initiates combat or if foe's HP ≥ 75% at start of combat, inflicts Atk/Def-5 on foe during combat and reduces damage from foe's first attack during combat by 40%.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W18 MtHP+5Grants Def+3. If unit is within 3 spaces of an ally, inflicts Atk/Def-5 on foe during combat and foe cannot make a follow-up attack.
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Unbound Axe+
Mt 14 Rng 1
Attack Plus W16 MtHP+5If unit is not adjacent to an ally, inflicts Atk/Def-5 on foe during combat and neutralizes foe's bonuses to Atk/Def (from skills like Fortify, Rally, etc.) during combat.(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Urvan
Mt 16 Rng 1
Urvan WHP+3Accelerates Special trigger (cooldown count-1). If unit receives consecutive attacks, reduces damage from foe's second attack onward by 80%.Accelerates Special trigger (cooldown count-1). If unit receives consecutive attacks, reduces damage from foe's second attack onward by 80%.
Reduces damage from foe's first attack by 40%. If foe initiates combat, foe can make a follow-up attack before unit can counterattack.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W18 MtHP+5(Unchanged)
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Victorfish+
Mt 14 Rng 1
Attack Plus W16 MtHP+5At start of combat, if foe's HP ≥ 75%, grants Def+5 to unit and inflicts Def-5 on foe during combat, and also, if foe has Def bonus, grants bonus to unit's Def and inflicts penalty on foe's Def during combat = current bonus on foe's Def. Calculates each stat bonus independently.(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Victorious Axe
Mt 16 Rng 1
Victorious Axe WHP+3Accelerates Special trigger (cooldown count-1). If the number of foes within 2 spaces (excluding target) ≥ the number of allies within 2 spaces (excluding unit), unit makes a guaranteed follow-up attack.Accelerates Special trigger (cooldown count-1). At start of combat, if unit's HP ≥ 25% or the number of foes within 2 spaces of unit (excluding target) ≥ the number of allies within 2 spaces of unit (excluding unit), grants Atk/Spd/Def/Res+4 to unit and unit makes a guaranteed follow-up attack during combat.
If unit initiates combat or is not adjacent to an ally, grants Atk/Spd/Def/Res+4 to unit during combat and deals damage = 10% of unit's Atk (including when dealing damage with a Special triggered before combat). If unit initiates combat and unit is not adjacent to any ally after combat, grants another action to unit (once per turn; if a skill effect moves unit after combat, this effect occurs based on unit's final placement after that movement).
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W18 MtHP+5Accelerates Special trigger (cooldown count-1). At start of combat, if unit's HP ≥ 25% or the number of foes within 2 spaces of unit (excluding target) ≥ the number of allies within 2 spaces of unit (excluding unit), grants Atk/Spd/Def/Res+4 to unit and unit makes a guaranteed follow-up attack during combat.
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Vouge
Mt 16 Rng 1
Vouge WHP+3Accelerates Special trigger (cooldown count-1). At start of combat, if unit's HP ≥ 50%, unit can counterattack regardless of foe's range.Accelerates Special trigger (cooldown count-1). At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+4 to unit during combat and unit can counterattack regardless of foe's range.
Foes with Range = 1 cannot move through spaces adjacent to unit, and foes with Range = 2 cannot move through spaces within 2 spaces of unit (does not affect foes with Pass skills). If foe initiates combat or foe's HP ≥ 75% at start of combat, grants Atk/Spd/Def/Res+4 to unit during combat, reduces damage from foe's first attack during combat by 30%, unit's next attack deals damage = total damage reduced (by any source, including other skills; resets at end of combat), and restores 7 HP to unit after combat.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W18 MtHP+5Accelerates Special trigger (cooldown count-1). At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+4 to unit during combat and unit can counterattack regardless of foe's range.
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Vulture Axe+
Mt 14 Rng 1
Attack Plus W16 MtHP+5If unit is not adjacent to an ally, inflicts penalty on foe's Atk/Def during combat = 5 + any current penalty on each of those stats. (Example: if foe has -7 penalty to Atk, inflicts Atk-12, for a net penalty of Atk-19 during combat.) Calculates each stat penalty independently.(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Western Axe
Mt 16 Rng 1
Western Axe WHP+3If unit is within 3 spaces of an ally, grants Atk/Spd/Def/Res+4 to unit, reduces damage from foe's first attack by 30%, and unit's next attack deals damage equal to total damage reduced during combat (by any source, including other skills; resets at end of combat), and after combat, restores 7 HP to unit.If unit is within 3 spaces of an ally, grants Atk/Spd/Def/Res+4 to unit, reduces damage from foe's first attack by 30%, and unit's next attack deals damage equal to total damage reduced during combat (by any source, including other skills; resets at end of combat), and after combat, restores 7 HP to unit.
If foe initiates combat or foe's HP ≥ 75% at start of combat, grants bonus to unit's Atk/Spd/Def/Res = current penalty on each of those stats × 2, + 4 (example: if unit has -7 penalty to Atk, grants Atk+18, for a net bonus of Atk+11 during combat; calculates each stat bonus independently) and grants Special cooldown charge +1 to unit per attack during combat (only highest value applied; does not stack).
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W18 MtHP+5(Unchanged)
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Wind Tribe Club+
Mt 14 Rng 1
Attack Plus W16 MtHP+5At start of turn, if unit's HP ≥ 25%, grants "if unit initiates combat, unit makes a guaranteed follow-up attack" and【Null Panic】to unit for 1 turn. At start of combat, if unit's HP ≥ 25%, grants Atk/Def+X to unit during combat (X = number of【Bonus】effects active on unit and【Penalty】effects active on foe, excluding stat bonuses and stat penalties, × 2, + 5).

【Null Panic】
If unit is inflicted with Panic (bonuses converted into penalties), neutralizes the "converts bonuses on target into penalties" effect for 1 turn. (Even though the effect is neutralized, the Panic status remains, and is treated as a Penalty status.)

【Bonus】
All effects that last "for 1 turn" or "that turn only." Includes bonuses granted by a skill like Rally or Hone and positive status effects (extra movement or effects like Dominance).

【Penalty】
All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard).
(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Wo Gùn+
Mt 13 Rng 1
Attack Plus W16 MtHP+5Deals +10 damage when Special triggers.(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus W14 MtHP+5Spd+3
Defense Plus W14 MtHP+5Def+4
Resistance Plus W14 MtHP+5Res+4
Wolf Berg
Mt 16 Rng 1
Wolf Berg WHP+3Grants Def+3. If the number of foes within 2 spaces (excluding target) ≥ the number of allies within 2 spaces (excluding unit), grants Atk/Spd/Def/Res+4 during combat.Grants Def+3. At start of turn, if unit is within 4 spaces of a foe, grants Atk/Spd/Def/Res+6 for 1 turn. If unit initiates combat or unit is not adjacent to an ally, grants Atk/Spd/Def/Res+4 during combat.
At start of turn, inflicts Atk/Def-7 on foes within 4 spaces for 1 turn and inflicts status on those foes preventing counterattacks through their next actions.<br><br>At start of combat, if foe's HP ≥ 75%, inflicts Atk/Def-5 on foe during combat.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W18 MtHP+5Grants Def+3. At start of turn, if unit is within 4 spaces of a foe, grants Atk/Spd/Def/Res+6 for 1 turn. If unit initiates combat or unit is not adjacent to an ally, grants Atk/Spd/Def/Res+4 during combat.
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Wooden Tackle+
Mt 14 Rng 1
Attack Plus W16 MtHP+5At start of combat, if unit's HP ≥ 25%, grants Atk/Def+5 to unit during combat, inflicts Atk/Def-X on foe during combat (X = 25% of unit's HP at start of combat; max 10), and restores 10 HP to unit after combat.(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4

Green Tome

WeaponIconMtHPSpdDefResOriginal effectUpgraded effectCost
Amity Blooms+
Mt 12 Rng 2
Attack Plus W13 MtHP+2If unit is within 2 spaces of an ally, inflicts Atk/Res-5 on foe during combat, and when unit deals damage to foe during combat, restores 4 HP to unit. (Triggers even if 0 damage is dealt.)(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Arc. Caliburnus
Mt 14 Rng 2
Attack Plus W15 MtHP+2Accelerates Special trigger (cooldown count-1). At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+5 to unit, unit makes a guaranteed follow-up attack, grants Special cooldown charge +1 to unit per attack (only highest value applied; does not stack), and neutralizes foe's bonuses to Atk/Res (from skills like Fortify, Rally, etc.) during combat.(Unchanged)350 SP
500 Arena Medal
200 Refining Stone
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Blizzard
Mt 14 Rng 2
Weakness Amplification WGrants Res+3. Grants bonus to unit's Atk = total penalties on foe during combat.Grants Res+3. Grants bonus to unit's Atk = total penalties on foe during combat. At start of combat, if foe's HP ≥ 75%, inflicts Spd/Res-4 on foe during combat.
At start of combat, if unit's HP ≥ 25%, inflicts penalty on foe's Atk/Spd/Def/Res during combat = 4 + any current penalty on each of those stats. (Example: if foe has -7 penalty to Atk, inflicts Atk-11, for a net penalty of Atk-18 during combat.) Calculates each stat penalty independently.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W15 MtHP+2Grants Res+3. Grants bonus to unit's Atk = total penalties on foe during combat. At start of combat, if foe's HP ≥ 75%, inflicts Spd/Res-4 on foe during combat.
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Buoyboard+
Mt 12 Rng 2
Attack Plus W13 MtHP+2If a bonus granted by a skill like Rally or Hone is active on unit, grants Atk/Res+4 during combat.(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Chaos Manifest
Mt 14 Rng 2
Chaos Manifest WGrants Res+3. If a penalty inflicted by a skill like Panic or Threaten and/or a negative status effect (preventing counterattacks or restricting movement) is active on foe, grants Atk+6 during combat and unit makes a guaranteed follow-up attack.Grants Res+3. At start of combat, if foe's HP ≥ 75% or if【Penalty】is active on foe, grants Atk+6, Res+5 to unit during combat, unit makes a guaranteed follow-up attack, and also, if unit initiates combat, reduces damage from foe's first attack by X% (X = 2 × total penalties on the foe within 2 spaces of target, including target, who has the highest total penalties).

【Penalty】
All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard).
If unit initiates combat or is within 2 spaces of an ally, grants Atk/Res+5 to unit during combat and deals damage = total penalties on the foe within 2 spaces of target (including target) who has the highest total penalties (excluding area-of-effect Specials).
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W15 MtHP+2Grants Res+3. At start of combat, if foe's HP ≥ 75% or if【Penalty】is active on foe, grants Atk+6, Res+5 to unit during combat, unit makes a guaranteed follow-up attack, and also, if unit initiates combat, reduces damage from foe's first attack by X% (X = 2 × total penalties on the foe within 2 spaces of target, including target, who has the highest total penalties).

【Penalty】
All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard).
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Charging Horn
Mt 14 Rng 2
Charging Horn WGrants Def+3. Grants Atk/Spd+5 to allies within 3 rows or 3 columns centered on unit during combat. The following effects will occur based on the number of allies within 3 rows or 3 columns centered on unit:
If ≥ 1 ally, inflicts Atk/Res-X on foe during combat (X = number of allies in the area × 2; max -6). If ≥ 3 allies, foe cannot make a follow-up attack. (If unit is within 2 spaces of a structure that a foe can destroy, the number of allies in the area is treated as 3.)
Grants Def+3. Grants Atk/Spd+5 to allies within 3 rows or 3 columns centered on unit during their combat. The following effects will occur during unit's combat based on the number of allies within 3 rows or 3 columns centered on unit: if ≥ 1, inflicts Atk/Res-X on foe (X = number of allies in the area × 3; max 9); if ≥ 2, inflicts Special cooldown charge -1 on foe per attack (only highest value applied; does not stack); and if ≥ 3, foe cannot make a follow-up attack. (If unit is within 2 spaces of a structure that a foe can destroy, the number of allies in the area is treated as 3.)
Grants Def/Res+5 to allies within 3 rows or 3 columns centered on unit during their combat and restores 7 HP to those allies after their combat. At start of combat, if unit's HP ≥ 25%, inflicts Atk/Res-6 on foe and reduces damage from foe's attacks by 20% of unit's Def (excluding area-of-effect Specials) during combat, and also restores 7 HP to unit after combat.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W15 MtHP+2Grants Def+3. Grants Atk/Spd+5 to allies within 3 rows or 3 columns centered on unit during their combat. The following effects will occur during unit's combat based on the number of allies within 3 rows or 3 columns centered on unit: if ≥ 1, inflicts Atk/Res-X on foe (X = number of allies in the area × 3; max 9); if ≥ 2, inflicts Special cooldown charge -1 on foe per attack (only highest value applied; does not stack); and if ≥ 3, foe cannot make a follow-up attack. (If unit is within 2 spaces of a structure that a foe can destroy, the number of allies in the area is treated as 3.)
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Dancer's Ring+
Mt 12 Rng 2
Attack Plus W13 MtHP+2If unit initiates combat, restores 7 HP to adjacent allies after combat.(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Dark Excalibur
Mt 14 Rng 2
Quickened Pulse WDeals +10 damage when Special triggers.Deals +10 damage when Special triggers.
At the start of turn 1, grants Special cooldown count-2.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W15 MtHP+2(Unchanged)
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Divine Naga
Mt 14 Rng 2
Divine Naga WEffective against dragon foes. Neutralizes foe's bonuses (from skills like Fortify, Rally, etc.) during combat.Effective against dragon foes. Neutralizes foe's bonuses (from skills like Fortify, Rally, etc.) during combat, and disables foe's skills that "calculate damage using the lower of foe's Def or Res."
At start of combat, if unit's Res ≥ foe's Res+3, grants Atk/Spd/Def/Res+3 during combat.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W15 MtHP+2Effective against dragon foes. Neutralizes foe's bonuses (from skills like Fortify, Rally, etc.) during combat, and disables foe's skills that "calculate damage using the lower of foe's Def or Res."
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Excalibur
Mt 14 Rng 2
Magic Staff Atk Spd Bond WEffective against flying foes.Accelerates Special trigger (cooldown count-1). Effective against flying units.
If unit is within 2 spaces of magic or staff ally, grants Atk/Spd+5 during combat.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W15 MtHP+2Accelerates Special trigger (cooldown count-1). Effective against flying units.
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Flower of Sorrow
Mt 14 Rng 2
Flower of Sorrow WGrants Atk+3. Inflicts Def/Res-4 on any foe in a cardinal direction from unit during that foe's combat.Grants Atk+3. Inflicts Def/Res-5 on foes in cardinal directions of unit during their combat. If foe's HP ≥ 75% at start of combat or if another foe is within 2 spaces of that foe, inflicts Atk/Spd/Res-4 on foe during combat.
At start of combat, if unit's HP ≥ 25%, inflicts Atk/Spd/Res-4 on foe and unit makes a guaranteed follow-up attack during combat, and also, after combat, if unit attacked, deals 10 damage to target and foes within 2 spaces of target.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W15 MtHP+2Grants Atk+3. Inflicts Def/Res-5 on foes in cardinal directions of unit during their combat. If foe's HP ≥ 75% at start of combat or if another foe is within 2 spaces of that foe, inflicts Atk/Spd/Res-4 on foe during combat.
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Forseti
Mt 14 Rng 2
Forseti WGrants Spd+3. If unit's HP ≥ 50% and unit initiates combat, unit can make a follow-up attack before foe can counterattack.Grants Spd+3. If unit's HP ≥ 25% and unit initiates combat, grants Atk/Spd+4 during combat and unit can make a follow-up attack before foe can counterattack.
At start of combat, if foe's HP ≥ 75%, grants Atk/Spd+4 to unit during combat and also neutralizes penalties to unit's Atk/Spd and bonuses to foe's Atk/Spd.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W15 MtHP+2Grants Spd+3. If unit's HP ≥ 25% and unit initiates combat, grants Atk/Spd+4 during combat and unit can make a follow-up attack before foe can counterattack.
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Giga Excalibur
Mt 14 Rng 2
Giga Excalibur WGrants Spd+3. If unit's Spd > foe's Spd, deals damage = 70% of difference between stats. (Maximum bonus of +7 damage. Combos with Phantom Spd.)Grants Spd+3. Deals damage = 20% of unit's Spd.
Grants Atk/Spd+4 to allies within 2 spaces during combat. If unit is within 2 spaces of an ally, grants Atk/Spd+4 to unit during combat.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W15 MtHP+2Grants Spd+3. Deals damage = 20% of unit's Spd.
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Green Egg+
Mt 11 Rng 2
Attack Plus W13 MtHP+2If unit initiates combat, restores 4 HP after combat.After combat, if unit attacked, restores 4 HP.350 SP
500 Arena Medal
50 Refining Stone
Speed Plus W12 MtHP+2Spd+2
Defense Plus W12 MtHP+2Def+3
Resistance Plus W12 MtHP+2Res+3
Green Gift+
Mt 12 Rng 2
Attack Plus W13 MtHP+2If foe uses bow, dagger, magic, or staff, neutralizes foe's bonuses (from skills like Fortify, Rally, etc.) during combat.(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Gronnblooms+
Mt 12 Rng 2
Attack Plus W13 MtHP+2If unit is adjacent to an ally, grants Atk/Spd/Def/Res+3 during combat.(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Gronndeer+
Mt 12 Rng 2
Attack Plus W13 MtHP+2If foe initiates combat or if foe's HP ≥ 75% at start of combat, grants Atk+5 to unit, inflicts Atk-5 on foe, and inflicts Special cooldown charge -1 on foe per attack during combat. (Only highest value applied. Does not stack.)(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Gronnfox+
Mt 12 Rng 2
Attack Plus W13 MtHP+2If unit initiates combat, inflicts Atk/Spd/Def/Res-4 on foe during combat.(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Gronnowl+
Mt 10 Rng 2
Attack Plus W12 MtHP+2During combat, boosts unit's Atk/Spd/Def/Res by number of adjacent allies × 2.(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus W11 MtHP+2Spd+2
Defense Plus W11 MtHP+2Def+3
Resistance Plus W11 MtHP+2Res+3
Gronnrabbit+
Mt 12 Rng 2
Attack Plus W13 MtHP+2During unit's first combat in player phase or enemy phase, grants Atk/Res+5 to unit and restores 7 HP to unit after combat.(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Gronnserpent+
Mt 12 Rng 2
Attack Plus W13 MtHP+2If foe initiates combat and uses bow, dagger, magic, or staff, grants Def/Res+6 during combat.(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Gronnvulture+
Mt 12 Rng 2
Attack Plus W13 MtHP+2If unit is not adjacent to an ally, inflicts penalty on foe's Atk/Res during combat = 5 + any current penalty on each of those stats. (Example: if foe has -7 penalty to Atk, inflicts Atk-12, for a net penalty of Atk-19 during combat.) Calculates each stat penalty independently.(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Hibiscus Tome+
Mt 12 Rng 2
Attack Plus W13 MtHP+2Grants Atk/Spd+1 to allies within 2 spaces during combat.(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Ífingr
Mt 14 Rng 2
Ifingr WEffective against dragon foes. If unit is within 3 spaces of an ally, grants Atk/Spd/Def/Res+4 and neutralizes effects that guarantee foe's follow-up attacks during combat, but after combat, if unit attacked, inflicts Atk/Spd/Def/Res-4 on nearest ally through its next action.Effective against dragon foes. If unit is within 3 spaces of an ally, grants Atk/Spd/Def/Res+6 to unit and neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks during combat, but after combat, if unit attacked, inflicts Atk/Spd/Def/Res-4 on nearest ally through its next action.
Accelerates Special trigger (cooldown count-1). At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+4 to unit and neutralizes foe's bonuses to Spd/Res (from skills like Fortify, Rally, etc.) during combat.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W15 MtHP+2Effective against dragon foes. If unit is within 3 spaces of an ally, grants Atk/Spd/Def/Res+6 to unit and neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks during combat, but after combat, if unit attacked, inflicts Atk/Spd/Def/Res-4 on nearest ally through its next action.
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Inscribed Tome
Mt 14 Rng 2
Inscribed Tome WGrants weapon-triangle advantage against colorless foes, and inflicts weapon-triangle disadvantage on colorless foes during combat.Grants weapon-triangle advantage against colorless foes, and inflicts weapon-triangle disadvantage on colorless foes during combat.
If foe initiates combat and uses sword, lance, axe, or beast damage, unit can counterattack regardless of foe's range.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W15 MtHP+2(Unchanged)
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Iris's Tome
Mt 14 Rng 2
Even Atk Wave WGrants bonus to unit’s Atk = total bonuses on unit during combat.Grants bonus to unit’s Atk = total bonuses on unit during combat.
At start of even-numbered turns, grants Atk+6 to unit and adjacent allies for 1 turn. (Bonus granted to unit even if no allies are adjacent.)
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W15 MtHP+2(Unchanged)
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Keen Gronnwolf+
Mt 12 Rng 2
Dull Cavalry WEffective against cavalry foes.Effective against cavalry foes.
Neutralizes cavalry foes' bonuses (from skills like Fortify, Rally, etc.) during combat.
350 SP
500 Arena Medal
50 Refining Stone
Attack Plus W13 MtHP+2(Unchanged)
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Light of Dawn
Mt 14 Rng 2
Light of Dawn WEffective against armored and cavalry foes. Grants Res+3. Grants bonus to Atk/Spd/Def/Res during combat = current penalty on each of target's stats. Calculates each stat bonus independently.Effective against armored and cavalry foes. Grants Res+3. At start of combat, if foe's HP ≥ 75% or【Penalty】is active on foe, grants Atk/Spd/Def/Res+4 to unit during combat and grants bonus to Atk/Spd/Def/Res during combat = current penalty on each of target's stats. Calculates each stat bonus independently.

【Penalty】
All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard).
If unit initiates combat or is within 2 spaces of an ally, grants Atk/Res+6 to unit during combat and unit makes a guaranteed follow-up attack.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W15 MtHP+2Effective against armored and cavalry foes. Grants Res+3. At start of combat, if foe's HP ≥ 75% or【Penalty】is active on foe, grants Atk/Spd/Def/Res+4 to unit during combat and grants bonus to Atk/Spd/Def/Res during combat = current penalty on each of target's stats. Calculates each stat bonus independently.

【Penalty】
All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard).
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Madness Flask+
Mt 12 Rng 2
Attack Plus W13 MtHP+2Grants Atk/Spd/Def/Res+3. After combat, deals 6 damage to unit.(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Melon Float+
Mt 12 Rng 2
Attack Plus W13 MtHP+2During unit's first combat in player phase or enemy phase, grants Atk/Res+5 to unit and restores 7 HP to unit after combat.(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Muninn's Egg
Mt 14 Rng 2
Muninns Egg WGrants Res+3. At start of turn, if unit's HP ≥ 50%, inflicts Atk/Res-5 on foe on the enemy team with the lowest Spd through its next action.Grants Res+3. At start of turn, if any foes have the highest Atk or Res on the enemy team, inflicts -7 on those foes' corresponding stat through their next actions. At start of combat, if foe's HP ≥ 75%, grants Atk/Spd/Res+4 during combat.
At start of turn, restores 7 HP to unit and allies within 2 spaces of unit.<br><br>If unit initiates combat, or if unit is within 2 spaces of an ally, grants Atk/Spd/Res+4 to unit during combat.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W15 MtHP+2Grants Res+3. At start of turn, if any foes have the highest Atk or Res on the enemy team, inflicts -7 on those foes' corresponding stat through their next actions. At start of combat, if foe's HP ≥ 75%, grants Atk/Spd/Res+4 during combat.
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Naga
Mt 14 Rng 2
Naga weapon WEffective against dragon foes. If foe initiates combat, grants Def/Res+2 during combat.Effective against dragon foes. If foe initiates combat, grants Def/Res+4 during combat.
In combat against a dragon foe, disables foe's skills that "calculate damage using the lower of foe's Def or Res" and unit can counterattack regardless of foe's range.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W15 MtHP+2Effective against dragon foes. If foe initiates combat, grants Def/Res+4 during combat.
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Nifl Frostflowers
Mt 14 Rng 2
Nifl Frostflowers WGrants Atk+3. During combat, boosts unit's Atk/Spd by number of allies within 2 spaces × 2.
(Maximum bonus of +6 to each stat.)
Grants Atk+3. If unit is within 3 spaces of an ally, grants Atk/Res+5 during combat.

During combat, boosts unit's Atk by number of allies within 3 spaces × 2 (max: +4).
At start of combat, if foe's HP ≥ 50%, grants Atk/Res+5 to unit during combat, and also grants bonus to unit's Atk during combat = highest Atk bonus from among allies within 2 spaces.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W15 MtHP+2Grants Atk+3. If unit is within 3 spaces of an ally, grants Atk/Res+5 during combat.

During combat, boosts unit's Atk by number of allies within 3 spaces × 2 (max: +4).
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Obsessive Curse
Mt 14 Rng 2
Obsessive Curse WEffective against cavalry foes. Inflicts Spd/Res-5 on foes within 2 spaces during combat.Effective against cavalry foes. Inflicts Spd/Res-5 on foes within 2 spaces during combat.
After combat, if unit attacked, deals 7 damage to target and foes within 2 spaces of target, and inflicts status on those foes preventing counterattacks through their next actions.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W15 MtHP+2(Unchanged)
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Peppy Cane+
Mt 12 Rng 2
Attack Plus W13 MtHP+2At start of combat, if unit's HP ≥ 25%, inflicts Atk/Res-5 on foe during combat and foe cannot make a follow-up attack.(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Plegian Torch+
Mt 12 Rng 2
Attack Plus W13 MtHP+2If unit is not adjacent to an ally, inflicts penalty on foe's Atk/Res during combat = 5 + any current penalty on each of those stats. (Example: if foe has -7 penalty to Atk, inflicts Atk-12, for a net penalty of Atk-19 during combat.) Calculates each stat penalty independently.(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Rexcalibur+
Mt 13 Rng 2
Attack Plus W15 MtHP+2(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus W14 MtHP+2Spd+2
Defense Plus W14 MtHP+2Def+3
Resistance Plus W14 MtHP+2Res+3
Saintly Seraphim
Mt 14 Rng 2
Saintly Seraphim WGrants Spd+3. If unit initiates combat, deals damage = 25% of foe's Res. (Ignores reductions to Res from Special skills.)Grants Spd+3. If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd+5 to unit during combat and deals damage = 25% of foe's Res, including when dealing damage with a Special triggered before combat (ignores reductions to Res from Special skills).
At start of turn, if unit is within 2 spaces of an ally, grants "Special cooldown charge +1 per attack during combat (only highest value applied; does not stack)" to unit for 1 turn, and also, if Special cooldown count is at its maximum value, grants Special cooldown count-1. If unit is within 3 spaces of an ally, grants Atk/Spd+5 to unit during combat.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W15 MtHP+2Grants Spd+3. If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd+5 to unit during combat and deals damage = 25% of foe's Res, including when dealing damage with a Special triggered before combat (ignores reductions to Res from Special skills).
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Sandwiches!+
Mt 12 Rng 2
Attack Plus W13 MtHP+2If foe initiates combat, grants Atk/Res+4 during combat.(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Snow Globe+
Mt 12 Rng 2
Attack Plus W13 MtHP+2If unit is within 2 spaces of an ally, grants Atk/Res+5 and bonus to Atk/Res during combat = current penalty on each of those stats × 2. (Example: if unit has -7 penalty to Atk, grants Atk+19, for a net bonus of Atk+12.) Calculates each stat bonus independently.(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Spectral Tome+
Mt 12 Rng 2
Attack Plus W13 MtHP+2After combat, if unit attacked, converts bonuses on foes within 2 spaces of target into penalties through their next actions.After combat, if unit attacked, converts bonuses on target and foes within 2 spaces of target into penalties through their next actions.350 SP
500 Arena Medal
50 Refining Stone
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Tactical Gale
Mt 14 Rng 2
All Tactic WGrants weapon-triangle advantage against colorless foes, and inflicts weapon-triangle disadvantage on colorless foes during combat.Grants weapon-triangle advantage against colorless foes, and inflicts weapon-triangle disadvantage on colorless foes during combat.
At start of turn, grants Atk/Spd/Def/Res+4 to allies within 2 spaces for 1 turn. Granted only if number of that ally's movement type on current team ≤ 2.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W15 MtHP+2(Unchanged)
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Teacake Tower+
Mt 12 Rng 2
Attack Plus W13 MtHP+2If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd/Def/Res+4 to unit and inflicts penalty on foe's Atk/Spd/Def/Res during combat = current bonus on each of foe's stats × 2. (Calculates each stat penalty independently; example: if foe has +7 bonus to Atk, inflicts Atk-14, for a net penalty of Atk-7.)(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Teatime Set+
Mt 12 Rng 2
Attack Plus W13 MtHP+2Enables【Canto (1)】.

If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd+5 to unit during combat, and also, if unit's Spd > foe's Spd, neutralizes effects that prevent unit's follow-up attacks during combat.

【Canto (1)】
After an attack, Assist skill, or structure destruction, unit can move 1 space(s).

(Unit moves according to movement type. Once per turn. Cannot attack or assist. Only highest value applied. Does not stack. After moving, if a skill that grants another action would be triggered (like with Galeforce), Canto will trigger after the granted action. Unit's base movement has no effect on movement granted. Cannot warp (using skills like Wings of Mercy) a distance greater than 1 space(s).)
(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Thunderhead
Mt 14 Rng 2
Thunderhead WGrants bonus to unit’s Atk = total bonuses on unit during combat.Grants bonus to unit’s Atk = total bonuses on unit during combat.
If unit or ally initiates combat against a foe within 2 spaces of unit, inflicts Spd/Res-5 on that foe during combat.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W15 MtHP+2(Unchanged)
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Tome of Order
Mt 14 Rng 2
Triangle Adept WEffective against flying foes. Grants weapon-triangle advantage against colorless foes, and inflicts weapon-triangle disadvantage on colorless foes during combat.Effective against flying foes. Grants weapon-triangle advantage against colorless foes, and inflicts weapon-triangle disadvantage on colorless foes during combat.
If unit has weapon-triangle advantage, boosts Atk by 20%. If unit has weapon-triangle disadvantage, reduces Atk by 20%.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W15 MtHP+2(Unchanged)
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Tome of Reason
Mt 14 Rng 2
Tome of Reason WAt start of turn, if unit is within 2 spaces of an ally, grants Def/Res+6 to unit and allies within 2 spaces for 1 turn. At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+4 during combat.At start of turn, if unit is within 2 spaces of an ally, grants Def/Res+6 to unit and allies within 2 spaces for 1 turn. At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+4 during combat.
If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd/Def/Res+4 to unit during combat, and inflicts penalty on foe's Atk/Res = 60% of total bonuses on unit's Def and Res during combat.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W15 MtHP+2(Unchanged)
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Veðrfölnir's Egg
Mt 14 Rng 2
Vedrfolnirs Egg WGrants Spd+3. At start of combat, if unit's HP ≥ 75%, grants Atk/Spd/Def/Res+4 during combat.Grants Spd+3. At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+4 to unit during combat and grants bonus to unit's Atk during combat = total bonuses on ally with the highest total bonuses within 2 spaces. (Example: if an ally within 2 spaces has Atk/Spd/Def/Res+6, grants Atk+24.)
At start of turn, if unit is within 2 spaces of an ally, grants Atk/Spd+6 and the following status to unit and allies within 2 spaces for 1 turn: "unit can move to a space adjacent to any ally within 2 spaces." If unit is within 3 spaces of an ally, grants Atk/Spd+5 to unit during combat.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W15 MtHP+2Grants Spd+3. At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+4 to unit during combat and grants bonus to unit's Atk during combat = total bonuses on ally with the highest total bonuses within 2 spaces. (Example: if an ally within 2 spaces has Atk/Spd/Def/Res+6, grants Atk+24.)
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Wind's Brand
Mt 14 Rng 2
Wind's Brand WAt start of turn, inflicts Atk-7 on foe on the enemy team with the highest Atk through its next action.At start of turn, inflicts Atk-7 on foe on the enemy team with the highest Atk through its next action.
During combat, boosts unit's Atk/Spd/Def/Res by number of adjacent allies × 2.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W15 MtHP+2(Unchanged)
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Winds of Change
Mt 14 Rng 2
Winds of Change WAccelerates Special trigger (cooldown count-1). Effective against flying foes. At start of combat, if a bonus granted by a skill like Rally or Hone is active on unit or if unit's HP ≥ 50%, grants Atk/Spd+5 and neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks during combat.Accelerates Special trigger (cooldown count-1). Effective against flying foes. If【Bonus】 is active on unit or if unit's HP ≥ 50% at start of combat, grants Atk/Spd+5 to unit during combat, neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks during combat, and deals damage = 15% of unit's Spd (excluding area-of-effect Specials).

【Bonus】
All effects that last "for 1 turn" or "that turn only." Includes bonuses granted by a skill like Rally or Hone and positive status effects (extra movement or effects like Dominance).
If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd+5 to unit, neutralizes effects that inflict "Special cooldown charge -X" on unit, and neutralizes foe's bonuses to Spd/Res (from skills like Fortify, Rally, etc.) during combat, and also, when unit's Special triggers, neutralizes foe's "reduces damage by X%" effects from foe's non-Special skills (excluding area-of-effect Specials) during combat.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W15 MtHP+2Accelerates Special trigger (cooldown count-1). Effective against flying foes. If【Bonus】 is active on unit or if unit's HP ≥ 50% at start of combat, grants Atk/Spd+5 to unit during combat, neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks during combat, and deals damage = 15% of unit's Spd (excluding area-of-effect Specials).

【Bonus】
All effects that last "for 1 turn" or "that turn only." Includes bonuses granted by a skill like Rally or Hone and positive status effects (extra movement or effects like Dominance).
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Winds of Silesse
Mt 14 Rng 2
Winds of Silesse WGrants Spd+3. If unit is not adjacent to an ally, grants Atk/Spd+6 to unit during combat.Grants Spd+3. If unit initiates combat or the number of allies adjacent to unit ≤ 1, grants Atk/Spd+6 during combat to unit and inflicts penalty on foe's Spd/Res during combat = 20% of unit's Spd at start of combat.
At start of turn, if unit's HP ≥ 25%, grants Atk/Spd+6,【Desperation】, and "Special cooldown charge +1 per attack during combat (only highest value applied; does not stack)" to unit for 1 turn. At start of combat, if unit's HP ≥ 25%, grants Atk/Spd+5 to unit during combat.<br><br>【Desperation】<br>Grants the following effect for 1 turn: "If unit initiates combat, unit can make a follow-up attack before foe can counterattack."
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W15 MtHP+2Grants Spd+3. If unit initiates combat or the number of allies adjacent to unit ≤ 1, grants Atk/Spd+6 during combat to unit and inflicts penalty on foe's Spd/Res during combat = 20% of unit's Spd at start of combat.
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3

Colorless weapons[ | ]

Staff

WeaponIconMtHPSpdDefResOriginal effectUpgraded effectCost
Absorb+
Mt 7 Rng 2
Wrathful Staff WRestores HP = 50% of damage dealt.
After combat, if unit attacked, restores 7 HP to allies within 2 spaces of unit.
Restores HP = 50% of damage dealt.
After combat, if unit attacked, restores 7 HP to allies within 2 spaces of unit.
Calculates damage from staff like other weapons.
350 SP
500 Arena Medal
50 Refining Stone
Dazzling Staff WRestores HP = 50% of damage dealt.
After combat, if unit attacked, restores 7 HP to allies within 2 spaces of unit.
Foe cannot counterattack.
Aid+
Mt 12 Rng 2
Wrathful Staff WAt start of turn, restores 10 HP to ally that has been dealt the most damage. (Excludes unit.)At start of turn, restores 10 HP to ally that has been dealt the most damage. (Excludes unit.)
Calculates damage from staff like other weapons.
350 SP
500 Arena Medal
50 Refining Stone
Dazzling Staff WAt start of turn, restores 10 HP to ally that has been dealt the most damage. (Excludes unit.)
Foe cannot counterattack.
Arcane Charmer
Mt 14 Rng 2
Dazzling Staff WHP+2Res+3Accelerates Special trigger (cooldown count-1; max cooldown count cannot be reduced below 1). Restores 7 HP to allies within 3 spaces of unit after their combat. At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+5 to unit during combat, unit makes a guaranteed follow-up attack, grants Special cooldown charge +1 to unit per attack during combat (only highest value applied; does not stack), and deals +7 damage during combat (except when dealing damage with area-of-effect Specials).Accelerates Special trigger (cooldown count-1; max cooldown count cannot be reduced below 1). Restores 7 HP to allies within 3 spaces of unit after their combat. At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+5 to unit during combat, unit makes a guaranteed follow-up attack, grants Special cooldown charge +1 to unit per attack during combat (only highest value applied; does not stack), and deals +7 damage during combat (except when dealing damage with area-of-effect Specials).
Foe cannot counterattack.
350 SP
500 Arena Medal
200 Refining Stone
Dazzling Staff WHP+2Def+3
Dazzling Staff WHP+2Spd+2
Dazzling Staff W15 MtHP+2
Wrathful Staff WHP+2Res+3Accelerates Special trigger (cooldown count-1; max cooldown count cannot be reduced below 1). Restores 7 HP to allies within 3 spaces of unit after their combat. At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+5 to unit during combat, unit makes a guaranteed follow-up attack, grants Special cooldown charge +1 to unit per attack during combat (only highest value applied; does not stack), and deals +7 damage during combat (except when dealing damage with area-of-effect Specials).
Calculates damage from staff like other weapons.
Wrathful Staff WHP+2Def+3
Wrathful Staff WHP+2Spd+2
Wrathful Staff W15 MtHP+2
Candlelight+
Mt 11 Rng 2
Wrathful Staff WAfter combat, if unit attacked, inflicts status on target and foes within 2 spaces of target preventing counterattacks through their next actions.After combat, if unit attacked, inflicts status on target and foes within 2 spaces of target preventing counterattacks through their next actions.
Calculates damage from staff like other weapons.
350 SP
500 Arena Medal
50 Refining Stone
Dazzling Staff WAfter combat, if unit attacked, inflicts status on target and foes within 2 spaces of target preventing counterattacks through their next actions.
Foe cannot counterattack.
Doting Staff
Mt 14 Rng 2
Canto Control WFoe cannot counterattack. If unit initiates combat, grants Atk/Spd+4 to unit during combat. After combat, if unit attacked, inflicts status on target and foes within 2 spaces of target preventing counterattacks through their next actions.Foe cannot counterattack. If unit initiates combat, grants Atk/Spd+4 to unit during combat. After combat, if unit attacked, inflicts status on target and foes within 2 spaces of target preventing counterattacks through their next actions.
If foe within 4 spaces of this unit triggers Canto, inflicts【Canto Control】on that foe.<br><br>【Canto Control】<br>Limits the number of spaces target can move with Canto through their next action. If target's Range = 1, target can move 1 space when Canto triggers. If target's Range = 2, target's action ends when Canto triggers.
400 SP
500 Arena Medal
200 Divine Dew
Elena's Staff
Mt 14 Rng 2
Elenas Staff WGrants Res+3. Foe cannot counterattack. At start of turn, inflicts Atk/Spd-7 on nearest foes within 4 spaces through their next actions. After combat, if unit attacked, inflicts Atk/Spd-7 on target and foes within 2 spaces of target through their next actions.Grants Res+3. Foe cannot counterattack. At start of turn, inflicts Atk/Spd-7 on nearest foes within 4 spaces through their next actions. After combat, if unit attacked, inflicts Atk/Spd-7 on target and foes within 2 spaces of target through their next actions.
At start of turn, inflicts【Panic】on nearest foes within 4 spaces through their next actions. After combat, if unit attacked, inflicts【Panic】on target and foes within 2 spaces of target through their next actions.
400 SP
500 Arena Medal
200 Divine Dew
Elise's Staff
Mt 14 Rng 2
Elises Staff WGrants Spd+3. Calculates damage from staff like other weapons. After combat, if unit attacked, inflicts 【Gravity】on target and foes within 1 space of target.

【Gravity】
Restricts target's movement to 1 space through its next action.
Grants Spd+3. Calculates damage from staff like other weapons. After combat, if unit attacked, inflicts 【Gravity】on target and foes within 1 space of target.

【Gravity】
Restricts target's movement to 1 space through its next action.
If unit or ally initiates combat against a foe within 2 spaces of unit, inflicts Atk/Spd/Def/Res-4 on that foe during combat.
400 SP
500 Arena Medal
200 Divine Dew
Fear+
Mt 12 Rng 2
Wrathful Staff WAfter combat, if unit attacked, inflicts Atk-7 on target and foes within 2 spaces of target through their next actions.After combat, if unit attacked, inflicts Atk-7 on target and foes within 2 spaces of target through their next actions.
Calculates damage from staff like other weapons.
350 SP
500 Arena Medal
50 Refining Stone
Dazzling Staff WAfter combat, if unit attacked, inflicts Atk-7 on target and foes within 2 spaces of target through their next actions.
Foe cannot counterattack.
Flash+
Mt 11 Rng 2
Wrathful Staff WAfter combat, if unit attacked, inflicts status on target and foes within 2 spaces of target preventing counterattacks through their next actions.After combat, if unit attacked, inflicts status on target and foes within 2 spaces of target preventing counterattacks through their next actions.
Calculates damage from staff like other weapons.
350 SP
500 Arena Medal
50 Refining Stone
Dazzling Staff WAfter combat, if unit attacked, inflicts status on target and foes within 2 spaces of target preventing counterattacks through their next actions.
Foe cannot counterattack.
Gjallarbrú
Mt 14 Rng 2
Gjallarbru WCalculates damage from staff like other weapons. At start of turn, if foe's HP ≤ unit's HP-3 and foe is in cardinal directions, inflicts【Isolation】on foe.

【Isolation】
Target cannot use or be the target of Assist skills through its next action. (Target can neither use nor be the target of skills like Dance and Sing, skills that neutralize penalties, like Restore and Harsh Command+, etc.)
Calculates damage from staff like other weapons. At start of turn, if foe's HP ≤ unit's HP-1 and foe is in cardinal directions, inflicts【Isolation】 on foe.

【Isolation】
Target cannot use or be the target of Assist skills through its next action. (Target can neither use nor be the target of skills like Dance and Sing, skills that neutralize penalties, like Restore and Harsh Command+, etc.)
Grants Atk/Spd+4 and neutralizes penalties to allies within 2 spaces of unit during combat. If unit is within 3 spaces of an ally, grants Atk/Spd+4 to unit during combat.
400 SP
500 Arena Medal
200 Divine Dew
Grandscratcher+
Mt 12 Rng 2
Wrathful Staff WAt the start of turn 1, grants Special cooldown count-1 to ally with the highest Atk. (If that ally does not have a Special skill, this skill has no effect.)At the start of turn 1, grants Special cooldown count-1 to ally with the highest Atk. (If that ally does not have a Special skill, this skill has no effect.)
Calculates damage from staff like other weapons.
350 SP
500 Arena Medal
50 Refining Stone
Dazzling Staff WAt the start of turn 1, grants Special cooldown count-1 to ally with the highest Atk. (If that ally does not have a Special skill, this skill has no effect.)
Foe cannot counterattack.
Gravity+
Mt 10 Rng 2
Wrathful Staff WAfter combat, if unit attacked, inflicts status on target and foes within 1 space of target restricting movement to 1 space through their next actions.After combat, if unit attacked, inflicts status on target and foes within 1 space of target restricting movement to 1 space through their next actions.
Calculates damage from staff like other weapons.
350 SP
500 Arena Medal
50 Refining Stone
Dazzling Staff WAfter combat, if unit attacked, inflicts status on target and foes within 1 space of target restricting movement to 1 space through their next actions.
Foe cannot counterattack.
Hliðskjálf
Mt 14 Rng 2
Hlidskjalf WFoe cannot counterattack. After combat, if unit attacked, inflicts Atk/Spd/Def/Res-4 on target and foes within 2 spaces of target through their next actions, and grants Atk/Spd/Def/Res+4 to unit and allies within 2 spaces for 1 turn.Foe cannot counterattack. After combat, if unit attacked, inflicts Atk/Spd/Def/Res-4 on target and foes within 2 spaces of target through their next actions, and grants Atk/Spd/Def/Res+4 to unit and allies within 2 spaces for 1 turn.
Grants Atk/Spd+3 to allies within 3 spaces during combat. Inflicts Def/Res-3 on any foe within 3 spaces of unit during combat.
400 SP
500 Arena Medal
200 Divine Dew
Incurable+
Mt 12 Rng 2
Wrathful Staff WFoe cannot recover HP during or after combat. After combat, if unit attacked, deals 7 damage to and inflicts【Deep Wounds】on target and foes within 2 spaces of target.

【Deep Wounds】
Unit's HP cannot be healed through its next action.
Foe cannot recover HP during or after combat. After combat, if unit attacked, deals 7 damage to and inflicts【Deep Wounds】on target and foes within 2 spaces of target.

【Deep Wounds】
Unit's HP cannot be healed through its next action.
Calculates damage from staff like other weapons.
350 SP
500 Arena Medal
50 Refining Stone
Dazzling Staff WFoe cannot recover HP during or after combat. After combat, if unit attacked, deals 7 damage to and inflicts【Deep Wounds】on target and foes within 2 spaces of target.

【Deep Wounds】
Unit's HP cannot be healed through its next action.
Foe cannot counterattack.
Joyous Lantern+
Mt 12 Rng 2
Wrathful Staff WAt start of turn, grants Def/Res+5 to ally with the highest Atk for 1 turn. (Excludes unit.)At start of turn, grants Def/Res+5 to ally with the highest Atk for 1 turn. (Excludes unit.)
Calculates damage from staff like other weapons.
350 SP
500 Arena Medal
50 Refining Stone
Dazzling Staff WAt start of turn, grants Def/Res+5 to ally with the highest Atk for 1 turn. (Excludes unit.)
Foe cannot counterattack.
Kumade+
Mt 12 Rng 2
Wrathful Staff WAt start of turn, inflicts Atk/Spd-5 on foe on the enemy team with the highest Def through its next action.At start of turn, inflicts Atk/Spd-5 on foe on the enemy team with the highest Def through its next action.
Calculates damage from staff like other weapons.
350 SP
500 Arena Medal
50 Refining Stone
Dazzling Staff WAt start of turn, inflicts Atk/Spd-5 on foe on the enemy team with the highest Def through its next action.
Foe cannot counterattack.
Melancholy+
Mt 12 Rng 2
Wrathful Staff WAfter combat, if unit attacked, resets Special cooldown of target and foes within 2 spaces of target, and inflicts【Guard】on target and foes within 2 spaces of target. (Neutralizes Special cooldown count reductions after combat, but skills that Accelerate and Slow Special are still effective.)

【Guard】
Inflicts Special cooldown charge -1 on target per attack during combat through its next action. (Only highest value applied. Does not stack.)
After combat, if unit attacked, resets Special cooldown of target and foes within 2 spaces of target, and inflicts【Guard】on target and foes within 2 spaces of target. (Neutralizes Special cooldown count reductions after combat, but skills that Accelerate and Slow Special are still effective.)

【Guard】
Inflicts Special cooldown charge -1 on target per attack during combat through its next action. (Only highest value applied. Does not stack.)
Calculates damage from staff like other weapons.
350 SP
500 Arena Medal
50 Refining Stone
Dazzling Staff WAfter combat, if unit attacked, resets Special cooldown of target and foes within 2 spaces of target, and inflicts【Guard】on target and foes within 2 spaces of target. (Neutralizes Special cooldown count reductions after combat, but skills that Accelerate and Slow Special are still effective.)

【Guard】
Inflicts Special cooldown charge -1 on target per attack during combat through its next action. (Only highest value applied. Does not stack.)
Foe cannot counterattack.
Observant Staff+
Mt 12 Rng 2
Wrathful Staff WIf unit is within 3 spaces of two allies in a support-partner pair (excluding unit), grants Atk/Spd/Def/Res+6 to unit during combat and neutralizes foe's bonuses (from skills like Fortify, Rally, etc.) during combat.If unit is within 3 spaces of two allies in a support-partner pair (excluding unit), grants Atk/Spd/Def/Res+6 to unit during combat and neutralizes foe's bonuses (from skills like Fortify, Rally, etc.) during combat.
Calculates damage from staff like other weapons.
350 SP
500 Arena Medal
50 Refining Stone
Dazzling Staff WIf unit is within 3 spaces of two allies in a support-partner pair (excluding unit), grants Atk/Spd/Def/Res+6 to unit during combat and neutralizes foe's bonuses (from skills like Fortify, Rally, etc.) during combat.
Foe cannot counterattack.
Ovoid Staff+
Mt 12 Rng 2
Wrathful Staff WAt start of turn, restores 7 HP to unit and adjacent allies.At start of turn, restores 7 HP to unit and adjacent allies.
Calculates damage from staff like other weapons.
350 SP
500 Arena Medal
50 Refining Stone
Dazzling Staff WAt start of turn, restores 7 HP to unit and adjacent allies.
Foe cannot counterattack.
Pain+
Mt 10 Rng 2
Wrathful Staff WDeals 10 damage to target and foes within 2 spaces of target after combat.Deals 10 damage to target and foes within 2 spaces of target after combat.
Calculates damage from staff like other weapons.
350 SP
500 Arena Medal
50 Refining Stone
Dazzling Staff WDeals 10 damage to target and foes within 2 spaces of target after combat.
Foe cannot counterattack.
Palm Staff+
Mt 12 Rng 2
Wrathful Staff WInflicts Atk/Spd-5 on foes within 2 spaces during combat.Inflicts Atk/Spd-5 on foes within 2 spaces during combat.
Calculates damage from staff like other weapons.
350 SP
500 Arena Medal
50 Refining Stone
Dazzling Staff WInflicts Atk/Spd-5 on foes within 2 spaces during combat.
Foe cannot counterattack.
Panic+
Mt 11 Rng 2
Wrathful Staff WAfter combat, if unit attacked, converts bonuses on target and foes within 2 spaces of target into penalties through their next actions.After combat, if unit attacked, converts bonuses on target and foes within 2 spaces of target into penalties through their next actions.
Calculates damage from staff like other weapons.
350 SP
500 Arena Medal
50 Refining Stone
Dazzling Staff WAfter combat, if unit attacked, converts bonuses on target and foes within 2 spaces of target into penalties through their next actions.
Foe cannot counterattack.
Punishment Staff
Mt 14 Rng 2
Punishment Staff WCalculates damage from staff like other weapons. If unit initiates combat, grants Atk/Spd+4 during combat. After combat, if unit attacked, inflicts【Triangle Adept】on target and foes within 2 spaces of target.

【Triangle Adept】
If unit has weapon-triangle advantage, boosts Atk by 20% through its next action, and if unit has weapon-triangle disadvantage, reduces Atk by 20% through its next action.
Calculates damage from staff like other weapons. If unit initiates combat, grants Atk/Spd+4 during combat. After combat, if unit attacked, inflicts【Triangle Adept】on target and foes within 2 spaces of target.

【Triangle Adept】
If unit has weapon-triangle advantage, boosts Atk by 20% through its next action, and if unit has weapon-triangle disadvantage, reduces Atk by 20% through its next action.
At start of turn, if unit is within 2 spaces of an ally, grants Atk+6 and【Cancel Affinity】to unit and allies within 2 spaces of unit.<br><br>【Cancel Affinity】<br>If unit has weapon-triangle disadvantage, reverses weapon-triangle advantage granted by foe's skills for 1 turn.
400 SP
500 Arena Medal
200 Divine Dew
Rapport Wand+
Mt 12 Rng 2
Wrathful Staff WAt start of turn, grants Atk/Def+5 to ally with the highest Spd for 1 turn. (Excludes unit.)At start of turn, grants Atk/Def+5 to ally with the highest Spd for 1 turn. (Excludes unit.)
Calculates damage from staff like other weapons.
350 SP
500 Arena Medal
50 Refining Stone
Dazzling Staff WAt start of turn, grants Atk/Def+5 to ally with the highest Spd for 1 turn. (Excludes unit.)
Foe cannot counterattack.
Respite+
Mt 12 Rng 2
Wrathful Staff WGrants Def/Res+2 and “inflicts Special cooldown charge -1 on foe per attack” to allies within 2 spaces of unit during combat. (Only highest value applied. Does not stack.)Grants Def/Res+2 and “inflicts Special cooldown charge -1 on foe per attack” to allies within 2 spaces of unit during combat. (Only highest value applied. Does not stack.)
Calculates damage from staff like other weapons.
350 SP
500 Arena Medal
50 Refining Stone
Dazzling Staff WGrants Def/Res+2 and “inflicts Special cooldown charge -1 on foe per attack” to allies within 2 spaces of unit during combat. (Only highest value applied. Does not stack.)
Foe cannot counterattack.
Sanngriðr
Mt 14 Rng 2
Sanngridr WFoe cannot counterattack. If unit initiates combat, grants Atk/Spd+3 during combat. After combat, if unit attacked, inflicts【Gravity】on target and foes within 1 space of target.

【Gravity】
Restricts target's movement to 1 space through its next action.
Foe cannot counterattack. If unit initiates combat, grants Atk/Spd+4 during combat. After combat, if unit attacked, inflicts【Gravity】 on target and foes within 1 space of target.

【Gravity】
Restricts target's movement to 1 space through its next action.
At start of turn, inflicts Def/Res-7 on foes within 3 columns or 3 rows centered on unit through their next actions. If unit initiates combat, grants Atk/Spd+6 to unit during combat.
400 SP
500 Arena Medal
200 Divine Dew
Seaside Parasol+
Mt 12 Rng 2
Wrathful Staff WAt start of turn, inflicts【Guard】on nearest foes within 5 spaces of unit and foes within 2 spaces of those foes equipped with a skill that can trigger the Savior effect. At start of combat, if unit's HP ≥ 25%, grants Atk/Spd+5 to unit and inflicts Res-X on foe during combat (X = number of【Bonus】and【Penalty】 effects active on foe × 4; max 16; excludes stat bonuses and stat penalties).

【Guard】
Inflicts Special cooldown charge -1 on target per attack during combat through its next action. (Only highest value applied. Does not stack.)

【Bonus】
All effects that last "for 1 turn" or "that turn only." Includes bonuses granted by a skill like Rally or Hone and positive status effects (extra movement or effects like Dominance).

【Penalty】
All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard).
At start of turn, inflicts【Guard】on nearest foes within 5 spaces of unit and foes within 2 spaces of those foes equipped with a skill that can trigger the Savior effect. At start of combat, if unit's HP ≥ 25%, grants Atk/Spd+5 to unit and inflicts Res-X on foe during combat (X = number of【Bonus】and【Penalty】 effects active on foe × 4; max 16; excludes stat bonuses and stat penalties).

【Guard】
Inflicts Special cooldown charge -1 on target per attack during combat through its next action. (Only highest value applied. Does not stack.)

【Bonus】
All effects that last "for 1 turn" or "that turn only." Includes bonuses granted by a skill like Rally or Hone and positive status effects (extra movement or effects like Dominance).

【Penalty】
All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard).
Calculates damage from staff like other weapons.
350 SP
500 Arena Medal
50 Refining Stone
Dazzling Staff WAt start of turn, inflicts【Guard】on nearest foes within 5 spaces of unit and foes within 2 spaces of those foes equipped with a skill that can trigger the Savior effect. At start of combat, if unit's HP ≥ 25%, grants Atk/Spd+5 to unit and inflicts Res-X on foe during combat (X = number of【Bonus】and【Penalty】 effects active on foe × 4; max 16; excludes stat bonuses and stat penalties).

【Guard】
Inflicts Special cooldown charge -1 on target per attack during combat through its next action. (Only highest value applied. Does not stack.)

【Bonus】
All effects that last "for 1 turn" or "that turn only." Includes bonuses granted by a skill like Rally or Hone and positive status effects (extra movement or effects like Dominance).

【Penalty】
All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard).
Foe cannot counterattack.
Serpentine Staff+
Mt 12 Rng 2
Wrathful Staff WFoe cannot recover HP during or after combat. After combat, if unit attacked, deals 7 damage to and inflicts【Deep Wounds】on target and foes within 2 spaces of target.

【Deep Wounds】
Unit's HP cannot be healed through its next action.
Foe cannot recover HP during or after combat. After combat, if unit attacked, deals 7 damage to and inflicts【Deep Wounds】on target and foes within 2 spaces of target.

【Deep Wounds】
Unit's HP cannot be healed through its next action.
Calculates damage from staff like other weapons.
350 SP
500 Arena Medal
50 Refining Stone
Dazzling Staff WFoe cannot recover HP during or after combat. After combat, if unit attacked, deals 7 damage to and inflicts【Deep Wounds】on target and foes within 2 spaces of target.

【Deep Wounds】
Unit's HP cannot be healed through its next action.
Foe cannot counterattack.
Slow+
Mt 12 Rng 2
Wrathful Staff WAfter combat, if unit attacked, inflicts Spd-7 on target and foes within 2 spaces of target through their next actions.After combat, if unit attacked, inflicts Spd-7 on target and foes within 2 spaces of target through their next actions.
Calculates damage from staff like other weapons.
350 SP
500 Arena Medal
50 Refining Stone
Dazzling Staff WAfter combat, if unit attacked, inflicts Spd-7 on target and foes within 2 spaces of target through their next actions.
Foe cannot counterattack.
Springtime Staff
Mt 14 Rng 2
Springtime Staff WGrants Atk+3. Foe cannot counterattack. After combat, if unit attacked, inflicts 【Gravity】on target and foes within 1 space of target.

【Gravity】
Restricts target's movement to 1 space through its next action.
Grants Atk+3. Foe cannot counterattack. After combat, if unit attacked, inflicts 【Gravity】on target and foes within 1 space of target.

【Gravity】
Restricts target's movement to 1 space through its next action.
If unit initiates combat or is within 2 spaces of an ally, grants Atk/Res+5 to unit during combat. Restores 7 HP to unit and allies within 2 spaces of unit after combat.
400 SP
500 Arena Medal
200 Divine Dew
Staff of Lilies
Mt 14 Rng 2
Staff of Lilies WCalculates damage from staff like other weapons. After combat, if unit attacked, resets Special cooldown of target and foes within 2 spaces of target, and inflicts【Guard】on target and foes within 2 spaces of target. (Neutralizes Special cooldown count reductions after combat, but skills that Accelerate and Slow Specials are still effective.) At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+4 to unit during combat.

【Guard】
Inflicts Special cooldown charge -1 on target per attack during combat through its next action. (Only highest value applied. Does not stack.)
Calculates damage from staff like other weapons. After combat, if unit attacked, resets Special cooldown of target and foes within 2 spaces of target, and inflicts【Guard】on target and foes within 2 spaces of target. (Neutralizes Special cooldown count reductions after combat, but skills that Accelerate and Slow Specials are still effective.) At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+4 to unit during combat.

【Guard】
Inflicts Special cooldown charge -1 on target per attack during combat through its next action. (Only highest value applied. Does not stack.)
If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd/Def/Res+4 to unit during combat, and also, after combat, if unit attacked, inflicts Atk/Spd-6 on target and foes within 2 spaces of target through their next actions. Grants Def/Res+6 to allies within 2 spaces of unit during combat and restores 7 HP to those allies after combat.
400 SP
500 Arena Medal
200 Divine Dew
Staff of Tribute+
Mt 12 Rng 2
Wrathful Staff WIf unit is within 3 spaces of an ally, grants Def/Res+6 to unit during combat and restores 7 HP to unit and allies within 2 spaces after combat.If unit is within 3 spaces of an ally, grants Def/Res+6 to unit during combat and restores 7 HP to unit and allies within 2 spaces after combat.
Calculates damage from staff like other weapons.
350 SP
500 Arena Medal
50 Refining Stone
Dazzling Staff WIf unit is within 3 spaces of an ally, grants Def/Res+6 to unit during combat and restores 7 HP to unit and allies within 2 spaces after combat.
Foe cannot counterattack.
Staff of Twelve+
Mt 12 Rng 2
Wrathful Staff WAt start of turn, restores 10 HP to ally that has been dealt the most damage. (Excludes unit.)At start of turn, restores 10 HP to ally that has been dealt the most damage. (Excludes unit.)
Calculates damage from staff like other weapons.
350 SP
500 Arena Medal
50 Refining Stone
Dazzling Staff WAt start of turn, restores 10 HP to ally that has been dealt the most damage. (Excludes unit.)
Foe cannot counterattack.
Tannenbaton+
Mt 12 Rng 2
Wrathful Staff WGrants Def/Res+2 and “inflicts Special cooldown charge -1 on foe per attack” to allies within 2 spaces of unit during combat. (Only highest value applied. Does not stack.)Grants Def/Res+2 and “inflicts Special cooldown charge -1 on foe per attack” to allies within 2 spaces of unit during combat. (Only highest value applied. Does not stack.)
Calculates damage from staff like other weapons.
350 SP
500 Arena Medal
50 Refining Stone
Dazzling Staff WGrants Def/Res+2 and “inflicts Special cooldown charge -1 on foe per attack” to allies within 2 spaces of unit during combat. (Only highest value applied. Does not stack.)
Foe cannot counterattack.
Thökk
Mt 14 Rng 2
Thokk WCalculates damage from staff like other weapons.
At start of turn, if foe's HP ≤ unit's HP-3 and foe is in cardinal direction and uses bow, dagger, magic, or staff, foe cannot move more than 1 space through its action.
Calculates damage from staff like other weapons.

At start of turn, inflicts Atk-7 and【Stall】on sword, lance, axe, dragonstone, and beast foes with HP < unit's HP in cardinal directions through their next actions.

At start of turn, inflicts Res-7 and【Gravity】
on bow, dagger, magic, and staff foes with HP < unit's HP in cardinal directions through their next actions.

【Stall】
If unit has "unit can move 1 extra space," converts that effect into "restricts movement to 1 space" through its next action.

【Gravity】
Restricts target's movement to 1 space through its next action.
At start of turn, inflicts【Guard】on foes on the enemy team with the lowest Spd and any foes within 1 space of those foes. At start of combat, if unit's HP ≥ 25%, grants Atk/Spd+4 during combat.<br><br>【Guard】<br>Inflicts Special cooldown charge -1 on target per attack during combat through its next action. (Only highest value applied. Does not stack.)
400 SP
500 Arena Medal
200 Divine Dew
Toasty Skewer+
Mt 12 Rng 2
Wrathful Staff WIf a foe initiates combat against an ally within 2 spaces of unit, grants Def/Res+3 to that ally during combat.If a foe initiates combat against an ally within 2 spaces of unit, grants Def/Res+3 to that ally during combat.
Calculates damage from staff like other weapons.
350 SP
500 Arena Medal
50 Refining Stone
Dazzling Staff WIf a foe initiates combat against an ally within 2 spaces of unit, grants Def/Res+3 to that ally during combat.
Foe cannot counterattack.
Trilemma+
Mt 12 Rng 2
Wrathful Staff WAfter combat, if unit attacked, inflicts the following status on target and foes within 2 spaces of target through their next actions: "If unit has weapon-triangle advantage, boosts Atk by 20%. If unit has weapon-triangle disadvantage, reduces Atk by 20%."After combat, if unit attacked, inflicts the following status on target and foes within 2 spaces of target through their next actions: "If unit has weapon-triangle advantage, boosts Atk by 20%. If unit has weapon-triangle disadvantage, reduces Atk by 20%."
Calculates damage from staff like other weapons.
350 SP
500 Arena Medal
50 Refining Stone
Dazzling Staff WAfter combat, if unit attacked, inflicts the following status on target and foes within 2 spaces of target through their next actions: "If unit has weapon-triangle advantage, boosts Atk by 20%. If unit has weapon-triangle disadvantage, reduces Atk by 20%."
Foe cannot counterattack.
Witchy Wand+
Mt 12 Rng 2
Wrathful Staff WAfter combat, if unit attacked, resets Special cooldown of target and foes within 2 spaces of target, and inflicts the following status on target and foes within 2 spaces of target through their next actions: "Inflicts Special cooldown charge -1 per attack during combat. (Only highest value applied. Does not stack.)" (Neutralizes Special cooldown count reductions after combat, but skills that Accelerate and Slow Special are still effective.)After combat, if unit attacked, resets Special cooldown of target and foes within 2 spaces of target, and inflicts the following status on target and foes within 2 spaces of target through their next actions: "Inflicts Special cooldown charge -1 per attack during combat. (Only highest value applied. Does not stack.)" (Neutralizes Special cooldown count reductions after combat, but skills that Accelerate and Slow Special are still effective.)
Calculates damage from staff like other weapons.
350 SP
500 Arena Medal
50 Refining Stone
Dazzling Staff WAfter combat, if unit attacked, resets Special cooldown of target and foes within 2 spaces of target, and inflicts the following status on target and foes within 2 spaces of target through their next actions: "Inflicts Special cooldown charge -1 per attack during combat. (Only highest value applied. Does not stack.)" (Neutralizes Special cooldown count reductions after combat, but skills that Accelerate and Slow Special are still effective.)
Foe cannot counterattack.

Multicolor weapons[ | ]

Bow

WeaponIconMtHPSpdDefResOriginal effectUpgraded effectCost
Arcane Darkbow
Mt 14 Rng 2
Attack Plus W15 MtHP+2Accelerates Special trigger (cooldown count-1). Effective against flying foes. At start of combat, if unit's HP ≥ 25%, grants Atk/Spd+6 to unit, neutralizes unit's penalties, and neutralizes effects that prevent unit's follow-up attacks during combat, and also, if unit initiates combat, unit can make a follow-up attack before foe can counterattack.(Unchanged)350 SP
500 Arena Medal
200 Refining Stone
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Arcane Náströnd
Mt 14 Rng 2
Attack Plus W15 MtHP+2Accelerates Special trigger (cooldown count-1). Effective against flying foes. If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd/Def/Res+5 to unit during combat, unit makes a guaranteed follow-up attack, reduces damage from foe's first attack during combat by 30%, and grants bonus to unit's Atk during combat = 12 - foe's max Special cooldown count value × 2 (min 4; if foe does not have a Special skill, bonus = 4).(Unchanged)350 SP
500 Arena Medal
200 Refining Stone
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Argent Bow
Mt 8 Rng 2
Chill Def WEffective against flying foes. Inflicts Spd-2. If unit initiates combat, unit attacks twice.Effective against flying foes. Inflicts Spd-2. If unit initiates combat, unit attacks twice.
At start of turn, inflicts Def-7 on foe on the enemy team with the highest Def through its next action.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W9 MtHP+2(Unchanged)
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Beguiling Bow+
Mt 12 Rng 2
Attack Plus W13 MtHP+2Effective against flying foes. At start of combat, if foe’s HP = 100%, grants Atk/Spd/Def/Res+2 during combat.(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Big-Catch Bow+
Mt 12 Rng 2
Attack Plus W13 MtHP+2Effective against flying foes. If【Penalty】is active on foe, grants Atk/Spd+5 during combat.

【Penalty】
All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard).
(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Bouquet Bow+
Mt 12 Rng 2
Attack Plus W13 MtHP+2Effective against flying foes. If unit initiates combat, grants Atk/Spd+4 during combat.(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Bow of Beauty
Mt 14 Rng 2
Bow of Beauty WAccelerates Special trigger (cooldown count-1). Effective against flying foes.Accelerates Special trigger (cooldown count-1). Effective against flying foes.
At start of combat, if unit's HP ≥ 50%, grants Atk/Spd/Def+4 during combat, and if unit initiates combat, foe cannot make a follow-up attack.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W15 MtHP+2(Unchanged)
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Bow of Devotion
Mt 14 Rng 2
Quick Riposte WEffective against flying foes. If foe initiates combat and uses bow, dagger, magic, or staff, grants Atk/Spd/Def/Res+4 to unit during combat.Effective against flying foes. If foe initiates combat and uses bow, dagger, magic, or staff, grants Atk/Spd/Def/Res+4 to unit during combat.
If unit's HP ≥ 50% and foe initiates combat, unit makes a guaranteed follow-up attack.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W15 MtHP+2(Unchanged)
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Bow of Verdane
Mt 14 Rng 2
Bow of Verdane WAccelerates Special trigger (cooldown count-1). Effective against flying foes. If unit initiates combat or is not adjacent to an ally, grants Atk/Spd+5 to unit during combat.Accelerates Special trigger (cooldown count-1). Effective against flying foes. If unit initiates combat or is not adjacent to an ally, grants Atk/Spd+5 to unit during combat.
At start of combat, if unit's HP ≥ 25%, grants Atk/Spd+5 during combat, and also, if unit initiates combat, the following effects will occur based on the value of unit's Spd minus foe's Spd: If ≥ 3, unit makes a guaranteed follow-up attack. If ≥ 7, unit can make a follow-up attack before foe can counterattack.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W15 MtHP+2(Unchanged)
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Budding Bow+
Mt 12 Rng 2
Attack Plus W13 MtHP+2Effective against flying foes. If unit initiates combat, grants Atk/Def+4 during combat and foe cannot make a follow-up attack.(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Candlewax Bow+
Mt 12 Rng 2
Attack Plus W13 MtHP+2Effective against flying foes. Grants Atk/Spd/Def/Res+3. After combat, deals 6 damage to unit.(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Carrot Bow+
Mt 12 Rng 2
Attack Plus W13 MtHP+2Effective against flying foes. At start of player phase or enemy phase, if any foes within 3 rows or 3 columns centered on unit have Res < unit's Res+5, inflicts Atk/Def-7 and 【Discord】on those foes through their next actions. If foe initiates combat or foe's HP ≥ 75% at start of combat, grants Atk/Res+5 to unit during combat, and if【Discord】is inflicted on foe, unit makes a guaranteed follow-up attack and foe cannot make a follow-up attack.

【Discord】
Inflicts Atk/Spd/Def/Res-X on unit during combat (X = 2 + number of allies within 2 spaces of unit; max 5) through its next action.
(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Carrot-Tip Bow+
Mt 12 Rng 2
Attack Plus W13 MtHP+2Effective against flying foes. At start of combat, if foe's HP ≥ 75% or【Penalty】is active on foe, grants Atk/Def+5 to unit during combat and unit's first attack during combat deals damage = total Atk/Def penalties on foe.

【Penalty】
All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard).
(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Clarisse's Bow+
Mt 11 Rng 2
Attack Plus W12 MtHP+2Effective against flying foes.
If unit initiates combat, inflicts Atk/Spd-5 on foes within 2 spaces of target through their next actions after combat.
Effective against flying foes.
After combat, if unit attacked, inflicts Atk/Spd-5 on target and foes within 2 spaces of target through their next actions.
350 SP
500 Arena Medal
50 Refining Stone
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Cocobow+
Mt 12 Rng 2
Attack Plus W13 MtHP+2Effective against flying foes.
If unit initiates combat, grants Atk/Spd/Def/Res+2 during combat.
(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Coral Bow+
Mt 12 Rng 2
Attack Plus W13 MtHP+2Effective against flying foes. Inflicts Spd/Def-5 on foes within 2 spaces during combat.(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Courtly Bow+
Mt 12 Rng 2
Attack Plus W13 MtHP+2Effective against flying foes. At start of combat, if unit's HP ≥ 50%, grants Atk/Def+5 during combat, and also, if foe can make a follow-up attack, reduces damage from foe's first attack by 50%.(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Cunning Bow
Mt 14 Rng 2
Cunning Bow WGrants Spd+3. Effective against flying foes. When total bonuses on unit + total penalties on foe ≥ 10, inflicts Atk/Spd/Def/Res-5 on foe during combat. (Example: if unit has a +5 bonus and foe has a -5 penalty, the calculated total will be 10.)Effective against flying foes. Grants Spd+3. If【Bonus】is active on unit or if【Penalty】 is active on foe, inflicts Atk/Spd/Def/Res-5 on foe during combat. If unit initiates combat, reduces damage from foe's first attack during combat by percentage = total bonuses on unit and penalties on foe × 3 (max 60%), and also, if total bonuses on unit and penalties on foe ≥ 10, neutralizes effects that prevent unit's follow-up attacks during combat. (Example: if unit has a +5 bonus and foe has a -5 penalty, the calculated total will be 10.)

【Bonus】
All effects that last "for 1 turn" or "that turn only." Includes bonuses granted by a skill like Rally or Hone and positive status effects (extra movement or effects like Dominance).

【Penalty】
All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard).
At start of turn, if any foes are within 3 columns or 3 rows centered on unit, inflicts Def-7 on those foes through their next actions, and grants Atk+6 to unit for 1 turn. At start of combat, if unit's HP ≥ 25%, grants Atk/Spd+5 during combat, grants additional bonus to unit's Atk during combat = current bonus on unit's Atk, and inflicts penalty on foe's Def during combat = current penalty on foe's Def.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W15 MtHP+2Effective against flying foes. Grants Spd+3. If【Bonus】is active on unit or if【Penalty】 is active on foe, inflicts Atk/Spd/Def/Res-5 on foe during combat. If unit initiates combat, reduces damage from foe's first attack during combat by percentage = total bonuses on unit and penalties on foe × 3 (max 60%), and also, if total bonuses on unit and penalties on foe ≥ 10, neutralizes effects that prevent unit's follow-up attacks during combat. (Example: if unit has a +5 bonus and foe has a -5 penalty, the calculated total will be 10.)

【Bonus】
All effects that last "for 1 turn" or "that turn only." Includes bonuses granted by a skill like Rally or Hone and positive status effects (extra movement or effects like Dominance).

【Penalty】
All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard).
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Cupid Arrow+
Mt 12 Rng 2
Attack Plus W13 MtHP+2Effective against flying foes. If unit initiates combat, grants Def/Res+2 to allies within 2 spaces for 1 turn after combat.Effective against flying foes. After combat, if unit attacked, grants Def/Res+5 to unit and allies within 2 spaces of unit for 1 turn.350 SP
500 Arena Medal
50 Refining Stone
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Deep-Blue Bow
Mt 14 Rng 2
Deep-Blue Bow WGrants Spd+3. Effective against flying and armored foes. If foe's HP = 100% and unit initiates combat, grants Atk/Spd/Def/Res+4 during combat.Grants Spd+3. Effective against flying and armored foes. If unit initiates combat or foe's HP ≥ 75% at start of combat, grants Atk/Spd/Def/Res+4 to unit during combat and neutralizes effects that prevent unit's follow-up attacks or inflict "Special cooldown charge -X" on unit.
Accelerates Special trigger (cooldown count-1). At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+4 to unit during combat, and also, if foe uses sword, lance, axe, dragonstone, or beast damage and unit's Spd ≥ foe's Spd+5, foe cannot counterattack.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W15 MtHP+2Grants Spd+3. Effective against flying and armored foes. If unit initiates combat or foe's HP ≥ 75% at start of combat, grants Atk/Spd/Def/Res+4 to unit during combat and neutralizes effects that prevent unit's follow-up attacks or inflict "Special cooldown charge -X" on unit.
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Defier's Bow+
Mt 12 Rng 2
Attack Plus W13 MtHP+2Effective against flying foes. At start of combat, if foe's HP ≥ 75%, grants Def+5 to unit and inflicts Def-5 on foe during combat, and also, if foe has bonuses, grants bonus to unit's Def and inflicts penalty on foe's Def during combat = current bonus on foe's Def. Calculates each stat bonus and penalty independently.(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Devilish Bow+
Mt 12 Rng 2
Attack Plus W13 MtHP+2Effective against flying foes. Inflicts Special cooldown charge -1 on foe per attack during combat. (Only highest value applied. Does not stack.)(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Dignified Bow
Mt 14 Rng 2
Combat Bonuses Life WEffective against flying foes. At start of turn, if any foe's HP ≤ unit's HP-1 and that foe is adjacent to another foe, inflicts【Panic】on that foe.

【Panic】
Converts bonuses on target into penalties through its next action.
Effective against flying foes. At start of turn, if any foe's HP ≤ unit's HP-1 and that foe is adjacent to another foe, inflicts【Panic】on that foe.

【Panic】
Converts bonuses on target into penalties through its next action.
At start of combat, if unit's max HP ≥ foe's HP+1, grants Atk/Spd/Def/Res+4 to unit during combat.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W15 MtHP+2(Unchanged)
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Fiddlestick Bow+
Mt 12 Rng 2
Attack Plus W13 MtHP+2Effective against flying foes. Grants Def/Res+4 to allies within 2 spaces during combat against sword, lance, axe, dragonstone, or beast foes.(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Fishie Bow+
Mt 12 Rng 2
Attack Plus W13 MtHP+2Effective against flying foes. If unit's HP ≤ 75% and unit initiates combat, unit can make a follow-up attack before foe can counterattack.(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Fortune Bow+
Mt 12 Rng 2
Attack Plus W13 MtHP+2Effective against flying foes. At start of turn, if any foe's Res ≤ unit's Res-3 and that foe is adjacent to another foe, inflicts Def/Res-5 on that foe through its next action.(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Fujin Yumi
Mt 14 Rng 2
Follow WEffective against flying foes. If unit's HP ≥ 50%, unit can move through foes' spaces.Effective against flying foes. If unit's HP ≥ 50%, unit cannot be slowed by terrain. (Does not apply to impassable terrain.)
If unit's HP ≥ 50%, unit can move to a space adjacent to any ally within 2 spaces.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W15 MtHP+2Effective against flying foes. If unit's HP ≥ 50%, unit cannot be slowed by terrain. (Does not apply to impassable terrain.)
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Golden Yule Bow+
Mt 12 Rng 2
Attack Plus W13 MtHP+2Effective against flying foes. At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+4 and Atk/Spd/Def/Res+X to unit and grants Special cooldown count-X to unit before unit's first attack during combat (X = number of spaces from start position to end position of whoever initiated combat, max 3; if【Penalty】 effects are active on foe, then the value is treated as 3).

【Penalty】
All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard).
(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Gratia+
Mt 12 Rng 2
Attack Plus W13 MtHP+2Effective against flying foes. If foe uses bow, dagger, magic, or staff, neutralizes foe's bonuses (from skills like Fortify, Rally, etc.) during combat.(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Guard Bow+
Mt 12 Rng 2
Attack Plus W13 MtHP+2Effective against flying foes.
If foe initiates combat and uses bow, dagger, magic, or staff, grants Def/Res+6 to unit during combat.
(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Guardian's Bow
Mt 14 Rng 2
Guardians Bow WAccelerates Special trigger (cooldown count-1). Effective against flying foes. If unit's Spd > foe's Spd at start of combat or during combat, inflicts Atk/Spd/Def-5 on foe during combat. (If unit and foe both have this weapon equipped, effect is calculated first for whoever initiates combat.)Accelerates Special trigger (cooldown count-1). Effective against flying foes. If unit initiates combat or unit's Spd ≥ foe's Spd-7 at start of combat, inflicts Atk/Spd/Def-5 on foe and reduces damage from foe's first attack by 30% during combat.
At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+4 to unit, deals damage = 10% of unit's Spd (including when dealing damage with a Special triggered before combat), neutralizes effects that inflict "Special cooldown charge -X" on unit, and neutralizes foe's bonuses to Spd/Def (from skills like Fortify, Rally, etc.) during combat.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W15 MtHP+2Accelerates Special trigger (cooldown count-1). Effective against flying foes. If unit initiates combat or unit's Spd ≥ foe's Spd-7 at start of combat, inflicts Atk/Spd/Def-5 on foe and reduces damage from foe's first attack by 30% during combat.
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Halting Bow+
Mt 12 Rng 2
Attack Plus W13 MtHP+2Effective against flying foes. At start of combat, if unit's HP ≥ 25%, inflicts Atk/Def-5 on foe and foe cannot make a follow-up attack during combat.(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Hama Ya+
Mt 12 Rng 2
Attack Plus W13 MtHP+2Effective against flying foes.
Grants Def/Res+2 to allies within 2 spaces during combat.
(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Helm Bow+
Mt 12 Rng 2
Attack Plus W13 MtHP+2Effective against flying foes. If unit is not adjacent to an ally, inflicts Spd/Def-5 on foe and neutralizes foe's bonuses to Spd/Def (from skills like Fortify, Rally, etc.) during combat.(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Instant Bow+
Mt 12 Rng 2
Attack Plus W13 MtHP+2Effective against flying foes. If unit initiates combat, grants Atk/Def+4 during combat and foe cannot make a follow-up attack.(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Kabura Ya+
Mt 12 Rng 2
Attack Plus W13 MtHP+2Effective against flying foes. At start of turn, inflicts Spd-7 on foe on the enemy team with the highest Spd through its next action.(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Lucky Bow
Mt 14 Rng 2
Lucky Bow WEffective against flying foes. If foe initiates combat or if foe's HP ≥ 75% at start of combat, grants Atk/Spd/Def/Res+4 to unit, grants an additional Atk+7 to unit and inflicts Atk-7 on foe, deals damage = 15% of unit's Atk, and reduces damage from foe's attacks by 15% of unit's Atk during combat (excluding area-of-effect Specials), and after combat, if unit attacked, inflicts Special cooldown count+2 on unit (cannot exceed the unit's maximum Special cooldown).Effective against flying foes. If foe initiates combat or if foe's HP ≥ 75% at start of combat, grants Atk/Spd/Def/Res+4 to unit, grants an additional Atk+7 to unit and inflicts Atk-7 on foe, deals damage = 15% of unit's Atk, and reduces damage from foe's attacks by 15% of unit's Atk during combat (excluding area-of-effect Specials), and after combat, if unit attacked, inflicts Special cooldown count+2 on unit (cannot exceed the unit's maximum Special cooldown).
At start of turn, if unit is within 2 spaces of an ally, neutralizes any【Penalty】on unit and allies within 2 spaces of unit (excluding penalties inflicted at start of turn), and restores 10 HP to unit and those allies. At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+4 to unit during combat, unit makes a guaranteed follow-up attack, and foe cannot make a follow-up attack.<br><br>【Penalty】<br>All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard).
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W15 MtHP+2(Unchanged)
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Luna Arc
Mt 14 Rng 2
Luna Arc WEffective against flying foes. Grants Spd+3. If unit initiates combat, deals damage = 25% of foe's Def. (Ignores reductions to Def from special skills like Lunar Flash.)Effective against flying foes. Grants Spd+3. If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd+5 to unit during combat and deals damage = 25% of foe's Def, including when dealing damage with a Special triggered before combat. (Ignores reductions to Def from Special skills like Lunar Flash II.)
At start of combat, if unit's HP ≥ 25%, grants Atk/Spd+5 to unit and neutralizes effects that inflict "Special cooldown charge -X" on unit during combat, and also, if foe uses sword, lance, axe, bow, dagger, or beast damage and unit's Spd ≥ foe's Spd+5, foe cannot counterattack.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W15 MtHP+2Effective against flying foes. Grants Spd+3. If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd+5 to unit during combat and deals damage = 25% of foe's Def, including when dealing damage with a Special triggered before combat. (Ignores reductions to Def from Special skills like Lunar Flash II.)
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Meisterbogen
Mt 9 Rng 2
Meisterbogen WEffective against flying foes. Inflicts Spd-5. Unit attacks twice (even if foe initiates combat). When under player's control, unit gains: "If unit initiates combat, foe cannot make a follow-up attack."Effective against flying foes. Inflicts Spd-5. Unit attacks twice (even if foe initiates combat). When under player's control, unit gains: "If unit initiates combat, foe cannot make a follow-up attack."
If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd/Def/Res+4 to unit, deals damage = 10% of foe's Atk (including when dealing damage with a Special triggered before combat), and neutralizes effects that inflict "Special cooldown charge -X" on unit during combat.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W10 MtHP+2(Unchanged)
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Mirage Longbow
Mt 14 Rng 2
Mirage Longbow WEffective against flying foes. Grants Spd+3. If unit's Spd > foe's Spd, foe cannot counterattack.Effective against flying foes. Grants Spd+3. If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd+5 to unit during combat, deals damage = 15% of unit's Spd during combat (except when dealing damage with area-of-effect Specials), and foe cannot counterattack.
Accelerates Special trigger (cooldown count-1). At start of combat, if unit's HP ≥ 25%, grants Atk/Spd+5 to unit, neutralizes unit's penalties to Atk/Spd, and neutralizes foe's bonuses to Spd/Def (from skills like Fortify, Rally, etc.) during combat.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W15 MtHP+2Effective against flying foes. Grants Spd+3. If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd+5 to unit during combat, deals damage = 15% of unit's Spd during combat (except when dealing damage with area-of-effect Specials), and foe cannot counterattack.
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Monstrous Bow+
Mt 12 Rng 2
Attack Plus W13 MtHP+2Effective against flying foes.
After combat, if unit attacked, converts bonuses on foes within 2 spaces of target into penalties through their next actions.
Effective against flying foes.
After combat, if unit attacked, converts bonuses on target and foes within 2 spaces of target into penalties through their next actions.
350 SP
500 Arena Medal
50 Refining Stone
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Mulagir
Mt 14 Rng 2
Mulagir WEffective against flying foes. Grants Spd+3. Neutralizes magic foe's bonuses (from skills like Fortify, Rally, etc.) during combat.Effective against flying foes. Grants Spd+3. Neutralizes bow, dagger, magic, or staff foe's bonuses (from skills like Fortify, Rally, etc.) during combat.
At start of combat, if unit's Spd > foe's Spd, grants Atk/Spd/Def/Res+4 during combat.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W15 MtHP+2Effective against flying foes. Grants Spd+3. Neutralizes bow, dagger, magic, or staff foe's bonuses (from skills like Fortify, Rally, etc.) during combat.
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Nidhogg
Mt 14 Rng 2
Nidhogg WEffective against flying foes. During combat, boosts unit's Atk/Spd/Def/Res by number of adjacent allies × 2.Effective against flying foes. During combat, boosts unit's Atk/Spd/Def/Res by number of adjacent allies × 2.
Magic and dragon foes cannot counterattack.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W15 MtHP+2(Unchanged)
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Niles's Bow
Mt 14 Rng 2
Flashing Blade WAccelerates Special trigger (cooldown count-1). Effective against flying foes. If foe's Def ≥ foe's Res+5, deals +7 damage.Accelerates Special trigger (cooldown count-1). Effective against flying foes. If foe's Def ≥ foe's Res+5, deals +7 damage.
If unit's Spd > foe's Spd, grants Special cooldown charge +1 per unit's attack. (Only highest value applied. Does not stack.)
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W15 MtHP+2(Unchanged)
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Parthia
Mt 14 Rng 2
Parthia WEffective against flying foes.
If unit initiates combat, grants Res+4 during combat.
Effective against flying foes.
Reduces damage from magic foe's first attack by 30%.
If foe uses bow, dagger, magic, or staff, grants Atk+6 during combat.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W15 MtHP+2Effective against flying foes.
Reduces damage from magic foe's first attack by 30%.
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Peppy Bow+
Mt 12 Rng 2
Attack Plus W13 MtHP+2Effective against flying foes. At start of combat, if unit's HP ≥ 25%, inflicts Atk/Def-5 on foe during combat and foe cannot make a follow-up attack.(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Persecution Bow
Mt 14 Rng 2
Persecution Bow WEffective against flying foes. Grants Atk+3. At start of combat, if【Penalty】is active on unit or if unit's HP < 100%, grants Atk/Spd+5 during combat, and if unit initiates combat, unit can make a follow-up attack before foe can counterattack.

【Penalty】
All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard).
Effective against flying foes. Grants Atk+3. At start of combat, if unit's HP ≤ 99% or if【Penalty】is active on unit, grants Atk/Spd+5 to unit during combat and unit makes a guaranteed follow-up attack, and also, if unit initiates combat, unit can make a follow-up attack before foe can counterattack.

【Penalty】
All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard).
At start of turn, if unit is within 2 spaces of an ally, deals 1 damage to unit and allies within 2 spaces of unit and grants Special cooldown count-1 to unit. If unit initiates combat or if foe's HP ≥ 75% at start of combat, grants Atk/Spd+X to unit (X = damage dealt to unit as of start of combat × 2, + 5; max 15) and grants Special cooldown charge +1 to unit per attack during combat (only highest value applied; does not stack).
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W15 MtHP+2Effective against flying foes. Grants Atk+3. At start of combat, if unit's HP ≤ 99% or if【Penalty】is active on unit, grants Atk/Spd+5 to unit during combat and unit makes a guaranteed follow-up attack, and also, if unit initiates combat, unit can make a follow-up attack before foe can counterattack.

【Penalty】
All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard).
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Plegian Bow+
Mt 12 Rng 2
Attack Plus W13 MtHP+2Effective against flying foes. If unit is not adjacent to an ally, inflicts penalty on foe's Atk/Def during combat = 5 + any current penalty on each of those stats. (Example: if foe has -7 penalty to Atk, inflicts Atk-12, for a net penalty of Atk-19 during combat.) Calculates each stat penalty independently.(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Protection Bow+
Mt 12 Rng 2
Attack Plus W13 MtHP+2Effective against flying foes. If unit is within 3 spaces of an ally, grants Atk/Def+5 to unit and inflicts Special cooldown charge -1 on foe per attack during combat. (Only highest value applied. Does not stack.)(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Quick Mulagir
Mt 14 Rng 2
Quick Mulagir WEffective against flying foes. If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd+5 to unit during combat, and also, if unit's Spd ≥ foe's Spd+5, foe cannot counterattack.Effective against flying foes. If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd+5 to unit during combat, and also, if unit's Spd ≥ foe's Spd+5, foe cannot counterattack.
At start of combat, if unit's HP ≥ 25%, grants Atk/Spd+5 to unit during combat and unit's first attack during combat deals damage = 15% of unit's Spd, and also, if unit initiates combat and attacks, deals 7 damage to target and foes within 2 spaces of target after combat.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W15 MtHP+2(Unchanged)
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Randgríðr
Mt 14 Rng 2
Randgridr WEffective against flying and armored foes. Grants Atk+3. If foe's HP = 100% at start of combat, neutralizes penalties on unit and inflicts Atk/Def-6 on foe during combat.Effective against flying and armored foes. Grants Atk+3. At start of combat, if foe's HP ≥ 75%, inflicts Atk/Def-6 on foe and neutralizes unit's penalties during combat.
If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd/Def/Res+X to unit during combat (X = number of【Bonus】 and【Penalty】effects active on unit × 2, + 4; excludes stat bonuses and stat penalties), and also, if【Bonus】is active on unit, unit makes a guaranteed follow-up attack and reduces damage from foe's first attack by 30% during combat.<br><br>【Bonus】<br>All effects that last "for 1 turn" or "that turn only." Includes bonuses granted by a skill like Rally or Hone and positive status effects (extra movement or effects like Dominance).<br><br>【Penalty】<br>All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard).
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W15 MtHP+2Effective against flying and armored foes. Grants Atk+3. At start of combat, if foe's HP ≥ 75%, inflicts Atk/Def-6 on foe and neutralizes unit's penalties during combat.
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Rebecca's Bow
Mt 14 Rng 2
Rebeccas Bow WAccelerates Special trigger (cooldown count-1). Effective against flying foes.Accelerates Special trigger (cooldown count-1). Effective against flying foes.
If a bonus granted by a skill like Rally or Hone is active on unit, grants Atk/Spd/Def/Res+4 during combat.
400 SP
50 Arena Medal
20 Divine Dew
Attack Plus W15 MtHP+2(Unchanged)
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Refreshing Bolt+
Mt 12 Rng 2
Attack Plus W13 MtHP+2Effective against flying foes.
At start of combat, if unit's HP = 100%, grants Atk/Spd/Def/Res+2, but after combat, if unit attacked, deals 2 damage to unit.
(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Rein Bow+
Mt 12 Rng 2
Attack Plus W13 MtHP+2Effective against flying foes. Inflicts Spd/Def-5 on foes within 2 spaces during combat.(Unchanged)300 SP
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Reindeer Bow+
Mt 12 Rng 2
Attack Plus W13 MtHP+2Effective against flying foes. If unit is within 2 spaces of an ally, grants Atk/Def+5 to unit during combat and inflicts Special cooldown charge -1 on foe per attack. (Only highest value applied. Does not stack.)(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Renowned Bow
Mt 9 Rng 2
Renowned Bow WEffective against flying foes. Inflicts Spd-5. If unit initiates combat, unit attacks twice.Effective against flying foes. Inflicts Spd-5. If unit initiates combat, unit attacks twice.
Inflicts Atk/Def-4 on foes within 2 spaces during combat.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W10 MtHP+2(Unchanged)
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Sacaen-Wolf Bow
Mt 14 Rng 2
Sacaen-Wolf Bow WAccelerates Special trigger (cooldown count-1). Effective against flying foes. If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd/Def/Res+4 and reduces damage from foe's first attack by 30% during combat.Accelerates Special trigger (cooldown count-1). Effective against flying foes. If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd/Def/Res+4 and reduces damage from foe's first attack by 30% during combat.
At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+4 to unit, unit makes a guaranteed follow-up attack, and neutralizes effects that inflict "Special cooldown charge -X" on unit during combat.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W15 MtHP+2(Unchanged)
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Setsuna's Yumi
Mt 14 Rng 2
Setsunas Yumi WEffective against flying foes. If foe uses bow, dagger, magic, or staff, grants Atk/Spd/Def/Res+4 during combat.Effective against flying foes. If foe uses bow, dagger, magic, or staff, grants Atk/Spd/Def/Res+4 during combat.
If【Bonus】is active on unit, grants Atk/Spd+5 and neutralizes unit's penalties to Atk/Spd during combat.<br><br>【Bonus】<br>All effects that last "for 1 turn" or "that turn only." Includes bonuses granted by a skill like Rally or Hone and positive status effects (extra movement or effects like Dominance).
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W15 MtHP+2(Unchanged)
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Shining Bow+
Mt 12 Rng 2
Attack Plus W13 MtHP+2Effective against flying foes. If foe's Def ≥ foe's Res+5, deals +7 damage.(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Short Bow+
Mt 12 Rng 2
Attack Plus W13 MtHP+2Effective against flying foes. Deals +10 damage when Special triggers.(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Silver Bow+
Mt 13 Rng 2
Attack Plus W15 MtHP+2Effective against flying foes.(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus W14 MtHP+2Spd+2
Defense Plus W14 MtHP+2Def+3
Resistance Plus W14 MtHP+2Res+3
Skadi
Mt 14 Rng 2
Skadi WEffective against flying foes.
Grants Spd+3. At the start of turn 3, deals 10 damage to foes within 3 columns centered on unit, and converts bonuses on those foes into penalties through their next actions.
Effective against flying foes. Grants Spd+3. At the start of turns 2 and 3, deals 7 damage to foes within 3 columns centered on unit and inflicts【Panic】on those foes.

【Panic】
Converts bonuses on target into penalties through its next action.
At start of combat, if unit's HP ≥ 25%, grants Atk/Spd+5 to unit during combat, and also, after combat, if unit attacked, deals 7 damage to target and foes within 2 spaces of target.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W15 MtHP+2Effective against flying foes. Grants Spd+3. At the start of turns 2 and 3, deals 7 damage to foes within 3 columns centered on unit and inflicts【Panic】on those foes.

【Panic】
Converts bonuses on target into penalties through its next action.
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Slaying Bow+
Mt 12 Rng 2
Attack Plus W13 MtHP+2Accelerates Special trigger (cooldown count-1). Effective against flying foes.(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Snide Bow
Mt 14 Rng 2
Snide Bow WEffective against flying foes. At start of combat, if unit's HP ≥ 25%, grants Atk/Spd+5 to unit during combat and unit deals +7 damage.Effective against flying foes. At start of combat, if unit's HP ≥ 25%, grants Atk/Spd+5 to unit during combat and unit deals +7 damage.
If unit initiates combat or is within 2 spaces of an ally, inflicts Spd/Def-5 on foe during combat and inflicts penalty on foe's Spd/Def during combat = current bonus on each of foe's stats × 2. (Example: if foe has +7 bonus to Spd, inflicts Spd-19, for a net penalty of Spd-12.) Calculates each stat penalty independently.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W15 MtHP+2(Unchanged)
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Sniper's Bow
Mt 14 Rng 2
Snipers Bow WEffective against flying foes. After combat, if unit attacked, deals 7 damage to target and foes within 2 spaces of target, and inflicts Atk/Spd-7 on them through their next actions.Effective against flying foes. After combat, if unit attacked, deals 7 damage to target and foes within 2 spaces of target, and inflicts Atk/Spd-7 on them through their next actions.
At start of combat, if unit's HP ≥ 50%, grants Atk/Spd+4 during combat, and if unit is also within 2 spaces of support partner, foe cannot counterattack.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W15 MtHP+2(Unchanged)
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Spendthrift Bow+
Mt 12 Rng 2
Attack Plus W13 MtHP+2Effective against flying foes. Grants Atk+7 to unit and inflicts Atk-7 on foe during combat. After combat, if unit attacked, inflicts Special cooldown count+2 on unit. (Cannot exceed the unit's maximum Special cooldown.)(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Springy Bow+
Mt 12 Rng 2
Attack Plus W13 MtHP+2Effective against flying foes. At start of combat, if foe's HP ≥ 75%, grants Atk/Spd+5 to unit and neutralizes unit's penalties to Atk/Spd during combat.(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Spy-Song Bow
Mt 14 Rng 2
Spy-Song Bow WAccelerates Special trigger (cooldown count-1). Effective against flying foes. If foe's Def ≥ foe's Res+5, deals +7 damage.Accelerates Special trigger (cooldown count-1). Effective against flying foes. If foe's Def ≥ foe's Res+5, deals +7 damage.
If unit is within 3 spaces of two allies in a support-partner pair (excluding unit), grants Atk/Spd/Def/Res+6 to unit during combat, and also, if unit deals damage to foe during combat, restores 5 HP to unit. (Triggers even if 0 damage is dealt.)
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W15 MtHP+2(Unchanged)
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Sunflower Bow+
Mt 12 Rng 2
Attack Plus W13 MtHP+2Effective against flying foes. At start of combat, if foe's HP ≥ 75%, grants Def+5 to unit and inflicts Def-5 on foe during combat, and also, if foe has Def bonus, grants bonus to unit's Def and inflicts penalty on foe's Def during combat = current bonus on foe's Def. Calculates each stat bonus independently.(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Swift Mulagir
Mt 14 Rng 2
Swift Mulagir WEffective against flying foes.
Grants Res+3. If the number of allies within 2 spaces (excluding unit) > the number of foes within 2 spaces (excluding target), grants Atk/Spd+5 during combat.
Effective against flying foes. Grants Res+3. If unit is within 3 spaces of an ally, grants Atk/Spd+5 to unit during combat, and also, during combat, disables skills of all foes excluding foe in combat.
If unit initiates combat or if foe's HP ≥ 75% at start of combat, deals damage = 15% of unit's Spd and grants Atk/Spd+5 to unit during combat.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W15 MtHP+2Effective against flying foes. Grants Res+3. If unit is within 3 spaces of an ally, grants Atk/Spd+5 to unit during combat, and also, during combat, disables skills of all foes excluding foe in combat.
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Tannenbow+
Mt 12 Rng 2
Attack Plus W13 MtHP+2Effective against flying foes. If unit is within 2 spaces of an ally, grants Atk/Def+5 and bonus to Atk/Def during combat = current penalty on each of those stats × 2. (Example: if unit has -7 penalty to Atk, grants Atk+19, for a net bonus of Atk+12.) Calculates each stat bonus independently.(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Tanngrisnir
Mt 14 Rng 2
Tanngrisnir WEffective against flying foes. Grants Spd+3. If a bonus granted by a skill like Rally or Hone and/or 1 extra space of movement granted by a skill like Armor March or Armored Boots is active, grants Atk/Spd/Def/Res+3 and Special cooldown charge +1 per unit's attack during combat. (Only highest value applied. Does not stack.)Effective against flying foes. Grants Spd+3. At start of combat, if unit's HP ≥ 50% or if【Bonus】is active on unit, grants Atk/Spd/Def/Res+4 and Special cooldown charge +1 to unit per attack during combat. (Only highest value applied. Does not stack.)

【Bonus】
All effects that last "for 1 turn" or "that turn only." Includes bonuses granted by a skill like Rally or Hone and positive status effects (extra movement or effects like Dominance).
If unit is within 3 spaces of an ally, grants Atk/Spd/Def/Res+4 to unit during combat, and if foe initiates combat and uses bow, dagger, magic, or staff and unit's Spd > foe's Spd, unit can counterattack before foe's first attack, and unit can make a follow-up attack before foe can counterattack.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W15 MtHP+2Effective against flying foes. Grants Spd+3. At start of combat, if unit's HP ≥ 50% or if【Bonus】is active on unit, grants Atk/Spd/Def/Res+4 and Special cooldown charge +1 to unit per attack during combat. (Only highest value applied. Does not stack.)

【Bonus】
All effects that last "for 1 turn" or "that turn only." Includes bonuses granted by a skill like Rally or Hone and positive status effects (extra movement or effects like Dominance).
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Thögn
Mt 14 Rng 2
Thogn WEffective against flying foes.
Grants Spd+3. If unit initiates combat and foe uses sword, lance, axe, dragonstone, or beast damage, grants Atk/Spd/Def/Res+4 during combat.
Effective against flying foes. Grants Spd+3. If a movement Assist skill (like Reposition, Shove, Pivot, etc.) is used by unit or targets unit, grants the following status to unit and target ally or unit and targeting ally for 1 turn: "If unit initiates combat, unit makes a guaranteed follow-up attack." If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd/Def/Res+4 to unit during combat.
If unit is within 3 spaces of an ally, inflicts penalty on foe's Atk/Spd/Def during combat = 4 + any current penalty on each of those stats. (Example: if foe has -7 penalty to Atk, inflicts Atk-11, for a net penalty of Atk-18 during combat.) Calculates each stat penalty independently.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W15 MtHP+2Effective against flying foes. Grants Spd+3. If a movement Assist skill (like Reposition, Shove, Pivot, etc.) is used by unit or targets unit, grants the following status to unit and target ally or unit and targeting ally for 1 turn: "If unit initiates combat, unit makes a guaranteed follow-up attack." If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd/Def/Res+4 to unit during combat.
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Unbound Bow+
Mt 12 Rng 2
Attack Plus W13 MtHP+2Effective against flying foes. If unit is not adjacent to an ally, inflicts Spd/Def-5 on foe and neutralizes foe's bonuses to Spd/Def (from skills like Fortify, Rally, etc.) during combat.(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Violdrake Bow
Mt 14 Rng 2
Violdrake Bow WEffective against flying foes. At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+4 to unit during combat, deals damage = 10% of unit's Spd (including when dealing damage with a Special triggered before combat), and calculates damage using the lower of foe's Def or Res.Effective against flying foes. At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+4 to unit during combat, deals damage = 10% of unit's Spd (including when dealing damage with a Special triggered before combat), and calculates damage using the lower of foe's Def or Res.
At start of combat, if foe's HP ≥ 75% or 【Penalty】is active on foe, grants Atk/Spd/Def/Res+4 to unit and inflicts Atk/Spd/Def/Res-X on foe during combat (X = current penalty on each of foe's stats during combat; calculates each stat penalty independently).<br><br>【Penalty】<br>All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard).
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W15 MtHP+2(Unchanged)
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Volunteer Bow
Mt 14 Rng 2
Volunteer Bow WEffective against flying foes. At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+4 during combat, and also, if foe's Range = 2, inflicts Atk/Spd-5 on foe and neutralizes foe's bonuses (from skills like Fortify, Rally, etc.) during combat.Effective against flying foes. At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+4 during combat, and also, if foe's Range = 2, inflicts Atk/Spd-5 on foe and neutralizes foe's bonuses (from skills like Fortify, Rally, etc.) during combat.
If unit is within 3 spaces of an ally, grants Atk/Spd/Def/Res+4 to unit during combat and inflicts Special cooldown charge -1 on foe per attack during combat (only highest value applied; does not stack), and restores 7 HP to unit after combat.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W15 MtHP+2(Unchanged)
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Warrior Princess
Mt 14 Rng 2
Warrior Princess WEffective against flying and armored foes. Grants Spd+3. Grants Atk+3 to allies within 2 spaces during combat.Effective against flying and armored foes. Grants Spd+3. Grants Atk/Spd+4 to allies within 2 spaces during combat. If unit is within 2 spaces of an ally, grants Atk/Spd+4 to unit during combat.
Inflicts Atk/Spd/Def-4 on foes within 3 spaces during combat.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W15 MtHP+2Effective against flying and armored foes. Grants Spd+3. Grants Atk/Spd+4 to allies within 2 spaces during combat. If unit is within 2 spaces of an ally, grants Atk/Spd+4 to unit during combat.
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Whitecap Bow+
Mt 12 Rng 2
Attack Plus W13 MtHP+2Effective against flying foes. At start of combat, if unit's HP ≥ 25%, grants Atk/Spd+5 during combat, and also, if unit initiates combat and unit's Spd ≥ foe's Spd+10, unit attacks twice.(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Whitewind Bow+
Mt 12 Rng 2
Attack Plus W13 MtHP+2Effective against flying foes. At start of turn, if unit's HP ≥ 25%, grants【Null Follow-Up】 and【Null Panic】to unit for 1 turn. At start of combat, if unit's HP ≥ 25%, grants Atk/Spd+X to unit during combat (X = number of【Bonus】effects active on unit and 【Penalty】effects active on foe, excluding stat bonuses and stat penalties, × 2, + 5).

【Null Follow-Up】
If unit's Spd > foe's Spd during combat, neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks for 1 turn.

【Null Panic】
If unit is inflicted with Panic (bonuses converted into penalties), neutralizes the "converts bonuses on target into penalties" effect for 1 turn. (Even though the effect is neutralized, the Panic status remains, and is treated as a Penalty status.)

【Bonus】
All effects that last "for 1 turn" or "that turn only." Includes bonuses granted by a skill like Rally or Hone and positive status effects (extra movement or effects like Dominance).

【Penalty】
All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard).
(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Wind Parthia
Mt 14 Rng 2
Wind Parthia WAccelerates Special trigger (cooldown count-1). Effective against flying foes. If unit initiates combat or if unit is within 2 spaces of an ally, grants Atk/Spd/Def/Res+5 during combat, and if unit also deals damage to foe using a Special, restores 50% of unit's maximum HP. (Triggers even if 0 damage is dealt.)Accelerates Special trigger (cooldown count-1). Effective against flying foes. If unit initiates combat or if unit is within 2 spaces of an ally, grants Atk/Spd/Def/Res+5 during combat, reduces the effect of【Deep Wounds】by 60% during combat, and also, if unit deals damage to foe using a Special during combat, restores 50% of unit's maximum HP. (Triggers even if 0 damage is dealt.)

【Deep Wounds】
Unit's HP cannot be healed through its next action.
At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+5 to unit during combat, neutralizes effects that prevent unit's follow-up attacks and effects that inflict "Special cooldown charge -X" on unit, and also, if 【Bonus】is active on unit, reduces damage from foe's first attack by 30%.<br><br>【Bonus】<br>All effects that last "for 1 turn" or "that turn only." Includes bonuses granted by a skill like Rally or Hone and positive status effects (extra movement or effects like Dominance).
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W15 MtHP+2Accelerates Special trigger (cooldown count-1). Effective against flying foes. If unit initiates combat or if unit is within 2 spaces of an ally, grants Atk/Spd/Def/Res+5 during combat, reduces the effect of【Deep Wounds】by 60% during combat, and also, if unit deals damage to foe using a Special during combat, restores 50% of unit's maximum HP. (Triggers even if 0 damage is dealt.)

【Deep Wounds】
Unit's HP cannot be healed through its next action.
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3

Dagger

WeaponIconMtHPSpdDefResOriginal effectUpgraded effectCost
Arcane Void
Mt 14 Rng 2
Attack Plus W15 MtHP+2Accelerates Special trigger (cooldown count-1). At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+5 to unit, inflicts Atk/Spd/Def/Res-X on foe (X = highest penalty on each stat between target and foes within 2 spaces of target; calculates each stat penalty independently), unit makes a guaranteed follow-up attack, and grants Special cooldown charge +1 to unit per attack (only highest value applied; does not stack) during combat.
Effect:【Dagger 7】

【Dagger 7】
After combat, if unit attacked, inflicts Def/Res-7 on target and foes within 2 spaces of target through their next actions.
(Unchanged)350 SP
500 Arena Medal
200 Refining Stone
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Armorpin Dagger+
Mt 12 Rng 2
Attack Plus W13 MtHP+2Effective against armored foes. Disables unit's and foe's skills that change attack priority.
Effect:【Dagger 7】

【Dagger 7】
After combat, if unit attacked, inflicts Def/Res-7 on target and foes within 2 spaces of target through their next actions.
(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Athame
Mt 14 Rng 2
Athame WGrants Res+3. At start of combat, if foe’s HP < 100%, grants Atk/Spd+5 during combat, and if foe initiates combat, unit can counterattack before foe’s first attack.
Effect:【Dagger 7】

【Dagger 7】
After combat, if unit attacked, inflicts Def/Res-7 on target and foes within 2 spaces of target through their next actions.
Grants Res+3. If unit initiates combat or if foe's HP ≤ 99% at the start of combat, grants Atk/Spd+5 to unit during combat. If foe initiates combat and foe's HP ≤ 99% at the start of combat, unit can counterattack before foe's first attack.
Effect:【Dagger 7】

【Dagger 7】
After combat, if unit attacked, inflicts Def/Res-7 on target and foes within 2 spaces of target through their next actions.
If unit initiates combat or is not adjacent to an ally, grants Atk/Spd+5 to unit during combat. After combat, if unit initiated combat and attacked, deals 5 damage to target and foes within 2 spaces of unit, and inflicts【Exposure】 on those foes through their next actions.<br><br>【Exposure】<br>Foe's attacks deal +10 damage.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W15 MtHP+2Grants Res+3. If unit initiates combat or if foe's HP ≤ 99% at the start of combat, grants Atk/Spd+5 to unit during combat. If foe initiates combat and foe's HP ≤ 99% at the start of combat, unit can counterattack before foe's first attack.
Effect:【Dagger 7】

【Dagger 7】
After combat, if unit attacked, inflicts Def/Res-7 on target and foes within 2 spaces of target through their next actions.
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Barb Shuriken+
Mt 12 Rng 2
Attack Plus W13 MtHP+2Accelerates Special trigger (cooldown count-1). After combat, if unit attacked, inflicts Def/Res-7 on target and foes within 2 spaces of target through their next actions.(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Bone Carver+
Mt 12 Rng 2
Attack Plus W13 MtHP+2At start of combat, if unit's HP ≥ 25%, grants Atk/Spd+5 to unit during combat, and also, if unit attacked, deals 7 damage to target and foes within 2 spaces of target after combat.
Effect:【Dagger 7】

【Dagger 7】
After combat, if unit attacked, inflicts Def/Res-7 on target and foes within 2 spaces of target through their next actions.
(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Bottled Juice+
Mt 12 Rng 2
Attack Plus W13 MtHP+2Inflicts Special cooldown charge -1 on foe per attack during combat. (Only highest value applied. Does not stack.) After combat, if unit attacked, inflicts Def/Res-7 on target and foes within 2 spaces of target through their next actions.(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Broadleaf Fan+
Mt 12 Rng 2
Attack Plus W13 MtHP+2Grants bonus to unit's Atk = total penalties on foe during combat.
Effect:【Dagger 7】

【Dagger 7】
After combat, if unit attacked, inflicts Def/Res-7 on target and foes within 2 spaces of target through their next actions.
(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Bunny's Egg+
Mt 12 Rng 2
Attack Plus W13 MtHP+2At start of combat, if unit's HP ≥ 25%, grants Atk/Spd+5 during combat and reduces damage from foe's first attack during combat by 30%.

Effect:【Dagger 7】

【Dagger 7】
After combat, if unit attacked, inflicts Def/Res-7 on target and foes within 2 spaces of target through their next actions.
(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Caltrop Dagger+
Mt 12 Rng 2
Attack Plus W13 MtHP+2Effective against cavalry foes. Disables unit's and foe's skills that change attack priority.
Effect:【Dagger 7】

【Dagger 7】
After combat, if unit attacked, inflicts Def/Res-7 on target and foes within 2 spaces of target through their next actions.
(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Candied Dagger
Mt 14 Rng 2
Candied Dagger WIf unit initiates combat, grants Spd+4 and deals damage = 10% of unit's Spd during combat.
Effect:【Dagger 7】

【Dagger 7】
After combat, if unit attacked, inflicts Def/Res-7 on target and foes within 2 spaces of target through their next actions.
If unit initiates combat, grants Spd+4 and deals damage = 10% of unit's Spd during combat.
Effect:【Dagger 7】

【Dagger 7】
After combat, if unit attacked, inflicts Def/Res-7 on target and foes within 2 spaces of target through their next actions.
At start of combat, if foe's HP = 100%, deals +7 damage. When a Special triggers before combat, if foe's HP = 100%, deals +7 damage before combat.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W15 MtHP+2(Unchanged)
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Clever Dagger+
Mt 12 Rng 2
Attack Plus W13 MtHP+2At start of combat, if unit's HP ≥ 25%, grants Atk/Spd+5 during combat and reduces damage from foe's first attack during combat by 30%.

Effect:【Dagger 7】

【Dagger 7】
After combat, if unit attacked, inflicts Def/Res-7 on target and foes within 2 spaces of target through their next actions.
(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Cloud Maiougi+
Mt 12 Rng 2
Attack Plus W13 MtHP+2Effective against dragon foes. Disables unit's and foe's skills that change attack priority. After combat, if unit attacked, inflicts Def/Res-7 on target and foes within 2 spaces of target through their next actions.(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Constant Dagger
Mt 14 Rng 2
Constant Dagger WGrants Spd+3. If unit initiates combat, grants Atk/Spd+5 during combat. If unit initiates combat and is within 2 spaces of support partner, foe cannot counterattack and unit and support partner swap spaces after combat. (If unit is within 2 spaces of more than one support partner, swap does not occur.)
Effect:【Dagger 7】

【Dagger 7】
After combat, if unit attacked, inflicts Def/Res-7 on target and foes within 2 spaces of target through their next actions.
Grants Spd+3. If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd+5 to unit during combat and deals damage = 10% of unit's Spd (excluding area-of-effect Specials), and also, if unit's Spd > foe's Spd or unit is within 2 spaces of unit's support partner (if any), foe cannot counterattack. If unit initiates combat and unit is within 2 spaces of support partner, unit and support partner swap spaces after combat (if unit is within 2 spaces of more than one support partner, swap does not occur).

Effect:【Dagger 7】

【Dagger 7】
After combat, if unit attacked, inflicts Def/Res-7 on target and foes within 2 spaces of target through their next actions.
At start of turn, inflicts Spd/Def-6 and【Discord】on closest foes within 5 spaces and any foe within 2 spaces of those foes through their next actions. At start of combat, if unit's HP ≥ 25%, grants Atk/Spd+5 and Special cooldown charge +1 to unit per attack during combat (only highest value applied; does not stack), and after combat, if unit initiated combat and attacked, deals 7 damage to target and foes within 2 spaces of target.<br><br>【Discord】<br>Inflicts Atk/Spd/Def/Res-X on unit during combat (X = 2 + number of allies within 2 spaces of unit; max 5) through its next action.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W15 MtHP+2Grants Spd+3. If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd+5 to unit during combat and deals damage = 10% of unit's Spd (excluding area-of-effect Specials), and also, if unit's Spd > foe's Spd or unit is within 2 spaces of unit's support partner (if any), foe cannot counterattack. If unit initiates combat and unit is within 2 spaces of support partner, unit and support partner swap spaces after combat (if unit is within 2 spaces of more than one support partner, swap does not occur).

Effect:【Dagger 7】

【Dagger 7】
After combat, if unit attacked, inflicts Def/Res-7 on target and foes within 2 spaces of target through their next actions.
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Courtly Fan+
Mt 12 Rng 2
Attack Plus W13 MtHP+2If unit initiates combat, grants Atk/Spd+5 during combat and neutralizes effects that prevent unit's follow-up attacks during combat.
Effect:【Dagger 7】

【Dagger 7】
After combat, if unit attacked, inflicts Def/Res-7 on target and foes within 2 spaces of target through their next actions.
(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Courtly Mask+
Mt 12 Rng 2
Attack Plus W13 MtHP+2At start of combat, if unit's HP ≥ 50%, grants Atk/Res+5 during combat, and also, if foe can make a follow-up attack, reduces damage from foe's first attack by 50%.
Effect:【Dagger 7】

【Dagger 7】
After combat, if unit attacked, inflicts Def/Res-7 on target and foes within 2 spaces of target through their next actions.
(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Dancer's Fan+
Mt 10 Rng 2
Attack Plus W13 MtHP+2If unit initiates combat, restores 7 HP to adjacent allies after combat. After combat, if unit attacked, inflicts Def/Res-7 on foe through its next action.If unit initiates combat, restores 7 HP to adjacent allies after combat. After combat, if unit attacked, inflicts Def/Res-7 on target and foes within 2 spaces of target through their next actions.350 SP
500 Arena Medal
50 Refining Stone
Speed Plus W12 MtHP+2Spd+2
Defense Plus W12 MtHP+2Def+3
Resistance Plus W12 MtHP+2Res+3
Deathly Dagger
Mt 11 Rng 2
Deathly Dagger W14 MtAfter combat, if unit attacked, inflicts Def/Res-7 on foe through its next action.
If unit initiates combat, deals 7 damage to foe after combat.
After combat, if unit attacked, deals 10 damage to target and foes within 2 spaces of target and inflicts Def/Res-7 through their next actions.
Magic foes cannot counterattack.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W15 MtHP+2After combat, if unit attacked, deals 10 damage to target and foes within 2 spaces of target and inflicts Def/Res-7 through their next actions.
Speed Plus W14 MtHP+2Spd+2
Defense Plus W14 MtHP+2Def+3
Resistance Plus W14 MtHP+2Res+3
Dragonslasher+
Mt 12 Rng 2
Attack Plus W13 MtHP+2Effective against dragon foes. Disables unit's and foe's skills that change attack priority. After combat, if unit attacked, inflicts Def/Res-7 on target and foes within 2 spaces of target through their next actions.(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Dusk Uchiwa+
Mt 12 Rng 2
Attack Plus W13 MtHP+2Effective against cavalry foes. Disables unit's and foe's skills that change attack priority. After combat, if unit attacked, inflicts Def/Res-7 on target and foes within 2 spaces of target through their next actions.(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Felicia's Plate
Mt 14 Rng 2
Felicias Plate WAfter combat, if unit attacked, inflicts Def/Res-7 on target and foes within 2 spaces through their next actions.
Calculates damage using the lower of foe's Def or Res.
After combat, if unit attacked, inflicts Def/Res-7 on target and foes within 2 spaces through their next actions.
Calculates damage using the lower of foe's Def or Res.
If foe uses magic, grants Special cooldown charge +1 per attack. (Only highest value applied. Does not stack.)
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W15 MtHP+2(Unchanged)
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Florid Knife+
Mt 12 Rng 2
Attack Plus W13 MtHP+2Enables【Canto (1)】.

At start of combat, if foe's HP ≥ 75%, grants Atk/Spd+5 to unit during combat.
Effect:【Dagger 7】

【Canto (1)】
After an attack, Assist skill, or structure destruction, unit can move 1 space(s).

(Unit moves according to movement type. Once per turn. Cannot attack or assist. Only highest value applied. Does not stack. After moving, if a skill that grants another action would be triggered (like with Galeforce), Canto will trigger after the granted action. Unit's base movement has no effect on movement granted. Cannot warp (using skills like Wings of Mercy) a distance greater than 1 space(s).)

【Dagger 7】
After combat, if unit attacked, inflicts Def/Res-7 on target and foes within 2 spaces of target through their next actions.
(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Goodie Boot+
Mt 12 Rng 2
Attack Plus W13 MtHP+2During combat, boosts unit's Def/Res by number of allies within 2 spaces × 2. (Maximum bonus of +6 to each stat.)
After combat, if unit attacked, inflicts Def/Res-7 on target and foes within 2 spaces of target through their next actions.
(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Hidden Thorns+
Mt 12 Rng 2
Attack Plus W13 MtHP+2During unit's first combat in player phase or enemy phase, grants Atk/Res+5 to unit and restores 7 HP to unit after combat.

Effect:【Dagger 7】

【Dagger 7】
After combat, if unit attacked, inflicts Def/Res-7 on target and foes within 2 spaces of target through their next actions.
(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Hoarfrost Knife
Mt 14 Rng 2
Hoarfrost Knife WAccelerates Special trigger (cooldown count-1). If unit initiates combat and foe uses sword, lance, axe, dragonstone, or beast damage, grants Def+20 during combat, and if foe can counter, unit makes a guaranteed follow-up attack. After combat, if unit attacked, inflicts Def/Res-7 on target and foes within 2 spaces of target through their next actions.Accelerates Special trigger (cooldown count-1). If unit initiates combat, grants Def+20 to unit during combat, and also, if foe can counter, unit makes a guaranteed follow-up attack.

Effect:【Dagger 7】

【Dagger 7】
After combat, if unit attacked, inflicts Def/Res-7 on target and foes within 2 spaces of target through their next actions.
If unit initiates combat or is within 2 spaces of an ally, inflicts Atk/Def-5 on foe and inflicts Special cooldown charge -1 on foe per attack during combat. (Only highest value applied. Does not stack.)
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W15 MtHP+2Accelerates Special trigger (cooldown count-1). If unit initiates combat, grants Def+20 to unit during combat, and also, if foe can counter, unit makes a guaranteed follow-up attack.

Effect:【Dagger 7】

【Dagger 7】
After combat, if unit attacked, inflicts Def/Res-7 on target and foes within 2 spaces of target through their next actions.
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Hunting Blade
Mt 14 Rng 2
Hunting Blade WAccelerates Special trigger (cooldown count-1). Effective against beast foes. At start of combat, if unit's Atk/Spd/Def/Res < that of an ally within 2 spaces, grants +5 to unit's corresponding stat during combat. Calculates each stat bonus independently.
Effect:【Dagger 7】

【Dagger 7】
After combat, if unit attacked, inflicts Def/Res-7 on target and foes within 2 spaces of target through their next actions.
Accelerates Special trigger (cooldown count-1). Effective against beast foes. If unit is within 3 spaces of an ally, grants Atk/Spd/Def/Res+4 to unit during combat. At start of combat, if unit's Atk/Spd/Def/Res - 4 < the same stat of an ally within 3 spaces, grants +6 to unit's corresponding stat during combat. Calculates each stat bonus independently.
Effect:【Dagger 7】

【Dagger 7】
After combat, if unit attacked, inflicts Def/Res-7 on target and foes within 2 spaces of target through their next actions.
At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+4 to unit during combat, neutralizes effects that prevent unit's follow-up attacks, and at start of combat, if foe's HP = 100% and unit initiates combat, neutralizes effects that inflict "Special cooldown charge -X" on unit during combat and reduces damage from foe's first attack by 60%.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W15 MtHP+2Accelerates Special trigger (cooldown count-1). Effective against beast foes. If unit is within 3 spaces of an ally, grants Atk/Spd/Def/Res+4 to unit during combat. At start of combat, if unit's Atk/Spd/Def/Res - 4 < the same stat of an ally within 3 spaces, grants +6 to unit's corresponding stat during combat. Calculates each stat bonus independently.
Effect:【Dagger 7】

【Dagger 7】
After combat, if unit attacked, inflicts Def/Res-7 on target and foes within 2 spaces of target through their next actions.
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Hurricane Dagger
Mt 14 Rng 2
Hurricane Dagger WGrants bonus to unit's Atk = total bonuses on foe during combat. At start of combat, if foe's HP ≥ 75% or 【Bonus】 is active on foe, grants Atk/Spd+5 to unit during combat.
Effect:【Dagger 7】

【Bonus】
All effects that last "for 1 turn" or "that turn only." Includes bonuses granted by a skill like Rally or Hone and positive status effects (extra movement or effects like Dominance).

【Dagger 7】
After combat, if unit attacked, inflicts Def/Res-7 on target and foes within 2 spaces of target through their next actions.
Grants bonus to unit's Atk = total bonuses on foe during combat. At start of combat, if foe's HP ≥ 75% or 【Bonus】 is active on foe, grants Atk/Spd+5 to unit during combat.
Effect:【Dagger 7】

【Bonus】
All effects that last "for 1 turn" or "that turn only." Includes bonuses granted by a skill like Rally or Hone and positive status effects (extra movement or effects like Dominance).

【Dagger 7】
After combat, if unit attacked, inflicts Def/Res-7 on target and foes within 2 spaces of target through their next actions.
At start of combat, if unit's HP ≥ 25%, grants Atk/Spd+5 to unit during combat, and also, if unit's Spd > foe's Spd, reduces damage from attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by percentage = difference between stats × 3 (max 30%), and unit deals +5 damage including when dealing damage with a Special triggered before combat.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W15 MtHP+2(Unchanged)
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Jakob's Tray
Mt 14 Rng 2
Jakobs Tray WIf unit initiates combat, inflicts Atk/Spd/Def/Res-4 on foe during combat.
Effect:【Dagger 7】

【Dagger 7】
After combat, if unit attacked, inflicts Def/Res-7 on target and foes within 2 spaces of target through their next actions.
If unit initiates combat, inflicts Atk/Spd/Def/Res-4 on foe during combat.
Effect:【Dagger 7】

【Dagger 7】
After combat, if unit attacked, inflicts Def/Res-7 on target and foes within 2 spaces of target through their next actions.
If unit is within 3 spaces of an ally who has HP < 100%, grants Atk/Spd/Def/Res+4 to unit during combat.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W15 MtHP+2(Unchanged)
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Kagami Mochi+
Mt 12 Rng 2
Attack Plus W13 MtHP+2Accelerates Special trigger (cooldown count-1). After combat, if unit attacked, inflicts Def/Res-7 on target and foes within 2 spaces of target through their next actions.(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Kagero's Dart
Mt 14 Rng 2
Kageros Dart WAt start of combat, if unit's Atk > foe's Atk, grants Atk/Spd+4 during combat.
Effect:【Dagger 7】

【Dagger 7】
After combat, if unit attacked, inflicts Def/Res-7 on target and foes within 2 spaces of target through their next actions.
At start of combat, if unit's Atk > foe's Atk, grants Atk/Spd+4 during combat.
Effect:【Dagger 7】

【Dagger 7】
After combat, if unit attacked, inflicts Def/Res-7 on target and foes within 2 spaces of target through their next actions.
If unit initiates combat, reduces damage from foe's first attack by 50%.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W15 MtHP+2(Unchanged)
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Kaze's Needle
Mt 14 Rng 2
Kazes Needle WAccelerates Special trigger (cooldown count-1). If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd/Res+4 to unit during combat.
Effect:【Dagger 7】

【Dagger 7】
After combat, if unit attacked, inflicts Def/Res-7 on target and foes within 2 spaces of target through their next actions.
Accelerates Special trigger (cooldown count-1). If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd/Res+4 to unit during combat.
Effect:【Dagger 7】

【Dagger 7】
After combat, if unit attacked, inflicts Def/Res-7 on target and foes within 2 spaces of target through their next actions.
At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Res+4 to unit during combat, and also, if unit's Spd > foe's Spd, grants Special cooldown charge +1 and deals +5 damage per unit's attack, including when dealing damage with a Special triggered before combat. (Only highest value applied. Does not stack.)
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W15 MtHP+2(Unchanged)
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Lethal Carrot+
Mt 12 Rng 2
Attack Plus W13 MtHP+2Deals +10 damage when Special triggers.
After combat, if unit attacked, inflicts Def/Res-7 on target and foes within 2 spaces of target through their next actions.
(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Levin Dagger
Mt 14 Rng 2
Levin Dagger WGrants Res+3. If【Penalty】is active on foe, grants Atk/Spd/Def/Res+4 to unit and deals damage = 20% of unit's Res during combat.
Effect:【Dagger 7】

【Penalty】
All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard).

【Dagger 7】
After combat, if unit attacked, inflicts Def/Res-7 on target and foes within 2 spaces of target through their next actions.
Grants Res+3. At start of turn, inflicts Spd/Res-7 and【Guard】on nearest foes within 5 spaces of unit and foes within 2 spaces of those foes through their next actions. If【Bonus】is active on unit or if【Penalty】is active on foe, grants Atk/Spd/Def/Res+4 to unit and deals damage = 20% of unit's Res during combat (including when dealing damage with an area-of-effect Special).
Effect:【Dagger 7】

【Guard】
Inflicts Special cooldown charge -1 on target per attack during combat through its next action. (Only highest value applied. Does not stack.)

【Bonus】
All effects that last "for 1 turn" or "that turn only." Includes bonuses granted by a skill like Rally or Hone and positive status effects (extra movement or effects like Dominance).

【Penalty】
All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard).

【Dagger 7】
After combat, if unit attacked, inflicts Def/Res-7 on target and foes within 2 spaces of target through their next actions.
At start of combat, if unit's HP ≥ 25%, calculates damage using the lower of foe's Def or Res during combat. At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+4 to unit, inflicts Atk/Spd/Def/Res-X on foe (X = highest penalty on each stat between target and foes within 2 spaces of target; calculates each stat penalty independently), and reduces damage from foe's first attack by 30% during combat.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W15 MtHP+2Grants Res+3. At start of turn, inflicts Spd/Res-7 and【Guard】on nearest foes within 5 spaces of unit and foes within 2 spaces of those foes through their next actions. If【Bonus】is active on unit or if【Penalty】is active on foe, grants Atk/Spd/Def/Res+4 to unit and deals damage = 20% of unit's Res during combat (including when dealing damage with an area-of-effect Special).
Effect:【Dagger 7】

【Guard】
Inflicts Special cooldown charge -1 on target per attack during combat through its next action. (Only highest value applied. Does not stack.)

【Bonus】
All effects that last "for 1 turn" or "that turn only." Includes bonuses granted by a skill like Rally or Hone and positive status effects (extra movement or effects like Dominance).

【Penalty】
All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard).

【Dagger 7】
After combat, if unit attacked, inflicts Def/Res-7 on target and foes within 2 spaces of target through their next actions.
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Lyfjaberg
Mt 14 Rng 2
Lyfjaberg WGrants Res+3. At start of combat, if unit's HP ≥ 50%, grants Atk/Spd+4 during combat, and if unit initiates combat, foe cannot make a follow-up attack. After combat, if unit attacked, inflicts Def/Res-7 on target and foes within 2 spaces of target through their next actions, and if bonus was granted to unit, deals 4 damage to unit.Grants Res+3. At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+4 to unit during combat, and also, if unit initiates combat or if unit's Spd > foe's Spd, foe cannot make a follow-up attack and inflicts Special cooldown charge -1 on foe per attack. (Only highest value applied. Does not stack.)

Effect:【Dagger 7】

【Dagger 7】
After combat, if unit attacked, inflicts Def/Res-7 on target and foes within 2 spaces of target through their next actions.
If unit is within 3 spaces of an ally, grants Atk/Spd/Def/Res+4 to unit during combat, grants bonus to unit's Atk/Res during combat = 20% of unit's HP at start of combat, and restores 7 HP to unit and allies within 2 spaces after combat.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W15 MtHP+2Grants Res+3. At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+4 to unit during combat, and also, if unit initiates combat or if unit's Spd > foe's Spd, foe cannot make a follow-up attack and inflicts Special cooldown charge -1 on foe per attack. (Only highest value applied. Does not stack.)

Effect:【Dagger 7】

【Dagger 7】
After combat, if unit attacked, inflicts Def/Res-7 on target and foes within 2 spaces of target through their next actions.
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Miasma Dagger+
Mt 12 Rng 2
Attack Plus W13 MtHP+2At start of combat, if unit's HP ≥ 25%, grants Atk/Spd+5 to unit during combat, and also, if unit attacked, deals 7 damage to target and foes within 2 spaces of target after combat.
Effect:【Dagger 7】

【Dagger 7】
After combat, if unit attacked, inflicts Def/Res-7 on target and foes within 2 spaces of target through their next actions.
(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Minty Cane+
Mt 12 Rng 2
Attack Plus W13 MtHP+2When unit deals damage to foe during combat, restores 5 HP to unit. (Triggers even if 0 damage is dealt.)
Effect:【Dagger 7】

【Dagger 7】
After combat, if unit attacked, inflicts Def/Res-7 on target and foes within 2 spaces of target through their next actions.
(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Ouch Pouch+
Mt 12 Rng 2
Attack Plus W13 MtHP+2At the start of turn 1, grants Special cooldown count-2. After combat, if unit attacked, inflicts Def/Res-7 on foes within 2 spaces of target through their next actions.(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Pegasus Carrot+
Mt 12 Rng 2
Attack Plus W13 MtHP+2Effective against armored foes. If unit has weapon-triangle advantage, neutralizes effects that prevent unit's follow-up attacks during combat. After combat, if unit attacked, inflicts Def/Res-7 on target and foes within 2 spaces of target through their next actions.(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Peshkatz
Mt 14 Rng 2
Peshkatz WAfter combat, if unit attacked, inflicts Atk/Spd/Def/Res-4 on target and foes within 2 spaces of target through their next actions, and grants Atk/Spd/Def/Res+4 to unit and allies within 2 spaces for 1 turn.After combat, if unit attacked, inflicts Atk/Spd/Def/Res-5 on target and foes within 2 spaces of target through their next actions, and grants Atk/Spd/Def/Res+5 to unit and allies within 2 spaces for 1 turn.
At start of combat, if unit's HP ≥ 25%, grants Atk/Spd+4 during combat, and also, after combat, if unit attacked, inflicts Special cooldown count+1 on target and foes within 2 spaces of target (no effect on Special cooldown counts already at maximum) and grants Special cooldown count-1 to unit and allies within 2 spaces of unit.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W15 MtHP+2After combat, if unit attacked, inflicts Atk/Spd/Def/Res-5 on target and foes within 2 spaces of target through their next actions, and grants Atk/Spd/Def/Res+5 to unit and allies within 2 spaces for 1 turn.
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Pumpkin-a-Box+
Mt 12 Rng 2
Attack Plus W13 MtHP+2Grants Atk/Spd/Def/Res+3. After combat, deals 6 damage to unit.
Effect:【Dagger 7】

【Dagger 7】
After combat, if unit attacked, inflicts Def/Res-7 on target and foes within 2 spaces of target through their next actions.
(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Quick Dagger+
Mt 12 Rng 2
Attack Plus W13 MtHP+2At the start of turn 1, grants Special cooldown count-2 to unit.
Effect:【Dagger 7】

【Dagger 7】
After combat, if unit attacked, inflicts Def/Res-7 on target and foes within 2 spaces of target through their next actions.
(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Red-Hot Ducks+
Mt 12 Rng 2
Attack Plus W13 MtHP+2If unit's Spd > foe's Spd, deals damage = 70% of difference between stats. (Maximum bonus of +7 damage. Combos with Phantom Spd.) After combat, if unit attacked, inflicts Def/Res-7 on foes within 2 spaces of target through their next actions.(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Rogue Dagger+
Mt 7 Rng 2
Attack Plus W13 MtHP+2After combat, if unit attacked, inflicts Def/Res-5 on foe through its next action. Grants unit Def/Res+5 for 1 turn.After combat, if unit attacked, inflicts Def/Res-6 on target and foes within 2 spaces of target through their next actions, and grants Def/Res+6 to unit and allies within 2 spaces for 1 turn.350 SP
500 Arena Medal
50 Refining Stone
Speed Plus W12 MtHP+2Spd+2
Defense Plus W12 MtHP+2Def+3
Resistance Plus W12 MtHP+2Res+3
Sæhrímnir
Mt 14 Rng 2
Saehrimnir WEffective against beast foes. Grants Atk+3. At start of combat, if unit's Res > foe's Res, reduces foe's Atk/Def by 50% of difference between stats during combat. (Calculates reduction before combat. Maximum penalty of -8.) After combat, if unit attacked, inflicts Def/Res-7 on target and foes within 2 spaces of target through their next actions.Effective against beast foes. Grants Atk+3. At start of combat, if unit's Res > foe's Res, reduces foe's Atk/Spd/Def by 80% of difference between stats during combat. (Calculates reduction before combat. Maximum penalty of -8.) At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+4 to unit during combat.
Effect:【Dagger 7】

【Dagger 7】
After combat, if unit attacked, inflicts Def/Res-7 on target and foes within 2 spaces of target through their next actions.
If unit is within 3 spaces of an ally, grants Atk/Spd/Def/Res+4 to unit during combat and the following effects will occur based on the value of unit's Res minus foe's Res: If ≥ 1, reduces damage from foe's first attack during combat by 30%. If ≥ 7, foe cannot make a follow-up attack.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W15 MtHP+2Effective against beast foes. Grants Atk+3. At start of combat, if unit's Res > foe's Res, reduces foe's Atk/Spd/Def by 80% of difference between stats during combat. (Calculates reduction before combat. Maximum penalty of -8.) At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+4 to unit during combat.
Effect:【Dagger 7】

【Dagger 7】
After combat, if unit attacked, inflicts Def/Res-7 on target and foes within 2 spaces of target through their next actions.
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Saizo's Star
Mt 14 Rng 2
Combat Bonuses Enemy Weakening WAfter combat, if unit attacked, inflicts Atk/Spd/Def/Res-6 on target and foes within 2 spaces of target through their next actions.After combat, if unit attacked, inflicts Atk/Spd/Def/Res-6 on target and foes within 2 spaces of target through their next actions.
Grants bonus to Atk/Spd/Def/Res during combat = current penalty on each of target's stats. Calculates each stat bonus independently.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W15 MtHP+2(Unchanged)
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Scallop Blade+
Mt 12 Rng 2
Attack Plus W13 MtHP+2If【Penalty】is active on foe, grants Atk/Spd+5 during combat.
Effect:【Dagger 7】

【Penalty】
All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard).

【Dagger 7】
After combat, if unit attacked, inflicts Def/Res-7 on target and foes within 2 spaces of target through their next actions.
(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Seashell+
Mt 10 Rng 2
Attack Plus W13 MtHP+2At start of combat, if unit's HP = 100%, grants Atk/Spd/Def/Res+2, but after combat, if unit attacked, deals 2 damage to unit. After combat, if unit attacked, inflicts Def/Res-7 on foe through its next action.At start of combat, if unit's HP = 100%, grants Atk/Spd/Def/Res+2, but after combat, if unit attacked, deals 2 damage to unit. After combat, if unit attacked, inflicts Def/Res-7 on target and foes within 2 spaces of target through their next actions.350 SP
500 Arena Medal
50 Refining Stone
Speed Plus W12 MtHP+2Spd+2
Defense Plus W12 MtHP+2Def+3
Resistance Plus W12 MtHP+2Res+3
Silver Dagger+
Mt 10 Rng 2
Attack Plus W15 MtHP+2After combat, if unit attacked, inflicts Def/Res-7 on foe through its next action.After combat, if unit attacked, inflicts Def/Res-7 on target and foes within 2 spaces of target through their next actions.350 SP
500 Arena Medal
50 Refining Stone
Speed Plus W14 MtHP+2Spd+2
Defense Plus W14 MtHP+2Def+3
Resistance Plus W14 MtHP+2Res+3
Sky Maiougi+
Mt 12 Rng 2
Attack Plus W13 MtHP+2Effective against armored foes. Disables unit's and foe's skills that change attack priority. After combat, if unit attacked, inflicts Def/Res-7 on target and foes within 2 spaces of target through their next actions.(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Smoke Dagger+
Mt 9 Rng 2
Attack Plus W13 MtHP+2After combat, if unit attacked, inflicts Def/Res-6 on foes within 2 spaces of target through their next actions.After combat, if unit attacked, inflicts Atk/Spd/Def/Res-6 on target and foes within 2 spaces of target through their next actions.350 SP
500 Arena Medal
50 Refining Stone
Speed Plus W12 MtHP+2Spd+2
Defense Plus W12 MtHP+2Def+3
Resistance Plus W12 MtHP+2Res+3
Splashy Bucket+
Mt 12 Rng 2
Attack Plus W13 MtHP+2Effective against dragon foes. Disables foe's skills that "calculate damage using the lower of foe's Def or Res" and "calculate damage from staff like other weapons." After combat, if unit attacked, inflicts Def/Res-7 on foes within 2 spaces of target through their next actions.(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Spy's Dagger
Mt 14 Rng 2
Weakness Atk WAfter combat, if unit attacked, grants Def/Res+6 to unit and allies within 2 spaces of unit for 1 turn.
Effect:【Dagger 6】

【Dagger 6】
After combat, if unit attacked, inflicts Def/Res-6 on target and foes within 2 spaces of target through their next actions.
After combat, if unit attacked, grants Def/Res+6 to unit and allies within 2 spaces of unit for 1 turn.
Effect:【Dagger 6】

【Dagger 6】
After combat, if unit attacked, inflicts Def/Res-6 on target and foes within 2 spaces of target through their next actions.
Grants bonus to unit's Atk = total penalties on foe during combat.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W15 MtHP+2(Unchanged)
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Starfish+
Mt 12 Rng 2
Attack Plus W13 MtHP+2If unit's HP ≤ 75% and unit initiates combat, unit can make a follow-up attack before foe can counterattack. After combat, if unit attacked, inflicts Def/Res-7 on target and foes within 2 spaces of target through their next actions.(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Sylgr
Mt 14 Rng 2
Sylgr WGrants Spd+3. At start of combat, if unit's Spd > foe's Spd, grants Atk/Spd+4 during combat. After combat, if unit attacked, inflicts Def/Res-7 on target and foes within 2 spaces of target through their next actions.Grants Spd+3. At start of combat, if unit's Spd > foe's Spd or if foe's HP ≥ 75%, grants Atk/Spd+5 to unit during combat and deals damage = 15% of unit's Spd.
Effect:【Dagger 7】

【Dagger 7】
After combat, if unit attacked, inflicts Def/Res-7 on target and foes within 2 spaces of target through their next actions.
Inflicts Atk/Spd/Def/Res-X on foes within 3 spaces of unit during combat (X = the greater of unit's current bonus or foe's current penalty on each stat). Calculates each stat penalty independently. At start of combat, if unit's HP ≥ 25%, grants Atk/Spd+4 to unit during combat.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W15 MtHP+2Grants Spd+3. At start of combat, if unit's Spd > foe's Spd or if foe's HP ≥ 75%, grants Atk/Spd+5 to unit during combat and deals damage = 15% of unit's Spd.
Effect:【Dagger 7】

【Dagger 7】
After combat, if unit attacked, inflicts Def/Res-7 on target and foes within 2 spaces of target through their next actions.
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Temari+
Mt 12 Rng 2
Attack Plus W13 MtHP+2At start of turn, if any foe's Res ≤ unit's Res-3 and that foe is adjacent to another foe, inflicts Atk/Spd-5 on that foe through its next action.
Effect:【Dagger 7】

【Dagger 7】
After combat, if unit attacked, inflicts Def/Res-7 on target and foes within 2 spaces of target through their next actions.
(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
The Cleaner+
Mt 12 Rng 2
Attack Plus W13 MtHP+2Grants bonus to unit’s Atk = total bonuses on foe during combat. After combat, if unit attacked, inflicts Def/Res-7 on target and foes within 2 spaces of target through their next actions.(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Tropical Treats+
Mt 12 Rng 2
Attack Plus W13 MtHP+2If a bonus granted by a skill like Rally or Hone is active on unit, grants Atk/Res+4 during combat.
Effect:【Dagger 7】

【Dagger 7】
After combat, if unit attacked, inflicts Def/Res-7 on target and foes within 2 spaces of target through their next actions.
(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Vicious Dagger+
Mt 12 Rng 2
Attack Plus W13 MtHP+2If unit initiates combat, grants Atk/Spd+5 during combat and neutralizes effects that prevent unit's follow-up attacks during combat.
Effect:【Dagger 7】

【Dagger 7】
After combat, if unit attacked, inflicts Def/Res-7 on target and foes within 2 spaces of target through their next actions.
(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3
Wildcat Dagger
Mt 14 Rng 2
Wildcat Dagger WAt start of combat, if unit's HP ≥ 25%, grants bonus to unit's Atk/Spd/Def/Res = 4 + current bonus on each of foe's stats, inflicts penalty on foe's Atk/Spd/Def/Res = current bonus on each of foe's stats (calculates each stat bonus and penalty independently), and neutralizes effects that inflict "Special cooldown charge -X" on unit during combat.
Effect:【Dagger 7】

【Dagger 7】
After combat, if unit attacked, inflicts Def/Res-7 on target and foes within 2 spaces of target through their next actions.
At start of combat, if unit's HP ≥ 25%, grants bonus to unit's Atk/Spd/Def/Res = 4 + current bonus on each of foe's stats, inflicts penalty on foe's Atk/Spd/Def/Res = current bonus on each of foe's stats (calculates each stat bonus and penalty independently), and neutralizes effects that inflict "Special cooldown charge -X" on unit during combat.
Effect:【Dagger 7】

【Dagger 7】
After combat, if unit attacked, inflicts Def/Res-7 on target and foes within 2 spaces of target through their next actions.
If unit initiates combat or foe's HP ≥ 75% at start of combat, grants Atk/Spd/Def/Res+4 to unit, reduces damage from foe's first attack by 30%, and deals damage = 10% of unit's Spd during combat (excluding area-of-effect Specials).
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W15 MtHP+2(Unchanged)
Speed Plus WHP+2Spd+2
Defense Plus WHP+2Def+3
Resistance Plus WHP+2Res+3

Dragonstone

WeaponIconMtHPSpdDefResOriginal effectUpgraded effectCost
Arcane Grima
Mt 16 Rng 1
Attack Plus W18 MtHP+5Accelerates Special trigger (cooldown count-1). At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+5 to unit during combat, unit makes a guaranteed follow-up attack, deals damage = 15% of unit's Atk (including when dealing damage with a Special triggered before combat), and restores 7 HP to unit after combat. If foe's Range = 2, calculates damage using the lower of foe's Def or Res.(Unchanged)350 SP
500 Arena Medal
200 Refining Stone
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Aurora Breath
Mt 16 Rng 1
Aurora Breath WHP+3Grants Atk+3. If unit initiates combat, grants Atk+6 to unit during combat and unit makes a guaranteed follow-up attack. If foe initiates combat, grants Def/Res+6 during combat and foe cannot make a follow-up attack. If foe's Range = 2, calculates damage using the lower of foe's Def or Res.Grants Atk+3. Grants Atk/Def/Res+6, unit makes a guaranteed follow-up attack, foe cannot make a follow-up attack, and inflicts Special cooldown charge -1 on foe per attack (only highest value applied; does not stack) during combat. If foe's Range = 2, calculates damage using the lower of foe's Def or Res.
Accelerates Special trigger (cooldown count-1). At start of combat, if unit's HP ≥ 25%, grants Atk/Def/Res+4 to unit and unit's first attack deals damage = 15% of foe's Res during combat (excluding area-of-effect Specials), and also, if unit's Res > foe's Res, reduces damage from attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by percentage = difference between stats × 4 (max 40%). At start of combat, if unit's HP ≥ 25%, restores 7 HP to unit after combat.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W18 MtHP+5Grants Atk+3. Grants Atk/Def/Res+6, unit makes a guaranteed follow-up attack, foe cannot make a follow-up attack, and inflicts Special cooldown charge -1 on foe per attack (only highest value applied; does not stack) during combat. If foe's Range = 2, calculates damage using the lower of foe's Def or Res.
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Blackfire Breath+
Mt 14 Rng 1
Attack Plus W16 MtHP+5If unit is not adjacent to an ally, inflicts Atk/Res-5 on foe during combat and neutralizes foe's bonuses to Atk/Res (from skills like Fortify, Rally, etc.) during combat. If foe's Range = 2, calculates damage using the lower of foe's Def or Res.(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Breath of Blight
Mt 16 Rng 1
Breath of Blight WHP+3Neutralizes "effective against dragons" bonuses. At the start of turn 4, deals 10 damage to foes within 3 spaces, and restores HP to unit = number of foes within 3 spaces × 5. If foe's Range = 2, calculates damage using the lower of foe's Def or Res.Neutralizes "effective against dragons" bonuses. At the start of turns 3 and 4, deals 13 damage to foes within 4 spaces of unit and restores HP to unit = number of foes within 4 spaces × 13. At start of combat, if unit's HP ≥ 25%, grants Atk+5 to unit and inflicts Atk-5 on foe during combat. If foe's Range = 2, calculates damage using the lower of foe's Def or Res.
If foe initiates combat or if foe's HP ≥ 75% at start of combat, grants Atk+5 to unit and inflicts Atk-5 on foe during combat and also inflicts Special cooldown charge -1 on foe per attack. (Only highest value applied. Does not stack.)
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W18 MtHP+5Neutralizes "effective against dragons" bonuses. At the start of turns 3 and 4, deals 13 damage to foes within 4 spaces of unit and restores HP to unit = number of foes within 4 spaces × 13. At start of combat, if unit's HP ≥ 25%, grants Atk+5 to unit and inflicts Atk-5 on foe during combat. If foe's Range = 2, calculates damage using the lower of foe's Def or Res.
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Breath of Fog
Mt 16 Rng 1
Breath of Fog WHP+3Effective against dragon foes. At start of odd-numbered turns, restores 10 HP. If foe's Range = 2, calculates damage using the lower of foe's Def or Res.Effective against dragon foes. At start of odd-numbered turns, restores 10 HP. If foe's Range = 2, calculates damage using the lower of foe's Def or Res.
If unit is within 2 spaces of sword or dragon ally, grants Atk/Def+5 during combat.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W18 MtHP+5(Unchanged)
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Brutal Breath
Mt 16 Rng 1
Brutal Breath WHP+3Grants Spd+3. Grants Atk/Spd/Def/Res+X during combat. (Calculates X based on number of allies within 2 spaces of unit: 0 allies grants +5; 1 grants +3; 2 grants +1; ≥3 allies grants +0.) If the number of allies within 2 spaces is ≤ 1, inflicts Special cooldown charge -1 on foe per attack during combat. (Only highest value applied. Does not stack.) If foe's Range = 2, calculates damage using the lower of foe's Def or Res.Grants Spd+3. Grants Atk/Spd/Def/Res+X (calculates X based on number of allies adjacent to unit: if 0 allies, X = 11; if 1 ally, X = 9; if 2 allies, X = 7; if 3 allies, X = 5, and if allies ≥ 4, X = 4) and inflicts Special cooldown charge -1 on foe per attack during combat (only highest value applied; does not stack). Restores 7 HP to unit after combat. If foe's Range = 2, calculates damage using the lower of foe's Def or Res.
At start of turn, if number of allies adjacent to unit ≤ 2, grants Atk/Spd+6,【Dodge】, and "neutralizes foe's bonuses during combat" to unit for 1 turn. If foe initiates combat or if foe's HP ≥ 75% at start of combat, grants Atk/Spd/Def/Res+4 to unit and deals damage = 20% of unit's Spd during combat (excluding area-of-effect Specials).<br><br>【Dodge】<br>If unit's Spd > foe's Spd, reduces damage from attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by percentage = difference between stats × 4 (max 40%).
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W18 MtHP+5Grants Spd+3. Grants Atk/Spd/Def/Res+X (calculates X based on number of allies adjacent to unit: if 0 allies, X = 11; if 1 ally, X = 9; if 2 allies, X = 7; if 3 allies, X = 5, and if allies ≥ 4, X = 4) and inflicts Special cooldown charge -1 on foe per attack during combat (only highest value applied; does not stack). Restores 7 HP to unit after combat. If foe's Range = 2, calculates damage using the lower of foe's Def or Res.
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Dark Breath+
Mt 13 Rng 1
Attack Plus W16 MtHP+5If unit initiates combat, inflicts Atk/Spd-5 on foes within 2 spaces of target through their next actions after combat.After combat, if unit attacked, inflicts Atk/Spd-7 on target and foes within 2 spaces of target through their next actions. If foe's Range = 2, calculates damage using the lower of foe's Def or Res.350 SP
500 Arena Medal
50 Refining Stone
Speed Plus W14 MtHP+5Spd+3
Defense Plus W14 MtHP+5Def+4
Resistance Plus W14 MtHP+5Res+4
Demonic Breath
Mt 16 Rng 1
Demonic Breath WHP+3Grants Def+3. Effective against armored foes. At start of combat, if a negative status effect is active on unit, or if unit's HP < 100%, neutralizes penalties on unit and grants Atk/Spd/Def/Res+4 during combat. If foe's Range = 2, calculates damage using the lower of foe's Def or Res.Grants Def+3. Effective against armored foes. If foe initiates combat, if a negative status effect is active on unit at start of combat, or if unit's HP < 100% at start of combat, neutralizes penalties on unit and grants Atk/Spd/Def/Res+4 during combat. If foe's Range = 2, calculates damage using the lower of foe's Def or Res.
If foe initiates combat or if foe's HP ≥ 75% at start of combat, grants Atk+5 to unit, inflicts Atk-5 on foe, and also, if foe can make a follow-up attack, reduces damage from foe's first attack by 70% during combat.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W18 MtHP+5Grants Def+3. Effective against armored foes. If foe initiates combat, if a negative status effect is active on unit at start of combat, or if unit's HP < 100% at start of combat, neutralizes penalties on unit and grants Atk/Spd/Def/Res+4 during combat. If foe's Range = 2, calculates damage using the lower of foe's Def or Res.
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Divine Breath
Mt 16 Rng 1
Divine Breath WHP+3Grants Atk+3. Effective against dragon foes. Grants Atk/Spd/Def/Res+X during combat. (X = number of dragon allies and allies that have "effective against dragons" within 2 spaces ×3. Maximum bonus of +9 to each stat.) If foe's Range = 2, calculates damage using the lower of foe's Def or Res.Grants Atk+3. Effective against dragon foes. Grants Atk/Spd/Def/Res+3 to dragon allies and allies that have "effective against dragons" within 4 spaces of unit and Atk/Spd/Def/Res+X to unit during combat. (X = number of dragon allies and allies that have "effective against dragons" within 4 spaces of unit × 3. Maximum bonus of +9 to each stat.) If foe's Range = 2, calculates damage using the lower of foe's Def or Res.
If unit is within 3 spaces of an ally, grants Atk/Spd/Def/Res+4 to unit and reduces damage from foe's first attack by 25% during combat, and also, if unit's Atk > foe's Res, unit's first attack during combat deals damage = 25% of unit's Atk minus foe's Res.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W18 MtHP+5Grants Atk+3. Effective against dragon foes. Grants Atk/Spd/Def/Res+3 to dragon allies and allies that have "effective against dragons" within 4 spaces of unit and Atk/Spd/Def/Res+X to unit during combat. (X = number of dragon allies and allies that have "effective against dragons" within 4 spaces of unit × 3. Maximum bonus of +9 to each stat.) If foe's Range = 2, calculates damage using the lower of foe's Def or Res.
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Divine Mist
Mt 16 Rng 1
Divine Mist WHP+3Effective against dragon foes. Unit can counterattack regardless of foe's range. If foe's Range = 2, calculates damage using the lower of foe's Def or Res.Effective against dragon foes. Unit can counterattack regardless of foe's range. If foe's Range = 2, calculates damage using the lower of foe's Def or Res.
At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+4 to unit and inflicts penalty on foe's Atk = 75% of total bonuses on unit's Def and Res during combat.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W18 MtHP+5(Unchanged)
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Draconic Rage
Mt 16 Rng 1
Draconic Rage WHP+3Accelerates Special trigger (cooldown count-1). If the number of allies within 2 spaces (excluding unit) > the number of foes within 2 spaces (excluding target), grants Atk/Spd+5 during combat. If foe's Range = 2, calculates damage using the lower of foe's Def or Res.Accelerates Special trigger (cooldown count-1). If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd/Def/Res+4 to unit during combat and reduces damage from foe's first attack during combat by 40%. If foe's Range = 2, calculates damage using the lower of foe's Def or Res.
At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+4 and Special cooldown charge +1 to unit per attack during combat. (Only highest value applied. Does not stack.)
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W18 MtHP+5Accelerates Special trigger (cooldown count-1). If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd/Def/Res+4 to unit during combat and reduces damage from foe's first attack during combat by 40%. If foe's Range = 2, calculates damage using the lower of foe's Def or Res.
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Dragon's Stone+
Mt 14 Rng 1
Attack Plus W16 MtHP+5At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+4 to unit and reduces damage from foe's first attack by 20% of unit's Spd during combat ("first attack" normally means only the first strike; for effects that grant "unit attacks twice," it means the first and second strikes), and also, if unit's Spd > foe's Spd, neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks during combat. If foe's Range = 2, calculates damage using the lower of foe's Def or Res.(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Dusk Dragonstone
Mt 16 Rng 1
Dusk Dragonstone WHP+3If foe initiates combat or if foe's HP ≥ 75% at start of combat, grants Atk/Spd/Def/Res+4 to unit during combat. If foe's Range = 2, calculates damage using the lower of foe's Def or Res.If foe initiates combat or if foe's HP ≥ 75% at start of combat, grants Atk/Spd/Def/Res+4 to unit during combat. If foe's Range = 2, calculates damage using the lower of foe's Def or Res.
If unit is within 3 spaces of an ally, grants Atk/Spd/Def/Res+4 to unit during combat and restores 7 HP to unit after combat.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W18 MtHP+5(Unchanged)
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Eternal Breath
Mt 16 Rng 1
Eternal Breath WHP+3At start of turn, if an ally is within 2 spaces of unit, grants Atk/Spd/Def/Res+5 to unit and allies within 2 spaces for 1 turn. If foe's Range = 2, calculates damage using the lower of foe's Def or Res.At start of turn, if an ally is within 2 spaces of unit, grants Atk/Spd/Def/Res+5 to unit and allies within 2 spaces for 1 turn. If foe's Range = 2, calculates damage using the lower of foe's Def or Res.
If【Bonus】is active on unit, inflicts Atk/Res-4 on foe and grants Special cooldown charge +1 per foe's attack during combat. (Only highest value applied. Does not stack. Special cooldown charge granted even if foe's attack deals 0 damage.)
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W18 MtHP+5(Unchanged)
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Ethereal Breath
Mt 16 Rng 1
Ethereal Breath WHP+3Accelerates Special trigger (cooldown count-1). Effective against dragon foes. Grants weapon-triangle advantage against colorless foes, and inflicts weapon-triangle disadvantage on colorless foes during combat. Reduces damage from area-of-effect Specials by 80% (excluding Røkkr area-of-effect Specials). If foe's Range = 2, calculates damage using the lower of foe's Def or Res.Accelerates Special trigger (cooldown count-1). Effective against dragon foes. Grants weapon-triangle advantage against colorless foes, and inflicts weapon-triangle disadvantage on colorless foes during combat. Reduces damage from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by 80%. At start of combat, if unit's HP ≥ 25%, inflicts Atk/Res-5 on foe during combat and when unit deals damage to foe during combat, restores 7 HP to unit (triggers even if 0 damage is dealt). If foe's Range = 2, calculates damage using the lower of foe's Def or Res.
If foe initiates combat or foe's HP ≥ 75% at start of combat, inflicts Atk/Res-5 on foe and neutralizes unit's penalties to Def/Res during combat, and also, if unit's Res > foe's Res, reduces damage from attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by percentage = difference between Res stats × 4 (max 40%).
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W18 MtHP+5Accelerates Special trigger (cooldown count-1). Effective against dragon foes. Grants weapon-triangle advantage against colorless foes, and inflicts weapon-triangle disadvantage on colorless foes during combat. Reduces damage from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by 80%. At start of combat, if unit's HP ≥ 25%, inflicts Atk/Res-5 on foe during combat and when unit deals damage to foe during combat, restores 7 HP to unit (triggers even if 0 damage is dealt). If foe's Range = 2, calculates damage using the lower of foe's Def or Res.
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Expiration
Mt 16 Rng 1
Expiration WHP+3Unit can counterattack regardless of foe's range. If foe's Range = 2, calculates damage using the lower of foe's Def or Res.Unit can counterattack regardless of foe's range. If foe's Range = 2, calculates damage using the lower of foe's Def or Res.
At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+4 to unit during combat and inflicts Special cooldown charge -1 on foe per attack during combat. (Only highest value applied. Does not stack.)
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W18 MtHP+5(Unchanged)
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Fell Breath
Mt 16 Rng 1
Fell Breath WHP+3Grants Atk+3. At the start of combat, if foe’s HP < 100%, grants Atk/Res+6 during combat and foe cannot make a follow-up attack. If foe's Range = 2, calculates damage using the lower of foe's Def or Res.Grants Atk+3. At the start of combat, if foe's HP < 100% or if unit's Atk > foe's Atk, grants Atk/Res+6 during combat and foe cannot make a follow-up attack. If foe's Range = 2, calculates damage using the lower of foe's Def or Res.
If unit initiates combat or if unit is within 2 spaces of an ally, grants Atk+5 to unit, inflicts Atk-5 on foe, and reduces damage from foe's first attack by 30% during combat, and also, if unit's Atk > foe's Res, unit's first attack deals damage = 30% of unit's Atk minus foe's Res.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W18 MtHP+5Grants Atk+3. At the start of combat, if foe's HP < 100% or if unit's Atk > foe's Atk, grants Atk/Res+6 during combat and foe cannot make a follow-up attack. If foe's Range = 2, calculates damage using the lower of foe's Def or Res.
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Flametongue+
Mt 15 Rng 1
Attack Plus W18 MtHP+5If foe's Range = 2, calculates damage using the lower of foe's Def or Res.350 SP
500 Arena Medal
50 Refining Stone
Speed Plus W16 MtHP+5Spd+3
Defense Plus W16 MtHP+5Def+4
Resistance Plus W16 MtHP+5Res+4
Glittering Breath+
Mt 14 Rng 1
Attack Plus W16 MtHP+5During combat, boosts unit's Def/Res by number of allies within 2 spaces × 2. (Maximum bonus of +6 to each stat.) If foe's Range = 2, calculates damage using the lower of foe's Def or Res.(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Gloom Breath
Mt 16 Rng 1
Combat Bonuses Enemy Weakening WHP+3At start of turn, inflicts Atk/Spd-7 on foes within 2 spaces through their next actions. After combat, if unit attacked, inflicts Atk/Spd-7 on target and foes within 2 spaces of target through their next actions. If foe's Range = 2, calculates damage using the lower of foe's Def or Res.At start of turn, inflicts Atk/Spd-7 on foes within 2 spaces through their next actions. After combat, if unit attacked, inflicts Atk/Spd-7 on target and foes within 2 spaces of target through their next actions. If foe's Range = 2, calculates damage using the lower of foe's Def or Res.
Grants bonus to Atk/Spd/Def/Res during combat = current penalty on each of target's stats. Calculates each stat bonus independently.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W18 MtHP+5(Unchanged)
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Great Flame
Mt 16 Rng 1
Great Flame WHP+3Grants Atk+3. If unit's Def ≥ foe's Def+5, foe cannot make a follow-up attack. If foe's Range = 2, calculates damage using the lower of foe's Def or Res.Grants Atk+3. If unit's Def ≥ foe's Def+1, foe cannot make a follow-up attack. If foe's Range = 2, calculates damage using the lower of foe's Def or Res.
At start of combat, if unit's HP ≥ 25% and unit is within 2 spaces of an ally, grants Atk/Spd/Def/Res+5 to unit and neutralizes effects that guarantee foe's follow-up attacks during combat.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W18 MtHP+5Grants Atk+3. If unit's Def ≥ foe's Def+1, foe cannot make a follow-up attack. If foe's Range = 2, calculates damage using the lower of foe's Def or Res.
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Lantern Breath+
Mt 14 Rng 1
Attack Plus W16 MtHP+5If foe initiates combat or if foe's HP ≥ 75% at start of combat, grants Atk+5 to unit, inflicts Atk-5 on foe, and inflicts Special cooldown charge -1 on foe per attack during combat. (Only highest value applied. Does not stack.) If foe's Range = 2, calculates damage using the lower of foe's Def or Res.(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Light Breath+
Mt 13 Rng 1
Attack Plus W16 MtHP+5If unit initiates combat, grants Def/Res+4 to adjacent allies for 1 turn after combat.After combat, if unit attacked, grants Atk/Spd/Def/Res+5 to unit and allies within 2 spaces of unit for 1 turn. If foe's Range = 2, calculates damage using the lower of foe's Def or Res.350 SP
500 Arena Medal
50 Refining Stone
Speed Plus W14 MtHP+5Spd+3
Defense Plus W14 MtHP+5Def+4
Resistance Plus W14 MtHP+5Res+4
Lightning Breath+
Mt 11 Rng 1
Attack Plus W14 MtHP+5Slows Special trigger (cooldown count+1).
Unit can counterattack regardless of foe's range.
Slows Special trigger (cooldown count+1). Unit can counterattack regardless of foe's range. If foe's Range = 2, calculates damage using the lower of foe's Def or Res.350 SP
500 Arena Medal
50 Refining Stone
Speed Plus W12 MtHP+5Spd+3
Defense Plus W12 MtHP+5Def+4
Resistance Plus W12 MtHP+5Res+4
New-Sun Stone+
Mt 14 Rng 1
Attack Plus W16 MtHP+5At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+4 to unit, reduces damage from foe's first attack by 15% of unit's Atk ("first attack" normally means only the first strike; for effects that grant "unit attacks twice," it means the first and second strikes), and inflicts Special cooldown charge -1 on foe per attack during combat (only highest value applied; does not stack). If foe's Range = 2, calculates damage using the lower of foe's Def or Res.(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Nurturing Breath
Mt 16 Rng 1
Nurturing Breath WHP+3Grants Def+3. If foe's Range = 2, calculates damage using the lower of foe's Def or Res. Grants Atk/Spd/Def/Res+2 to allies within 7 rows and 7 columns centered on unit during combat.Grants Def+3. Grants Atk/Spd/Def/Res+X during combat (X = number of allies within 7 rows and 7 columns centered on unit × 2; max 6). Grants Atk/Spd/Def/Res+4 to allies within 7 rows and 7 columns centered on unit during combat. If foe's Range = 2, calculates damage using the lower of foe's Def or Res.
Grants Atk/Spd/Def/Res+4. If allies are within 7 rows and 7 columns centered on unit, unit neutralizes bonuses to foe's Atk (from skills like Fortify, Rally, etc.) during combat. Allies within 7 rows and 7 columns centered on unit gain "neutralizes bonuses to foe's Atk (from skills like Fortify, Rally, etc.)" during combat.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W18 MtHP+5Grants Def+3. Grants Atk/Spd/Def/Res+X during combat (X = number of allies within 7 rows and 7 columns centered on unit × 2; max 6). Grants Atk/Spd/Def/Res+4 to allies within 7 rows and 7 columns centered on unit during combat. If foe's Range = 2, calculates damage using the lower of foe's Def or Res.
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Oracle's Breath
Mt 16 Rng 1
Oracles Breath WHP+3Grants Atk+3. If a bonus granted by a skill like Rally or Hone is active on unit, foe cannot make a follow-up attack. If foe's Range = 2, calculates damage using the lower of foe's Def or Res.Grants Atk+3. At start of combat, if unit's HP ≥ 50% or if【Bonus】is active on unit, grants Atk/Spd/Def/Res+4 to unit during combat and foe cannot make a follow-up attack. If foe's Range = 2, calculates damage using the lower of foe's Def or Res.

【Bonus】
All effects that last "for 1 turn" or "that turn only." Includes bonuses granted by a skill like Rally or Hone and positive status effects (extra movement or effects like Dominance).
At start of turn, if unit is within 2 spaces of an ally, grants Def/Res+6 and the following status to unit and allies within 2 spaces for 1 turn: "Grants Special cooldown charge +1 per attack during combat (only highest value applied; does not stack)." If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd/Def/Res+4 to unit during combat and grants bonus to unit's Atk/Spd/Def/Res during combat = highest bonus on allies within 2 spaces of unit. Calculates each stat bonus independently.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W18 MtHP+5Grants Atk+3. At start of combat, if unit's HP ≥ 50% or if【Bonus】is active on unit, grants Atk/Spd/Def/Res+4 to unit during combat and foe cannot make a follow-up attack. If foe's Range = 2, calculates damage using the lower of foe's Def or Res.

【Bonus】
All effects that last "for 1 turn" or "that turn only." Includes bonuses granted by a skill like Rally or Hone and positive status effects (extra movement or effects like Dominance).
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Pale Breath+
Mt 14 Rng 1
Attack Plus W16 MtHP+5If unit is within 2 spaces of an ally, grants Atk/Def+5 to unit and neutralizes unit's penalties to Atk/Def during combat. If foe's Range = 2, calculates damage using the lower of foe's Def or Res.(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Primordial Breath
Mt 16 Rng 1
Primordial Breath WHP+3Accelerates Special trigger (cooldown count-1). If foe's Range = 2, calculates damage using the lower of foe's Def or Res. If foe initiates combat or if foe's HP = 100% at start of combat, grants Atk/Spd/Def/Res+5 to unit and grants unit Special cooldown charge +1 per unit's attack. (Only highest value applied. Does not stack.)Accelerates Special trigger (cooldown count-1). If foe's Range = 2, calculates damage using the lower of foe's Def or Res. If foe initiates combat or if foe's HP ≥ 75% at start of combat, grants Atk/Spd/Def/Res+5 to unit, grants Special cooldown charge +1 per attack (only highest value applied; does not stack), and reduces damage from foe's first attack by 7 during combat ("first attack" normally means only the first strike; for effects that grant "unit attacks twice," it means the first and second strikes).
At the start of turn 1, if foe's attack can trigger unit's Special, grants Special cooldown count-2. At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+4 to unit during combat, neutralizes effects that inflict "Special cooldown charge -X" on unit during combat, and reduces damage from attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by 30%, and restores 7 HP to unit after combat.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W18 MtHP+5Accelerates Special trigger (cooldown count-1). If foe's Range = 2, calculates damage using the lower of foe's Def or Res. If foe initiates combat or if foe's HP ≥ 75% at start of combat, grants Atk/Spd/Def/Res+5 to unit, grants Special cooldown charge +1 per attack (only highest value applied; does not stack), and reduces damage from foe's first attack by 7 during combat ("first attack" normally means only the first strike; for effects that grant "unit attacks twice," it means the first and second strikes).
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Purifying Breath
Mt 14 Rng 1
Purifying Breath WHP+3Slows Special trigger (cooldown count+1). Unit can counterattack regardless of foe's range. If foe's Range = 2, calculates damage using the lower of foe's Def or Res.Slows Special trigger (cooldown count+1). Unit can counterattack regardless of foe's range. If foe's Range = 2, calculates damage using the lower of foe's Def or Res.
At start of combat, if units HP ≥ 50%, grants Atk/Spd/Def/Res+4 to unit during combat and neutralizes unit's penalties.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W16 MtHP+5(Unchanged)
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Razing Breath
Mt 16 Rng 1
Razing Breath WHP+3Effective against dragon foes. Unit can counterattack regardless of foe's range. If foe's Range = 2, calculates damage using the lower of foe's Def or Res.Effective against dragon foes. Unit can counterattack regardless of foe's range. If foe's Range = 2, calculates damage using the lower of foe's Def or Res.
At start of combat, if unit's HP ≥ 25%, grants bonus to unit's Atk/Spd/Def/Res during combat = 4 + current bonus on each of unit's stats (calculates each stat bonus independently), and also, if【Bonus】is active on unit, the following will occur based on who initiated combat: if unit initiated, unit makes a guaranteed follow-up attack; if foe initiated, foe cannot make a follow-up attack.<br><br>【Bonus】<br>All effects that last "for 1 turn" or "that turn only." Includes bonuses granted by a skill like Rally or Hone and positive status effects (extra movement or effects like Dominance).
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W18 MtHP+5(Unchanged)
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Savage Breath
Mt 16 Rng 1
Savage Breath WHP+3Grants Atk+3. Grants Atk/Spd/Def/Res+X. (Calculates X based on number of allies within 2 spaces of unit: 0 allies grants +6; 1 ally grants +4; 2 allies grants +2; ≥3 allies grants +0.) If foe's Range = 2, calculates damage using the lower of foe's Def or Res.Grants Atk+3. Grants Atk/Spd/Def/Res+X during combat. (Calculates X based on number of allies within 2 spaces of unit: 0 allies grants +7; 1 grants +5; 2 grants +3; 3 grants +1; ≥4 allies grants +0.) If the number of allies within 2 spaces of unit is ≤ 1, neutralizes unit's penalties during combat. If foe's Range = 2, calculates damage using the lower of foe's Def or Res.
At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+4 to unit during combat and reduces damage from foe's first attack by X% (X = 30 - number of allies within 2 spaces of unit × 10; min 0%). At start of combat, if unit's HP ≥ 25% and unit's Atk > foe's Res, unit's first attack deals damage = X% of difference between stats (X = 30 - number of allies within 2 spaces of unit × 10; min 0%).
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W18 MtHP+5Grants Atk+3. Grants Atk/Spd/Def/Res+X during combat. (Calculates X based on number of allies within 2 spaces of unit: 0 allies grants +7; 1 grants +5; 2 grants +3; 3 grants +1; ≥4 allies grants +0.) If the number of allies within 2 spaces of unit is ≤ 1, neutralizes unit's penalties during combat. If foe's Range = 2, calculates damage using the lower of foe's Def or Res.
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Serenity Breath+
Mt 14 Rng 1
Attack Plus W16 MtHP+5If foe initiates combat or foe's HP ≥ 75% at start of combat, inflicts Atk/Res-5 on foe during combat and foe cannot make a follow-up attack. If foe's Range = 2, calculates damage using the lower of foe's Def or Res.(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Snow's Grace
Mt 16 Rng 1
Snows Grace WHP+3Neutralizes "effective against dragons" bonuses. Grants Spd+3. At start of combat, if unit's HP ≥ 50%, grants Atk/Spd/Def/Res+5 during combat. If foe's Range = 2, calculates damage using the lower of foe's Def or Res.Neutralizes "effective against dragons" bonuses. Grants Spd+3. At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+5 to unit and neutralizes unit's penalties during combat. If foe's Range = 2, calculates damage using the lower of foe's Def or Res.
If foe initiates combat or if foe's HP ≥ 75% at start of combat, grants Atk/Spd/Def/Res+4 to unit, neutralizes effects that guarantee foe's follow-up attacks, and reduces damage from foe's first attack by 30% during combat.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W18 MtHP+5Neutralizes "effective against dragons" bonuses. Grants Spd+3. At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+5 to unit and neutralizes unit's penalties during combat. If foe's Range = 2, calculates damage using the lower of foe's Def or Res.
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Spirit Breath
Mt 16 Rng 1
Spirit Breath WHP+3Grants Def+3. If unit initiates combat and unit's Def ≥ foe's Def+5, unit makes a guaranteed follow-up attack. If foe's Range = 2, calculates damage using the lower of foe's Def or Res.Grants Def+3. At start of combat, if unit's Def > foe's Def or foe's HP ≥ 75%, grants Atk+5 to unit and inflicts Atk-5 on foe during combat, and unit makes a guaranteed follow-up attack. If foe's Range = 2, calculates damage using the lower of foe's Def or Res.
If unit is within 3 spaces of an ally, grants Atk+5 to unit and inflicts Atk-5 on foe during combat, and also, if foe initiates combat, reduces damage from foe's follow-up attack by 70% ("follow-up attack" normally means only the second strike; for effects that grant "unit attacks twice," it means the third and\nfourth strikes).
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W18 MtHP+5Grants Def+3. At start of combat, if unit's Def > foe's Def or foe's HP ≥ 75%, grants Atk+5 to unit and inflicts Atk-5 on foe during combat, and unit makes a guaranteed follow-up attack. If foe's Range = 2, calculates damage using the lower of foe's Def or Res.
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Sublime Surge
Mt 16 Rng 1
Sublime Surge WHP+3Neutralizes "effective against dragons" bonuses. Unit can counterattack regardless of foe's range. If foe's Range = 2, calculates damage using the lower of foe's Def or Res.Neutralizes "effective against dragons" bonuses. Unit can counterattack regardless of foe's range. If foe's Range = 2, calculates damage using the lower of foe's Def or Res.
At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+4 to unit during combat and reduces damage from foe's first attack by 40%.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W18 MtHP+5(Unchanged)
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Summer's Breath
Mt 16 Rng 1
Summers Breath WHP+3Effective against dragon foes. Grants Def+3. If foe initiates combat, grants Special cooldown charge +1 per attack during combat. (Only highest value applied. Does not stack.) If foe's Range = 2, calculates damage using the lower of foe's Def or Res.Effective against dragon foes. Grants Def+3. If foe initiates combat or if foe's HP ≥ 75% at start of combat, grants Atk/Spd/Def/Res+4 during combat and Special cooldown charge +1 per attack during combat. (Only highest value applied. Does not stack.) If foe's Range = 2, calculates damage using the lower of foe's Def or Res.
If unit is within 3 spaces of an ally, grants Atk/Spd/Def/Res+4 to unit during combat and deals damage = X% of foe's Res when Special triggers (X = unit's max Special cooldown count value × 10, + 20).
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W18 MtHP+5Effective against dragon foes. Grants Def+3. If foe initiates combat or if foe's HP ≥ 75% at start of combat, grants Atk/Spd/Def/Res+4 during combat and Special cooldown charge +1 per attack during combat. (Only highest value applied. Does not stack.) If foe's Range = 2, calculates damage using the lower of foe's Def or Res.
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Sun Dragonstone
Mt 16 Rng 1
Lull Atk Spd WHP+3If foe initiates combat or if a bonus granted by a skill like Rally or Hone is not active on foe, grants Atk/Spd/Def/Res+4 to unit during combat. If foe's Range = 2, calculates damage using the lower of foe's Def or Res.If foe initiates combat or if a bonus granted by a skill like Rally or Hone is not active on foe, grants Atk/Spd/Def/Res+4 to unit during combat. If foe's Range = 2, calculates damage using the lower of foe's Def or Res.
Inflicts Atk/Spd-3 on foe and neutralizes foe's bonuses to Atk/Spd (from skills like Fortify, Rally, etc.) during combat.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W18 MtHP+5(Unchanged)
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Surprise Breath+
Mt 14 Rng 1
Attack Plus W16 MtHP+5At start of combat, if unit's HP ≥ 25%, grants Atk/Res+5 to unit during combat and inflicts penalty on foe's Atk/Res during combat = 20% of unit's Res at start of combat. If foe's Range = 2, calculates damage using the lower of foe's Def or Res.(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Water Breath+
Mt 14 Rng 1
Attack Plus W16 MtHP+5If foe initiates combat, grants Def/Res+4 during combat.
If foe's Range = 2, calculates damage using the lower of foe's Def or Res.
(Unchanged)350 SP
500 Arena Medal
50 Refining Stone
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Wizened Breath
Mt 16 Rng 1
Wizened Breath WHP+3At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+4 to unit during combat, and also, if no effect neutralizes penalties to foe's Atk/Spd/Def/Res, inflicts penalty on each of those stats during combat = 6 - current penalty on each of those stats (min: 0; calculates each stat penalty independently). If unit's HP ≥ 25% at start of combat, inflicts Atk/Spd/Def/Res-6 on foe through its next action after combat. If foe's Range = 2, calculates damage using the lower of foe's Def or Res.At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+4 to unit during combat, and also, if no effect neutralizes penalties to foe's Atk/Spd/Def/Res, inflicts penalty on each of those stats during combat = 6 - current penalty on each of those stats (min: 0; calculates each stat penalty independently). If unit's HP ≥ 25% at start of combat, inflicts Atk/Spd/Def/Res-6 on foe through its next action after combat. If foe's Range = 2, calculates damage using the lower of foe's Def or Res.
If foe initiates combat or foe's HP ≥ 75% at start of combat, grants Atk/Spd/Def/Res+4 to unit and foe cannot make a follow-up attack during combat.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W18 MtHP+5(Unchanged)
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Zephyr Breath
Mt 16 Rng 1
Zephyr Breath WHP+3Effective against armored foes. Grants Res+3. If a bonus granted by a skill like Rally or Hone is active on unit or if unit is within 2 spaces of an ally, neutralizes unit's penalties and inflicts Atk-6 on foe during combat, and foe cannot make a follow-up attack. If foe's Range = 2, calculates damage using the lower of foe's Def or Res.Effective against armored foes. Grants Res+3. If【Bonus】is active on unit or if unit is within 2 spaces of an ally, inflicts Atk-6 and Spd/Def/Res-4 on foe, neutralizes unit's penalties, and foe cannot make a follow-up attack during combat. If foe's Range = 2, calculates damage using the lower of foe's Def or Res.

【Bonus】
All effects that last "for 1 turn" or "that turn only." Includes bonuses granted by a skill like Rally or Hone and positive status effects (extra movement or effects like Dominance).
If foe initiates combat or foe's HP ≥ 75% at start of combat, inflicts Atk/Spd/Def/Res-4 on foe during combat, reduces damage from foe's first attack by 5 during combat ("first attack" normally means only the first strike; for effects that grant "unit attacks twice," it means the first and second strikes), and restores 7 HP to unit after combat, and also, if unit's Res > foe's Res, reduces damage from attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by percentage = difference between stats × 4 (max 40%).
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W18 MtHP+5Effective against armored foes. Grants Res+3. If【Bonus】is active on unit or if unit is within 2 spaces of an ally, inflicts Atk-6 and Spd/Def/Res-4 on foe, neutralizes unit's penalties, and foe cannot make a follow-up attack during combat. If foe's Range = 2, calculates damage using the lower of foe's Def or Res.

【Bonus】
All effects that last "for 1 turn" or "that turn only." Includes bonuses granted by a skill like Rally or Hone and positive status effects (extra movement or effects like Dominance).
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4

Beast

WeaponIconMtHPSpdDefResOriginal effectUpgraded effectCost
Arcane Nihility
Mt 14 Rng 1
Attack Plus W16 MtHP+5Accelerates Special trigger (cooldown count-1). At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+5 and Atk/Spd/Def/Res+X to unit, inflicts Atk/Spd/Def/Res-X on foe (X = current bonus on each of foe's stats; calculates each stat bonus and penalty independently), and deals damage = 15% of unit's Spd during combat (including when dealing damage with a Special triggered before combat), and also, if unit's Spd > foe's Spd, neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks during combat. At start of turn, if unit is adjacent to only beast or dragon allies or is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, grants Atk+2 to unit, inflicts Atk/Def-X on foe during combat (X = number of spaces from start position to end position of whoever initiated combat + 3; max 6), and also, if X ≥ 5, reduces damage from foe's first attack by 30% during combat.(Unchanged)350 SP
500 Arena Medal
200 Refining Stone
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Brazen Cat Fang
Mt 14 Rng 1
Brazen Cat Fang WHP+3Grants Spd+3. If unit is not adjacent to an ally, grants Atk/Spd+6 during combat. At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, grants Atk+2, and if unit initiates combat, inflicts Atk/Def-4 on foe during combat and foe cannot make a follow-up attack.Grants Spd+3. If unit initiates combat or is not adjacent to an ally, grants Atk/Spd+6 to unit during combat, neutralizes effects that prevent unit's follow-up attacks, and deals +10 damage when Special triggers. At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, grants Atk+2, and if unit initiates combat, inflicts Atk/Def-4 on foe during combat and foe cannot make a follow-up attack.
At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+4 to unit during combat and Special cooldown charge +1 to unit per attack, and also, if unit transforms, inflicts Special cooldown charge -1 on foe per attack. (Only highest value applied. Does not stack.)
400 SP
500 Arena Medal
200 Divine Dew
Brazen Cat Fang WHP+3Grants Spd+3. If unit initiates combat or is not adjacent to an ally, grants Atk/Spd+6 to unit during combat, neutralizes effects that prevent unit's follow-up attacks, and deals +10 damage when Special triggers. At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, grants Atk+2 to unit, inflicts Atk/Def-X on foe during combat (X = number of spaces from start position to end position of whoever initiated combat + 3; max 6), and also, if X ≥ 5, reduces damage from foe's first attack by 30% during combat.
At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+4 to unit during combat and Special cooldown charge +1 to unit per attack, and also, if unit transforms, inflicts Special cooldown charge -1 on foe per attack. (Only highest value applied. Does not stack.)
Attack Plus W16 MtHP+5Grants Spd+3. If unit initiates combat or is not adjacent to an ally, grants Atk/Spd+6 to unit during combat, neutralizes effects that prevent unit's follow-up attacks, and deals +10 damage when Special triggers. At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, grants Atk+2, and if unit initiates combat, inflicts Atk/Def-4 on foe during combat and foe cannot make a follow-up attack.
Attack Plus W16 MtHP+5Grants Spd+3. If unit initiates combat or is not adjacent to an ally, grants Atk/Spd+6 to unit during combat, neutralizes effects that prevent unit's follow-up attacks, and deals +10 damage when Special triggers. At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, grants Atk+2 to unit, inflicts Atk/Def-X on foe during combat (X = number of spaces from start position to end position of whoever initiated combat + 3; max 6), and also, if X ≥ 5, reduces damage from foe's first attack by 30% during combat.
Speed Plus WHP+5Spd+3Grants Spd+3. If unit initiates combat or is not adjacent to an ally, grants Atk/Spd+6 to unit during combat, neutralizes effects that prevent unit's follow-up attacks, and deals +10 damage when Special triggers. At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, grants Atk+2, and if unit initiates combat, inflicts Atk/Def-4 on foe during combat and foe cannot make a follow-up attack.
Speed Plus WHP+5Spd+3Grants Spd+3. If unit initiates combat or is not adjacent to an ally, grants Atk/Spd+6 to unit during combat, neutralizes effects that prevent unit's follow-up attacks, and deals +10 damage when Special triggers. At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, grants Atk+2 to unit, inflicts Atk/Def-X on foe during combat (X = number of spaces from start position to end position of whoever initiated combat + 3; max 6), and also, if X ≥ 5, reduces damage from foe's first attack by 30% during combat.
Defense Plus WHP+5Def+4Grants Spd+3. If unit initiates combat or is not adjacent to an ally, grants Atk/Spd+6 to unit during combat, neutralizes effects that prevent unit's follow-up attacks, and deals +10 damage when Special triggers. At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, grants Atk+2, and if unit initiates combat, inflicts Atk/Def-4 on foe during combat and foe cannot make a follow-up attack.
Defense Plus WHP+5Def+4Grants Spd+3. If unit initiates combat or is not adjacent to an ally, grants Atk/Spd+6 to unit during combat, neutralizes effects that prevent unit's follow-up attacks, and deals +10 damage when Special triggers. At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, grants Atk+2 to unit, inflicts Atk/Def-X on foe during combat (X = number of spaces from start position to end position of whoever initiated combat + 3; max 6), and also, if X ≥ 5, reduces damage from foe's first attack by 30% during combat.
Resistance Plus WHP+5Res+4Grants Spd+3. If unit initiates combat or is not adjacent to an ally, grants Atk/Spd+6 to unit during combat, neutralizes effects that prevent unit's follow-up attacks, and deals +10 damage when Special triggers. At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, grants Atk+2, and if unit initiates combat, inflicts Atk/Def-4 on foe during combat and foe cannot make a follow-up attack.
Resistance Plus WHP+5Res+4Grants Spd+3. If unit initiates combat or is not adjacent to an ally, grants Atk/Spd+6 to unit during combat, neutralizes effects that prevent unit's follow-up attacks, and deals +10 damage when Special triggers. At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, grants Atk+2 to unit, inflicts Atk/Def-X on foe during combat (X = number of spaces from start position to end position of whoever initiated combat + 3; max 6), and also, if X ≥ 5, reduces damage from foe's first attack by 30% during combat.
Bunny Fang
Mt 14 Rng 1
Bunny Fang WHP+3Grants Spd+3. Effective against cavalry foes. After combat, if unit's HP ≤ 75%, grants Special cooldown count-2.
Effect:【Beast (Cavalry)】

【Beast (Cavalry)】
At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, grants Atk+2, and if unit initiates combat, inflicts Atk/Def-4 on foe during combat and foe cannot make a follow-up attack.
Grants Spd+3. Effective against cavalry foes. If unit is not adjacent to an ally or unit's HP ≤ 90% at start of combat, grants Atk/Spd+5 to unit during combat. After combat, if unit's HP ≤ 90%, grants Special cooldown count-2. At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, grants Atk+2, and if unit initiates combat, inflicts Atk/Def-4 on foe during combat and foe cannot make a follow-up attack.
At start of combat, if foe's HP ≥ 50%, grants Atk/Spd+5 to unit during combat, deals damage = 10% of unit's Spd (including when dealing damage with a Special triggered before combat), and also, if unit transforms, unit makes a guaranteed follow-up attack.
400 SP
500 Arena Medal
200 Divine Dew
Bunny Fang WHP+3Grants Spd+3. Effective against cavalry foes. If unit is not adjacent to an ally or unit's HP ≤ 90% at start of combat, grants Atk/Spd+5 to unit during combat. After combat, if unit's HP ≤ 90%, grants Special cooldown count-2. At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, grants Atk+2 to unit, inflicts Atk/Def-X on foe during combat (X = number of spaces from start position to end position of whoever initiated combat + 3; max 6), and also, if X ≥ 5, reduces damage from foe's first attack by 30% during combat.
At start of combat, if foe's HP ≥ 50%, grants Atk/Spd+5 to unit during combat, deals damage = 10% of unit's Spd (including when dealing damage with a Special triggered before combat), and also, if unit transforms, unit makes a guaranteed follow-up attack.
Attack Plus W16 MtHP+5Grants Spd+3. Effective against cavalry foes. If unit is not adjacent to an ally or unit's HP ≤ 90% at start of combat, grants Atk/Spd+5 to unit during combat. After combat, if unit's HP ≤ 90%, grants Special cooldown count-2. At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, grants Atk+2, and if unit initiates combat, inflicts Atk/Def-4 on foe during combat and foe cannot make a follow-up attack.
Attack Plus W16 MtHP+5Grants Spd+3. Effective against cavalry foes. If unit is not adjacent to an ally or unit's HP ≤ 90% at start of combat, grants Atk/Spd+5 to unit during combat. After combat, if unit's HP ≤ 90%, grants Special cooldown count-2. At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, grants Atk+2 to unit, inflicts Atk/Def-X on foe during combat (X = number of spaces from start position to end position of whoever initiated combat + 3; max 6), and also, if X ≥ 5, reduces damage from foe's first attack by 30% during combat.
Speed Plus WHP+5Spd+3Grants Spd+3. Effective against cavalry foes. If unit is not adjacent to an ally or unit's HP ≤ 90% at start of combat, grants Atk/Spd+5 to unit during combat. After combat, if unit's HP ≤ 90%, grants Special cooldown count-2. At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, grants Atk+2, and if unit initiates combat, inflicts Atk/Def-4 on foe during combat and foe cannot make a follow-up attack.
Speed Plus WHP+5Spd+3Grants Spd+3. Effective against cavalry foes. If unit is not adjacent to an ally or unit's HP ≤ 90% at start of combat, grants Atk/Spd+5 to unit during combat. After combat, if unit's HP ≤ 90%, grants Special cooldown count-2. At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, grants Atk+2 to unit, inflicts Atk/Def-X on foe during combat (X = number of spaces from start position to end position of whoever initiated combat + 3; max 6), and also, if X ≥ 5, reduces damage from foe's first attack by 30% during combat.
Defense Plus WHP+5Def+4Grants Spd+3. Effective against cavalry foes. If unit is not adjacent to an ally or unit's HP ≤ 90% at start of combat, grants Atk/Spd+5 to unit during combat. After combat, if unit's HP ≤ 90%, grants Special cooldown count-2. At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, grants Atk+2, and if unit initiates combat, inflicts Atk/Def-4 on foe during combat and foe cannot make a follow-up attack.
Defense Plus WHP+5Def+4Grants Spd+3. Effective against cavalry foes. If unit is not adjacent to an ally or unit's HP ≤ 90% at start of combat, grants Atk/Spd+5 to unit during combat. After combat, if unit's HP ≤ 90%, grants Special cooldown count-2. At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, grants Atk+2 to unit, inflicts Atk/Def-X on foe during combat (X = number of spaces from start position to end position of whoever initiated combat + 3; max 6), and also, if X ≥ 5, reduces damage from foe's first attack by 30% during combat.
Resistance Plus WHP+5Res+4Grants Spd+3. Effective against cavalry foes. If unit is not adjacent to an ally or unit's HP ≤ 90% at start of combat, grants Atk/Spd+5 to unit during combat. After combat, if unit's HP ≤ 90%, grants Special cooldown count-2. At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, grants Atk+2, and if unit initiates combat, inflicts Atk/Def-4 on foe during combat and foe cannot make a follow-up attack.
Resistance Plus WHP+5Res+4Grants Spd+3. Effective against cavalry foes. If unit is not adjacent to an ally or unit's HP ≤ 90% at start of combat, grants Atk/Spd+5 to unit during combat. After combat, if unit's HP ≤ 90%, grants Special cooldown count-2. At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, grants Atk+2 to unit, inflicts Atk/Def-X on foe during combat (X = number of spaces from start position to end position of whoever initiated combat + 3; max 6), and also, if X ≥ 5, reduces damage from foe's first attack by 30% during combat.
Covert Cat Fang
Mt 14 Rng 1
Covert Cat Fang WHP+3Grants Def+3. If unit is within 2 spaces of an ally, grants Atk/Def+3 to unit and allies within 2 spaces of unit during combat. At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, grants Atk+2, and if unit initiates combat, inflicts Atk/Def-4 on foe during combat and foe cannot make a follow-up attack.Grants Def+3. If unit initiates combat or is within 3 spaces of an ally, grants Atk/Spd/Def/Res+4 to unit during combat. Grants Atk/Def+4 to allies within 3 spaces during combat.

At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, grants Atk+2, and if unit initiates combat, inflicts Atk/Def-4 on foe during combat and foe cannot make a follow-up attack.
At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+4 to unit during combat, neutralizes effects that prevent unit's follow-up attacks, and deals damage = number of allies within 3 spaces × 5. (Excluding area-of-effect Specials; max 15.)
400 SP
500 Arena Medal
200 Divine Dew
Covert Cat Fang WHP+3Grants Def+3. If unit initiates combat or is within 3 spaces of an ally, grants Atk/Spd/Def/Res+4 to unit during combat. Grants Atk/Def+4 to allies within 3 spaces during combat. At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, grants Atk+2 to unit, inflicts Atk/Def-X on foe during combat (X = number of spaces from start position to end position of whoever initiated combat + 3; max 6), and also, if X ≥ 5, reduces damage from foe's first attack by 30% during combat.
At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+4 to unit during combat, neutralizes effects that prevent unit's follow-up attacks, and deals damage = number of allies within 3 spaces × 5. (Excluding area-of-effect Specials; max 15.)
Attack Plus W16 MtHP+5Grants Def+3. If unit initiates combat or is within 3 spaces of an ally, grants Atk/Spd/Def/Res+4 to unit during combat. Grants Atk/Def+4 to allies within 3 spaces during combat.

At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, grants Atk+2, and if unit initiates combat, inflicts Atk/Def-4 on foe during combat and foe cannot make a follow-up attack.
Attack Plus W16 MtHP+5Grants Def+3. If unit initiates combat or is within 3 spaces of an ally, grants Atk/Spd/Def/Res+4 to unit during combat. Grants Atk/Def+4 to allies within 3 spaces during combat. At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, grants Atk+2 to unit, inflicts Atk/Def-X on foe during combat (X = number of spaces from start position to end position of whoever initiated combat + 3; max 6), and also, if X ≥ 5, reduces damage from foe's first attack by 30% during combat.
Speed Plus WHP+5Spd+3Grants Def+3. If unit initiates combat or is within 3 spaces of an ally, grants Atk/Spd/Def/Res+4 to unit during combat. Grants Atk/Def+4 to allies within 3 spaces during combat.

At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, grants Atk+2, and if unit initiates combat, inflicts Atk/Def-4 on foe during combat and foe cannot make a follow-up attack.
Speed Plus WHP+5Spd+3Grants Def+3. If unit initiates combat or is within 3 spaces of an ally, grants Atk/Spd/Def/Res+4 to unit during combat. Grants Atk/Def+4 to allies within 3 spaces during combat. At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, grants Atk+2 to unit, inflicts Atk/Def-X on foe during combat (X = number of spaces from start position to end position of whoever initiated combat + 3; max 6), and also, if X ≥ 5, reduces damage from foe's first attack by 30% during combat.
Defense Plus WHP+5Def+4Grants Def+3. If unit initiates combat or is within 3 spaces of an ally, grants Atk/Spd/Def/Res+4 to unit during combat. Grants Atk/Def+4 to allies within 3 spaces during combat.

At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, grants Atk+2, and if unit initiates combat, inflicts Atk/Def-4 on foe during combat and foe cannot make a follow-up attack.
Defense Plus WHP+5Def+4Grants Def+3. If unit initiates combat or is within 3 spaces of an ally, grants Atk/Spd/Def/Res+4 to unit during combat. Grants Atk/Def+4 to allies within 3 spaces during combat. At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, grants Atk+2 to unit, inflicts Atk/Def-X on foe during combat (X = number of spaces from start position to end position of whoever initiated combat + 3; max 6), and also, if X ≥ 5, reduces damage from foe's first attack by 30% during combat.
Resistance Plus WHP+5Res+4Grants Def+3. If unit initiates combat or is within 3 spaces of an ally, grants Atk/Spd/Def/Res+4 to unit during combat. Grants Atk/Def+4 to allies within 3 spaces during combat.

At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, grants Atk+2, and if unit initiates combat, inflicts Atk/Def-4 on foe during combat and foe cannot make a follow-up attack.
Resistance Plus WHP+5Res+4Grants Def+3. If unit initiates combat or is within 3 spaces of an ally, grants Atk/Spd/Def/Res+4 to unit during combat. Grants Atk/Def+4 to allies within 3 spaces during combat. At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, grants Atk+2 to unit, inflicts Atk/Def-X on foe during combat (X = number of spaces from start position to end position of whoever initiated combat + 3; max 6), and also, if X ≥ 5, reduces damage from foe's first attack by 30% during combat.
Foxkit Fang
Mt 14 Rng 1
Foxkit Fang WHP+3Grants Res+3. At start of combat, if unit's Res > foe's Res, and if foe uses sword, lance, axe, dragonstone, or beast damage, grants bonus to Atk/Spd/Def/Res = 50% of difference between stats. (Maximum bonus of +8 to each stat.) At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, grants Atk+2, and if unit initiates combat, inflicts Atk/Def-4 on foe during combat and foe cannot make a follow-up attack.Grants Res+3. At start of combat, if unit's Res > foe's Res, grants Atk/Spd/Def/Res+4 to unit during combat and also grants bonus to Atk/Spd/Def/Res to unit during combat = 80% of difference between stats at start of combat (min: 0, max: 8). At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, grants Atk+2, and if unit initiates combat, inflicts Atk/Def-4 on foe during combat and foe cannot make a follow-up attack.
If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd/Def/Res+4 to unit during combat and the following effects will occur based on the value of unit's Res minus foe's Res: if ≥ 1, inflicts Special cooldown charge -1 on foe per attack (only highest value applied; does not stack), and if ≥ 5, neutralizes effects that prevent unit's follow-up attacks.
400 SP
500 Arena Medal
200 Divine Dew
Foxkit Fang WHP+3Grants Res+3. At start of combat, if unit's Res > foe's Res, grants Atk/Spd/Def/Res+4 to unit during combat and also grants bonus to Atk/Spd/Def/Res to unit during combat = 80% of difference between stats at start of combat (min: 0, max: 8). At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, grants Atk+2 to unit, inflicts Atk/Def-X on foe during combat (X = number of spaces from start position to end position of whoever initiated combat + 3; max 6), and also, if X ≥ 5, reduces damage from foe's first attack by 30% during combat.
If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd/Def/Res+4 to unit during combat and the following effects will occur based on the value of unit's Res minus foe's Res: if ≥ 1, inflicts Special cooldown charge -1 on foe per attack (only highest value applied; does not stack), and if ≥ 5, neutralizes effects that prevent unit's follow-up attacks.
Attack Plus W16 MtHP+5Grants Res+3. At start of combat, if unit's Res > foe's Res, grants Atk/Spd/Def/Res+4 to unit during combat and also grants bonus to Atk/Spd/Def/Res to unit during combat = 80% of difference between stats at start of combat (min: 0, max: 8). At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, grants Atk+2, and if unit initiates combat, inflicts Atk/Def-4 on foe during combat and foe cannot make a follow-up attack.
Attack Plus W16 MtHP+5Grants Res+3. At start of combat, if unit's Res > foe's Res, grants Atk/Spd/Def/Res+4 to unit during combat and also grants bonus to Atk/Spd/Def/Res to unit during combat = 80% of difference between stats at start of combat (min: 0, max: 8). At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, grants Atk+2 to unit, inflicts Atk/Def-X on foe during combat (X = number of spaces from start position to end position of whoever initiated combat + 3; max 6), and also, if X ≥ 5, reduces damage from foe's first attack by 30% during combat.
Speed Plus WHP+5Spd+3Grants Res+3. At start of combat, if unit's Res > foe's Res, grants Atk/Spd/Def/Res+4 to unit during combat and also grants bonus to Atk/Spd/Def/Res to unit during combat = 80% of difference between stats at start of combat (min: 0, max: 8). At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, grants Atk+2, and if unit initiates combat, inflicts Atk/Def-4 on foe during combat and foe cannot make a follow-up attack.
Speed Plus WHP+5Spd+3Grants Res+3. At start of combat, if unit's Res > foe's Res, grants Atk/Spd/Def/Res+4 to unit during combat and also grants bonus to Atk/Spd/Def/Res to unit during combat = 80% of difference between stats at start of combat (min: 0, max: 8). At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, grants Atk+2 to unit, inflicts Atk/Def-X on foe during combat (X = number of spaces from start position to end position of whoever initiated combat + 3; max 6), and also, if X ≥ 5, reduces damage from foe's first attack by 30% during combat.
Defense Plus WHP+5Def+4Grants Res+3. At start of combat, if unit's Res > foe's Res, grants Atk/Spd/Def/Res+4 to unit during combat and also grants bonus to Atk/Spd/Def/Res to unit during combat = 80% of difference between stats at start of combat (min: 0, max: 8). At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, grants Atk+2, and if unit initiates combat, inflicts Atk/Def-4 on foe during combat and foe cannot make a follow-up attack.
Defense Plus WHP+5Def+4Grants Res+3. At start of combat, if unit's Res > foe's Res, grants Atk/Spd/Def/Res+4 to unit during combat and also grants bonus to Atk/Spd/Def/Res to unit during combat = 80% of difference between stats at start of combat (min: 0, max: 8). At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, grants Atk+2 to unit, inflicts Atk/Def-X on foe during combat (X = number of spaces from start position to end position of whoever initiated combat + 3; max 6), and also, if X ≥ 5, reduces damage from foe's first attack by 30% during combat.
Resistance Plus WHP+5Res+4Grants Res+3. At start of combat, if unit's Res > foe's Res, grants Atk/Spd/Def/Res+4 to unit during combat and also grants bonus to Atk/Spd/Def/Res to unit during combat = 80% of difference between stats at start of combat (min: 0, max: 8). At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, grants Atk+2, and if unit initiates combat, inflicts Atk/Def-4 on foe during combat and foe cannot make a follow-up attack.
Resistance Plus WHP+5Res+4Grants Res+3. At start of combat, if unit's Res > foe's Res, grants Atk/Spd/Def/Res+4 to unit during combat and also grants bonus to Atk/Spd/Def/Res to unit during combat = 80% of difference between stats at start of combat (min: 0, max: 8). At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, grants Atk+2 to unit, inflicts Atk/Def-X on foe during combat (X = number of spaces from start position to end position of whoever initiated combat + 3; max 6), and also, if X ≥ 5, reduces damage from foe's first attack by 30% during combat.
Guardian Fang
Mt 14 Rng 1
Guardian Fang WHP+3Grants Spd+3. If unit's Spd > foe's Spd, deals damage = 70% of difference between stats. (Maximum bonus of +7 damage. Combos with Phantom Spd.) If unit's Spd > foe's Spd, reduces damage from attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by percentage = difference between stats × 4 (max 40%).

At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, grants Atk+2, and if unit initiates combat, inflicts Atk/Def-4 on foe during combat and foe cannot make a follow-up attack.
Grants Spd+3. If unit's Spd > foe's Spd, deals damage = 70% of difference between stats. (Maximum bonus of +7 damage. Combos with Phantom Spd.) If unit's Spd > foe's Spd, reduces damage from attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by percentage = difference between stats × 4 (max 40%). If unit initiates combat or is not adjacent to an ally, grants Atk/Spd+5 to unit during combat. At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, grants Atk+2, and if unit initiates combat, inflicts Atk/Def-4 on foe during combat and foe cannot make a follow-up attack.
If a skill compares unit's Spd to a foe's or ally's Spd, treats unit's Spd as if granted +10. At start of combat, if unit's HP ≥ 25%, grants Atk/Spd+5 to unit and neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks during combat.
400 SP
500 Arena Medal
200 Divine Dew
Guardian Fang WHP+3Grants Spd+3. If unit's Spd > foe's Spd, deals damage = 70% of difference between stats. (Maximum bonus of +7 damage. Combos with Phantom Spd.) If unit's Spd > foe's Spd, reduces damage from attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by percentage = difference between stats × 4 (max 40%). If unit initiates combat or is not adjacent to an ally, grants Atk/Spd+5 to unit during combat. At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, grants Atk+2 to unit, inflicts Atk/Def-X on foe during combat (X = number of spaces from start position to end position of whoever initiated combat + 3; max 6), and also, if X ≥ 5, reduces damage from foe's first attack by 30% during combat.
If a skill compares unit's Spd to a foe's or ally's Spd, treats unit's Spd as if granted +10. At start of combat, if unit's HP ≥ 25%, grants Atk/Spd+5 to unit and neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks during combat.
Attack Plus W16 MtHP+5Grants Spd+3. If unit's Spd > foe's Spd, deals damage = 70% of difference between stats. (Maximum bonus of +7 damage. Combos with Phantom Spd.) If unit's Spd > foe's Spd, reduces damage from attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by percentage = difference between stats × 4 (max 40%). If unit initiates combat or is not adjacent to an ally, grants Atk/Spd+5 to unit during combat. At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, grants Atk+2, and if unit initiates combat, inflicts Atk/Def-4 on foe during combat and foe cannot make a follow-up attack.
Attack Plus W16 MtHP+5Grants Spd+3. If unit's Spd > foe's Spd, deals damage = 70% of difference between stats. (Maximum bonus of +7 damage. Combos with Phantom Spd.) If unit's Spd > foe's Spd, reduces damage from attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by percentage = difference between stats × 4 (max 40%). If unit initiates combat or is not adjacent to an ally, grants Atk/Spd+5 to unit during combat. At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, grants Atk+2 to unit, inflicts Atk/Def-X on foe during combat (X = number of spaces from start position to end position of whoever initiated combat + 3; max 6), and also, if X ≥ 5, reduces damage from foe's first attack by 30% during combat.
Speed Plus WHP+5Spd+3Grants Spd+3. If unit's Spd > foe's Spd, deals damage = 70% of difference between stats. (Maximum bonus of +7 damage. Combos with Phantom Spd.) If unit's Spd > foe's Spd, reduces damage from attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by percentage = difference between stats × 4 (max 40%). If unit initiates combat or is not adjacent to an ally, grants Atk/Spd+5 to unit during combat. At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, grants Atk+2, and if unit initiates combat, inflicts Atk/Def-4 on foe during combat and foe cannot make a follow-up attack.
Speed Plus WHP+5Spd+3Grants Spd+3. If unit's Spd > foe's Spd, deals damage = 70% of difference between stats. (Maximum bonus of +7 damage. Combos with Phantom Spd.) If unit's Spd > foe's Spd, reduces damage from attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by percentage = difference between stats × 4 (max 40%). If unit initiates combat or is not adjacent to an ally, grants Atk/Spd+5 to unit during combat. At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, grants Atk+2 to unit, inflicts Atk/Def-X on foe during combat (X = number of spaces from start position to end position of whoever initiated combat + 3; max 6), and also, if X ≥ 5, reduces damage from foe's first attack by 30% during combat.
Defense Plus WHP+5Def+4Grants Spd+3. If unit's Spd > foe's Spd, deals damage = 70% of difference between stats. (Maximum bonus of +7 damage. Combos with Phantom Spd.) If unit's Spd > foe's Spd, reduces damage from attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by percentage = difference between stats × 4 (max 40%). If unit initiates combat or is not adjacent to an ally, grants Atk/Spd+5 to unit during combat. At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, grants Atk+2, and if unit initiates combat, inflicts Atk/Def-4 on foe during combat and foe cannot make a follow-up attack.
Defense Plus WHP+5Def+4Grants Spd+3. If unit's Spd > foe's Spd, deals damage = 70% of difference between stats. (Maximum bonus of +7 damage. Combos with Phantom Spd.) If unit's Spd > foe's Spd, reduces damage from attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by percentage = difference between stats × 4 (max 40%). If unit initiates combat or is not adjacent to an ally, grants Atk/Spd+5 to unit during combat. At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, grants Atk+2 to unit, inflicts Atk/Def-X on foe during combat (X = number of spaces from start position to end position of whoever initiated combat + 3; max 6), and also, if X ≥ 5, reduces damage from foe's first attack by 30% during combat.
Resistance Plus WHP+5Res+4Grants Spd+3. If unit's Spd > foe's Spd, deals damage = 70% of difference between stats. (Maximum bonus of +7 damage. Combos with Phantom Spd.) If unit's Spd > foe's Spd, reduces damage from attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by percentage = difference between stats × 4 (max 40%). If unit initiates combat or is not adjacent to an ally, grants Atk/Spd+5 to unit during combat. At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, grants Atk+2, and if unit initiates combat, inflicts Atk/Def-4 on foe during combat and foe cannot make a follow-up attack.
Resistance Plus WHP+5Res+4Grants Spd+3. If unit's Spd > foe's Spd, deals damage = 70% of difference between stats. (Maximum bonus of +7 damage. Combos with Phantom Spd.) If unit's Spd > foe's Spd, reduces damage from attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by percentage = difference between stats × 4 (max 40%). If unit initiates combat or is not adjacent to an ally, grants Atk/Spd+5 to unit during combat. At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, grants Atk+2 to unit, inflicts Atk/Def-X on foe during combat (X = number of spaces from start position to end position of whoever initiated combat + 3; max 6), and also, if X ≥ 5, reduces damage from foe's first attack by 30% during combat.
Hawk King Claw
Mt 14 Rng 1
Hawk King Claw WHP+3Grants Atk+3. If foe's HP = 100% and if unit initiates combat, unit makes a guaranteed follow-up attack. At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, unit can move 1 extra space. (That turn only. Does not stack.) If unit transforms, grants Atk+2.Grants Atk+3. If unit is transformed or foe's HP ≥ 75% at start of combat, grants Atk/Def+5 to unit during combat and unit makes a guaranteed follow-up attack. At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, unit can move 1 extra space. (That turn only. Does not stack.) If unit transforms, grants Atk+2.
At start of combat, if unit's HP ≥ 25%, grants Atk/Def+5 and Special cooldown charge +1 to unit per attack during combat. (Only highest value applied. Does not stack.)
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W16 MtHP+5Grants Atk+3. If unit is transformed or foe's HP ≥ 75% at start of combat, grants Atk/Def+5 to unit during combat and unit makes a guaranteed follow-up attack. At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, unit can move 1 extra space. (That turn only. Does not stack.) If unit transforms, grants Atk+2.
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Kitsune Fang
Mt 14 Rng 1
Kitsune Fang WHP+3Grants Def+3. Grants allies within 2 spaces bonus to Atk/Spd/Def/Res during combat = current bonus on each of unit's stats. Calculates each stat bonus independently. At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, grants Atk+2, and if unit initiates combat, inflicts Atk/Def-4 on foe during combat and foe cannot make a follow-up attack.Grants Def+3. If unit is within 3 spaces of an ally, grants Atk/Spd+5 to unit during combat. Grants allies within 2 spaces bonus to Atk/Spd/Def/Res during combat = current bonus on each of unit's stats. Calculates each stat bonus independently.

At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, grants Atk+2, and if unit initiates combat, inflicts Atk/Def-4 on foe during combat and foe cannot make a follow-up attack.
If unit is within 3 spaces of an ally, grants Atk/Spd+5 to unit during combat. If any ally is within 2 spaces of unit, grants Def/Res+2 to those allies and inflicts Special cooldown charge -1 on their foes per attack during combat. (Only highest value applied. Does not stack.)
400 SP
500 Arena Medal
200 Divine Dew
Kitsune Fang WHP+3Grants Def+3. If unit is within 3 spaces of an ally, grants Atk/Spd+5 to unit during combat. Grants allies within 2 spaces bonus to Atk/Spd/Def/Res during combat = current bonus on each of unit's stats. Calculates each stat bonus independently. At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, grants Atk+2 to unit, inflicts Atk/Def-X on foe during combat (X = number of spaces from start position to end position of whoever initiated combat + 3; max 6), and also, if X ≥ 5, reduces damage from foe's first attack by 30% during combat.
If unit is within 3 spaces of an ally, grants Atk/Spd+5 to unit during combat. If any ally is within 2 spaces of unit, grants Def/Res+2 to those allies and inflicts Special cooldown charge -1 on their foes per attack during combat. (Only highest value applied. Does not stack.)
Attack Plus W16 MtHP+5Grants Def+3. If unit is within 3 spaces of an ally, grants Atk/Spd+5 to unit during combat. Grants allies within 2 spaces bonus to Atk/Spd/Def/Res during combat = current bonus on each of unit's stats. Calculates each stat bonus independently.

At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, grants Atk+2, and if unit initiates combat, inflicts Atk/Def-4 on foe during combat and foe cannot make a follow-up attack.
Attack Plus W16 MtHP+5Grants Def+3. If unit is within 3 spaces of an ally, grants Atk/Spd+5 to unit during combat. Grants allies within 2 spaces bonus to Atk/Spd/Def/Res during combat = current bonus on each of unit's stats. Calculates each stat bonus independently. At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, grants Atk+2 to unit, inflicts Atk/Def-X on foe during combat (X = number of spaces from start position to end position of whoever initiated combat + 3; max 6), and also, if X ≥ 5, reduces damage from foe's first attack by 30% during combat.
Speed Plus WHP+5Spd+3Grants Def+3. If unit is within 3 spaces of an ally, grants Atk/Spd+5 to unit during combat. Grants allies within 2 spaces bonus to Atk/Spd/Def/Res during combat = current bonus on each of unit's stats. Calculates each stat bonus independently.

At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, grants Atk+2, and if unit initiates combat, inflicts Atk/Def-4 on foe during combat and foe cannot make a follow-up attack.
Speed Plus WHP+5Spd+3Grants Def+3. If unit is within 3 spaces of an ally, grants Atk/Spd+5 to unit during combat. Grants allies within 2 spaces bonus to Atk/Spd/Def/Res during combat = current bonus on each of unit's stats. Calculates each stat bonus independently. At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, grants Atk+2 to unit, inflicts Atk/Def-X on foe during combat (X = number of spaces from start position to end position of whoever initiated combat + 3; max 6), and also, if X ≥ 5, reduces damage from foe's first attack by 30% during combat.
Defense Plus WHP+5Def+4Grants Def+3. If unit is within 3 spaces of an ally, grants Atk/Spd+5 to unit during combat. Grants allies within 2 spaces bonus to Atk/Spd/Def/Res during combat = current bonus on each of unit's stats. Calculates each stat bonus independently.

At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, grants Atk+2, and if unit initiates combat, inflicts Atk/Def-4 on foe during combat and foe cannot make a follow-up attack.
Defense Plus WHP+5Def+4Grants Def+3. If unit is within 3 spaces of an ally, grants Atk/Spd+5 to unit during combat. Grants allies within 2 spaces bonus to Atk/Spd/Def/Res during combat = current bonus on each of unit's stats. Calculates each stat bonus independently. At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, grants Atk+2 to unit, inflicts Atk/Def-X on foe during combat (X = number of spaces from start position to end position of whoever initiated combat + 3; max 6), and also, if X ≥ 5, reduces damage from foe's first attack by 30% during combat.
Resistance Plus WHP+5Res+4Grants Def+3. If unit is within 3 spaces of an ally, grants Atk/Spd+5 to unit during combat. Grants allies within 2 spaces bonus to Atk/Spd/Def/Res during combat = current bonus on each of unit's stats. Calculates each stat bonus independently.

At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, grants Atk+2, and if unit initiates combat, inflicts Atk/Def-4 on foe during combat and foe cannot make a follow-up attack.
Resistance Plus WHP+5Res+4Grants Def+3. If unit is within 3 spaces of an ally, grants Atk/Spd+5 to unit during combat. Grants allies within 2 spaces bonus to Atk/Spd/Def/Res during combat = current bonus on each of unit's stats. Calculates each stat bonus independently. At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, grants Atk+2 to unit, inflicts Atk/Def-X on foe during combat (X = number of spaces from start position to end position of whoever initiated combat + 3; max 6), and also, if X ≥ 5, reduces damage from foe's first attack by 30% during combat.
Lion King Fang
Mt 14 Rng 1
Lion King Fang WHP+3Grants Atk+3. If foe initiates combat, grants Atk/Spd/Def/Res+4 during combat. At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, grants Atk+2, and unit can counterattack regardless of foe's range.Grants Atk+3. If foe initiates combat or foe's HP ≥ 75% at start of combat, grants Atk/Spd/Def/Res+4 to unit during combat. If foe initiates combat, reduces damage from area-of-effect Specials (excluding Røkkr area-of-effect Specials) and foe's follow-up attack by 70% ("follow-up attack" normally means only the second strike; for effects that grant "unit attacks twice," it means the third and fourth strikes). At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, grants Atk+2 and unit can counterattack regardless of foe's range.
At start of combat, if unit's HP ≥ 25%, inflicts Atk/Def-5 on foe during combat and unit makes a guaranteed follow-up attack, and also, if unit is transformed, grants bonus to unit's Atk/Def/Res during combat = 25% of foe's Atk at start of combat, - 8 (min 0, max 10).
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W16 MtHP+5Grants Atk+3. If foe initiates combat or foe's HP ≥ 75% at start of combat, grants Atk/Spd/Def/Res+4 to unit during combat. If foe initiates combat, reduces damage from area-of-effect Specials (excluding Røkkr area-of-effect Specials) and foe's follow-up attack by 70% ("follow-up attack" normally means only the second strike; for effects that grant "unit attacks twice," it means the third and fourth strikes). At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, grants Atk+2 and unit can counterattack regardless of foe's range.
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
New Foxkit Fang
Mt 14 Rng 1
New Foxkit Fang WHP+3Accelerates Special trigger (cooldown count-1). If unit's Res > foe's Res, deals damage = 70% of difference between stats. (Maximum bonus of +7 damage.) If unit's Res > foe's Res, reduces damage from attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by percentage = difference between stats × 4 (max 40%).

At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, grants Atk+2, and if unit initiates combat, inflicts Atk/Def-4 on foe during combat and foe cannot make a follow-up attack.
Accelerates Special trigger (cooldown count-1). If unit's Res > foe's Res, deals damage = 70% of difference between stats (max +7 damage) and reduces damage from attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by percentage = difference between stats × 4 (max 40%). If foe initiates combat or if foe's HP ≥ 75% at start of combat, grants Atk/Spd/Def/Res+4 to unit during combat. At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, grants Atk+2, and if unit initiates combat, inflicts Atk/Def-4 on foe during combat and foe cannot make a follow-up attack.
At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+4 to unit, neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks, and if unit is transformed, inflicts Atk/Spd/Def/Res-4 on foe during combat.
400 SP
500 Arena Medal
200 Divine Dew
New Foxkit Fang WHP+3Accelerates Special trigger (cooldown count-1). If unit's Res > foe's Res, deals damage = 70% of difference between stats (max +7 damage) and reduces damage from attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by percentage = difference between stats × 4 (max 40%). If foe initiates combat or if foe's HP ≥ 75% at start of combat, grants Atk/Spd/Def/Res+4 to unit during combat. At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, grants Atk+2 to unit, inflicts Atk/Def-X on foe during combat (X = number of spaces from start position to end position of whoever initiated combat + 3; max 6), and also, if X ≥ 5, reduces damage from foe's first attack by 30% during combat.
At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+4 to unit, neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks, and if unit is transformed, inflicts Atk/Spd/Def/Res-4 on foe during combat.
Attack Plus W16 MtHP+5Accelerates Special trigger (cooldown count-1). If unit's Res > foe's Res, deals damage = 70% of difference between stats (max +7 damage) and reduces damage from attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by percentage = difference between stats × 4 (max 40%). If foe initiates combat or if foe's HP ≥ 75% at start of combat, grants Atk/Spd/Def/Res+4 to unit during combat. At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, grants Atk+2, and if unit initiates combat, inflicts Atk/Def-4 on foe during combat and foe cannot make a follow-up attack.
Attack Plus W16 MtHP+5Accelerates Special trigger (cooldown count-1). If unit's Res > foe's Res, deals damage = 70% of difference between stats (max +7 damage) and reduces damage from attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by percentage = difference between stats × 4 (max 40%). If foe initiates combat or if foe's HP ≥ 75% at start of combat, grants Atk/Spd/Def/Res+4 to unit during combat. At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, grants Atk+2 to unit, inflicts Atk/Def-X on foe during combat (X = number of spaces from start position to end position of whoever initiated combat + 3; max 6), and also, if X ≥ 5, reduces damage from foe's first attack by 30% during combat.
Speed Plus WHP+5Spd+3Accelerates Special trigger (cooldown count-1). If unit's Res > foe's Res, deals damage = 70% of difference between stats (max +7 damage) and reduces damage from attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by percentage = difference between stats × 4 (max 40%). If foe initiates combat or if foe's HP ≥ 75% at start of combat, grants Atk/Spd/Def/Res+4 to unit during combat. At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, grants Atk+2, and if unit initiates combat, inflicts Atk/Def-4 on foe during combat and foe cannot make a follow-up attack.
Speed Plus WHP+5Spd+3Accelerates Special trigger (cooldown count-1). If unit's Res > foe's Res, deals damage = 70% of difference between stats (max +7 damage) and reduces damage from attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by percentage = difference between stats × 4 (max 40%). If foe initiates combat or if foe's HP ≥ 75% at start of combat, grants Atk/Spd/Def/Res+4 to unit during combat. At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, grants Atk+2 to unit, inflicts Atk/Def-X on foe during combat (X = number of spaces from start position to end position of whoever initiated combat + 3; max 6), and also, if X ≥ 5, reduces damage from foe's first attack by 30% during combat.
Defense Plus WHP+5Def+4Accelerates Special trigger (cooldown count-1). If unit's Res > foe's Res, deals damage = 70% of difference between stats (max +7 damage) and reduces damage from attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by percentage = difference between stats × 4 (max 40%). If foe initiates combat or if foe's HP ≥ 75% at start of combat, grants Atk/Spd/Def/Res+4 to unit during combat. At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, grants Atk+2, and if unit initiates combat, inflicts Atk/Def-4 on foe during combat and foe cannot make a follow-up attack.
Defense Plus WHP+5Def+4Accelerates Special trigger (cooldown count-1). If unit's Res > foe's Res, deals damage = 70% of difference between stats (max +7 damage) and reduces damage from attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by percentage = difference between stats × 4 (max 40%). If foe initiates combat or if foe's HP ≥ 75% at start of combat, grants Atk/Spd/Def/Res+4 to unit during combat. At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, grants Atk+2 to unit, inflicts Atk/Def-X on foe during combat (X = number of spaces from start position to end position of whoever initiated combat + 3; max 6), and also, if X ≥ 5, reduces damage from foe's first attack by 30% during combat.
Resistance Plus WHP+5Res+4Accelerates Special trigger (cooldown count-1). If unit's Res > foe's Res, deals damage = 70% of difference between stats (max +7 damage) and reduces damage from attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by percentage = difference between stats × 4 (max 40%). If foe initiates combat or if foe's HP ≥ 75% at start of combat, grants Atk/Spd/Def/Res+4 to unit during combat. At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, grants Atk+2, and if unit initiates combat, inflicts Atk/Def-4 on foe during combat and foe cannot make a follow-up attack.
Resistance Plus WHP+5Res+4Accelerates Special trigger (cooldown count-1). If unit's Res > foe's Res, deals damage = 70% of difference between stats (max +7 damage) and reduces damage from attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by percentage = difference between stats × 4 (max 40%). If foe initiates combat or if foe's HP ≥ 75% at start of combat, grants Atk/Spd/Def/Res+4 to unit during combat. At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, grants Atk+2 to unit, inflicts Atk/Def-X on foe during combat (X = number of spaces from start position to end position of whoever initiated combat + 3; max 6), and also, if X ≥ 5, reduces damage from foe's first attack by 30% during combat.
Nightmare Horn
Mt 14 Rng 1
Nightmare Horn WHP+3Grants Spd+3. Unit can counterattack regardless of foe's range. If unit's Spd > foe's Spd, reduces damage from attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by percentage = difference between stats × 4 (max 40%).

At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, grants Atk+2, and if unit initiates combat, inflicts Atk/Def-4 on foe during combat and foe cannot make a follow-up attack.
Grants Spd+3. Unit can counterattack regardless of foe's range. At start of combat, if foe's HP ≥ 50%, grants Atk/Spd/Def/Res+4 to unit during combat. If unit's Spd > foe's Spd, reduces damage from attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by percentage = difference between stats × 4 (max 40%). At start of turn, if unit is adjacent to only beast or dragon allies or is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, grants Atk+2 to unit, inflicts Atk/Def-X on foe during combat (X = number of spaces from start position to end position of whoever initiated combat + 3; max 6), and also, if X ≥ 5, reduces damage from foe's first attack by 30% during combat.
Enables【Canto (Rem. +1)】.<br><br>Accelerates Special trigger (cooldown count-1). At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+4 to unit and neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks during combat.<br><br>【Canto (Rem. +1)】<br>After an attack, Assist skill, or structure destruction, unit can move spaces = any movement not already used that turn +1. (If unit used a movement skill that warped them, its remaining movement is 0.)<br><br>(Unit moves according to movement type. Once per turn. Cannot attack or assist. Only highest value applied. Does not stack. After moving, if a skill that grants another action would be triggered (like with Galeforce), Canto will trigger after the granted action. Unit's base movement has no effect on movement granted. Cannot warp (using skills like Wings of Mercy) a distance greater than unit's remaining movement +1.)
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W16 MtHP+5Grants Spd+3. Unit can counterattack regardless of foe's range. At start of combat, if foe's HP ≥ 50%, grants Atk/Spd/Def/Res+4 to unit during combat. If unit's Spd > foe's Spd, reduces damage from attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by percentage = difference between stats × 4 (max 40%). At start of turn, if unit is adjacent to only beast or dragon allies or is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, grants Atk+2 to unit, inflicts Atk/Def-X on foe during combat (X = number of spaces from start position to end position of whoever initiated combat + 3; max 6), and also, if X ≥ 5, reduces damage from foe's first attack by 30% during combat.
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Raven King Beak
Mt 14 Rng 1
Raven King Beak WHP+3Grants Spd+3. If unit's Spd > foe's Spd, deals damage = 70% of difference between stats. (Maximum bonus of +7 damage. Combos with Phantom Spd.) At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, unit can move 1 extra space. (That turn only. Does not stack.) If unit transforms, grants Atk+2.Grants Spd+3. If unit initiates combat or foe's HP ≥ 75% at start of combat, grants Atk/Spd+5 to unit during combat and deals damage = 15% of unit's Spd.

At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, unit can move 1 extra space. (That turn only. Does not stack.) If unit transforms, grants Atk+2.
If unit is transformed or if foe's HP ≥ 75% at start of combat, grants Atk/Spd+5 to unit during combat and the following effects will occur based on the value of unit's Spd minus foe's Spd: If ≥ 1, grants Special cooldown charge +1 to unit per unit's attack. (Only highest value applied. Does not stack.) If ≥ 6, neutralizes effects that prevent unit's follow-up attacks.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W16 MtHP+5Grants Spd+3. If unit initiates combat or foe's HP ≥ 75% at start of combat, grants Atk/Spd+5 to unit during combat and deals damage = 15% of unit's Spd.

At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, unit can move 1 extra space. (That turn only. Does not stack.) If unit transforms, grants Atk+2.
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Sabertooth Fang
Mt 14 Rng 1
Sabertooth Fang WHP+3Grants Def+3. If a movement Assist skill (like Reposition, Shove, Pivot, etc.) is used by unit or targets unit, inflicts Atk/Spd/Def/Res-4 on foes within 2 spaces of unit and target through their next actions after movement. At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, grants Atk+2 and deals +10 damage when Special triggers.Grants Def+3. If a movement Assist skill (like Reposition, Shove, Pivot, etc.) is used by unit or targets unit, inflicts Atk/Spd/Def/Res-5 on foes within 2 spaces of unit and target through their next actions after movement. At start of combat, if foe's HP ≥ 75%, grants Atk/Def+5 to unit during combat. At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, grants Atk+2, deals +7 damage when Special triggers, and neutralizes effects that grant "Special cooldown charge +X" to foe or inflict "Special cooldown charge -X" on unit during combat.
If a movement Assist skill (like Reposition, Shove, Pivot, etc.) is used by unit or targets unit, inflicts Special cooldown count+1 on foes within 2 spaces of unit and target. (Does not stack even if effect ranges of unit and target overlap.) If unit is within 3 spaces of an ally, grants Atk/Def+5 to unit during combat.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W16 MtHP+5Grants Def+3. If a movement Assist skill (like Reposition, Shove, Pivot, etc.) is used by unit or targets unit, inflicts Atk/Spd/Def/Res-5 on foes within 2 spaces of unit and target through their next actions after movement. At start of combat, if foe's HP ≥ 75%, grants Atk/Def+5 to unit during combat. At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, grants Atk+2, deals +7 damage when Special triggers, and neutralizes effects that grant "Special cooldown charge +X" to foe or inflict "Special cooldown charge -X" on unit during combat.
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Taguel Fang
Mt 14 Rng 1
Taguel Fang WHP+3Effective against cavalry foes. If unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, grants Atk/Spd/Def/Res+3 during combat. At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, grants Atk+2, and if unit initiates combat, inflicts Atk/Def-4 on foe during combat and foe cannot make a follow-up attack.Effective against cavalry foes. If unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, grants Atk/Spd/Def/Res+4 to unit during combat, and also, if foe is not a beast or dragon foe, grants an additional Atk/Spd/Def/Res+4 to unit and inflicts Special cooldown charge -1 on foe per attack during combat. (Only highest value applied. Does not stack.) At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, grants Atk+2, and if unit initiates combat, inflicts Atk/Def-4 on foe during combat and foe cannot make a follow-up attack.
At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+4 to unit during combat, and also, the following effects will occur based on the value of unit's Spd minus foe's Spd: If ≥ 1, unit makes a guaranteed follow-up attack. If ≥ 5, unit deals +7 damage.
400 SP
500 Arena Medal
200 Divine Dew
Taguel Fang WHP+3Effective against cavalry foes. If unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, grants Atk/Spd/Def/Res+4 to unit during combat, and also, if foe is not a beast or dragon foe, grants an additional Atk/Spd/Def/Res+4 to unit and inflicts Special cooldown charge -1 on foe per attack during combat. (Only highest value applied. Does not stack.) At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, grants Atk+2 to unit, inflicts Atk/Def-X on foe during combat (X = number of spaces from start position to end position of whoever initiated combat + 3; max 6), and also, if X ≥ 5, reduces damage from foe's first attack by 30% during combat.
At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+4 to unit during combat, and also, the following effects will occur based on the value of unit's Spd minus foe's Spd: If ≥ 1, unit makes a guaranteed follow-up attack. If ≥ 5, unit deals +7 damage.
Attack Plus W16 MtHP+5Effective against cavalry foes. If unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, grants Atk/Spd/Def/Res+4 to unit during combat, and also, if foe is not a beast or dragon foe, grants an additional Atk/Spd/Def/Res+4 to unit and inflicts Special cooldown charge -1 on foe per attack during combat. (Only highest value applied. Does not stack.) At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, grants Atk+2, and if unit initiates combat, inflicts Atk/Def-4 on foe during combat and foe cannot make a follow-up attack.
Attack Plus W16 MtHP+5Effective against cavalry foes. If unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, grants Atk/Spd/Def/Res+4 to unit during combat, and also, if foe is not a beast or dragon foe, grants an additional Atk/Spd/Def/Res+4 to unit and inflicts Special cooldown charge -1 on foe per attack during combat. (Only highest value applied. Does not stack.) At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, grants Atk+2 to unit, inflicts Atk/Def-X on foe during combat (X = number of spaces from start position to end position of whoever initiated combat + 3; max 6), and also, if X ≥ 5, reduces damage from foe's first attack by 30% during combat.
Speed Plus WHP+5Spd+3Effective against cavalry foes. If unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, grants Atk/Spd/Def/Res+4 to unit during combat, and also, if foe is not a beast or dragon foe, grants an additional Atk/Spd/Def/Res+4 to unit and inflicts Special cooldown charge -1 on foe per attack during combat. (Only highest value applied. Does not stack.) At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, grants Atk+2, and if unit initiates combat, inflicts Atk/Def-4 on foe during combat and foe cannot make a follow-up attack.
Speed Plus WHP+5Spd+3Effective against cavalry foes. If unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, grants Atk/Spd/Def/Res+4 to unit during combat, and also, if foe is not a beast or dragon foe, grants an additional Atk/Spd/Def/Res+4 to unit and inflicts Special cooldown charge -1 on foe per attack during combat. (Only highest value applied. Does not stack.) At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, grants Atk+2 to unit, inflicts Atk/Def-X on foe during combat (X = number of spaces from start position to end position of whoever initiated combat + 3; max 6), and also, if X ≥ 5, reduces damage from foe's first attack by 30% during combat.
Defense Plus WHP+5Def+4Effective against cavalry foes. If unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, grants Atk/Spd/Def/Res+4 to unit during combat, and also, if foe is not a beast or dragon foe, grants an additional Atk/Spd/Def/Res+4 to unit and inflicts Special cooldown charge -1 on foe per attack during combat. (Only highest value applied. Does not stack.) At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, grants Atk+2, and if unit initiates combat, inflicts Atk/Def-4 on foe during combat and foe cannot make a follow-up attack.
Defense Plus WHP+5Def+4Effective against cavalry foes. If unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, grants Atk/Spd/Def/Res+4 to unit during combat, and also, if foe is not a beast or dragon foe, grants an additional Atk/Spd/Def/Res+4 to unit and inflicts Special cooldown charge -1 on foe per attack during combat. (Only highest value applied. Does not stack.) At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, grants Atk+2 to unit, inflicts Atk/Def-X on foe during combat (X = number of spaces from start position to end position of whoever initiated combat + 3; max 6), and also, if X ≥ 5, reduces damage from foe's first attack by 30% during combat.
Resistance Plus WHP+5Res+4Effective against cavalry foes. If unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, grants Atk/Spd/Def/Res+4 to unit during combat, and also, if foe is not a beast or dragon foe, grants an additional Atk/Spd/Def/Res+4 to unit and inflicts Special cooldown charge -1 on foe per attack during combat. (Only highest value applied. Does not stack.) At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, grants Atk+2, and if unit initiates combat, inflicts Atk/Def-4 on foe during combat and foe cannot make a follow-up attack.
Resistance Plus WHP+5Res+4Effective against cavalry foes. If unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, grants Atk/Spd/Def/Res+4 to unit during combat, and also, if foe is not a beast or dragon foe, grants an additional Atk/Spd/Def/Res+4 to unit and inflicts Special cooldown charge -1 on foe per attack during combat. (Only highest value applied. Does not stack.) At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, grants Atk+2 to unit, inflicts Atk/Def-X on foe during combat (X = number of spaces from start position to end position of whoever initiated combat + 3; max 6), and also, if X ≥ 5, reduces damage from foe's first attack by 30% during combat.
Wolf Queen Fang
Mt 14 Rng 1
Wolf Queen Fang WHP+3Accelerates Special trigger (cooldown count-1).
During combat, boosts unit's Atk/Spd by number of allies within 2 spaces × 2. (Maximum bonus of +6 to each stat.) At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, grants Atk+2 and deals +10 damage when Special triggers.
Accelerates Special trigger (cooldown count-1). At start of combat, if foe's HP ≥ 75% or unit is within 3 spaces of an ally, grants Atk/Spd+5 to unit during combat, and also, if both conditions are met, inflicts Atk/Def-5 on foe during combat. At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, grants Atk+2, deals +7 damage when Special triggers, and neutralizes effects that grant "Special cooldown charge +X" to foe or inflict "Special cooldown charge -X" on unit.
Enables【Canto (Rem. +1)】while transformed. At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+4 during combat, and also, when unit deals damage (even 0 damage) to foe during combat, restores 7 HP to unit.<br><br>【Canto (Rem. +1)】<br>After an attack, Assist skill, or structure destruction, unit can move spaces = any movement not already used that turn +1. (If unit used a movement skill that warped them, its remaining movement is 0.)<br><br>(Unit moves according to movement type. Once per turn. Cannot attack or assist. Only highest value applied. Does not stack. After moving, if a skill that grants another action would be triggered (like with Galeforce), Canto will trigger after the granted action. Unit's base movement has no effect on movement granted. Cannot warp (using skills like Wings of Mercy) a distance greater than unit's remaining movement +1.)
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W16 MtHP+5Accelerates Special trigger (cooldown count-1). At start of combat, if foe's HP ≥ 75% or unit is within 3 spaces of an ally, grants Atk/Spd+5 to unit during combat, and also, if both conditions are met, inflicts Atk/Def-5 on foe during combat. At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, grants Atk+2, deals +7 damage when Special triggers, and neutralizes effects that grant "Special cooldown charge +X" to foe or inflict "Special cooldown charge -X" on unit.
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Wolfpup Fang
Mt 14 Rng 1
Wolfpup Fang WHP+3Grants Spd+3. At the start of turn 1, grants special cooldown count-2 to unit and unit's support partner (if any). At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, grants Atk+2 and deals +10 damage when Special triggers.Grants Spd+3. At the start of turn 1, grants Special cooldown count-2 to unit and unit's support partner (if any). If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd+5 to unit during combat.

At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, grants Atk+2, deals +7 damage when Special triggers, and neutralizes effects that grant "Special cooldown charge +X" to foe or inflict "Special cooldown charge -X" on unit.
At start of turn, if unit is within 3 spaces of support partner, grants Atk/Spd+6 and "neutralizes foe's bonuses during combat" to unit and any support partner within 3 spaces of unit for 1 turn. If unit is transformed or foe's HP ≥ 75% at start of combat, grants Atk/Spd+5 to unit during combat.
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W16 MtHP+5Grants Spd+3. At the start of turn 1, grants Special cooldown count-2 to unit and unit's support partner (if any). If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd+5 to unit during combat.

At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, grants Atk+2, deals +7 damage when Special triggers, and neutralizes effects that grant "Special cooldown charge +X" to foe or inflict "Special cooldown charge -X" on unit.
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
Wolfskin Fang
Mt 9 Rng 1
Wolfskin Fang WHP+3Inflicts Spd-5. Unit attacks twice. (Even if foe initiates combat, unit attacks twice.) At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, grants Atk+2 and deals +10 damage when Special triggers.Inflicts Spd-5. Unit attacks twice. (Even if foe initiates combat, unit attacks twice.) At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, grants Atk+2, deals +7 damage when Special triggers, and neutralizes effects that grant "Special cooldown charge +X" to foe or inflict "Special cooldown charge -X" on unit.
If foe initiates combat or foe's HP ≥ 75% at start of combat, inflicts Atk/Def-5 on foe, neutralizes foe's bonuses to Atk/Def (from skills like Fortify, Rally, etc.), and grants Special cooldown charge +1 per unit's attack during combat. (Only highest value applied. Does not stack.)
400 SP
500 Arena Medal
200 Divine Dew
Attack Plus W10 MtHP+5Inflicts Spd-5. Unit attacks twice. (Even if foe initiates combat, unit attacks twice.) At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, grants Atk+2, deals +7 damage when Special triggers, and neutralizes effects that grant "Special cooldown charge +X" to foe or inflict "Special cooldown charge -X" on unit.
Speed Plus WHP+5Spd+3
Defense Plus WHP+5Def+4
Resistance Plus WHP+5Res+4
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