Lloyd: White Wolf

From Fire Emblem Heroes Wiki
Jump to: navigation, search
General Builds Quotes Misc
Lloyd
White Wolf

Lloyd White Wolf Face.png

Lloyd White Wolf BtlFace.png

Lloyd White Wolf BtlFace C.png

Lloyd White Wolf BtlFace D.png

Art by: pikomaro
Rarities


Weapon Type
Icon Class Red Sword.png Sword
Move Type
Voice Actor EN
Release Date
A member of the Black Fang assassins. Delivers justice to those they deem criminals. Known as the White Wolf. Son of the group's leader.
In‐game Hero description

Stats

All stats have a degree of variation. The stat growth page explains how the variation works.

Level 1 stats

RarityHPATKSPDDEFRESTotal
3★16784742
4★16894744
5★17895847

Level 40 stats

RarityHPATKSPDDEFRESTotal
3★3728311726139
4★3830331827146
5★4132352030158

Growth Rates

This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.

RarityHPATKSPDDEFRESTotal
3★55%55%60%35%50%255%

Stats between level 1 and 40

For stat values between level 1 and 40, see this page.

Skills[edit | edit source]

Weapons[edit | edit source]

NameMightRangeEffectSPDefaultUnlock
Iron Sword61-501★1★
Steel Sword81-1003★2★
Silver Sword111-2004★3★
Regal Blade161At start of combat, if foe's HP = 100%, grants Atk/Spd+2 during combat.4005★5★

Regal Blade can be upgraded in the Weapon Refinery.
When upgraded, the description of Regal Blade becomes "At start of combat, if foe's HP = 100%, grants Atk/Spd+3 during combat.".
Regal Blade can be upgraded with the additional effect Magic Bond W.png "If unit is within 2 spaces of an infantry magic ally, grants Atk/Spd/Def/Res+3 during combat.".

Assists[edit | edit source]

This Hero has no Assist skills.

Specials[edit | edit source]

NameCooldownEffectSPDefaultUnlock
Chilling Wind4Boosts damage by 50% of unit's Res.1004★3★
Iceberg3Boosts damage by 50% of unit's Res.200-4★

Passives[edit | edit source]

NameDescriptionSPUnlockType
Pass 1If unit's HP ≥ 75%, unit can move through foes' spaces.501★B
Pass 2If unit's HP ≥ 50%, unit can move through foes' spaces.1002★
Pass 3If unit's HP ≥ 25%, unit can move through foes' spaces.2004★
Threaten Atk 1At start of turn, inflicts Atk-3 on foes within 2 spaces through their next actions.503★C
Threaten Atk 2At start of turn, inflicts Atk-4 on foes within 2 spaces through their next actions.1004★
Threaten Atk 3At start of turn, inflicts Atk-5 on foes within 2 spaces through their next actions.2005★