General | Quotes | Misc | Heroic Ordeal |
Loki The Trickster | |
---|---|
Art by: Maeshima Shigeki (前嶋重機) | |
Description | Strategist for Múspell, the Kingdom of Flame. Likes to play tricks and manipulate people. |
Rarities | 4 SR |
Weapon Type | Staff |
Move Type | Infantry |
Voice Actor EN | Erika Ishii |
Voice Actor JP | 新井里美(Satomi Arai) |
Release Date | |
Entry | Heroes |
Version | 2.10 |
Ally Internal ID | PID_ロキ味方 (304)
|
Enemy Internal ID | EID_ロキ (33)
|
Origin | 00000400100 |
{{InMain|
Ally stats[ | ]
All stats have a degree of variation. The stat growth page explains how the variation works.
Level 1 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1 | 15/16/17 | 6/7/8 | 6/7/8 | 0/1/2 | 3/4/5 | 35 |
2 | 15/16/17 | 7/8/9 | 7/8/9 | 0/1/2 | 3/4/5 | 37 |
3 | 16/17/18 | 7/8/9 | 7/8/9 | 1/2/3 | 4/5/6 | 40 |
4 | 16/17/18 | 8/9/10 | 8/9/10 | 1/2/3 | 4/5/6 | 42 |
5 | 17/18/19 | 8/9/10 | 8/9/10 | 2/3/4 | 5/6/7 | 45 |
Level 40 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1 | 31/34/36 | 22/25/27 | 24/26/29 | 8/10/13 | 16/18/21 | 112~114 |
2 | 32/35/38 | 24/27/30 | 26/29/32 | 8/11/14 | 17/19/22 | 121~122 |
3 | 35/38/41 | 26/29/32 | 28/31/34 | 10/13/16 | 19/22/25 | 133 |
4 | 36/39/42 | 28/31/34 | 30/33/36 | 11/14/17 | 20/23/26 | 140 |
5 | 39/42/45 | 30/33/36 | 32/35/38 | 12/16/19 | 22/25/29 | 150~152 |
Growth Rates
This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
3 | 55% | 55% | 60% | 30% | 45% | 245% |
Stats between level 1 and 40
For stat values between level 1 and 40, see this page.
Enemy stats[ | ]
/assets/Common/SRPG/Enemy/
. These stats are only used for leveling up the unit in certain modes (e.g. Chain Challenge, Squad Assault, Blessed Gardens), and are not used to produce hardcoded enemy stats (e.g. Main Story, Special Maps, Tempest Trials).Level 1 Stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1 | 16 | 7 | 7 | 2 | 6 | 38 |
2 | 16 | 8 | 8 | 2 | 6 | 40 |
3 | 17 | 8 | 8 | 3 | 7 | 43 |
4 | 17 | 9 | 9 | 3 | 7 | 45 |
5 | 18 | 9 | 9 | 4 | 8 | 48 |
Level 40 Stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1 | 34 | 25 | 26 | 13 | 22 | 120 |
2 | 35 | 27 | 29 | 14 | 23 | 128 |
3 | 38 | 29 | 31 | 16 | 26 | 140 |
4 | 39 | 31 | 33 | 17 | 27 | 147 |
5 | 42 | 33 | 35 | 19 | 30 | 159 |
Growth Rates
This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
3 | 55% | 55% | 60% | 35% | 50% | 255% |
Skills[ | ]
Weapons[ | ]
Name | Might | Range | Description | SP | Default | Unlock |
---|---|---|---|---|---|---|
Assault | 10 | 2 | — | 50 | — | 1 |
Thökk | 14 | 2 | Calculates damage from staff like other weapons. At start of turn, if foe's HP ≤ unit's HP-3 and foe is in cardinal direction and uses bow, dagger, magic, or staff, foe cannot move more than 1 space through its action. | 400 | — | 5 |
Thökk can be upgraded in the Weapon Refinery.
When upgraded, the description of Thökk becomes "Calculates damage from staff like other weapons.
At start of turn, inflicts Atk-7 and【Stall】on sword, lance, axe, dragonstone, and beast foes with HP < unit's HP in cardinal directions through their next actions.
At start of turn, inflicts Res-7 and【Gravity】
on bow, dagger, magic, and staff foes with HP < unit's HP in cardinal directions through their next actions.
【Stall】
If unit has "unit can move 1 extra space," converts that effect into "restricts movement to 1 space" through its next action.
【Gravity】
Restricts target's movement to 1 space through its next action.".
Thökk can be upgraded with the additional effect "At start of turn, inflicts【Guard】on foes on the enemy team with the lowest Spd and any foes within 1 space of those foes. At start of combat, if unit's HP ≥ 25%, grants Atk/Spd+4 during combat.
【Guard】
Inflicts Special cooldown charge -1 on target per attack during combat through its next action. (Only highest value applied. Does not stack.)".
Assists[ | ]
Name | Range | Description | SP | Default | Unlock |
---|---|---|---|---|---|
Heal | 1 | Restores 5 HP to target ally. | 50 | 1 | 1 |
Reconcile | 1 | Restores 7 HP to unit and target ally. | 100 | 3 | 2 |
Restore | 1 | Restores 8 HP. Neutralizes ally's penalties (from skills like Panic, Threaten, etc.) and negative status effects (preventing counterattacks, restricting movement, etc.) that last through ally's next action. | 200 | 4 | 3 |
Restore+ | 1 | Restores HP = 50% of Atk. (Minimum of 8 HP.) Neutralizes ally's penalties (from skills like Panic, Threaten, etc.) and negative status effects (preventing counterattacks, restricting movement, etc.) that last through ally's next action. | 300 | 5 | 5 |
Specials[ | ]
Name | Cooldown | Description | SP | Default | Unlock |
---|---|---|---|---|---|
Imbue | 1 | When healing an ally with a staff, restores an additional 10 HP to target ally. | 50 | 4 | 2 |
Still-Water Balm | 1 | When healing an ally with a staff, grants Res+4 to all allies for 1 turn. | 150 | 5 | 3 |
Earthwater Balm | 1 | When healing an ally with a staff, grants Def/Res+4 to all allies for 1 turn. | 200 | — | 4 |
Earthwater Balm+ | 1 | When healing an ally with a staff, grants Def/Res+6 to all allies for 1 turn. | 300 | — | 5 |
Passives[ | ]
Type | Name | Description | SP | Unlock | |
---|---|---|---|---|---|
A | C Duel Infantry 1 | Grants HP+3. If unit is 5★ and level 40 and unit's stats total less than 160, treats unit's stats as 160 in modes like Arena. (Higher-scoring opponents will appear. Stat total calculation excludes any values added by merges and skills.) | 70 | 3 | |
C Duel Infantry 2 | Grants HP+4. If unit is 5★ and level 40 and unit's stats total less than 165, treats unit's stats as 165 in modes like Arena. (Higher-scoring opponents will appear. Stat total calculation excludes any values added by merges and skills.) | 150 | 4 | ||
C Duel Infantry 3 | Grants HP+5. If unit is 5★ and level 40 and unit's stats total less than 170, treats unit's stats as 170 in modes like Arena. (Higher-scoring opponents will appear. Stat total calculation excludes any values added by merges and skills.) | 300 | 5 | ||
C | Odd Atk Wave 1 | At start of odd-numbered turns, grants Atk+2 to unit and adjacent allies for 1 turn. (Bonus granted to unit even if no allies are adjacent.) | 60 | 1 | |
Odd Atk Wave 2 | At start of odd-numbered turns, grants Atk+4 to unit and adjacent allies for 1 turn. (Bonus granted to unit even if no allies are adjacent.) | 120 | 2 | ||
Odd Atk Wave 3 | At start of odd-numbered turns, grants Atk+6 to unit and adjacent allies for 1 turn. (Bonus granted to unit even if no allies are adjacent.) | 240 | 4 |