Lucina: Brave Princess

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General Quotes Misc Heroic Ordeal
Brave Princess

Lucina Brave Princess Face.webp

Lucina Brave Princess BtlFace.webp

Lucina Brave Princess BtlFace C.webp

Lucina Brave Princess BtlFace D.webp

Art by: Kozaki Yusuke (コザキユースケ)
Description A princess and the daughter of Chrom with a strong sense of justice. Fights in similar garb to her beloved father.
Rarities 5★
Weapon Type  Lance
Move Type Icon Move Infantry.png Infantry
Voice Actor EN Alexis Tipton
Voice Actor JP Kobayashi Yuu (小林ゆう)
Release Date
Appears in Fire Emblem Awakening
Internal ID PID_総選挙ルキナ (168)
Origin 100006900100


All stats have a degree of variation. The stat growth page explains how the variation works.

Level 1 stats


Level 40 stats


Growth Rates

This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.


Stats between level 1 and 40

For stat values between level 1 and 40, see this page.

Skills[edit | edit source]

Weapons[edit | edit source]

Iron Lance61501★1★
Steel Lance811003★2★
Silver Lance1112004★3★
Geirskögul161Grants Def+3. If allies within 2 spaces use sword, lance, axe, bow, dagger, or beast damage, grants Atk/Spd+3 to those allies during combat.4005★5★

Geirskögul can be upgraded in the Weapon Refinery.
When upgraded, the description of Geirskögul becomes "Effective against dragon foes. Grants Def+3. Grants Atk/Spd+3 to sword, lance, axe, bow, dagger, or beast allies within 2 spaces during combat.".
Geirskögul can be upgraded with the additional effect "Grants Def/Res+3 to sword, lance, axe, bow, dagger, or beast allies within 2 spaces during combat, and if foe initiates combat against those allies, grants Special cooldown charge +1 per attack to those allies. (Only highest value applied. Does not stack.)".

Assists[edit | edit source]

This Hero has no Assist skills.

Specials[edit | edit source]

Daylight3Restores HP = 30% of damage dealt.1004★3★
Sol3Restores HP = 50% of damage dealt.2004★
Aether5Treats foe's Def/Res as if reduced by 50% during combat.
Restores HP = half of damage dealt.

Passives[edit | edit source]

Armored Blow 1If unit initiates combat, grants Def+2 during combat.501★A
Sturdy Blow 1If unit initiates combat, grants Atk/Def+2 during combat.1202★
Sturdy Blow 2If unit initiates combat, grants Atk/Def+4 during combat.2404★
Spur Spd 1Grants Spd+2 to adjacent allies during combat.503★C
Drive Spd 1Grants Spd+2 to allies within 2 spaces during combat.1204★
Drive Spd 2Grants Spd+3 to allies within 2 spaces during combat.2405★