Lucius: The Light

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The Light

Lucius The Light Face.png

Lucius The Light BtlFace.png

Lucius The Light BtlFace C.png

Lucius The Light BtlFace D.png

Art by: Itagaki Hako (板垣ハコ)
3★ - 4★ *
Weapon Type
Colorless StaffStaff
Move Type
Icon Move Infantry.png Infantry
Appears in
Fire Emblem: The Blazing Blade
Voice Actor EN
Release Date
A gentle cleric who serves Raven. Carries a heavy burden from a dark childhood.
In‐game Hero description


All stats have a degree of variation. The stat growth page explains how the variation works.

Level 1 stats

3Icon Rarity 3.png16/17/184/5/66/7/81/2/37/8/939
4Icon Rarity 4.png16/17/184/5/67/8/91/2/38/9/1041
5Icon Rarity 5.png17/18/195/6/77/8/92/3/48/9/1044

Level 40 stats

3Icon Rarity 3.png31/34/3725/28/3123/26/298/11/1428/31/34130
4Icon Rarity 4.png32/35/3826/29/3225/28/319/12/1530/33/36137
5Icon Rarity 5.png34/37/4129/32/3526/30/3310/13/1732/35/38146~148

Growth Points

This set of values determines how much each stat will increase from level 1 to level 40, see stat growth.

Stats between level 1 and 40

For stat values between level 1 and 40, see this page.

Skills[edit | edit source]

Icon Skill Weapon.pngWeapons[edit | edit source]

NameMightRangeEffectSP CostDefaultUnlock
Pain32After combat, if unit attacked, deals 10 damage to foe.150--
Pain+102Deals 10 damage to target and foes within 2 spaces of target after combat.300--
Pain+ can be upgraded in the Weapon Refinery.
Pain+ can be upgraded with the additional effect Wrathful Staff W.png "Damage from unit's staff will be calculated the same as other weapons." or Dazzling Staff W.png "The enemy cannot counterattack.".

Icon Skill Assist.pngAssists[edit | edit source]

NameRangeEffectSP CostDefaultUnlock
Heal1Restores 5 HP to target ally.50--
Reconcile1Restores 7 HP to unit and target ally.100--
Martyr1Slows Special trigger (cooldown count+1).
Restores X HP to target (X = damage dealt to unit + 7).
Restores Y HP to unit (Y = half damage dealt to unit).
2005Icon Rarity 5.png4Icon Rarity 4.png
Martyr+1Restores HP = damage dealt to unit +50% of Atk. (Minimum of 7 HP.)
Restores HP to unit = half damage dealt to unit.
300-5Icon Rarity 5.png

Icon Skill Special.pngSpecials[edit | edit source]

NameCooldownEffectSP CostDefaultUnlock
Imbue1When healing an ally with a staff, restores an additional 10 HP to target ally.504Icon Rarity 4.png-
Miracle5If unit’s HP > 1 and foe would reduce unit’s HP to 0, unit survives with 1 HP.2005Icon Rarity 5.png-

Icon Skill Passive.pngPassives[edit | edit source]

NameEffectSP CostUnlockType
HP +3Grants HP+3.40-A
HP +4Grants HP+4.804Icon Rarity 4.png
HP +5Grants HP+5.1605Icon Rarity 5.png

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