Luke: Rowdy Squire

From Fire Emblem Heroes Wiki
Jump to: navigation, search
General Builds Quotes Misc Heroic Ordeal
Luke
Rowdy Squire

Luke Rowdy Squire Face.png

Luke Rowdy Squire BtlFace.png

Luke Rowdy Squire BtlFace C.png

Luke Rowdy Squire BtlFace D.png

Art by: Daisuke Izuka
Rarities
5★
Weapon Type
Move Type
Voice Actor EN
Release Date
Description
An aspiring knight of Altea. Flirtatious. Roderick's longtime friend and rival.

Stats

All stats have a degree of variation. The stat growth page explains how the variation works.

Level 1 stats

RarityHPATKSPDDEFRESTotal
5★18/19/207/8/95/6/77/8/94/5/646

Level 40 stats

RarityHPATKSPDDEFRESTotal
5★40/43/4631/34/3724/28/3126/30/3317/20/23154~155

Growth Rates

This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.

RarityHPATKSPDDEFRESTotal
3★55%60%50%50%35%250%

Stats between level 1 and 40

For stat values between level 1 and 40, see this page.

Skills[edit | edit source]

Weapons[edit | edit source]

NameMightRangeDescriptionSPDefaultUnlock
Iron Sword61-501★1★
Steel Sword81-1003★2★
Brave Sword51Inflicts Spd-5. If unit initiates combat, unit attacks twice.2004★3★
Brave Sword+81Inflicts Spd-5. If unit initiates combat, unit attacks twice.3005★5★

Assists[edit | edit source]

This Hero has no Assist skills.

Specials[edit | edit source]

NameCooldownDescriptionSPDefaultUnlock
Glowing Ember4Boosts damage by 50% of unit's Def.1004★3★
Bonfire3Boosts damage by 50% of unit's Def.200-4★

Passives[edit | edit source]

NameDescriptionSPUnlockType
Fire Boost 1At start of combat, if unit's HP ≥ foe's HP+3, grants Atk+2 during combat.501★A
Fire Boost 2At start of combat, if unit's HP ≥ foe's HP+3, grants Atk+4 during combat.1002★
Fire Boost 3At start of combat, if unit's HP ≥ foe's HP+3, grants Atk+6 during combat.2004★
Panic Ploy 1At start of turn, converts bonuses on foes in cardinal directions with HP ≤ unit's HP-5 into penalties through their next actions.603★C
Panic Ploy 2At start of turn, converts bonuses on foes in cardinal directions with HP ≤ unit's HP-3 into penalties through their next actions.1204★
Panic Ploy 3At start of turn, converts bonuses on foes in cardinal directions with HP < unit's HP into penalties through their next actions.2405★