All stats have a degree of variation. The stat growth page explains how the variation works.
Level 1 stats
Level 40 stats
This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.
Stats between level 1 and 40
For stat values between level 1 and 40, see this page.
|Iron Bow||4||2||Effective against flying foes.||50||1||1|
|Steel Bow||6||2||Effective against flying foes.||100||3||2|
|Silver Bow||9||2||Effective against flying foes.||200||4||3|
|Deep-Blue Bow||14||2||Grants Spd+3. Effective against flying and armored foes. If foe's HP = 100% and unit initiates combat, grants Atk/Spd/Def/Res+4 during combat.||400||5||5|
|Reposition||1||Target ally moves to opposite side of unit.||150||4||3|
This Hero has no Special skills.
|Death Blow 1||If unit initiates combat, grants Atk+2 during combat.||50||2||A|
|Sturdy Blow 1||If unit initiates combat, grants Atk/Def+2 during combat.||120||3|
|Sturdy Blow 2||If unit initiates combat, grants Atk/Def+4 during combat.||240||4|
|Sturdy Impact||If unit initiates combat, grants Atk+6, Def+10 during combat and foe cannot make a follow-up attack.||300||5|
|Atk/Spd Link 1||If a movement Assist skill (like Reposition, Shove, Pivot, etc.) is used by unit or targets unit, grants Atk/Spd+2 to unit and target ally or unit and targeting ally for 1 turn.||60||3||B|
|Atk/Spd Link 2||If a movement Assist skill (like Reposition, Shove, Pivot, etc.) is used by unit or targets unit, grants Atk/Spd+4 to unit and target ally or unit and targeting ally for 1 turn.||120||4|
|Atk/Spd Link 3||If a movement Assist skill (like Reposition, Shove, Pivot, etc.) is used by unit or targets unit, grants Atk/Spd+6 to unit and target ally or unit and targeting ally for 1 turn.||240||5|
|Distant Guard 1||Allies within 2 spaces gain: "If foe uses bow, dagger, magic, or staff, grants Def/Res+2 during combat."||60||1||C|
|Distant Guard 2||Allies within 2 spaces gain: "If foe uses bow, dagger, magic, or staff, grants Def/Res+3 during combat."||120||2|
|Distant Guard 3||Allies within 2 spaces gain: "If foe uses bow, dagger, magic, or staff, grants Def/Res+4 during combat."||240||4|