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Maribelle: Dire Damsel

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Maribelle
Dire Damsel

Maribelle Dire Damsel Face.png

Maribelle Dire Damsel BtlFace.png

Maribelle Dire Damsel BtlFace C.png

Maribelle Dire Damsel BtlFace D.png

Art by: Kousei Horiguchi (恒星ホリグチ)
Rarities
5★
Weapon Type
Icon Class Colorless Staff.png Staff
Move Type
Voice Actor EN
Release Date
A proud noble from one of Ylisse's most well-to-do houses. A Shepherd and Lissa's best friend.
In‐game Hero description

Stats

All stats have a degree of variation. The stat growth page explains how the variation works.

Level 1 stats

RarityHPATKSPDDEFRESTotal
5★16/17/188/9/108/9/102/3/44/5/643

Level 40 stats

RarityHPATKSPDDEFRESTotal
5★31/34/3732/35/3830/33/3612/16/1923/27/30144~145

Growth Rates

This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.

RarityHPATKSPDDEFRESTotal
3★40%60%55%30%50%235%

Stats between level 1 and 40

For stat values between level 1 and 40, see this page.


Skills[edit | edit source]

Weapons[edit | edit source]

NameMightRangeEffectSPDefaultUnlock
Assault102-50-1★
Trilemma82After combat, if unit attacked, inflicts the following status on foe through its next action: "If unit has weapon-triangle advantage, boosts Atk by 20%. If unit has weapon-triangle disadvantage, reduces Atk by 20%."200-3★
Trilemma+122After combat, if unit attacked, inflicts the following status on target and foes within 2 spaces of target through their next actions: "If unit has weapon-triangle advantage, boosts Atk by 20%. If unit has weapon-triangle disadvantage, reduces Atk by 20%."300-5★

Trilemma+ can be upgraded in the Weapon Refinery.
Trilemma+ can be upgraded with the additional effect Wrathful Staff W.png "Damage from unit's staff will be calculated the same as other weapons." or Dazzling Staff W.png "The enemy cannot counterattack.".

Assists[edit | edit source]

NameRangeEffectSPDefaultUnlock
Heal1Restores 5 HP to target ally.501★1★
Reconcile1Restores 7 HP to unit and target ally.1003★2★
Martyr1Slows Special trigger (cooldown count+1).
Restores X HP to target (X = damage dealt to unit + 7).
Restores Y HP to unit (Y = half damage dealt to unit).
2004★3★
Martyr+1Restores HP = damage dealt to unit +50% of Atk. (Minimum of 7 HP.)
Restores HP to unit = half damage dealt to unit.
3005★5★

Specials[edit | edit source]

NameCooldownEffectSPDefaultUnlock
Imbue1When healing an ally with a staff, restores an additional 10 HP to target ally.504★2★
Miracle5If unit’s HP > 1 and foe would reduce unit’s HP to 0, unit survives with 1 HP.2005★3★

Passives[edit | edit source]

NameEffectSPUnlockType
Dazzling Staff 1At start of combat, if unit's HP = 100%, foe cannot counterattack.601★B
Dazzling Staff 2At start of combat, if unit's HP ≥ 50%, foe cannot counterattack.1202★
Dazzling Staff 3Foe cannot counterattack.2404★
Staff Valor 1While unit lives and uses a staff, unit gets 1.5x SP after combat or after using a healing Assist skill.
(Only highest value applied. Does not stack.)
303★C
Staff Valor 2While unit lives, all staff allies on team get 1.5x SP after combat or after using healing Assist skills.
(Only highest value applied. Does not stack.)
604★
Staff Valor 3While unit lives, all staff allies on team get 2x SP after combat or after using healing Assist skills.
(Only highest value applied. Does not stack.)
1205★