Marisa: Crimson Flash

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Marisa
Crimson Flash

Marisa Crimson Flash Face.png

Marisa Crimson Flash BtlFace.png

Marisa Crimson Flash BtlFace C.png

Marisa Crimson Flash BtlFace D.png

Art by: Fujikawa Akira (藤川祥)
Rarities
Weapon Type
Red SwordSword
Move Type
Icon Move Infantry.png Infantry
Appears in
Fire Emblem: The Sacred Stones
Gender
Female
Voice Actor EN
Release Date
Addition Date
An aloof swordfighter in a mercenary group led by Gerik. Her nom de guerre, Crimson Flash, strikes fear in others.
In‐game Hero description


Stats

All stats have a degree of variation. The stat growth page explains how the variation works.

Level 1 stats

RarityHPATKSPDDEFRESTotal
4Icon Rarity 4.png178105545
5Icon Rarity 5.png188106648

Level 40 stats

RarityHPATKSPDDEFRESTotal
4Icon Rarity 4.png4328342719151
5Icon Rarity 5.png4630363021163

Growth Points

This set of values determines how much each stat will increase from level 1 to level 40, see stat growth.
StatHPATKSPDDEFRESTotal
GP9687333

Stats between level 1 and 40

For stat values between level 1 and 40, see this page.

Skills[edit | edit source]

Icon Skill Weapon.pngWeapons[edit | edit source]

NameMightRangeEffectSP CostDefaultUnlock
Iron Sword61-50--
Steel Sword81-100--
Wo Dao91Deals +10 damage when Special triggers.200--
Wo Dao+131Deals +10 damage when Special triggers.3005Icon Rarity 5.png5Icon Rarity 5.png
Wo Dao+ can be upgraded in the Weapon Refinery.

Icon Skill Assist.pngAssists[edit | edit source]

This hero has no Assist skills.

Icon Skill Special.pngSpecials[edit | edit source]

NameCooldownEffectSP CostDefaultUnlock
Night Sky3Boosts damage dealt by 50%.100--
Glimmer2Boosts damage dealt by 50%.200--

Icon Skill Passive.pngPassives[edit | edit source]

NameEffectSP CostUnlockType
HP +3Grants HP+3.40-A
HP/Def 1Grants HP+3, Def+1.100-
HP/Def 2Grants HP+4, Def+2.200-
Infantry Pulse 1At the start of turn 1, grants Special cooldown count-1 to all infantry allies on team with HP ≤ unit's HP-5. (Stacks with similar skills.)60-C
Infantry Pulse 2At the start of turn 1, grants Special cooldown count-1 to all infantry allies on team with HP ≤ unit's HP-3. (Stacks with similar skills.)120-
Infantry Pulse 3At the start of turn 1, grants Special cooldown count-1 to all infantry allies on team with HP < unit's HP. (Stacks with similar skills.)2405Icon Rarity 5.png


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