Melon Crusher+/Builds

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Feh Face FC.png Oooh, what's this?!

These skill build pages meant to be used for general skill insight. As these pages are new and still in their infant stages, any suggestions and contributions to improve them are welcome. Feedback can be left on the Skill Build Page Feedback page.

Heroes with builds using this skill[edit source]

Submitted builds which use this skill[edit source]

User Submitted Builds
Below are all user-submitted builds. The quality of these builds may vary wildly. Please use your own judgment when deciding if any of them fit your needs.
Dueling Sword.png Optimal
Build Icon Allpurpose.png All-purpose
Orb.png Very high investment
Passive Icon C.pngEmpty Passive Icon.png
 Flexible / Flexible
Passive Icon S.pngEmpty Passive Icon.png
 Flexible

A description has not been written for this build yet.

Dueling Sword.png Optimal
Build Icon Allpurpose.png All-purpose
Orb.png Very high investment
Passive Icon C.pngEmpty Passive Icon.png
 Flexible / Flexible
Passive Icon S.pngEmpty Passive Icon.png
 Flexible

A description has not been written for this build yet.

Pen.png Creative
Build Icon Allpurpose.png All-purpose
Orb.png Very high investment
Click to show/hide build description 
With the advent of the skill Chill Speed, Frederick is able to take a second look at the Spd superboon he has access to. Investing all the way into it with a boon, refine, and seal, he can hit a rather impressive 40 Spd if using Life and Death, or 38 with the alternative of Fury. A more traditional fast unit has more options in that they don't need to dedicate their B and S slots specifically to speed boosting, but the Polite Knight makes up for this with his sky-high defense stat granted to him by having a low true base Spd. Even with Life and Death, he comes out with 31 Def to his name; with Fury, it swings all the way back up to 39. Now quite difficult to double, he'll take physical hits great while also dishing out consistent damage with both a high Speed and Attack stat. For his special slot, Melon Crusher+ is a more expensive option that can help secure kills out of the gate, which can be especially useful against teams with multiple very fast units, something that will put a wall in front of his reliance on Chill Spd. In this case, Moonbow is the choice special, as a two charge. The more available Slaying Axe+ can also be used, allowing use of three charge specials; in particular, Luna pairs well with Life and Death, where Fury puts him in a fantastic spot to sport Bonfire instead.
Dueling Sword.png Optimal
Build Icon Allpurpose.png All-purpose
Orb.png Very high investment

A description has not been written for this build yet.

Dueling Sword.png Optimal
Dueling Crest.png Arena
Orb.png Very high investment
Icon Move Flying.png Flying

A description has not been written for this build yet.

Pen.png Creative
Stamina Potion.png Chain
Hero Feather Darkened.png High investment
Icon Move Infantry.png Infantry
Click to show/hide build description 
just a fun build to have fun with. has great sustain.
Dueling Sword.png Optimal
Build Icon Allpurpose.png All-purpose
Hero Feather Darkened.png High investment
Icon Move Infantry.png Infantry
Stats: +Def/ -Res
Click to show/hide build description 
This build is made to be able to counter absolutely every lance, axe, and sword units with the exception being some of the latter.

With a plus defense IV, S!Tiki has base 35 defense, which is no pushover. Coupled with two Close Defense 3 passives, she reaches 47 defense on enemy phase. Her assist is Swap, so she can move a fragile sweeper team mate out of harm’s way so she can soak up the hits. Tiki’s weapon, Melon Crusher, which gives a +2 boost to all stats (except HP of course) in combat at full health, puts her up to 49 defense on enemy phase. It’s not too bad of a weapon either, reaching 16 might with an attack refinement, or you can go for the defense refinement and make her even bulkier, hitting her peak (without merges) of 53 defense. Melon Crusher does come with a drawback though; the two damage taken after combat.

Well, that is where Renewal and Aether come into play. They are meant to keep Tiki healing while enemy units pour the attacks so that she can keep getting the small but significant boost from her weapon. 

Tiki’s C Skill can honestly be whatever you need it to be. In my opinion, Threaten Defense 3 would be okay so that she can dish out a bit more damage.

On enemy phase against the whole cast, she is put in 19 wins, 10 losses, and 178 draws (86 favorable, 61 unfavorable, and 60 other). The units who beat her are all high attack red tome/ sword users.
Dueling Sword.png Optimal
Build Icon Allpurpose.png All-purpose
Universal Crystal.png Medium investment
Click to show/hide build description 
This build focuses on optimizing Tiki's performance on both player phase and enemy phase, achieving a respectable speed tier of 37 with the Speed+1 sacred seal in order to maximize her survivability by preventing her being doubled as often as possible-- combine this with the boosts she gets at full health with the Melon Smasher, and you have a very respectable speed of 39 and defense of 37, making her extremely difficult to kill with physical units. +Speed Ryoma cannot one-round this iteration of Tiki while she's at full health without running either Fury 3 and the Speed+1 seal or Life and Death, and otherwise only +Speed Fury versions of Athena and Lon'qu can outspeed and KO her at full health thanks to her melon boosts. Her vulnerability to magic and Moonbow/Luna is substantially higher due to her low Res and HP, but her combination of high speed, attack, and defense make her very difficult to approach and kill while at full health, much like a 1-range version of Celica. The capability of functioning equally well on both offense and defense is something few non-Triangle Adept axe-users can boast (and she has the added advantage of being able to take on units of colors other than blue), and is probably this Tiki's most distinguished niche. With the addition of the Support system, Tiki is capable of reaching higher speeds than ever, hitting 41 at full health with an S-rank to the summoner, and 43 when adjacent to an S-rank supported unit!

There is some degree of versatility to this build; while Fury and Axebreaker are staples, her assist and special are flexible, as both Bonfire and Draconic Aura (as well as their stronger counterparts) hit the same damage threshold, making all of them perfectly serviceable options. Swap and Reposition are useful positioning, though Reciprocal Aid used 'selfishly' to steal HP from allies and maintain her full-HP effects is also an interesting option. For her passive C-skill, Threaten Speed is recommended for its dual offensive and defensive applications, though Threaten Def or a Hone/Fortify buff can be swapped in as easily depending on team composition. Lastly her default weapon is probably the best for this set, but for non-Fury variations (IE Close Defense + Quick Riposte), Legion's Axe and Silver Axe offer similar performance without the recoil-- though lacking the Melon Smasher boosts makes it easier for her to be doubled and killed.

In order to get the most out of this build in chain modes like Tempest Trial or Chain Challenges, healer support is highly, highly recommended, as Tiki is substantially more vulnerable when not at full health to take advantage of her bodacious melons. As low as her HP his, Reciprocal Aid support from allies can easily take her back to full health after tanking a round of abuse and recoil, and in the event that she takes no damage from combat, a round of Breath of Life support (supplemented by the same seal) can bring her back to full after suffering the 8 points of recoil damage as well. For lengthier maps, it may be more advisable to carry a staff-user wielding Recover or Rehabilitate in order to keep her at full health (or at least in range of Axebreaker if it's needed).Banryu187 (talk) 19:17, 9 July 2017 (UTC)
Dueling Sword.png Optimal
Build Icon Allpurpose.png All-purpose
Orb.png Very high investment
Passive Icon C.pngEmpty Passive Icon.png
 Flexible
Passive Icon S.pngEmpty Passive Icon.png
 Flexible

A description has not been written for this build yet.

Dueling Sword.png Optimal
Build Icon Allpurpose.png All-purpose
Orb.png Very high investment
Passive Icon C.pngEmpty Passive Icon.png
 Flexible / Flexible
Passive Icon S.pngEmpty Passive Icon.png
 Flexible

A description has not been written for this build yet.