Melon Float+ | |
---|---|
Weapon type | |
Might | 12 |
Range | 2 |
Required | Melon Float |
SP | 300 |
Exclusive? | No |
String ID | SID_メロンフロート+
|
Description | During unit's first combat in player phase or enemy phase, grants Atk/Res+5 to unit and restores 7 HP to unit after combat. |
Notes
- The effect of Melon Float+ only activates during the first combat that the user enters during either phase of that turn.
- If the user or a foe has any skills that neutralize or stack with Melon Float+'s effect, those effects will only stack or be neutralized during the first combat that the user enters during either phase of that turn.
- The stat increase that can be applied by Melon Float+ is considered a temporary buff.
- The healing effect is triggered regardless if Melon Float+'s user performs an attack during combat. If foe engages and user cannot counterattack, Melon Float+'s healing effect will still trigger.
- Melon Float+'s user needs to survive the combat for the healing effect to trigger.
- Melon Float+'s healing effect stacks with skills such as Fury 4, that deal out of combat damage to their owner after combat.
- Melon Float+'s after combat healing will not work if the foe has a skill that prevents HP recovery such as Fatal Smoke 4 or Incurable+, or the user has been inflicted with Deep Wounds.
Upgrades
Can be upgraded in the Weapon Refinery. For a list of other such weapons, see list of upgradable weapons.
List of owners
Unit | Skill chain | |||
---|---|---|---|---|
Wind 4 | Elwind 4 | Melon Float 4 | Melon Float+ 5 |
In other languages
Language | Name |
---|---|
Japanese | メロンフロート+ |
German | Melonendrink+ |
Spanish (Europe) | Sandía flotante + |
Spanish (Latin America) | Agua de melón + |
French | Boisson melon + |
Italian | Melone a galla+ |
Traditional Chinese (Taiwan) | 哈密瓜漂浮飲+ |
Portuguese | Refresco melão+ |