General | Quotes | Misc | Heroic Ordeal |
Merric Wind Mage | |
---|---|
Description | Wind mage who studied in Khadein, known for its magical school. Marth's childhood friend. Appears in Fire Emblem: Mystery of the Emblem. |
Rarities | 3 — 4 |
Weapon Type | Green Tome |
Move Type | Infantry |
Voice Actor EN | Yuri Lowenthal |
Voice Actor JP | 保志総一朗(Soichiro Hoshi) |
Release Date | |
Entry | Shadow Dragon / (New) Mystery |
Version | 1.0 |
Internal ID | PID_マリク (82)
|
Origin | 10000500100 |
{{InMain|
Stats
All stats have a degree of variation. The stat growth page explains how the variation works.
Level 1 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1 | 16/17/18 | 4/5/6 | 5/6/7 | 3/4/5 | 1/2/3 | 34 |
2 | 16/17/18 | 5/6/7 | 6/7/8 | 3/4/5 | 1/2/3 | 36 |
3 | 17/18/19 | 5/6/7 | 6/7/8 | 4/5/6 | 2/3/4 | 39 |
4 | 17/18/19 | 6/7/8 | 7/8/9 | 4/5/6 | 2/3/4 | 41 |
5 | 18/19/20 | 6/7/8 | 7/8/9 | 5/6/7 | 3/4/5 | 44 |
Level 40 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1 | 32/35/37 | 17/19/22 | 21/24/26 | 17/20/23 | 10/13/16 | 110~112 |
2 | 33/36/39 | 19/21/24 | 23/26/29 | 18/21/24 | 11/14/17 | 118~119 |
3 | 36/39/42 | 20/23/26 | 25/28/31 | 21/24/27 | 13/16/19 | 130 |
4 | 37/40/43 | 22/25/28 | 27/30/33 | 22/25/28 | 14/17/20 | 137 |
5 | 40/43/46 | 23/26/30 | 29/32/35 | 24/28/31 | 16/19/22 | 147~149 |
Growth Rates
This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
3 | 55% | 45% | 55% | 50% | 35% | 240% |
Stats between level 1 and 40
For stat values between level 1 and 40, see this page.
Skills[ | ]
Weapons[ | ]
Name | Might | Range | Description | SP | Default | Unlock |
---|---|---|---|---|---|---|
Wind | 4 | 2 | — | 50 | 1 | 1 |
Elwind | 6 | 2 | — | 100 | 3 | 2 |
Rexcalibur | 9 | 2 | — | 200 | 4 | 3 |
Excalibur | 14 | 2 | Effective against flying foes. | 400 | 5 | 5 |
Excalibur can be evolved into Dark Excalibur.
Excalibur can be upgraded in the Weapon Refinery.
When upgraded, the description of Excalibur becomes "Accelerates Special trigger (cooldown count-1). Effective against flying units.".
Excalibur can be upgraded with the additional effect "If unit is within 2 spaces of magic or staff ally, grants Atk/Spd+5 during combat.".
Assists[ | ]
This unit owns no Assist skills.
Specials[ | ]
Name | Cooldown | Description | SP | Default | Unlock |
---|---|---|---|---|---|
Rising Wind | 4 | Before combat this unit initiates, foes in an area near target take damage equal to (unit's Atk minus foe's Def or Res). | 150 | 4 | 3 |
Growing Wind | 4 | Before combat this unit initiates, foes in a wide area around target take damage equal to (unit's Atk minus foe's Def or Res). | 300 | — | 4 |
Passives[ | ]
Type | Name | Description | SP | Unlock | |
---|---|---|---|---|---|
A | HP +3 | Grants HP+3. | 40 | 3 | |
HP +4 | Grants HP+4. | 80 | 4 | ||
HP +5 | Grants HP+5. | 160 | 5 | ||
C | Spur Res 1 | Grants Res+2 to adjacent allies during combat. | 50 | 1 | |
Spur Res 2 | Grants Res+3 to adjacent allies during combat. | 100 | 2 | ||
Spur Res 3 | Grants Res+4 to adjacent allies during combat. | 200 | 4 |