Merric: Wind Mage
|Art by: Mizuno Kana (水野加奈)|
“Wind mage who studied in Khadein, known for its magical school. Marth's childhood friend.” ― In‐game Hero description
All stats have a degree of variation. The stat growth page explains how the variation works.
Level 1 stats
Level 40 stats
This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.
Stats between level 1 and 40
For stat values between level 1 and 40, see this page.
Skills[edit | edit source]
Weapons[edit | edit source]
|Excalibur||14||2||Effective against flying foes.||400||5||5|
Excalibur can be evolved into Dark Excalibur.
Excalibur can be upgraded in the Weapon Refinery.
When upgraded, the description of Excalibur becomes "Effective against flying units. Accelerates Special trigger (cooldown count-1)".
Excalibur can be upgraded with the additional effect "If unit is within 2 spaces of magic or staff ally, grants Atk/Spd+5 during combat".
Assists[edit | edit source]
Specials[edit | edit source]
|Rising Wind||4||Before combat this unit initiates, foes in an area near target take damage equal to (unit's Atk minus foe's Def or Res).||150||4||3|
|Growing Wind||4||Before combat this unit initiates, foes in a wide area around target take damage equal to (unit's Atk minus foe's Def or Res).||300||-||4|
Passives[edit | edit source]
|HP +3||Grants HP+3.||40||3||A|
|HP +4||Grants HP+4.||80||4|
|HP +5||Grants HP+5.||160||5|
|Spur Res 1||Grants Res+2 to adjacent allies during combat.||50||1||C|
|Spur Res 2||Grants Res+3 to adjacent allies during combat.||100||2|
|Spur Res 3||Grants Res+4 to adjacent allies during combat.||200||4|