Mia: Harmonic Blades

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General Quotes Misc Heroic Ordeal
Mia
Harmonic Blades
Portrait
Mia Harmonic Blades Face.webp
Attack
Mia Harmonic Blades BtlFace.webp
Special
Mia Harmonic Blades BtlFace C.webp
Damage
Mia Harmonic Blades BtlFace D.webp
Art by: Yoneyama Mai (米山舞)
Description Young swordmasters Mia and the ever-masked Marth. What destiny does summer hold for the two of them? They appear in Fire Emblem: Radiant Dawn / Awakening.
Rarities 5★ Focus — Special
Harmonized Skill Grants【Resonance: Blades】to unit and allies from the same titles as unit.

Once used, Harmonized Skill cannot be activated again right away. At start of every third turn, if Harmonized Skill has already been used, unit can use Harmonized Skill again.

【Resonance: Blades】
Grants Atk/Spd+4 during combat for 1 turn.

(Harmonized Skills can be used by tapping the Harmonized button. Harmonized Skills cannot be used by units deployed using Pair Up.)
Resonance Effect Radiant Dawn / Awakening
Increases scores in Resonant Battles.
(More details can be found in the Help messages within Resonant Battles.)
Weapon Type  Colorless Dagger
Move Type Icon Move Cavalry.png Cavalry
Voice Actor EN Robin Bell + Alexis Tipton
Voice Actor JP Asakawa Yuu (浅川悠) with Kobayashi Yuu (小林ゆう)
Release Date
Entry Icon MiniUnit Head 9.png Radiant Dawn
Icon MiniUnit Head 10.png Awakening
Internal ID PID_双界ワユ (532)
Origin 90000101100

Stats

All stats have a degree of variation. The stat growth page explains how the variation works.

Level 1 stats

RarityHPAtkSpdDefResTotal
1★13/14/154/5/68/9/101/2/33/4/534
2★13/14/155/6/79/10/111/2/33/4/536
3★14/15/165/6/79/10/112/3/44/5/639
4★14/15/166/7/810/11/122/3/44/5/641
5★15/16/176/7/810/11/123/4/55/6/744

Level 40 stats

RarityHPAtkSpdDefResTotal
1★27/30/3323/26/2929/32/349/11/1416/18/21116~118
2★28/31/3426/29/3232/35/379/12/1517/19/22125~127
3★31/34/3728/31/3434/37/4011/14/1719/22/25138
4★32/35/3830/33/3636/39/4312/15/1820/23/26145~146
5★34/38/4132/35/3838/41/4513/17/2022/25/29155~157

Growth Rates

This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.

RarityHPAtkSpdDefResTotal
3★50%65%70%30%45%260%

Stats between level 1 and 40

For stat values between level 1 and 40, see this page.

Skills[edit | edit source]

Weapons[edit | edit source]

NameMightRangeDescriptionSPDefaultUnlock
Iron Dagger32After combat, if unit attacked, inflicts Def/Res-3 on foe through its next action.501★1★
Steel Dagger52After combat, if unit attacked, inflicts Def/Res-3 on foe through its next action.1002★2★
Silver Dagger72After combat, if unit attacked, inflicts Def/Res-5 on foe through its next action.2004★3★
Summer Strikers142Accelerates Special trigger (cooldown count-1). If unit's HP ≥ 25% at start of combat and unit initiates combat, grants Atk/Spd+5 during combat and reduces damage from foe's first attack by 75%. Effect:【Dagger 7】

【Dagger 7】
After combat, if unit attacked, inflicts Def/Res-7 on target and foes within 2 spaces of target through their next actions.
4005★5★

Assists[edit | edit source]

NameRangeDescriptionSPDefaultUnlock
Reposition1Target ally moves to opposite side of unit.1504★3★

Specials[edit | edit source]

This unit owns no Special skills.

Passives[edit | edit source]

TypeNameDescriptionSPUnlock
ADarting Blow 1If unit initiates combat, grants Spd+2 during combat.502★
Swift Sparrow 1If unit initiates combat, grants Atk/Spd+2 during combat.1203★
Swift Sparrow 2If unit initiates combat, grants Atk/Spd+4 during combat.2404★
Swift Sparrow 3If unit initiates combat, grants Atk+6, Spd+7 during combat.3005★
BSpd/Def Snag 1If a movement Assist skill (like Reposition, Shove, Pivot, etc.) is used by unit or targets unit, inflicts Spd/Def-2 on nearest foes within 4 spaces of both unit and target through their next actions.603★
Spd/Def Snag 2If a movement Assist skill (like Reposition, Shove, Pivot, etc.) is used by unit or targets unit, inflicts Spd/Def-4 on nearest foes within 4 spaces of both unit and target through their next actions.1204★
Spd/Def Snag 3If a movement Assist skill (like Reposition, Shove, Pivot, etc.) is used by unit or targets unit, inflicts Spd/Def-6 on nearest foes within 4 spaces of both unit and targeted ally through their next action.2405★
CAtk/Spd Gap 1At start of turn, grants Atk/Spd+1 to ally with the highest Atk+Spd total for 1 turn. (Excludes unit.)601★
Atk/Spd Gap 2At start of turn, grants Atk/Spd+3 to ally with the highest Atk+Spd total for 1 turn. (Excludes unit.)1202★
Atk/Spd Gap 3At start of turn, grants Atk/Spd+5 to ally with the highest Atk+Spd total for 1 turn. (Excludes unit.)2404★