Micaiah: Dawn Wind's Duo
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Micaiah: Priestess of Dawn Micaiah: Summer's Dawn Micaiah: Queen of Dawn Sothe: Zephyr |
General | Quotes | Misc | Heroic Ordeal |
Micaiah Dawn Wind's Duo | |
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Art by: teffish | |
Description | Sharing a mutual trust rivaling that even of siblings, they are dressed to participate in the festival activities. They appear in Fire Emblem: Radiant Dawn. |
Rarities | 5![]() |
Duo Skill | Grants【Dominance】to unit and allies within 3 columns centered on unit. Inflicts Def/Res-7 on foes within 3 columns centered on unit through their next actions. 【Dominance】 Unit deals additional damage = total penalties on foe for 1 turn. (Duo Skills can be used once per map by tapping the Duo button. Duo Skills cannot be used by units deployed using Pair Up.) |
Standard Effect 1: Duel | If unit is 5★ and level 40 and unit's stats total less than 185, treats unit's stats as 185 in modes like Arena. (Higher-scoring opponents will appear. Stat total calculation excludes any values added by merges and skills.) |
Weapon Type | ![]() |
Move Type | ![]() |
Voice Actor EN | Veronica Taylor + Nicolas Roye |
Voice Actor JP | Kuwatani Natsuko (桑谷夏子) with Majima Junji (間島淳司) |
Release Date | |
Entry | ![]() |
Internal ID | PID_比翼ミカヤ (520)
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Origin | 90000100100 |
Contents
Stats
All stats have a degree of variation. The stat growth page explains how the variation works.
Level 1 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1![]() | 14/15/16 | 6/7/8 | 2/3/4 | 1/2/3 | 7/8/9 | 35 |
2![]() | 14/15/16 | 7/8/9 | 2/3/4 | 1/2/3 | 8/9/10 | 37 |
3![]() | 15/16/17 | 7/8/9 | 3/4/5 | 2/3/4 | 8/9/10 | 40 |
4![]() | 15/16/17 | 8/9/10 | 3/4/5 | 2/3/4 | 9/10/11 | 42 |
5![]() | 16/17/18 | 8/9/10 | 4/5/6 | 3/4/5 | 9/10/11 | 45 |
Level 40 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1![]() | 28/31/34 | 27/30/32 | 11/14/17 | 10/13/16 | 26/29/32 | 116~117 |
2![]() | 29/32/35 | 30/33/35 | 12/15/18 | 11/14/17 | 29/32/35 | 125~126 |
3![]() | 32/35/38 | 32/35/38 | 14/17/20 | 13/16/19 | 31/34/37 | 137 |
4![]() | 33/36/39 | 34/37/41 | 15/18/21 | 14/17/20 | 33/36/39 | 144~145 |
5![]() | 35/39/42 | 36/39/43 | 17/20/23 | 16/19/22 | 35/38/41 | 154~156 |
Growth Rates
This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
3![]() | 50% | 70% | 35% | 35% | 65% | 255% |
Stats between level 1 and 40
For stat values between level 1 and 40, see this page.
Skills[edit | edit source]
Weapons[edit | edit source]
Name | Might | Range | Description | SP | Default | Unlock |
---|---|---|---|---|---|---|
Stone | 4 | 2 | — | 50 | 1![]() | 1![]() |
Elstone | 6 | 2 | — | 100 | 2![]() | 2![]() |
Atlas | 9 | 2 | — | 200 | 4![]() | 3![]() |
Joyful Vows | 14 | 2 | Effective against armored and cavalry foes. Grants Atk+3. If【Bonus】is active on unit, grants Atk/Res+6 during combat, and if unit initiates combat, foe cannot make a follow-up attack. 【Bonus】 All effects that last "for 1 turn" or "that turn only." Includes bonuses granted by a skill like Rally or Hone and positive status effects (extra movement or effects like Dominance). | 400 | 5![]() | 5![]() |
Assists[edit | edit source]
Name | Range | Description | SP | Default | Unlock |
---|---|---|---|---|---|
Ardent Sacrifice | 1 | Restores 10 HP to target ally. Unit loses 10 HP but cannot go below 1. | 150 | 4![]() | 3![]() |
Sacrifice | 1 | Converts penalties on target into bonuses. Restores HP to target = unit's current HP-1. Reduces unit's HP by amount restored. | 400 | — | 5![]() |
Specials[edit | edit source]
This unit owns no Special skills.
Passives[edit | edit source]
Type | Name | Description | SP | Unlock | |
---|---|---|---|---|---|
A | ![]() | Atk/Res Push 1 | At start of combat, if unit's HP = 100%, grants Atk/Res+3, but if unit attacked, deals 1 damage to unit after combat. | 60 | 2![]() |
![]() | Atk/Res Push 2 | At start of combat, if unit's HP = 100%, grants Atk/Res+4, but if unit attacked, deals 1 damage to unit after combat. | 120 | 3![]() | |
![]() | Atk/Res Push 3 | At start of combat, if unit's HP = 100%, grants Atk/Res+5, but if unit attacked, deals 1 damage to unit after combat. | 240 | 4![]() | |
![]() | Atk/Res Push 4 | At start of combat, if unit's HP ≥ 25%, grants Atk/Res+7, but after combat, if unit attacked, deals 5 damage to unit. | 300 | 5![]() | |
B | ![]() | Mystic Boost 1 | Disables foe's skills that "calculate damage using the lower of foe's Def or Res" and "calculate damage from staff like other weapons." Restores 2 HP after combat. | 60 | 1![]() |
![]() | Mystic Boost 2 | Disables foe's skills that "calculate damage using the lower of foe's Def or Res" and "calculate damage from staff like other weapons." Restores 4 HP after combat. | 120 | 2![]() | |
![]() | Mystic Boost 3 | Disables foe's skills that "calculate damage using the lower of foe's Def or Res" and "calculate damage from staff like other weapons." Restores 6 HP after combat. | 240 | 4![]() | |
C | ![]() | Atk/Res Oath 1 | At start of turn, if unit is adjacent to an ally, grants Atk/Res+3 to unit for 1 turn. | 60 | 3![]() |
![]() | Atk/Res Oath 2 | At start of turn, if unit is adjacent to an ally, grants Atk/Res+4 to unit for 1 turn. | 120 | 4![]() | |
![]() | Atk/Res Oath 3 | At start of turn, if unit is adjacent to an ally, grants Atk/Res+5 to unit for 1 turn. | 240 | 5![]() |