Mirage Longbow | |
---|---|
Weapon type | |
Might | 14 |
Range | 2 |
Effectiveness | |
Required | Silver Bow |
SP | 400 |
Exclusive? | Yes |
String ID | SID_幻影ロングボウ
|
Description | Effective against flying foes. Grants Spd+3. If unit's Spd > foe's Spd, foe cannot counterattack. |
Effects[ | ]
Effects | Targets | Conditions |
---|---|---|
Base weapon | ||
Permanent effects | ||
Spd +3 | Unit | — |
Combat effects | ||
Flying effective damage | Unit | — |
Cannot counterattack | Foe | Unit's Spd > Foe's Spd during combat |
Refined weapon | ||
Permanent effects | ||
Spd +3 | Unit | — |
Combat effects | ||
Flying effective damage | Unit | — |
Atk/Spd+5 | Player Phase or Unit is within 2 spaces of an Ally | |
Boosts damage dealt by X% X = 15% of Unit's Spd | ||
Cannot counterattack | Foe | |
Skill refine effects | ||
Permanent effects | ||
Accelerates Special trigger | Unit | — |
Combat effects | ||
Atk/Spd+5 | Unit | Unit's HP ≥ 25% at start of combat |
Neutralizes Atk/Spd Penalties | ||
Neutralizes Spd/Def Bonuses | Foe |
Notes[ | ]
- When battling a Flying unit, Attack is multiplied by 1.5.
- Sources of Flying effectiveness neutralization:
- Mirage Longbow can prevent the foe from counterattacking.
- A foe with skills such as Null C-Disrupt 4 or Brilliant Starlight will be able to counterattack.
- A foe with Mystic Boost 4 will only be able to counterattack against Staff units.
- A foe with Ice-Bound Brand, Nifl's Bite, or Holy Yule Blade will only be able to counterattack against ranged units.
Upgrades[ | ]
Can be upgraded in the Weapon Refinery. For a list of other such weapons, see list of upgradable weapons.
Notes[ | ]
- "If unit initiates combat" means if the user starts combat during the player phase. The unit does not need to deal damage, nor be the first to attack.
- However, if the effect is applied after combat, the unit must also survive it to fulfill this condition.
- The stat increase that can be applied by refined Mirage Longbow is considered a temporary buff.
- Mirage Longbow can neutralize penalties.
- Penalties are neutralized by granting temporary buffs of the same amount during combat.
- Temporary buffs from Mirage Longbow do not stack with temporary buffs from effects such as Grand Strategy and Atk/Spd Unity, only temporary buffs from Mirage Longbow will apply.
- The neutralization that can be applied by Mirage Longbow works only on bonuses.
- Bonuses are neutralized by inflicting temporary debuffs of the same amount during combat.
- Bonuses reversed by Panic will not be neutralized.
List of owners[ | ]
Unit | Skill chain | |||
---|---|---|---|---|
Iron Bow 5 | Steel Bow 5 | Silver Bow 5 | Mirage Longbow 5 |
In other languages[ | ]
Language | Name |
---|---|
Japanese | 幻影ロングボウ |
German | Mirage-Bogen |
Spanish (Europe) | Arco largo Mirage |
Spanish (Latin America) | Arco largo Mirage |
French | Arc long mirage |
Italian | Arco Mirage |
Traditional Chinese (Taiwan) | 幻影長弓 |
Portuguese | Arco Mirage |