From Fire Emblem Heroes Wiki
Type
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Icon
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Name
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SP
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Required
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Description
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A
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Mirror Stance 1
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120
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If foe initiates combat, grants Atk/Res+2 during combat.
|
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Mirror Stance 2
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240
|
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If foe initiates combat, grants Atk/Res+4 during combat.
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Mirror Stance 3
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300
|
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If foe initiates combat, grants Atk/Res+6 during combat and inflicts Special cooldown charge -1 on foe per attack. (Only highest value applied. Does not stack.)
|
Cannot use:
|
- The stat increase that can be applied by Mirror Stance is considered a combat boost.
- If a foe has a "Special cooldown charge +X" effect and a unit has a "Special cooldown charge -X" effect, the effects will stack.
- For example, if a unit with
Guard Sword+ attacks an enemy with
Steady Breath, the effects will stack and the cooldown will go down without penalty or bonus.
- If used alongside a skill that also inflicts "Special cooldown charge -X", only the higher of the two charge reductions will apply.
- This means that if a unit has "Special cooldown charge -1" and "Special cooldown charge -1" from two different skills, the battle will play out as if only one "Special cooldown charge -1" is active.
Creator Sword will neutralize any effects that grant "Special cooldown charge +X" to foe or inflict "Special cooldown charge -X" on its user.
Language
|
Name
|
Japanese
|
鬼神明鏡の構え
|
German
|
Spiegelstand
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Spanish (Europe)
|
Postura espejo
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Spanish (Latin America)
|
Postura espejo
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French
|
Posture résolue
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Italian
|
Posa specchio
|
Traditional Chinese (Taiwan)
|
鬼神明鏡架勢
|
Portuguese
|
Postura espelho
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A Skills |
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| Stat modifiers | |
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| Combat boosts | |
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| Bonuses | |
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| Penalties | |
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| Shields | |
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| Damage calculation | |
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| Counterattack | |
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| Special cooldown | |
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| HP | |
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| Arena score | |
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| Aether Raids | |
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B Skills |
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| Combat reductions | |
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| Bonuses | |
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| Penalties | |
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| Damage calculation | |
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| Follow-up | |
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| Counterattack | |
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| Priority | |
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| Movement | |
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| Mobility | |
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| Special cooldown | |
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| HP | |
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| Status effects | |
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| Resources | |
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| Other | |
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C Skills |
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| Combat boosts | |
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| Bonuses | |
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| Penalties | |
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| Damage calculation | |
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| Mobility | |
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| Special cooldown | |
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| HP | |
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| Status effects | |
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| EXP/SP | |
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