Missiletainn (tome)/Builds

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Feh Face FC.png Oooh, what's this?!

These skill build pages meant to be used for general skill insight. As these pages are new and still in their infant stages, any suggestions and contributions to improve them are welcome. Feedback can be left on the Skill Build Page Feedback page.

Heroes with builds using this skill[edit source]

Submitted builds which use this skill[edit source]

User Submitted Builds
Below are all user-submitted builds. The quality of these builds may vary wildly. Please use your own judgment when deciding if any of them fit your needs.
Build Icon Alternative.png Alternative
Build Icon Allpurpose.png All-purpose
Universal Crystal.png Medium investment
Click to show/hide build description 
— Chaservanitas (talkcontribs)
Dueling Sword.png Optimal
Build Icon Allpurpose.png All-purpose
Orb.png Very high investment
Stats: +Atk/-Def,-HP
Click to show/hide build description 
Ophelia Dusk appears in the game as the long-awaited high-attack mage, who can hit 41 base attack with no merges with her superboon. Not being the fastest, she excels at dealing more damage per hit, and hopefully kill with only one hit. This build pushes her grand intentions to their fullest, allowing her to have her AoE special ready in every fight if all her skills activate as they should, providing immense one-shotting potential, even against greens.

Weapon - As her legendary weapon, she carries Icon Class Blue Tome.png Missiletainn, which offers an unparalleled boost in initial cooldown charge. With it, she can have any special instantly charged if the conditions apply. For the AoE special she wishes to use, the slaying effect reduces the cooldown from 4 to 3, and the tome gives herself one more charge, reducing it to 2. Every other mage or Infantry Pulse 3.png Infantry Pulse 3 user can reduce it further, and one mage that can IP her will instantly charge her special at turn 1 for her.

Assist - The standand Reposition and Draw Back are invaluable, although her own Icon Skill Assist.png Rally Up Atk+ can also be used if desired.

Special - As for the special, Icon Skill Special.png Blazing Wind is chosen for being the best of the AoE specials, although any of the 1,5x atk ones will do. These specials, unlike other offensive ones, activate before the first hit and deal flat damage that ignores WTA, but never kill, allowing the user to deal the killing blow and charge their special a bit again, unlike typical Ignis nukes that leave the special completely uncharged. This is very important for the kit to work.

A skill - Life and Death 3.png Life and Death 3 boosts her offensive special directly in her stats, instead of a combat boost like Death Blow 4.png Death Blow 4. This is relevant because AoE specials do not benefit from combat boosts, and only from those that are shown in the unit's stats.

B skill - Special Spiral 3.png Special Spiral 3 is essential for the kit to work. After a combat finishes where the special has been activated, it reduces the special cooldown by 2. Seeing as the AoE special's cooldown is 3 after slaying effect, a single hit will reduce it by 2, and with Spiral's reduction on top, the special is charged again, repeating the process.

C skill - Completely flexible and chosen for the situation.

Seal - Hardy Bearing 3.png Hardy Bearing 3 is a strange choice of seal that, in this case, serves to prevent Vantage 3.png Vantage 3 users from getting a free hit on Ophelia after her AoE special. It's not required, and completely useless if there are no enemies with it. As such, the seal slot is flexible, although Attack Plus 3.png Attack +3 is a good choice for more damage.

Steelux (talk) 13:26, 20 September 2018 (UTC)
Dueling Sword.png Optimal
Build Icon Allpurpose.png All-purpose
Orb.png Very high investment
Click to show/hide build description 
Ophelia essentially plays the part of a blue Lilina: high Atk bomb. She has plenty of attack, and not much else. However, I can't stand single attack nukes, so I've tried to make her a little more versatile. A Spd boon along with Spd/Res Link grants her 42 Spd, much more respectable than normal. Atk/Res Solo gives her a guaranteed +6 Atk on offense and defense if she's left out alone. That and an additional +6 Res (+12 total with the link) gives her a respectable Res as well. Quickened Pulse along with Missiletainn's effect grants her an instant use of Luna, even furthering her potential for high damage, and with these other skills can grant her a follow up.
Dueling Sword.png Optimal
Build Icon Allpurpose.png All-purpose
Orb.png Very high investment
Click to show/hide build description 
can't stand it when your low Def mages or dagger users get destroyed by lightning breath and the like? Fret not. Mystic Boost serves as a wonderful new skill to alleviate your woes. It protects from the lower of Def or Res retaliations, reduces damage from those pesky wrathful staff users, AND allows free usage of Fury! (+6hp after every combat instead of once a turn.) Take the fight back to the arena and let the Chosen One: Ophelia Dusk shine a blazing light on those pesky evildoers!
Dueling Sword.png Optimal
Build Icon Allpurpose.png All-purpose
Orb.png Very high investment
Icon Move Infantry.png Infantry
Click to show/hide build description 
This build aims to have Opheila spam AOE specials every single time she attacks. With merely 1 mage or Infantry Pulse user on a team with her, Ophelia has an AoE special ready on turn 1. with spiral special 3, she also has it ready prior to every combat afterwards. Life and death 3 is chosen over other offensive A skills as the 5 boost to attack applies to AoE specials whereas skills like Swift Sparrow 3 or Death Blow 4 do not. Savage Blow 3 is merely preference to knock down nearby tanks in case the AoE doesn't already take them down to 1 HP and is flexible as a result.